Difference between revisions of "Monk"

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{{Diablo III nav|Monk=}}
 
{{Diablo III nav|Monk=}}
{|cellpadding=0 cellspacing=0 style=background:darkgray width=100%
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{{Intro}}
|-valign=top
 
|width=216|
 
__ToC__
 
|[[File:Monk.jpg|611px]]
 
|}
 
 
The Monk is the fourth character confirmed to be in the game by Blizzard, described as a combination of Diablo II's [[Assassin]] and World of Warcraft's [[Rogue]]. They use fast hand-to-hand combat, plus weaponry such as staffs and claw weapons. Fragile, yet very fast melee action. Monks use Spirit, which is generated by doing melee damage and the "Spirit Generation" skills. Spirit does not degrade like Fury, and is not generated by taking damage.
 
The Monk is the fourth character confirmed to be in the game by Blizzard, described as a combination of Diablo II's [[Assassin]] and World of Warcraft's [[Rogue]]. They use fast hand-to-hand combat, plus weaponry such as staffs and claw weapons. Fragile, yet very fast melee action. Monks use Spirit, which is generated by doing melee damage and the "Spirit Generation" skills. Spirit does not degrade like Fury, and is not generated by taking damage.
  
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*[http://battle.net/d3/media/videos/?view#/monktrailer Monk Trailer]
 
*[http://battle.net/d3/media/videos/?view#/monktrailer Monk Trailer]
 
*[http://battle.net/d3/media/videos/?view#/monkgameplay Monk Gameplay]
 
*[http://battle.net/d3/media/videos/?view#/monkgameplay Monk Gameplay]
*[http://blizzard.com/diablo3/characters/monk.xml Lore]
 
 
*[http://battle.net/d3/class/monk/ Monk]
 
*[http://battle.net/d3/class/monk/ Monk]
 
*[http://us.battle.net/d3/en/blog/3390853 Class Resource Systems]
 
*[http://us.battle.net/d3/en/blog/3390853 Class Resource Systems]
  
  
==Builds and Guides==
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Use our [http://www.theamazonbasin.com/d3/forums/index.php?/forum/8-monk/ Monk] forum for strategy discussion, and feel free to add any resulting guides here.
Please use our [http://www.theamazonbasin.com/d3/forums/index.php?/forum/8-monk/ Monk] forum to hash out the details of any builds. Once a build is theorycrafted and tested, feel free to post it here. Ideally, build posts would include significant commentary about the skills used, choices made, etc.
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|}
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==Theorycraft==
 
Please post any class-specific theory that isn't included in Blizzard's documentation. Similar to the build section, use the forums for the preliminary discussion, and post here once the details are known and agreed-upon.
 
<br>
 
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==Skills==     
 
==Skills==     
 
*[http://battle.net/d3/calculator/monk Skill Calculator]
 
*[http://battle.net/d3/calculator/monk Skill Calculator]
*Information on this page is based on a level 60 character, and was last updated April 2012.
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*{{Warn|=Information on this page is based on a level 60 character, and was last updated September 2013.}}
 
<br>
 
<br>
  
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|U1=6
 
|U1=6
|R1=Bounding Light
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|R1=Thunderclap
|D1=Every third punch releases chain lightning instead of knocking enemies back. Each lightning strike inflicts 73% weapon damage as lightning.
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|D1=Teleport to the target and release an electric shockwave with every punch that hits all targets within 6 yards of your primary target for 35% weapon damage as Lightning.
  
 
|U2=14
 
|U2=14
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|U5=52
 
|U5=52
|R5=Thunderclap
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|R5=Bounding Light
|D5=Teleport to the target and release an electric shockwave with every punch that hits all enemies within 6 yards of your primary target for 35% weapon damage as Lightning.}}
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|D5=Every third strike releases Chain Lightning instead of knocking enemies back. Each Lightning strike inflicts 73% weapon damage as Lightning.}}
  
