Difference between revisions of "Monk"

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*[http://battle.net/d3/media/videos/?view#/monktrailer Monk Trailer]
 
*[http://battle.net/d3/media/videos/?view#/monktrailer Monk Trailer]
 
*[http://battle.net/d3/media/videos/?view#/monkgameplay Monk Gameplay]
 
*[http://battle.net/d3/media/videos/?view#/monkgameplay Monk Gameplay]
*[http://blizzard.com/diablo3/characters/monk.xml Lore]
 
 
*[http://battle.net/d3/class/monk/ Monk]
 
*[http://battle.net/d3/class/monk/ Monk]
 
*[http://us.battle.net/d3/en/blog/3390853 Class Resource Systems]
 
*[http://us.battle.net/d3/en/blog/3390853 Class Resource Systems]
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 +
 +
Use our [http://www.theamazonbasin.com/d3/forums/index.php?/forum/8-monk/ Monk] forum for strategy discussion, and feel free to add any resulting guides here.
 
|}
 
|}
  
  
==Builds and Guides==
 
Please use our [http://www.theamazonbasin.com/d3/forums/index.php?/forum/8-monk/ Monk] forum to hash out the details of any builds. Once a build is theorycrafted and tested, feel free to post it here. Ideally, build posts would include significant commentary about the skills used, choices made, etc.
 
<br>
 
<br>
 
==Theorycraft==
 
Please post any class-specific theory that isn't included in Blizzard's documentation. Similar to the build section, use the forums for the preliminary discussion, and post here once the details are known and agreed-upon.
 
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==Skills==     
 
==Skills==     
 
*[http://battle.net/d3/calculator/monk Skill Calculator]
 
*[http://battle.net/d3/calculator/monk Skill Calculator]
*Information on this page is based on a level 60 character, and was last updated April 2012.
+
*{{Warn|=Information on this page is based on a level 60 character, and was last updated September 2013.}}
 
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|U1=6
 
|U1=6
|R1=Bounding Light
+
|R1=Thunderclap
|D1=Every third punch releases chain lightning instead of knocking enemies back. Each lightning strike inflicts 73% weapon damage as lightning.
+
|D1=Teleport to the target and release an electric shockwave with every punch that hits all targets within 6 yards of your primary target for 35% weapon damage as Lightning.
  
 
|U2=14
 
|U2=14
Line 53: Line 47:
  
 
|U5=52
 
|U5=52
|R5=Thunderclap
+
|R5=Bounding Light
|D5=Teleport to the target and release an electric shockwave with every punch that hits all enemies within 6 yards of your primary target for 35% weapon damage as Lightning.}}
+
|D5=Every third strike releases Chain Lightning instead of knocking enemies back. Each Lightning strike inflicts 73% weapon damage as Lightning.}}
  
 
{{Skill stats
 
{{Skill stats
Line 77: Line 71:
 
|U4=47
 
|U4=47
 
|R4=Strike from Beyond
 
|R4=Strike from Beyond
|D4=Critical Hits generate an additional 10 spirit.
+
|D4=Critical Hits generate an additional 10 spirit for each target hit.
  
 
|U5=54
 
|U5=54
Line 86: Line 80:
 
|Skill=Crippling Wave
 
|Skill=Crippling Wave
 
|Level=11
 
|Level=11
|Resource=+6/attack
+
|Resource=+7/attack
 
|Cooldown=None
 
|Cooldown=None
 
|SD=Unleash a series of large sweeping attacks that cause 110% weapon damage to all enemies in front of you. Every third hit damages all enemies around you and dazes them, slowing their movement speed by 30% and attack speed by 20% for 3 seconds.
 
|SD=Unleash a series of large sweeping attacks that cause 110% weapon damage to all enemies in front of you. Every third hit damages all enemies around you and dazes them, slowing their movement speed by 30% and attack speed by 20% for 3 seconds.
Line 100: Line 94:
 
|U3=36
 
|U3=36
 
|R3=Rising Tide
 
|R3=Rising Tide
|D3=Critical Hits generate an additional 5 Spirit.
+
|D3=Critical Hits generate an additional 5 Spirit for each target hit.
  
 
|U4=51
 
|U4=51
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|Skill=Way of the Hundred Fists
 
|Skill=Way of the Hundred Fists
 
|Level=15
 
|Level=15
|Resource=+6/attack
+
|Resource=+8/attack
 
|Cooldown=None
 
|Cooldown=None
 
|SD=Unleash a rapid series of punches that strikes enemies for 140% weapon damage.
 
|SD=Unleash a rapid series of punches that strikes enemies for 140% weapon damage.
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|U3=40
 
|U3=40
 
|R3=Fists of Fury
 
|R3=Fists of Fury
|D3=Affected targets will take an additional 10% weapon damage per second as Holy for 5 seconds. Also adds a short dash to the first strike.
+
|D3=Affected targets will take an additional 100% weapon damage per second as Holy for 5 seconds. Also adds a short dash to the first strike.
  
