Difference between revisions of "Palace Cellar Level 1"

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Line 3: Line 3:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Palace Cellar Level 1 #sandraider3|sandraider3]] || 18 || 86-135 || 290 || 90 || 0 || 0 || 0 || 0 || 0 || 0
+
!ResP
|-
+
|-  
| [[D2_The Palace Cellar Level 1 #baboon1|baboon1]] || 18 || 69-96 || 238 || 90 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Palace Cellar Level 1 #sandraider3|sandraider3]] || Invader || 18 || 86-135 || 290 || 8-16 || 311-442 || 90 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Palace Cellar Level 1 #sk_archer5|sk_archer5]] || 18 || 47-96 || 223 || 90 || 0 || style="background:gold" | 20 || 0 || style="background:khaki" | 40 || 0 || style="background:palegreen" | 50
+
| [[D2_The Palace Cellar Level 1 #baboon1|baboon1]] || Dune Beast || 18 || 69-96 || 238 || 6-18 || 162 || 90 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Palace Cellar Level 1 #blunderbore1|blunderbore1]] || 18 || 102-128 || 282 || 90 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Palace Cellar Level 1 #sk_archer5|sk_archer5]] || Horror Archer || 18 || 47-96 || 223 || 5-8 || 446 || 90 || 0 || style="background:gold" | 20 || 0 || style="background:palegoldenrod" | 40 || 0 || style="background:palegreen" | 50
|-
+
|-  
| [[D2_The Palace Cellar Level 1 #skmage_fire4|skmage_fire4]] || 17 || 33-48 || 123 || 85 || 0 || 0 || style="background:pink" | 30 || 0 || 0 || style="background:palegreen" | 50
+
| [[D2_The Palace Cellar Level 1 #blunderbore1|blunderbore1]] || Blunderbore || 18 || 102-128 || 282 || 9-18 || 162-221 || 90 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[D2_The Palace Cellar Level 1 #skmage_fire4|skmage_fire4]] || Horror Mage || 17 || 33-48 || 123 || 0 || 0 || 85 || 0 || 0 || style="background:pink" | 30 || 0 || 0 || style="background:palegreen" | 50
 
|}  
 
|}  
 
<br>
 
<br>
Line 28: Line 31:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Palace Cellar Level 1 #sandraider3 (Nightmare)|sandraider3]] || 47 || 1215-1620 || 7022 || 726 || 0 || 0 || 0 || 0 || 0 || 0
+
!ResP
|-
+
|-  
| [[D2_The Palace Cellar Level 1 #baboon1 (Nightmare)|baboon1]] || 47 || 810-1215 || 5942 || 726 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Palace Cellar Level 1 #sandraider3 (Nightmare)|sandraider3]] || Invader || 47 || 1215-1620 || 7022 || 25-54 || 1638-2340 || 726 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Palace Cellar Level 1 #sk_archer5 (Nightmare)|sk_archer5]] || 47 || 630-900 || 5131 || 660 || 0 || style="background:gold" | 50 || 0 || style="background:khaki" | 70 || 0 || style="background:palegreen" | 60
+
| [[D2_The Palace Cellar Level 1 #baboon1 (Nightmare)|baboon1]] || Dune Beast || 47 || 810-1215 || 5942 || 19-50 || 1123-1216 || 726 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Palace Cellar Level 1 #blunderbore1 (Nightmare)|blunderbore1]] || 47 || 1620-1980 || 7022 || 528 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Palace Cellar Level 1 #sk_archer5 (Nightmare)|sk_archer5]] || Horror Archer || 47 || 630-900 || 5131 || 13-19 || 1076 || 660 || 0 || style="background:gold" | 50 || 0 || style="background:palegoldenrod" | 70 || 0 || style="background:palegreen" | 60
|-
+
|-  
| [[D2_The Palace Cellar Level 1 #skmage_fire4 (Nightmare)|skmage_fire4]] || 47 || 495-720 || 5942 || 594 || 0 || 0 || style="background:pink" | 50 || 0 || 0 || style="background:palegreen" | 60
+
| [[D2_The Palace Cellar Level 1 #blunderbore1 (Nightmare)|blunderbore1]] || Blunderbore || 47 || 1620-1980 || 7022 || 35-60 || 936-1029 || 528 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[D2_The Palace Cellar Level 1 #skmage_fire4 (Nightmare)|skmage_fire4]] || Horror Mage || 47 || 495-720 || 5942 || 0 || 0 || 594 || 0 || 0 || style="background:pink" | 50 || 0 || 0 || style="background:palegreen" | 60
 
|}  
 
|}  
 
<br>
 
<br>
Line 53: Line 59:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Palace Cellar Level 1 #sandraider3 (Hell)|sandraider3]] || 78 || 7258-9678 || 54186 || 1680 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:khaki" | 50 || 0 || style="background:palegreen" | 33
+
!ResP
|-
+
|-  
| [[D2_The Palace Cellar Level 1 #baboon1 (Hell)|baboon1]] || 78 || 4839-7258 || 45850 || 1680 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || style="background:skyblue" | 50 || style="background:palegreen" | 25
+
| [[D2_The Palace Cellar Level 1 #sandraider3 (Hell)|sandraider3]] || Invader || 78 || 7258-9678 || 54186 || 57-124 || 5498-7855 || 1680 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 33
|-
+
|-  
| [[D2_The Palace Cellar Level 1 #sk_archer5 (Hell)|sk_archer5]] || 78 || 3763-5377 || 39597 || 1528 || style="background:lightgray" | 50 || style="background:gold" | 75 || 0 || style="background:khaki" | 75 || 0 || style="background:lime" | 110
+
| [[D2_The Palace Cellar Level 1 #baboon1 (Hell)|baboon1]] || Dune Beast || 78 || 4839-7258 || 45850 || 44-115 || 3770-4084 || 1680 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || style="background:skyblue" | 50 || style="background:palegreen" | 25
|-
+
|-  
| [[D2_The Palace Cellar Level 1 #blunderbore1 (Hell)|blunderbore1]] || 78 || 9678-11829 || 54186 || 1222 || style="background:lightgray" | 55 || 0 || style="background:red" | 115 || style="background:khaki" | 50 || style="background:skyblue" | 50 || 0
+
| [[D2_The Palace Cellar Level 1 #sk_archer5 (Hell)|sk_archer5]] || Horror Archer || 78 || 3763-5377 || 39597 || 31-44 || 3613 || 1528 || style="background:lightgray" | 50 || style="background:gold" | 75 || 0 || style="background:palegoldenrod" | 75 || 0 || style="background:lime" | 110
|-
+
|-  
| [[D2_The Palace Cellar Level 1 #skmage_fire4 (Hell)|skmage_fire4]] || 78 || 2957-4301 || 45850 || 1375 || style="background:lightgray" | 33 || 0 || style="background:red" | 115 || 0 || 0 || style="background:palegreen" | 75
+
| [[D2_The Palace Cellar Level 1 #blunderbore1 (Hell)|blunderbore1]] || Blunderbore || 78 || 9678-11829 || 54186 || 80-137 || 3142-3456 || 1222 || style="background:lightgray" | 55 || 0 || style="background:red" | 115 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || 0
 +
|-  
 +
| [[D2_The Palace Cellar Level 1 #skmage_fire4 (Hell)|skmage_fire4]] || Horror Mage || 78 || 2957-4301 || 45850 || 0 || 0 || 1375 || style="background:lightgray" | 33 || 0 || style="background:red" | 115 || 0 || 0 || style="background:palegreen" | 75
 
|}  
 
|}  
 
<br>
 
<br>
Line 78: Line 87:
 