 
{{Skill stats
 
{{Skill stats
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|U4=47
 
|U4=47
 
|R4=Strike from Beyond
 
|R4=Strike from Beyond
|D4=Critical Hits generate an additional 10 spirit.
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|D4=Critical Hits generate an additional 10 spirit for each target hit.
  
 
|U5=54
 
|U5=54
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|Skill=Crippling Wave
 
|Skill=Crippling Wave
 
|Level=11
 
|Level=11
|Resource=+6/attack
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|Resource=+7/attack
 
|Cooldown=None
 
|Cooldown=None
 
|SD=Unleash a series of large sweeping attacks that cause 110% weapon damage to all enemies in front of you. Every third hit damages all enemies around you and dazes them, slowing their movement speed by 30% and attack speed by 20% for 3 seconds.
 
|SD=Unleash a series of large sweeping attacks that cause 110% weapon damage to all enemies in front of you. Every third hit damages all enemies around you and dazes them, slowing their movement speed by 30% and attack speed by 20% for 3 seconds.
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|U3=36
 
|U3=36
 
|R3=Rising Tide
 
|R3=Rising Tide
|D3=Critical Hits generate an additional 5 Spirit.
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|D3=Critical Hits generate an additional 5 Spirit for each target hit.
  
 
|U4=51
 
|U4=51
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|Skill=Way of the Hundred Fists
 
|Skill=Way of the Hundred Fists
 
|Level=15
 
|Level=15
|Resource=+6/attack
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|Resource=+8/attack
 
|Cooldown=None
 
|Cooldown=None
 
|SD=Unleash a rapid series of punches that strikes enemies for 140% weapon damage.
 
|SD=Unleash a rapid series of punches that strikes enemies for 140% weapon damage.
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|U3=40
 
|U3=40
 
|R3=Fists of Fury
 
|R3=Fists of Fury
|D3=Affected targets will take an additional 10% weapon damage per second as Holy for 5 seconds. Also adds a short dash to the first strike.
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|D3=Affected targets will take an additional 100% weapon damage per second as Holy for 5 seconds. Also adds a short dash to the first strike.
  
 
|U4=48
 
|U4=48
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|Resource=-30
 
|Resource=-30
 
|Cooldown=None
 
|Cooldown=None
|SD=Unleash a deadly roundhouse kick that knocks enemies back and deals 200% weapon damage.
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|SD=Unleash a deadly roundhouse kick that knocks enemies back and deals 470% weapon damage.
  
 
|U1=7
 
|U1=7
 
|R1=Vulture Claw Kick
 
|R1=Vulture Claw Kick
|D1=Release a torrent of fire that burns nearby enemies for 220% weapon damage as Fire and causes Knockback.
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|D1=Release a torrent of fire that burns nearby enemies for 517% weapon damage as Fire and causes Knockback.
  
 
|U2=15
 
|U2=15
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|U3=28
 
|U3=28
 
|R3=Spinning Flame Kick
 
|R3=Spinning Flame Kick
|D3=Hurl a column of fire that burns through enemies, causing 240% weapon damage as Fire to each enemy it strikes.
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|D3=Hurl a column of fire that burns through enemies, causing 588% weapon damage as Fire to each enemy it strikes.
  
 
|U4=38
 
|U4=38
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|Resource=-15, -10 (channel)
 
|Resource=-15, -10 (channel)
 
|Cooldown=None
 
|Cooldown=None
|SD=Charge directly thorugh your enemies, knocking them back and hobbling them, slowing their movement by 60% for 2 seconds. Also deals 50% weapon damage while running.
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|SD=Charge directly thorugh your enemies, knocking them back and hobbling them, slowing their movement by 60% for 2 seconds. Also deals 155% weapon damage while running.
  
