Difference between revisions of "New Game Enhancements"

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=Attributes=
 
=Attributes=
*Strength
+
(Thanks JZ)
*Constitution
+
*Strength - Increases melee damage
*Stamina
+
*Precision - Increases ranged damage
*Precision
+
*Constitution - 8 health and 2 action per point
*Ability
+
*Stamina - 2 health and 8 agility per point
*Luck
+
*Agility - Increases defense (rumored to not be working well, if at all)
 +
*Luck - Increases the chance of a critical effect (see below)
 +
 
 +
Note: A critical effect is extra damage being dealt on an outgoing attack, less damage being dealt on an incoming attack or more damage being healed by a heal ability.
 
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 +
 
=Food=
 
=Food=
  

Revision as of 17:21, 18 December 2005

SWG Main Wiki

Attributes

(Thanks JZ)

  • Strength - Increases melee damage
  • Precision - Increases ranged damage
  • Constitution - 8 health and 2 action per point
  • Stamina - 2 health and 8 agility per point
  • Agility - Increases defense (rumored to not be working well, if at all)
  • Luck - Increases the chance of a critical effect (see below)

Note: A critical effect is extra damage being dealt on an outgoing attack, less damage being dealt on an incoming attack or more damage being healed by a heal ability.


Food

Seems like the top requested foods are:(from Laeir)

(guestimated base stats)

  • Thakitillo (30 Stam, 30 Con)
  • Vercupti of Agazza Boleruuee (30 Precision, 30 Con)
  • Rakririan Burnout sauce (30 Str, 25 Precision)
  • Mandalorian Wine (?)
  • Falmeout (30 Con, 25 Agi, 25 Stam)
  • Breath of Heaven (30 Agility, 30 Con)
  • Deneelian Fizz Pudding (30 Luck, 30 Con)
  • Accarragm (40 Terrain negotiation)

Thakitillo is probably the easiest to make since it does not require any subcomponents or creature resources (except for the additive). I see very few other combat foods that are worth making since they basically take the same amount of work to make, but only give a fraction of the stats.