===sandraider3===
 
===sandraider3===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Invader'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 34
 
| ToBlock 34
Line 86: Line 95:
  
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_firehit Level 3 [[D2_Fire Hit|Fire Hit]] <br>
 +
:ToHit: 40%<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 18'''<br>
 
'''Level 18'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 98: Line 109:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 8-11 311 AR <br>
+
| A1 8-11 (311 AR) <br>
A2 13-16 318 AR <br>
+
A2 13-16 (318 AR) <br>
S1 9-12 442 AR <br>
+
S1 9-12 (442 AR) <br>
E1 S1 fire 100% chance of 12-15 <br>
+
E1 S1 12 - 15 fire<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 40%<br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 20 (Champion)'''<br>
 
'''Level 20 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 116: Line 123:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 8-11 350 AR <br>
+
| A1 8-11 (350 AR) <br>
A2 14-18 358 AR <br>
+
A2 14-18 (358 AR) <br>
S1 10-13 497 AR <br>
+
S1 10-13 (497 AR) <br>
E1 S1 fire 100% chance of 13-16 <br>
+
E1 S1 13 - 16 fire<br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 40%<br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 21 (Unique)'''<br>
 
'''Level 21 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 135: Line 138:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 9-12 369 AR <br>
+
| A1 9-12 (369 AR) <br>
A2 15-19 378 AR <br>
+
A2 15-19 (378 AR) <br>
S1 11-14 525 AR <br>
+
S1 11-14 (525 AR) <br>
E1 S1 fire 100% chance of 14-18 <br>
+
E1 S1 14 - 18 fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 40%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 21 (Minion)'''<br>
 
'''Level 21 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 153: Line 152:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 9-12 369 AR <br>
+
| A1 9-12 (369 AR) <br>
A2 15-19 378 AR <br>
+
A2 15-19 (378 AR) <br>
S1 11-14 525 AR <br>
+
S1 11-14 (525 AR) <br>
E1 S1 fire 100% chance of 14-18 <br>
+
E1 S1 14 - 18 fire<br>
 
 
|
 
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 40%<br>
 
 
|}<br>
 
|}<br>
 
===baboon1===
 
===baboon1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dune Beast'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 18
 
| ToBlock 18
Line 172: Line 167:
  
 
|}
 
|}
Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 18'''<br>
 
'''Level 18'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 184: Line 179:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 6-18 162 AR <br>
+
| A1 6-18 (162 AR) <br>
A2 6-18 162 AR <br>
+
A2 6-18 (162 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 20 (Champion)'''<br>
 
'''Level 20 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 198: Line 191:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 6-19 183 AR <br>
+
| A1 6-19 (183 AR) <br>
A2 6-19 183 AR <br>
+
A2 6-19 (183 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 21 (Unique)'''<br>
 
'''Level 21 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 213: Line 204:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 7-21 193 AR <br>
+
| A1 7-21 (193 AR) <br>
A2 7-21 193 AR <br>
+
A2 7-21 (193 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 21 (Minion)'''<br>
 
'''Level 21 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 227: Line 216:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 7-21 193 AR <br>
+
| A1 7-21 (193 AR) <br>
A2 7-21 193 AR <br>
+
A2 7-21 (193 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer5===
 
===sk_archer5===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Horror Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:gold" | Magic res 20
 
| style="background:gold" | Magic res 20
| style="background:khaki" | Lit res 40
+
| style="background:palegoldenrod" | Lit res 40
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
 
| ToBlock 45
 
| ToBlock 45
Line 245: Line 232:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 1 [[D2_skbowarrow5|skbowarrow5]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 18'''<br>
 
'''Level 18'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 257: Line 246:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 5-8 446 AR <br>
+
| A1 5-8 (446 AR) <br>
E1 A1 ltng 100% chance of 0-9 <br>
+
E1 A1 0 - 9 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 20 (Champion)'''<br>
 
'''Level 20 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 273: Line 258:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 5-9 501 AR <br>
+
| A1 5-9 (501 AR) <br>
E1 A1 ltng 100% chance of 0-10 <br>
+
E1 A1 0 - 10 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 21 (Unique)'''<br>
 
'''Level 21 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 290: Line 271:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 6-9 529 AR <br>
+
| A1 6-9 (529 AR) <br>
E1 A1 ltng 100% chance of 0-11 <br>
+
E1 A1 0 - 11 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 21 (Minion)'''<br>
 
'''Level 21 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 306: Line 283:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 6-9 529 AR <br>
+
| A1 6-9 (529 AR) <br>
E1 A1 ltng 100% chance of 0-11 <br>
+
E1 A1 0 - 11 ltng<br>
 
 
|
 
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
===blunderbore1===
 
===blunderbore1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Blunderbore'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 24
 
| ToBlock 24
Line 323: Line 296:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_pinheadsmite Level 1 [[D2_Smite|Smite]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 18'''<br>
 
'''Level 18'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 335: Line 309:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 9-16 221 AR <br>
+
| A1 9-16 (221 AR) <br>
A2 14-18 162 AR <br>
+
A2 14-18 (162 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 20 (Champion)'''<br>
 
'''Level 20 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 350: Line 321:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 9-17 248 AR <br>
+
| A1 9-17 (248 AR) <br>
A2 15-19 183 AR <br>
+
A2 15-19 (183 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 21 (Unique)'''<br>
 
'''Level 21 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 366: Line 334:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 10-18 262 AR <br>
+
| A1 10-18 (262 AR) <br>
A2 16-21 193 AR <br>
+
A2 16-21 (193 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 21 (Minion)'''<br>
 
'''Level 21 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 381: Line 346:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 10-18 262 AR <br>
+
| A1 10-18 (262 AR) <br>
A2 16-21 193 AR <br>
+
A2 16-21 (193 AR) <br>
 
 
|
 
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
 
|}<br>
 
|}<br>
 
===skmage_fire4===
 
===skmage_fire4===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Horror Mage'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:pink" | Fire res 30
 
| style="background:pink" | Fire res 30
Line 399: Line 361:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 1 [[D2_skmage3|skmage3]]<br>
 +
:SrcDamage 128 <br>
 +
:ExplosionMissile: Level 1 [[D2_fireexplode|fireexplode]]<br>
 +
Skill1 seq_skeletonraise Level 1 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 17'''<br>
 
'''Level 17'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 411: Line 377:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | E1 A1 fire 100% chance of 7-13 <br>
+
| E1 A1 7 - 13 fire<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skmage3|skmage3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 19 (Champion)'''<br>
 
'''Level 19 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 428: Line 388:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | E1 A1 fire 100% chance of 9-15 <br>
+
| E1 A1 9 - 15 fire<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skmage3|skmage3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 20 (Unique)'''<br>
 
'''Level 20 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 446: Line 400:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | E1 A1 fire 100% chance of 9-15 <br>
+
| E1 A1 9 - 15 fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skmage3|skmage3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 20 (Minion)'''<br>
 
'''Level 20 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 463: Line 411:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | E1 A1 fire 100% chance of 9-15 <br>
+
| E1 A1 9 - 15 fire<br>
 
 
|
 
MissA1 [[D2_skmage3|skmage3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
==Nightmare==
 
==Nightmare==
 
===sandraider3 (Nightmare)===
 
===sandraider3 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Invader'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 34
 
| ToBlock 34
Line 482: Line 424:
  