 
|U4=48
 
|U4=48
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|Resource=-30
 
|Resource=-30
 
|Cooldown=None
 
|Cooldown=None
|SD=Unleash a deadly roundhouse kick that knocks enemies back and deals 200% weapon damage.
+
|SD=Unleash a deadly roundhouse kick that knocks enemies back and deals 470% weapon damage.
  
 
|U1=7
 
|U1=7
 
|R1=Vulture Claw Kick
 
|R1=Vulture Claw Kick
|D1=Release a torrent of fire that burns nearby enemies for 220% weapon damage as Fire and causes Knockback.
+
|D1=Release a torrent of fire that burns nearby enemies for 517% weapon damage as Fire and causes Knockback.
  
 
|U2=15
 
|U2=15
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|U3=28
 
|U3=28
 
|R3=Spinning Flame Kick
 
|R3=Spinning Flame Kick
|D3=Hurl a column of fire that burns through enemies, causing 240% weapon damage as Fire to each enemy it strikes.
+
|D3=Hurl a column of fire that burns through enemies, causing 588% weapon damage as Fire to each enemy it strikes.
  
 
|U4=38
 
|U4=38
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|Resource=-15, -10 (channel)
 
|Resource=-15, -10 (channel)
 
|Cooldown=None
 
|Cooldown=None
|SD=Charge directly thorugh your enemies, knocking them back and hobbling them, slowing their movement by 60% for 2 seconds. Also deals 50% weapon damage while running.
+
|SD=Charge directly thorugh your enemies, knocking them back and hobbling them, slowing their movement by 60% for 2 seconds. Also deals 155% weapon damage while running.
  
 
|U1=11
 
|U1=11
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|Skill=Wave of Light
 
|Skill=Wave of Light
 
|Level=12
 
|Level=12
|Resource=-100
+
|Resource=-75
 
|Cooldown=None
 
|Cooldown=None
|SD=Focuses a wave of light that crushes enemies for 150% weapon damage as Holy, followed by and additional 150% weapon damage as Holy to all enemies in a line.
+
|SD=Focuses a wave of light that crushes enemies for 829% weapon damage as Holy, followed by and additional 89% weapon damage as Holy to all enemies in a line.
  
 
|U1=18
 
|U1=18
 
|R1=Wall of Light
 
|R1=Wall of Light
|D1=Increases damage of the initial strike to 240% weapon damage as Holy.
+
|D1=Increases damage of the initial strike to 1202% weapon damage as Holy.
  
 
|U2=25
 
|U2=25
 
|R2=Explosive Light
 
|R2=Explosive Light
|D2=Release bursts of energy that deal 330% weapon damage as Holy to nearby enemies.
+
|D2=Release bursts of energy that deal 914% weapon damage as Holy to nearby enemies.
  
 
|U3=35
 
|U3=35
 
|R3=Empowered Wave
 
|R3=Empowered Wave
|D3=Reduces the cost of Wave of Light to 60 Spirit.
+
|D3=Reduces the cost of Wave of Light to 40 Spirit.
  
 
|U4=49
 
|U4=49
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|U5=57
 
|U5=57
 
|R5=Pillar of the Ancients
 
|R5=Pillar of the Ancients
|D5=Summon an ancient pillar that deals 240% weapon damage followed by an additional 240% weapon damage after 2 seconds.}}
+
|D5=Summon an ancient pillar that deals 595% weapon damage followed by an additional 595% weapon damage after 2 seconds.}}
 
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<br>
  
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|Resource=-50
 
|Resource=-50
 
|Cooldown=None
 
|Cooldown=None
|SD=Pull all enemies within 24 yards towards you, followed by a furious blast of energy that deals 100% weapon damage as Holy.
+
|SD=Pull up to 8 enemies within 24 yards towards you, followed by a furious blast of energy that deals 313% weapon damage as Holy.
  
 
|U1=21
 
|U1=21
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|U3=34
 
|U3=34
 
|R3=Sunburst
 
|R3=Sunburst
|D3=Changes the blast into an explosion of fire that has a 25% chance to Fear enemies for 2.0 seconds.
+
|D3=Changes the blast into an explosion of fire that has a 35% chance to Fear enemies for 1.5 seconds.
  
 
|U4=41
 
|U4=41
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|Resource=-50
 
|Resource=-50
 
|Cooldown=30 s
 
|Cooldown=30 s
|SD=Dash rapidly between nearby enemies, dealing 777% weapon damage over 7 hits.
+
|SD=Dash rapidly between nearby enemies, dealing 1777% weapon damage over 7 hits.
  
 
|U1=23
 
|U1=23
 
|R1=Sudden Assault
 
|R1=Sudden Assault
|D1=Teleport to the target, increasing damage done to 1007% weapon damage over 7 strikes.
+
|D1=Teleport to the target, increasing damage done to 2310% weapon damage over 7 strikes.
  