 
|U1=11
 
|U1=11
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|Skill=Wave of Light
 
|Skill=Wave of Light
 
|Level=12
 
|Level=12
|Resource=-100
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|Resource=-75
 
|Cooldown=None
 
|Cooldown=None
|SD=Focuses a wave of light that crushes enemies for 150% weapon damage as Holy, followed by and additional 150% weapon damage as Holy to all enemies in a line.
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|SD=Focuses a wave of light that crushes enemies for 829% weapon damage as Holy, followed by and additional 89% weapon damage as Holy to all enemies in a line.
  
 
|U1=18
 
|U1=18
 
|R1=Wall of Light
 
|R1=Wall of Light
|D1=Increases damage of the initial strike to 240% weapon damage as Holy.
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|D1=Increases damage of the initial strike to 1202% weapon damage as Holy.
  
 
|U2=25
 
|U2=25
 
|R2=Explosive Light
 
|R2=Explosive Light
|D2=Release bursts of energy that deal 330% weapon damage as Holy to nearby enemies.
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|D2=Release bursts of energy that deal 914% weapon damage as Holy to nearby enemies.
  
 
|U3=35
 
|U3=35
 
|R3=Empowered Wave
 
|R3=Empowered Wave
|D3=Reduces the cost of Wave of Light to 60 Spirit.
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|D3=Reduces the cost of Wave of Light to 40 Spirit.
  
 
|U4=49
 
|U4=49
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|U5=57
 
|U5=57
 
|R5=Pillar of the Ancients
 
|R5=Pillar of the Ancients
|D5=Summon an ancient pillar that deals 240% weapon damage followed by an additional 240% weapon damage after 2 seconds.}}
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|D5=Summon an ancient pillar that deals 595% weapon damage followed by an additional 595% weapon damage after 2 seconds.}}
 
<br>
 
<br>
  
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|Resource=-50
 
|Resource=-50
 
|Cooldown=None
 
|Cooldown=None
|SD=Pull all enemies within 24 yards towards you, followed by a furious blast of energy that deals 100% weapon damage as Holy.
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|SD=Pull up to 8 enemies within 24 yards towards you, followed by a furious blast of energy that deals 313% weapon damage as Holy.
  
 
|U1=21
 
|U1=21
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|U3=34
 
|U3=34
 
|R3=Sunburst
 
|R3=Sunburst
|D3=Changes the blast into an explosion of fire that has a 25% chance to Fear enemies for 2.0 seconds.
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|D3=Changes the blast into an explosion of fire that has a 35% chance to Fear enemies for 1.5 seconds.
  
 
|U4=41
 
|U4=41
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|Resource=-50
 
|Resource=-50
 
|Cooldown=30 s
 
|Cooldown=30 s
|SD=Dash rapidly between nearby enemies, dealing 777% weapon damage over 7 hits.
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|SD=Dash rapidly between nearby enemies, dealing 1777% weapon damage over 7 hits.
  
 
|U1=23
 
|U1=23
 
|R1=Sudden Assault
 
|R1=Sudden Assault
|D1=Teleport to the target, increasing damage done to 1007% weapon damage over 7 strikes.
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|D1=Teleport to the target, increasing damage done to 2310% weapon damage over 7 strikes.
  
 
|U2=29
 
|U2=29
 
|R2=Several-Sided Strike
 
|R2=Several-Sided Strike
|D2=Increases the number of strikes to 9.
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|D2=Increases the number of strikes to 9. (2285% damage over 9 hits)
  
 
|U3=37
 
|U3=37
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|U4=43
 
|U4=43
 
|R4=Sustained Attack
 
|R4=Sustained Attack
|D4=Reduces the cooldown of Seven-Sided Strike by 7 seconds.
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|D4=Reduces the cooldown of Seven-Sided Strike to 23 seconds.
  
 
|U5=60
 
|U5=60
 
|R5=Fulminating Onslaught
 
|R5=Fulminating Onslaught
|D5=Each strike explodes, dealing 111% weapon damage as Holy in a 7 yard radius around the target.}}
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|D5=Each strike explodes, dealing 254% weapon damage as Holy in a 7 yard radius around the target.}}
  