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_firehit Level 6 [[D2_Fire Hit|Fire Hit]] <br>
 +
:ToHit: 70%<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 47'''<br>
 
'''Level 47'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 491: Line 435:
 
| Defense 726<br>
 
| Defense 726<br>
 
| Experience 7022<br>
 
| Experience 7022<br>
| TC: [[ D2_Act 3 (N) H2H B | Act 3 (N) H2H B ]]<br>
+
| TC: [[ D2_Act 3 (N) H2H A | Act 3 (N) H2H A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 25-42 1638 AR <br>
+
| A1 25-42 (1638 AR) <br>
A2 42-54 1684 AR <br>
+
A2 42-54 (1684 AR) <br>
S1 31-39 2340 AR <br>
+
S1 31-39 (2340 AR) <br>
E1 S1 fire 100% chance of 46-58 <br>
+
E1 S1 46 - 58 fire<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 70%<br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 49 (Champion)'''<br>
 
'''Level 49 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 509: Line 449:
 
| Defense 752<br>
 
| Defense 752<br>
 
| Experience 24123<br>
 
| Experience 24123<br>
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
+
| TC: [[ D2_Act 3 (N) Champ B | Act 3 (N) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 26-45 1701 AR <br>
+
| A1 26-45 (1701 AR) <br>
A2 45-57 1749 AR <br>
+
A2 45-57 (1749 AR) <br>
S1 32-41 2430 AR <br>
+
S1 32-41 (2430 AR) <br>
E1 S1 fire 100% chance of 49-61 <br>
+
E1 S1 49 - 61 fire<br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 70%<br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 50 (Unique)'''<br>
 
'''Level 50 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 527: Line 463:
 
| Defense 765<br>
 
| Defense 765<br>
 
| Experience 43015<br>
 
| Experience 43015<br>
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
+
| TC: [[ D2_Act 3 (N) Unique C | Act 3 (N) Unique C ]]<br>
 
| FE damage 94-157 Physical, 94-157 Fire<br>
 
| FE damage 94-157 Physical, 94-157 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 26-45 1732 AR <br>
+
| A1 26-45 (1732 AR) <br>
A2 45-57 1782 AR <br>
+
A2 45-57 (1782 AR) <br>
S1 32-41 2475 AR <br>
+
S1 32-41 (2475 AR) <br>
E1 S1 fire 100% chance of 49-61 <br>
+
E1 S1 49 - 61 fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 70%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 50 (Minion)'''<br>
 
'''Level 50 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 546: Line 478:
 
| Defense 765<br>
 
| Defense 765<br>
 
| Experience 8603<br>
 
| Experience 8603<br>
| TC: [[ D2_Act 4 (N) H2H A | Act 4 (N) H2H A ]]<br>
+
| TC: [[ D2_Act 3 (N) H2H C | Act 3 (N) H2H C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 26-45 1732 AR <br>
+
| A1 26-45 (1732 AR) <br>
A2 45-57 1782 AR <br>
+
A2 45-57 (1782 AR) <br>
S1 32-41 2475 AR <br>
+
S1 32-41 (2475 AR) <br>
E1 S1 fire 100% chance of 49-61 <br>
+
E1 S1 49 - 61 fire<br>
 
 
|
 
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 70%<br>
 
 
|}<br>
 
|}<br>
 
===baboon1 (Nightmare)===
 
===baboon1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dune Beast'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 18
 
| ToBlock 18
Line 568: Line 496:
  
 
|}
 
|}
Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 47'''<br>
 
'''Level 47'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 577: Line 505:
 
| Defense 726<br>
 
| Defense 726<br>
 
| Experience 5942<br>
 
| Experience 5942<br>
| TC: [[ D2_Act 3 (N) H2H B | Act 3 (N) H2H B ]]<br>
+
| TC: [[ D2_Act 3 (N) H2H A | Act 3 (N) H2H A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 19-50 1123 AR <br>
+
| A1 19-50 (1123 AR) <br>
A2 19-42 1216 AR <br>
+
A2 19-42 (1216 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 49 (Champion)'''<br>
 
'''Level 49 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 591: Line 517:
 
| Defense 752<br>
 
| Defense 752<br>
 
| Experience 20412<br>
 
| Experience 20412<br>
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
+
| TC: [[ D2_Act 3 (N) Champ B | Act 3 (N) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 20-53 1166 AR <br>
+
| A1 20-53 (1166 AR) <br>
A2 20-45 1263 AR <br>
+
A2 20-45 (1263 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 50 (Unique)'''<br>
 
'''Level 50 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 605: Line 529:
 
| Defense 765<br>
 
| Defense 765<br>
 
| Experience 36395<br>
 
| Experience 36395<br>
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
+
| TC: [[ D2_Act 3 (N) Unique C | Act 3 (N) Unique C ]]<br>
 
| FE damage 70-118 Physical, 70-118 Fire<br>
 
| FE damage 70-118 Physical, 70-118 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 20-53 1188 AR <br>
+
| A1 20-53 (1188 AR) <br>
A2 20-45 1287 AR <br>
+
A2 20-45 (1287 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 50 (Minion)'''<br>
 
'''Level 50 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 620: Line 542:
 
| Defense 765<br>
 
| Defense 765<br>
 
| Experience 7279<br>
 
| Experience 7279<br>
| TC: [[ D2_Act 4 (N) H2H A | Act 4 (N) H2H A ]]<br>
+
| TC: [[ D2_Act 3 (N) H2H C | Act 3 (N) H2H C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 20-53 1188 AR <br>
+
| A1 20-53 (1188 AR) <br>
A2 20-45 1287 AR <br>
+
A2 20-45 (1287 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer5 (Nightmare)===
 
===sk_archer5 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Horror Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:gold" | Magic res 50
 
| style="background:gold" | Magic res 50
| style="background:khaki" | Lit res 70
+
| style="background:palegoldenrod" | Lit res 70
 
| style="background:palegreen" | Poison res 60
 
| style="background:palegreen" | Poison res 60
 
| ToBlock 45
 
| ToBlock 45
Line 641: Line 561:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 4 [[D2_skbowarrow5|skbowarrow5]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 47'''<br>
 
'''Level 47'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 650: Line 572:
 
| Defense 660<br>
 
| Defense 660<br>
 
| Experience 5131<br>
 
| Experience 5131<br>
| TC: [[ D2_Act 3 (N) Miss B | Act 3 (N) Miss B ]]<br>
+
| TC: [[ D2_Act 3 (N) Miss A | Act 3 (N) Miss A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 13-19 1076 AR <br>
+
| A1 13-19 (1076 AR) <br>
E1 A1 ltng 100% chance of 1-31 <br>
+
E1 A1 1 - 31 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 49 (Champion)'''<br>
 
'''Level 49 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 666: Line 584:
 
| Defense 684<br>
 
| Defense 684<br>
 
| Experience 17628<br>
 
| Experience 17628<br>
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
+
| TC: [[ D2_Act 3 (N) Champ B | Act 3 (N) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 14-20 1117 AR <br>
+
| A1 14-20 (1117 AR) <br>
E1 A1 ltng 100% chance of 2-32 <br>
+
E1 A1 2 - 32 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 50 (Unique)'''<br>
 