 
|U2=29
 
|U2=29
 
|R2=Several-Sided Strike
 
|R2=Several-Sided Strike
|D2=Increases the number of strikes to 9.
+
|D2=Increases the number of strikes to 9. (2285% damage over 9 hits)
  
 
|U3=37
 
|U3=37
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|U4=43
 
|U4=43
 
|R4=Sustained Attack
 
|R4=Sustained Attack
|D4=Reduces the cooldown of Seven-Sided Strike by 7 seconds.
+
|D4=Reduces the cooldown of Seven-Sided Strike to 23 seconds.
  
 
|U5=60
 
|U5=60
 
|R5=Fulminating Onslaught
 
|R5=Fulminating Onslaught
|D5=Each strike explodes, dealing 111% weapon damage as Holy in a 7 yard radius around the target.}}
+
|D5=Each strike explodes, dealing 254% weapon damage as Holy in a 7 yard radius around the target.}}
  
 
{{Skill stats
 
{{Skill stats
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|U1=27
 
|U1=27
 
|R1=Water Ally
 
|R1=Water Ally
|D1=Imbue the ally with the essence of water. The ally gains the ability to perform a wave attack that deals 120% of your weapon damage as Physical and slows the movement of affected targets by 30% for 2 seconds.
+
|D1=Imbue the ally with the essence of water. The ally gains the ability to perform a wave attack that deals 120% of your weapon damage as Physical and slows the movement of affected targets by 60% for 2 seconds.
  
 
|U2=31
 
|U2=31
Line 502: Line 496:
 
|U4=46
 
|U4=46
 
|R4=Eternal Ally
 
|R4=Eternal Ally
|D4=Imbue the ally with the essence of life. When the ally dies, it has a 50% chance to be reborn after 5 seconds. In addition, the physical damage of the ally's basic attack is increased to 44% of your weapon damage per swing.
+
|D4=Imbue the ally with the essence of life. When the ally dies, it has a 100% chance to be reborn after 5 seconds. In addition, the physical damage of the ally's basic attack is increased to 60% of your weapon damage per swing.
  
 
|U5=53
 
|U5=53
Line 643: Line 637:
 
!Resolve
 
!Resolve
 
|align=center| 10
 
|align=center| 10
|Damage you deal reduces enemy damage by 25% for 2.5 seconds.
+
|Damage you deal reduces enemy damage by 20% for 2.5 seconds.
 
|-valign=top
 
|-valign=top
 
!The Guardian's Path
 
!The Guardian's Path
 
|align=center| 13
 
|align=center| 13
|While dual-wielding, you gain a 15% chance to dodge incoming attacks. While using a two-handed weapon, all Spirit generation is increased by 25%.
+
|While dual-wielding, you gain a 15% chance to dodge incoming attacks. While using a two-handed weapon, all Spirit generation is increased by 35%.
 
|-valign=top
 
|-valign=top
 
!Transcendence
 
!Transcendence
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!Seize the Initiative
 
!Seize the Initiative
 
|align=center| 20
 
|align=center| 20
|Your Armor is increased by 100% of your Dexterity.
+
|Your Armor is increased by 50% of your Dexterity.
 
|-valign=top
 
|-valign=top
 
!Exalted Soul
 
!Exalted Soul
 
|align=center| 24
 
|align=center| 24
|Increases maximum Spirit by 100. Spirit fuels your defensive and offensive abilities.
+
|Increases maximum Spirit by 100 and increases Spirit regeneration by 1 per second.  
 
|-valign=top
 
|-valign=top
 
!Sixth Sense
 
!Sixth Sense
 
|align=center| 27
 
|align=center| 27
|Your dodge chance is increased by an amount equal to 30% of your Critical Hit Chance.
+
|Your dodge chance is increased by an amount equal to 50% of your Critical Hit Chance.
 
|-valign=top
 
|-valign=top
 
!Pacifism
 
!Pacifism
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!Beacon of Ytar
 
!Beacon of Ytar
 
|align=center| 35
 
|align=center| 35
|Reduces all cooldowns by 15%.
+
|Reduces all cooldowns by 20%.
 
|-valign=top
 
|-valign=top
 
!Guiding Light
 
!Guiding Light
 
|align=center| 40
 
|align=center| 40
|Whenever you use a direct heal skill on another player you and the other player deal 16% more damage for 15 seconds.
+
|Whenever you use a direct heal skill on another player you and the other player deal 20% more damage for 15 seconds.
 
|-valign=top
 
|-valign=top
 
!One With Everything
 
!One With Everything
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!Near Death Experience
 
!Near Death Experience
 
|align=center| 58
 
|align=center| 58
|When receiving fatal damage, you are instead restored to 35% of maximum Life and 35% Spirit. This effect cannot occur more than once every 90 seconds.
+
|When receiving fatal damage, you are instead restored to 35% of maximum Life and 35% Spirit. This effect cannot occur more than once every 90 seconds. (This effect resets if you die.)
 
|}
 
|}

Latest revision as of 15:26, 5 September 2013