 
{{Skill stats
 
{{Skill stats
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|U1=27
 
|U1=27
 
|R1=Water Ally
 
|R1=Water Ally
|D1=Imbue the ally with the essence of water. The ally gains the ability to perform a wave attack that deals 120% of your weapon damage as Physical and slows the movement of affected targets by 30% for 2 seconds.
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|D1=Imbue the ally with the essence of water. The ally gains the ability to perform a wave attack that deals 120% of your weapon damage as Physical and slows the movement of affected targets by 60% for 2 seconds.
  
 
|U2=31
 
|U2=31
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|U4=46
 
|U4=46
 
|R4=Eternal Ally
 
|R4=Eternal Ally
|D4=Imbue the ally with the essence of life. When the ally dies, it has a 50% chance to be reborn after 5 seconds. In addition, the physical damage of the ally's basic attack is increased to 44% of your weapon damage per swing.
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|D4=Imbue the ally with the essence of life. When the ally dies, it has a 100% chance to be reborn after 5 seconds. In addition, the physical damage of the ally's basic attack is increased to 60% of your weapon damage per swing.
  
 
|U5=53
 
|U5=53
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!Resolve
 
!Resolve
 
|align=center| 10
 
|align=center| 10
|Damage you deal reduces enemy damage by 25% for 2.5 seconds.
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|Damage you deal reduces enemy damage by 20% for 2.5 seconds.
 
|-valign=top
 
|-valign=top
 
!The Guardian's Path
 
!The Guardian's Path
 
|align=center| 13
 
|align=center| 13
|While dual-wielding, you gain a 15% chance to dodge incoming attacks. While using a two-handed weapon, all Spirit generation is increased by 25%.
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|While dual-wielding, you gain a 15% chance to dodge incoming attacks. While using a two-handed weapon, all Spirit generation is increased by 35%.
 
|-valign=top
 
|-valign=top
 
!Transcendence
 
!Transcendence
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!Seize the Initiative
 
!Seize the Initiative
 
|align=center| 20
 
|align=center| 20
|Your Armor is increased by 100% of your Dexterity.
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|Your Armor is increased by 50% of your Dexterity.
 
|-valign=top
 
|-valign=top
 
!Exalted Soul
 
!Exalted Soul
 
|align=center| 24
 
|align=center| 24
|Increases maximum Spirit by 100. Spirit fuels your defensive and offensive abilities.
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|Increases maximum Spirit by 100 and increases Spirit regeneration by 1 per second.  
 
|-valign=top
 
|-valign=top
 
!Sixth Sense
 
!Sixth Sense
 
|align=center| 27
 
|align=center| 27
|Your dodge chance is increased by an amount equal to 30% of your Critical Hit Chance.
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|Your dodge chance is increased by an amount equal to 50% of your Critical Hit Chance.
 
|-valign=top
 
|-valign=top
 
!Pacifism
 
!Pacifism
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!Beacon of Ytar
 
!Beacon of Ytar
 
|align=center| 35
 
|align=center| 35
|Reduces all cooldowns by 15%.
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|Reduces all cooldowns by 20%.
 
|-valign=top
 
|-valign=top
 
!Guiding Light
 
!Guiding Light
 
|align=center| 40
 
|align=center| 40
|Whenever you use a direct heal skill on another player you and the other player deal 16% more damage for 15 seconds.
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|Whenever you use a direct heal skill on another player you and the other player deal 20% more damage for 15 seconds.
 
|-valign=top
 
|-valign=top
 
!One With Everything
 
!One With Everything
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!Near Death Experience
 
!Near Death Experience
 
|align=center| 58
 
|align=center| 58
|When receiving fatal damage, you are instead restored to 35% of maximum Life and 35% Spirit. This effect cannot occur more than once every 90 seconds.
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|When receiving fatal damage, you are instead restored to 35% of maximum Life and 35% Spirit. This effect cannot occur more than once every 90 seconds. (This effect resets if you die.)
 
|}
 
|}

Latest revision as of 15:26, 5 September 2013