'''Level 50 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 682: Line 596:
 
| Defense 696<br>
 
| Defense 696<br>
 
| Experience 31435<br>
 
| Experience 31435<br>
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
+
| TC: [[ D2_Act 3 (N) Unique C | Act 3 (N) Unique C ]]<br>
 
| FE damage 52-87 Physical, 52-87 Fire<br>
 
| FE damage 52-87 Physical, 52-87 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 14-20 1138 AR <br>
+
| A1 14-20 (1138 AR) <br>
E1 A1 ltng 100% chance of 2-32 <br>
+
E1 A1 2 - 32 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 50 (Minion)'''<br>
 
'''Level 50 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 699: Line 609:
 
| Defense 696<br>
 
| Defense 696<br>
 
| Experience 6287<br>
 
| Experience 6287<br>
| TC: [[ D2_Act 4 (N) Miss A | Act 4 (N) Miss A ]]<br>
+
| TC: [[ D2_Act 3 (N) Miss C | Act 3 (N) Miss C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 14-20 1138 AR <br>
+
| A1 14-20 (1138 AR) <br>
E1 A1 ltng 100% chance of 2-32 <br>
+
E1 A1 2 - 32 ltng<br>
 
 
|
 
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
===blunderbore1 (Nightmare)===
 
===blunderbore1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Blunderbore'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 24
 
| ToBlock 24
Line 719: Line 625:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_pinheadsmite Level 4 [[D2_Smite|Smite]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 47'''<br>
 
'''Level 47'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 728: Line 635:
 
| Defense 528<br>
 
| Defense 528<br>
 
| Experience 7022<br>
 
| Experience 7022<br>
| TC: [[ D2_Act 3 (N) H2H B | Act 3 (N) H2H B ]]<br>
+
| TC: [[ D2_Act 3 (N) H2H A | Act 3 (N) H2H A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 35-54 1029 AR <br>
+
| A1 35-54 (1029 AR) <br>
A2 46-60 936 AR <br>
+
A2 46-60 (936 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 15<br>
+
:Chance of Crushing Blow 15<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 49 (Champion)'''<br>
 
'''Level 49 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 745: Line 649:
 
| Defense 547<br>
 
| Defense 547<br>
 
| Experience 24123<br>
 
| Experience 24123<br>
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
+
| TC: [[ D2_Act 3 (N) Champ B | Act 3 (N) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 36-57 1069 AR <br>
+
| A1 36-57 (1069 AR) <br>
A2 49-63 972 AR <br>
+
A2 49-63 (972 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 15<br>
+
:Chance of Crushing Blow 15<br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 50 (Unique)'''<br>
 
'''Level 50 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 762: Line 663:
 
| Defense 556<br>
 
| Defense 556<br>
 
| Experience 43015<br>
 
| Experience 43015<br>
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
+
| TC: [[ D2_Act 3 (N) Unique C | Act 3 (N) Unique C ]]<br>
 
| FE damage 115-192 Physical, 115-192 Fire<br>
 
| FE damage 115-192 Physical, 115-192 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 36-57 1089 AR <br>
+
| A1 36-57 (1089 AR) <br>
A2 49-63 990 AR <br>
+
A2 49-63 (990 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 15<br>
+
:Chance of Crushing Blow 15<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 50 (Minion)'''<br>
 
'''Level 50 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 780: Line 678:
 
| Defense 556<br>
 
| Defense 556<br>
 
| Experience 8603<br>
 
| Experience 8603<br>
| TC: [[ D2_Act 4 (N) H2H A | Act 4 (N) H2H A ]]<br>
+
| TC: [[ D2_Act 3 (N) H2H C | Act 3 (N) H2H C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 36-57 1089 AR <br>
+
| A1 36-57 (1089 AR) <br>
A2 49-63 990 AR <br>
+
A2 49-63 (990 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 15<br>
+
:Chance of Crushing Blow 15<br>
 
 
|
 
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
 
|}<br>
 
|}<br>
 
===skmage_fire4 (Nightmare)===
 
===skmage_fire4 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Horror Mage'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:pink" | Fire res 50
 
| style="background:pink" | Fire res 50
Line 803: Line 698:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 4 [[D2_skmage3|skmage3]]<br>
 +
:SrcDamage 128 <br>
 +
:ExplosionMissile: Level 4 [[D2_fireexplode|fireexplode]]<br>
 +
Skill1 seq_skeletonraise Level 4 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 47'''<br>
 
'''Level 47'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 812: Line 711:
 
| Defense 594<br>
 
| Defense 594<br>
 
| Experience 5942<br>
 
| Experience 5942<br>
| TC: [[ D2_Act 3 (N) Cast B | Act 3 (N) Cast B ]]<br>
+
| TC: [[ D2_Act 3 (N) Cast A | Act 3 (N) Cast A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | E1 A1 fire 100% chance of 27-66 <br>
+
| E1 A1 27 - 66 fire<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skmage3|skmage3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 49 (Champion)'''<br>
 
'''Level 49 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 829: Line 722:
 
| Defense 615<br>
 
| Defense 615<br>
 
| Experience 20412<br>
 
| Experience 20412<br>
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
+
| TC: [[ D2_Act 3 (N) Champ B | Act 3 (N) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | E1 A1 fire 100% chance of 28-69 <br>
+
| E1 A1 28 - 69 fire<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skmage3|skmage3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 50 (Unique)'''<br>
 
'''Level 50 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 846: Line 733:
 
| Defense 626<br>
 
| Defense 626<br>
 
| Experience 36395<br>
 
| Experience 36395<br>
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
+
| TC: [[ D2_Act 3 (N) Unique C | Act 3 (N) Unique C ]]<br>
 
| FE damage 42-69 Physical, 42-69 Fire<br>
 
| FE damage 42-69 Physical, 42-69 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | E1 A1 fire 100% chance of 28-69 <br>
+
| E1 A1 28 - 69 fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skmage3|skmage3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 50 (Minion)'''<br>
 
'''Level 50 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 864: Line 745:
 
| Defense 626<br>
 
| Defense 626<br>
 
| Experience 7279<br>
 
| Experience 7279<br>
| TC: [[ D2_Act 4 (N) Cast A | Act 4 (N) Cast A ]]<br>
+
| TC: [[ D2_Act 3 (N) Cast C | Act 3 (N) Cast C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | E1 A1 fire 100% chance of 28-69 <br>
+
| E1 A1 28 - 69 fire<br>
 
 
|
 
MissA1 [[D2_skmage3|skmage3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
==Hell==
 
==Hell==
 
===sandraider3 (Hell)===
 
===sandraider3 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Invader'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 25
 
| style="background:lightgray" | Physical res 25
 
| style="background:red" | Fire res 110
 
| style="background:red" | Fire res 110
| style="background:khaki" | Lit res 50
+
| style="background:palegoldenrod" | Lit res 50
 
| style="background:palegreen" | Poison res 33
 
| style="background:palegreen" | Poison res 33
 
| ToBlock 34
 
| ToBlock 34
Line 890: Line 765:
  
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_firehit Level 10 [[D2_Fire Hit|Fire Hit]] <br>
 +
:ToHit: 110%<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 78'''<br>
 
'''Level 78'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 899: Line 776:
 
| Defense 1680<br>
 
| Defense 1680<br>
 
| Experience 54186<br>
 
| Experience 54186<br>
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 57-97 5498 AR <br>
+
| A1 57-97 (5498 AR) <br>
A2 97-124 5655 AR <br>
+
A2 97-124 (5655 AR) <br>
S1 71-89 7855 AR <br>
+
S1 71-89 (7855 AR) <br>
E1 S1 fire 100% chance of 124-160 <br>
+
E1 S1 124 - 160 fire<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 110%<br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 80 (Champion)'''<br>
 
'''Level 80 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 917: Line 790:
 
| Defense 1719<br>
 
| Defense 1719<br>
 
| Experience 173160<br>
 
| Experience 173160<br>
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 59-100 5631 AR <br>
+
| A1 59-100 (5631 AR) <br>
A2 100-127 5792 AR <br>
+
A2 100-127 (5792 AR) <br>
S1 72-91 8045 AR <br>
+
S1 72-91 (8045 AR) <br>
E1 S1 fire 100% chance of 127-163 <br>
+
E1 S1 127 - 163 fire<br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 110%<br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 81 (Unique)'''<br>
 
'''Level 81 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 935: Line 804:
 
| Defense 1739<br>
 
| Defense 1739<br>
 
| Experience 297430<br>
 
| Experience 297430<br>
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
+
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 77-128 Physical, 77-128 Fire<br>
 
| FE damage 77-128 Physical, 77-128 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 60-102 5698 AR <br>
+
| A1 60-102 (5698 AR) <br>
A2 102-130 5860 AR <br>
+
A2 102-130 (5860 AR) <br>
S1 74-93 8140 AR <br>
+
S1 74-93 (8140 AR) <br>
E1 S1 fire 100% chance of 130-167 <br>
+
E1 S1 130 - 167 fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 110%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 81 (Minion)'''<br>
 
'''Level 81 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 954: Line 819:
 
| Defense 1739<br>
 
| Defense 1739<br>
 
| Experience 59486<br>
 
| Experience 59486<br>
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 60-102 5698 AR <br>
+
| A1 60-102 (5698 AR) <br>
A2 102-130 5860 AR <br>
+
A2 102-130 (5860 AR) <br>
S1 74-93 8140 AR <br>
+
S1 74-93 (8140 AR) <br>
E1 S1 fire 100% chance of 130-167 <br>
+
E1 S1 130 - 167 fire<br>
 
 
|
 
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 110%<br>
 
 
|}<br>
 
|}<br>
 
===baboon1 (Hell)===
 
===baboon1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dune Beast'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 33
 
| style="background:lightgray" | Physical res 33
 
| style="background:yellow" | Lit res 100
 
| style="background:yellow" | Lit res 100
| style="background:skyblue" | Cold res 50
+
| style="background:royalblue" | Cold res 50
 
| style="background:palegreen" | Poison res 25
 
| style="background:palegreen" | Poison res 25
 
| ToBlock 18
 
| ToBlock 18
Line 980: Line 841:
  
 
|}
 
|}
Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 78'''<br>
 
'''Level 78'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 989: Line 850:
 
| Defense 1680<br>
 
| Defense 1680<br>
 
| Experience 45850<br>
 
| Experience 45850<br>
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 44-115 3770 AR <br>
+
| A1 44-115 (3770 AR) <br>
A2 44-97 4084 AR <br>
+
A2 44-97 (4084 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 80 (Champion)'''<br>
 
'''Level 80 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 1,003: Line 862:
 
| Defense 1719<br>
 
| Defense 1719<br>
 
| Experience 146520<br>
 
| Experience 146520<br>
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 45-118 3861 AR <br>
+
| A1 45-118 (3861 AR) <br>
A2 45-100 4183 AR <br>
+
A2 45-100 (4183 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 81 (Unique)'''<br>
 
'''Level 81 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 1,017: Line 874:
 
| Defense 1739<br>
 
| Defense 1739<br>
 
| Experience 251670<br>
 
| Experience 251670<br>
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
+
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 57-96 Physical, 57-96 Fire<br>
 
| FE damage 57-96 Physical, 57-96 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 46-120 3907 AR <br>
+
| A1 46-120 (3907 AR) <br>
A2 46-102 4232 AR <br>
+
A2 46-102 (4232 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 81 (Minion)'''<br>
 
'''Level 81 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,032: Line 887:
 
| Defense 1739<br>
 
| Defense 1739<br>
 
| Experience 50334<br>
 
| Experience 50334<br>
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 46-120 3907 AR <br>
+
| A1 46-120 (3907 AR) <br>
A2 46-102 4232 AR <br>
+
A2 46-102 (4232 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer5 (Hell)===
 
===sk_archer5 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Horror Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
 
| style="background:gold" | Magic res 75
 
| style="background:gold" | Magic res 75
| style="background:khaki" | Lit res 75
+
| style="background:palegoldenrod" | Lit res 75
 
| style="background:lime" | Poison res 110
 
| style="background:lime" | Poison res 110
 
| ToBlock 45
 
| ToBlock 45
Line 1,054: Line 907:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 8 [[D2_skbowarrow5|skbowarrow5]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 78'''<br>
 
'''Level 78'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 1,063: Line 918:
 
| Defense 1528<br>
 
| Defense 1528<br>
 
| Experience 39597<br>
 
| Experience 39597<br>
| TC: [[ D2_Act 4 (H) Miss B | Act 4 (H) Miss B ]]<br>
+
| TC: [[ D2_Act 4 (H) Miss A | Act 4 (H) Miss A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 31-44 3613 AR <br>
+
| A1 31-44 (3613 AR) <br>
E1 A1 ltng 100% chance of 4-106 <br>
+
E1 A1 4 - 106 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 80 (Champion)'''<br>
 
'''Level 80 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 1,079: Line 930:
 
| Defense 1563<br>
 
| Defense 1563<br>
 
| Experience 126540<br>
 
| Experience 126540<br>
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 31-45 3700 AR <br>
+
| A1 31-45 (3700 AR) <br>
E1 A1 ltng 100% chance of 4-109 <br>
+
E1 A1 4 - 109 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 81 (Unique)'''<br>
 
'''Level 81 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 1,095: Line 942:
 
| Defense 1581<br>
 
| Defense 1581<br>
 
| Experience 217355<br>
 
| Experience 217355<br>
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
+
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 42-71 Physical, 42-71 Fire<br>
 
| FE damage 42-71 Physical, 42-71 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 32-46 3744 AR <br>
+
| A1 32-46 (3744 AR) <br>
E1 A1 ltng 100% chance of 4-111 <br>
+
E1 A1 4 - 111 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 81 (Minion)'''<br>
 
'''Level 81 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,112: Line 955:
 
| Defense 1581<br>
 
| Defense 1581<br>
 
| Experience 43471<br>
 
| Experience 43471<br>
| TC: [[ D2_Act 5 (H) Miss B | Act 5 (H) Miss B ]]<br>
+
| TC: [[ D2_Act 5 (H) Miss A | Act 5 (H) Miss A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 32-46 3744 AR <br>
+
| A1 32-46 (3744 AR) <br>
E1 A1 ltng 100% chance of 4-111 <br>
+
E1 A1 4 - 111 ltng<br>
 
 
|
 
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
===blunderbore1 (Hell)===
 
===blunderbore1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Blunderbore'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 55
 
| style="background:lightgray" | Physical res 55
 
| style="background:red" | Fire res 115
 
| style="background:red" | Fire res 115
| style="background:khaki" | Lit res 50
+
| style="background:palegoldenrod" | Lit res 50
| style="background:skyblue" | Cold res 50
+
| style="background:royalblue" | Cold res 50
 
| ToBlock 24
 
| ToBlock 24
 
| Drain 100
 
| Drain 100
Line 1,136: Line 975:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_pinheadsmite Level 8 [[D2_Smite|Smite]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 78'''<br>
 
'''Level 78'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 1,145: Line 985:
 
| Defense 1222<br>
 
| Defense 1222<br>
 
| Experience 54186<br>
 
| Experience 54186<br>
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 80-124 3456 AR <br>
+
| A1 80-124 (3456 AR) <br>
A2 106-137 3142 AR <br>
+
A2 106-137 (3142 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 25<br>
+
:Chance of Crushing Blow 25<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 80 (Champion)'''<br>
 
'''Level 80 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 1,162: Line 999:
 
| Defense 1250<br>
 
| Defense 1250<br>
 
| Experience 173160<br>
 
| Experience 173160<br>
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 81-127 3539 AR <br>
+
| A1 81-127 (3539 AR) <br>
A2 109-141 3218 AR <br>
+
A2 109-141 (3218 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 25<br>
+
:Chance of Crushing Blow 25<br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 81 (Unique)'''<br>
 
'''Level 81 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 1,179: Line 1,013:
 
| Defense 1264<br>
 
| Defense 1264<br>
 
| Experience 297430<br>
 
| Experience 297430<br>
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
+
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 94-157 Physical, 94-157 Fire<br>
 
| FE damage 94-157 Physical, 94-157 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 83-130 3581 AR <br>
+
| A1 83-130 (3581 AR) <br>
A2 111-144 3256 AR <br>
+
A2 111-144 (3256 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 25<br>
+
:Chance of Crushing Blow 25<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 81 (Minion)'''<br>
 
'''Level 81 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,197: Line 1,028:
 
| Defense 1264<br>
 
| Defense 1264<br>
 
| Experience 59486<br>
 
| Experience 59486<br>
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 83-130 3581 AR <br>
+
| A1 83-130 (3581 AR) <br>
A2 111-144 3256 AR <br>
+
A2 111-144 (3256 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 25<br>
+
:Chance of Crushing Blow 25<br>
 
 
|
 
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
 
|}<br>
 
|}<br>
 
===skmage_fire4 (Hell)===
 
===skmage_fire4 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Horror Mage'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 33
 
| style="background:lightgray" | Physical res 33
Line 1,221: Line 1,049:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 8 [[D2_skmage3|skmage3]]<br>
 +
:SrcDamage 128 <br>
 +
:ExplosionMissile: Level 8 [[D2_fireexplode|fireexplode]]<br>
 +
Skill1 seq_skeletonraise Level 8 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 78'''<br>
 
'''Level 78'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 1,230: Line 1,062:
 
| Defense 1375<br>
 
| Defense 1375<br>
 
| Experience 45850<br>
 
| Experience 45850<br>
| TC: [[ D2_Act 4 (H) Cast B | Act 4 (H) Cast B ]]<br>
+
| TC: [[ D2_Act 4 (H) Cast A | Act 4 (H) Cast A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | E1 A1 fire 100% chance of 62-151 <br>
+
| E1 A1 62 - 151 fire<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skmage3|skmage3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 80 (Champion)'''<br>
 
'''Level 80 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 1,247: Line 1,073:
 
| Defense 1406<br>
 
| Defense 1406<br>
 
| Experience 146520<br>
 
| Experience 146520<br>
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | E1 A1 fire 100% chance of 63-154 <br>
+
| E1 A1 63 - 154 fire<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skmage3|skmage3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 81 (Unique)'''<br>
 
'''Level 81 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 1,264: Line 1,084:
 
| Defense 1422<br>
 
| Defense 1422<br>
 
| Experience 251670<br>
 
| Experience 251670<br>
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
+
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 34-56 Physical, 34-56 Fire<br>
 
| FE damage 34-56 Physical, 34-56 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | E1 A1 fire 100% chance of 65-158 <br>
+
| E1 A1 65 - 158 fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skmage3|skmage3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 81 (Minion)'''<br>
 
'''Level 81 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,282: Line 1,096:
 
| Defense 1422<br>
 
| Defense 1422<br>
 
| Experience 50334<br>
 
| Experience 50334<br>
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
+
| TC: [[ D2_Act 5 (H) Cast A | Act 5 (H) Cast A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | E1 A1 fire 100% chance of 65-158 <br>
+
| E1 A1 65 - 158 fire<br>
 
 
|
 
MissA1 [[D2_skmage3|skmage3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_fireexplode|fireexplode]]
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 
[[ Category:Diablo II Areas ]]

Revision as of 23:06, 19 August 2008

Act 2 - Basement 1
Normal

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
sandraider3 Invader 18 86-135 290 8-16 311-442 90 0 0 0 0 0 0
baboon1 Dune Beast 18 69-96 238 6-18 162 90 0 0 0 0 0 0
sk_archer5 Horror Archer 18 47-96 223 5-8 446 90 0 20 0 40 0 50
blunderbore1 Blunderbore 18 102-128 282 9-18 162-221 90 0 0 0 0 0 0
skmage_fire4 Horror Mage 17 33-48 123 0 0 85 0 0 30 0 0 50


Nightmare

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
sandraider3 Invader 47 1215-1620 7022 25-54 1638-2340 726 0 0 0 0 0 0
baboon1 Dune Beast 47 810-1215 5942 19-50 1123-1216 726 0 0 0 0 0 0
sk_archer5 Horror Archer 47 630-900 5131 13-19 1076 660 0 50 0 70 0 60
blunderbore1 Blunderbore 47 1620-1980 7022 35-60 936-1029 528 0 0 0 0 0 0
skmage_fire4 Horror Mage 47 495-720 5942 0 0 594 0 0 50 0 0 60


Hell

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
sandraider3 Invader 78 7258-9678 54186 57-124 5498-7855 1680 25 0 110 50 0 33
baboon1 Dune Beast 78 4839-7258 45850 44-115 3770-4084 1680 33 0 0 100 50 25
sk_archer5 Horror Archer 78 3763-5377 39597 31-44 3613 1528 50 75 0 75 0 110
blunderbore1 Blunderbore 78 9678-11829 54186 80-137 3142-3456 1222 55 0 115 50 50 0
skmage_fire4 Horror Mage 78 2957-4301 45850 0 0 1375 33 0 115 0 0 75


Normal

sandraider3

Common stats for Invader
ToBlock 34 Drain 100 Cold Effect -50 Damage Regen 2

Code:SR Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_firehit Level 3 Fire Hit

ToHit: 40%

Level 18

HP 86-135
Defense 90
Experience 290
TC: Act 2 H2H B
A1 8-11 (311 AR)

A2 13-16 (318 AR)
S1 9-12 (442 AR)
E1 S1 12 - 15 fire

Level 20 (Champion)

HP 294-462
Defense 100
Experience 1053
TC: Act 2 Champ B
A1 8-11 (350 AR)

A2 14-18 (358 AR)
S1 10-13 (497 AR)
E1 S1 13 - 16 fire

Level 21 (Unique)

HP 420-656
Defense 105
Experience 1930
TC: Act 2 Unique B
FE damage 12-20 Physical, 12-20 Fire
A1 9-12 (369 AR)

A2 15-19 (378 AR)
S1 11-14 (525 AR)
E1 S1 14 - 18 fire

Level 21 (Minion)

HP 315-492
Defense 105
Experience 386
TC: Act 2 H2H B
A1 9-12 (369 AR)

A2 15-19 (378 AR)
S1 11-14 (525 AR)
E1 S1 14 - 18 fire


baboon1

Common stats for Dune Beast
ToBlock 18 Drain 100 Cold Effect -50 Damage Regen 2

Code:BB Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Level 18

HP 69-96
Defense 90
Experience 238
TC: Act 2 H2H B
A1 6-18 (162 AR)

A2 6-18 (162 AR)

Level 20 (Champion)

HP 234-330
Defense 100
Experience 864
TC: Act 2 Champ B
A1 6-19 (183 AR)

A2 6-19 (183 AR)

Level 21 (Unique)

HP 336-468
Defense 105
Experience 1580
TC: Act 2 Unique B
FE damage 8-14 Physical, 8-14 Fire
A1 7-21 (193 AR)

A2 7-21 (193 AR)

Level 21 (Minion)

HP 252-351
Defense 105
Experience 316
TC: Act 2 H2H B
A1 7-21 (193 AR)

A2 7-21 (193 AR)


sk_archer5

Common stats for Horror Archer
Magic res 20 Lit res 40 Poison res 50 ToBlock 45 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 1 skbowarrow5

SrcDamage 128 ToHit 1

Level 18

HP 47-96
Defense 90
Experience 223
TC: Act 2 Miss B
A1 5-8 (446 AR)

E1 A1 0 - 9 ltng

Level 20 (Champion)

HP 162-330
Defense 100
Experience 810
TC: Act 2 Champ B
A1 5-9 (501 AR)

E1 A1 0 - 10 ltng

Level 21 (Unique)

HP 228-468
Defense 105
Experience 1485
TC: Act 2 Unique B
FE damage 8-14 Physical, 8-14 Fire
A1 6-9 (529 AR)

E1 A1 0 - 11 ltng

Level 21 (Minion)

HP 171-351
Defense 105
Experience 297
TC: Act 2 Miss B
A1 6-9 (529 AR)

E1 A1 0 - 11 ltng


blunderbore1

Common stats for Blunderbore
ToBlock 24 Drain 100 Cold Effect -50 Damage Regen 4

Code:PN Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_pinheadsmite Level 1 Smite

Level 18

HP 102-128
Defense 90
Experience 282
TC: Act 2 H2H B
A1 9-16 (221 AR)

A2 14-18 (162 AR)

Level 20 (Champion)

HP 348-438
Defense 100
Experience 1026
TC: Act 2 Champ B
A1 9-17 (248 AR)

A2 15-19 (183 AR)

Level 21 (Unique)

HP 496-624
Defense 105
Experience 1880
TC: Act 2 Unique B
FE damage 11-19 Physical, 11-19 Fire
A1 10-18 (262 AR)

A2 16-21 (193 AR)

Level 21 (Minion)

HP 372-468
Defense 105
Experience 376
TC: Act 2 H2H B
A1 10-18 (262 AR)

A2 16-21 (193 AR)


skmage_fire4

Common stats for Horror Mage
Fire res 30 Poison res 50 ToBlock 17 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

MissA1 Level 1 skmage3

SrcDamage 128
ExplosionMissile: Level 1 fireexplode

Skill1 seq_skeletonraise Level 1 SkeletonRaise

Level 17

HP 33-48
Defense 85
Experience 123
TC: Act 2 Cast B
E1 A1 7 - 13 fire

Level 19 (Champion)

HP 114-165
Defense 95
Experience 450
TC: Act 2 Champ B
E1 A1 9 - 15 fire

Level 20 (Unique)

HP 160-236
Defense 100
Experience 825
TC: Act 2 Unique B
FE damage 4-7 Physical, 4-7 Fire
E1 A1 9 - 15 fire

Level 20 (Minion)

HP 120-177
Defense 100
Experience 165
TC: Act 2 Cast B
E1 A1 9 - 15 fire


Nightmare

sandraider3 (Nightmare)

Common stats for Invader
ToBlock 34 Drain 75 Cold Effect -45 Damage Regen 2

Code:SR Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_firehit Level 6 Fire Hit

ToHit: 70%

Level 47

HP 1215-1620
Defense 726
Experience 7022
TC: Act 3 (N) H2H A
A1 25-42 (1638 AR)

A2 42-54 (1684 AR)
S1 31-39 (2340 AR)
E1 S1 46 - 58 fire

Level 49 (Champion)

HP 3265-4355
Defense 752
Experience 24123
TC: Act 3 (N) Champ B
A1 26-45 (1701 AR)

A2 45-57 (1749 AR)
S1 32-41 (2430 AR)
E1 S1 49 - 61 fire

Level 50 (Unique)

HP 4062-5415
Defense 765
Experience 43015
TC: Act 3 (N) Unique C
FE damage 94-157 Physical, 94-157 Fire
A1 26-45 (1732 AR)

A2 45-57 (1782 AR)
S1 32-41 (2475 AR)
E1 S1 49 - 61 fire

Level 50 (Minion)

HP 2369-3158
Defense 765
Experience 8603
TC: Act 3 (N) H2H C
A1 26-45 (1732 AR)

A2 45-57 (1782 AR)
S1 32-41 (2475 AR)
E1 S1 49 - 61 fire


baboon1 (Nightmare)

Common stats for Dune Beast
ToBlock 18 Drain 100 Cold Effect -40 Damage Regen 2

Code:BB Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Level 47

HP 810-1215
Defense 726
Experience 5942
TC: Act 3 (N) H2H A
A1 19-50 (1123 AR)

A2 19-42 (1216 AR)

Level 49 (Champion)

HP 2177-3265
Defense 752
Experience 20412
TC: Act 3 (N) Champ B
A1 20-53 (1166 AR)

A2 20-45 (1263 AR)

Level 50 (Unique)

HP 2706-4062
Defense 765
Experience 36395
TC: Act 3 (N) Unique C
FE damage 70-118 Physical, 70-118 Fire
A1 20-53 (1188 AR)

A2 20-45 (1287 AR)

Level 50 (Minion)

HP 1578-2369
Defense 765
Experience 7279
TC: Act 3 (N) H2H C
A1 20-53 (1188 AR)

A2 20-45 (1287 AR)


sk_archer5 (Nightmare)

Common stats for Horror Archer
Magic res 50 Lit res 70 Poison res 60 ToBlock 45 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 4 skbowarrow5

SrcDamage 128 ToHit 1

Level 47

HP 630-900
Defense 660
Experience 5131
TC: Act 3 (N) Miss A
A1 13-19 (1076 AR)

E1 A1 1 - 31 ltng

Level 49 (Champion)

HP 1692-2420
Defense 684
Experience 17628
TC: Act 3 (N) Champ B
A1 14-20 (1117 AR)

E1 A1 2 - 32 ltng

Level 50 (Unique)

HP 2106-3009
Defense 696
Experience 31435
TC: Act 3 (N) Unique C
FE damage 52-87 Physical, 52-87 Fire
A1 14-20 (1138 AR)

E1 A1 2 - 32 ltng

Level 50 (Minion)

HP 1228-1755
Defense 696
Experience 6287
TC: Act 3 (N) Miss C
A1 14-20 (1138 AR)

E1 A1 2 - 32 ltng


blunderbore1 (Nightmare)

Common stats for Blunderbore
ToBlock 24 Drain 100 Cold Effect -40 Damage Regen 4

Code:PN Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_pinheadsmite Level 4 Smite

Level 47

HP 1620-1980
Defense 528
Experience 7022
TC: Act 3 (N) H2H A
A1 35-54 (1029 AR)

A2 46-60 (936 AR)
Bonuses:

Chance of Crushing Blow 15

Level 49 (Champion)

HP 4355-5322
Defense 547
Experience 24123
TC: Act 3 (N) Champ B
A1 36-57 (1069 AR)

A2 49-63 (972 AR)
Bonuses:

Chance of Crushing Blow 15

Level 50 (Unique)

HP 5415-6618
Defense 556
Experience 43015
TC: Act 3 (N) Unique C
FE damage 115-192 Physical, 115-192 Fire
A1 36-57 (1089 AR)

A2 49-63 (990 AR)
Bonuses:

Chance of Crushing Blow 15

Level 50 (Minion)

HP 3158-3860
Defense 556
Experience 8603
TC: Act 3 (N) H2H C
A1 36-57 (1089 AR)

A2 49-63 (990 AR)
Bonuses:

Chance of Crushing Blow 15


skmage_fire4 (Nightmare)

Common stats for Horror Mage
Fire res 50 Poison res 60 ToBlock 17 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

MissA1 Level 4 skmage3

SrcDamage 128
ExplosionMissile: Level 4 fireexplode

Skill1 seq_skeletonraise Level 4 SkeletonRaise

Level 47

HP 495-720
Defense 594
Experience 5942
TC: Act 3 (N) Cast A
E1 A1 27 - 66 fire

Level 49 (Champion)

HP 1330-1935
Defense 615
Experience 20412
TC: Act 3 (N) Champ B
E1 A1 28 - 69 fire

Level 50 (Unique)

HP 1653-2406
Defense 626
Experience 36395
TC: Act 3 (N) Unique C
FE damage 42-69 Physical, 42-69 Fire
E1 A1 28 - 69 fire

Level 50 (Minion)

HP 964-1403
Defense 626
Experience 7279
TC: Act 3 (N) Cast C
E1 A1 28 - 69 fire


Hell

sandraider3 (Hell)

Common stats for Invader
Physical res 25 Fire res 110 Lit res 50 Poison res 33 ToBlock 34 Drain 66 Cold Effect -40 Damage Regen 2

Code:SR Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_firehit Level 10 Fire Hit

ToHit: 110%

Level 78

HP 7258-9678
Defense 1680
Experience 54186
TC: Act 3 (H) H2H C
A1 57-97 (5498 AR)

A2 97-124 (5655 AR)
S1 71-89 (7855 AR)
E1 S1 124 - 160 fire

Level 80 (Champion)

HP 15138-20184
Defense 1719
Experience 173160
TC: Act 4 (H) Champ B
A1 59-100 (5631 AR)

A2 100-127 (5792 AR)
S1 72-91 (8045 AR)
E1 S1 127 - 163 fire

Level 81 (Unique)

HP 15448-20598
Defense 1739
Experience 297430
TC: Act 5 (H) Unique A
FE damage 77-128 Physical, 77-128 Fire
A1 60-102 (5698 AR)

A2 102-130 (5860 AR)
S1 74-93 (8140 AR)
E1 S1 130 - 167 fire

Level 81 (Minion)

HP 11586-15448
Defense 1739
Experience 59486
TC: Act 4 (H) H2H B
A1 60-102 (5698 AR)

A2 102-130 (5860 AR)
S1 74-93 (8140 AR)
E1 S1 130 - 167 fire


baboon1 (Hell)

Common stats for Dune Beast
Physical res 33 Lit res 100 Cold res 50 Poison res 25 ToBlock 18 Drain 100 Cold Effect -33 Damage Regen 2

Code:BB Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Level 78

HP 4839-7258
Defense 1680
Experience 45850
TC: Act 3 (H) H2H C
A1 44-115 (3770 AR)

A2 44-97 (4084 AR)

Level 80 (Champion)

HP 10092-15138
Defense 1719
Experience 146520
TC: Act 4 (H) Champ B
A1 45-118 (3861 AR)

A2 45-100 (4183 AR)

Level 81 (Unique)

HP 10298-15448
Defense 1739
Experience 251670
TC: Act 5 (H) Unique A
FE damage 57-96 Physical, 57-96 Fire
A1 46-120 (3907 AR)

A2 46-102 (4232 AR)

Level 81 (Minion)

HP 7723-11586
Defense 1739
Experience 50334
TC: Act 4 (H) H2H B
A1 46-120 (3907 AR)

A2 46-102 (4232 AR)


sk_archer5 (Hell)

Common stats for Horror Archer
Physical res 50 Magic res 75 Lit res 75 Poison res 110 ToBlock 45 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 8 skbowarrow5

SrcDamage 128 ToHit 1

Level 78

HP 3763-5377
Defense 1528
Experience 39597
TC: Act 4 (H) Miss A
A1 31-44 (3613 AR)

E1 A1 4 - 106 ltng

Level 80 (Champion)

HP 7848-11214
Defense 1563
Experience 126540
TC: Act 4 (H) Champ B
A1 31-45 (3700 AR)

E1 A1 4 - 109 ltng

Level 81 (Unique)

HP 8010-11444
Defense 1581
Experience 217355
TC: Act 5 (H) Unique A
FE damage 42-71 Physical, 42-71 Fire
A1 32-46 (3744 AR)

E1 A1 4 - 111 ltng

Level 81 (Minion)

HP 6007-8583
Defense 1581
Experience 43471
TC: Act 5 (H) Miss A
A1 32-46 (3744 AR)

E1 A1 4 - 111 ltng


blunderbore1 (Hell)

Common stats for Blunderbore
Physical res 55 Fire res 115 Lit res 50 Cold res 50 ToBlock 24 Drain 100 Cold Effect -33 Damage Regen 4

Code:PN Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_pinheadsmite Level 8 Smite

Level 78

HP 9678-11829
Defense 1222
Experience 54186
TC: Act 3 (H) H2H C
A1 80-124 (3456 AR)

A2 106-137 (3142 AR)
Bonuses:

Chance of Crushing Blow 25

Level 80 (Champion)

HP 20184-24670
Defense 1250
Experience 173160
TC: Act 4 (H) Champ B
A1 81-127 (3539 AR)

A2 109-141 (3218 AR)
Bonuses:

Chance of Crushing Blow 25

Level 81 (Unique)

HP 20598-25176
Defense 1264
Experience 297430
TC: Act 5 (H) Unique A
FE damage 94-157 Physical, 94-157 Fire
A1 83-130 (3581 AR)

A2 111-144 (3256 AR)
Bonuses:

Chance of Crushing Blow 25

Level 81 (Minion)

HP 15448-18882
Defense 1264
Experience 59486
TC: Act 4 (H) H2H B
A1 83-130 (3581 AR)

A2 111-144 (3256 AR)
Bonuses:

Chance of Crushing Blow 25


skmage_fire4 (Hell)

Common stats for Horror Mage
Physical res 33 Fire res 115 Poison res 75 ToBlock 17 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

MissA1 Level 8 skmage3

SrcDamage 128
ExplosionMissile: Level 8 fireexplode

Skill1 seq_skeletonraise Level 8 SkeletonRaise

Level 78

HP 2957-4301
Defense 1375
Experience 45850
TC: Act 4 (H) Cast A
E1 A1 62 - 151 fire

Level 80 (Champion)

HP 6166-8970
Defense 1406
Experience 146520
TC: Act 4 (H) Champ B
E1 A1 63 - 154 fire

Level 81 (Unique)

HP 6294-9154
Defense 1422
Experience 251670
TC: Act 5 (H) Unique A
FE damage 34-56 Physical, 34-56 Fire
E1 A1 65 - 158 fire

Level 81 (Minion)

HP 4720-6865
Defense 1422
Experience 50334
TC: Act 5 (H) Cast A
E1 A1 65 - 158 fire