Difference between revisions of "Palace Cellar Level 3"

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{{Act 2 nav}}
 
Act 2 - Basement 3<br>
 
Act 2 - Basement 3<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Lut Gholein]]<br>
 +
Connects to:
 +
:[[Palace Cellar Level 2]]<br>
 +
:[[Arcane Sanctuary (area)|Arcane Sanctuary]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Level
+
! rowspan="2" | Internal Name
!HP
+
! rowspan="2" | Level
!Experience
+
! rowspan="2" | HP
!Defense
+
! rowspan="2" | Exp
!ResDm
+
! colspan="6" | Damage
!ResMa
+
! rowspan="2" | AR
!ResFi
+
! rowspan="2" | Def
!ResLi
+
! colspan="6" | Resistances
!ResCo
 
!ResPo
 
 
|-
 
|-
| [[D2_The Palace Cellar Level 3#sandraider3|sandraider3]] || 18 || 86-135 || 290 || 90 || 0 || 0 || 0 || 0 || 0 || 0
+
! D
|-
+
! M
| [[D2_The Palace Cellar Level 3#baboon1|baboon1]] || 18 || 69-96 || 238 || 90 || 0 || 0 || 0 || 0 || 0 || 0
+
! F
|-
+
! L
| [[D2_The Palace Cellar Level 3#sk_archer5|sk_archer5]] || 18 || 47-96 || 223 || 90 || 0 || style="background:gold" | 20 || 0 || style="background:khaki" | 40 || 0 || style="background:palegreen" | 50
+
! C
|-
+
! P
| [[D2_The Palace Cellar Level 3#blunderbore1|blunderbore1]] || 18 || 102-128 || 282 || 90 || 0 || 0 || 0 || 0 || 0 || 0
+
! D
|-
+
! M
| [[D2_The Palace Cellar Level 3#skmage_ltng4|skmage_ltng4]] || 17 || 33-48 || 123 || 85 || 0 || 0 || 0 || style="background:khaki" | 30 || 0 || style="background:palegreen" | 50
+
! F
|-
+
! L
| [[D2_The Palace Cellar Level 3#Fire Eye - sandraider3|Fire Eye - sandraider3]] || 21 || 420-656 || 1930 || 105 || 0 || 0 || 0 || 0 || 0 || 0
+
! C
 +
! P
 +
|-
 +
| [[Invader|Invader]]|| [[Palace Cellar Level 3#sandraider3|sandraider3]] || 18 || 110 || 290 || style="background:lightgray" | 15 || || || || || || 442 || 90 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[Dune Beast|Dune Beast]]|| [[Palace Cellar Level 3#baboon1|baboon1]] || 18 || 82 || 238 || style="background:lightgray" | 12 || || || || || || 162 || 90 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[Horror Archer|Horror Archer]]|| [[Palace Cellar Level 3#sk_archer5|sk_archer5]] || 18 || 71 || 223 || style="background:lightgray" | 7 || || || style="background:palegoldenrod" | 5 || || || 446 || 90 || 0 || style="background:gold" | 20 || 0 || style="background:palegoldenrod" | 40 || 0 || style="background:palegreen" | 50
 +
|-  
 +
| [[Blunderbore|Blunderbore]]|| [[Palace Cellar Level 3#blunderbore1|blunderbore1]] || 18 || 115 || 282 || style="background:lightgray" | 16 || || || || || || 221 || 90 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[Horror Mage|Horror Mage]]|| [[Palace Cellar Level 3#skmage_ltng4|skmage_ltng4]] || 17 || 40 || 123 || || || || style="background:palegoldenrod" | 10 || || || 0 || 85 || 0 || 0 || 0 || style="background:palegoldenrod" | 30 || 0 || style="background:palegreen" | 50
 +
|-  
 +
| [[Fire Eye|Fire Eye]]|| [[Palace Cellar Level 3#Fire Eye - sandraider3|Fire Eye - sandraider3]] || 21 || 442 || 1450 || style="background:lightgray" | 17 || || style="background:pink" | 12 || || || || 525 || 90 || 0 || 0 || style="background:pink" | 75 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Level
+
! rowspan="2" | Internal Name
!HP
+
! rowspan="2" | Level
!Experience
+
! rowspan="2" | HP
!Defense
+
! rowspan="2" | Exp
!ResDm
+
! colspan="6" | Damage
!ResMa
+
! rowspan="2" | AR
!ResFi
+
! rowspan="2" | Def
!ResLi
+
! colspan="6" | Resistances
!ResCo
 
!ResPo
 
|-
 
| [[D2_The Palace Cellar Level 3#sandraider3 (Nightmare)|sandraider3]] || 48 || 1262-1683 || 7517 || 739 || 0 || 0 || 0 || 0 || 0 || 0
 
|-
 
| [[D2_The Palace Cellar Level 3#baboon1 (Nightmare)|baboon1]] || 48 || 841-1262 || 6361 || 739 || 0 || 0 || 0 || 0 || 0 || 0
 
|-
 
| [[D2_The Palace Cellar Level 3#sk_archer5 (Nightmare)|sk_archer5]] || 48 || 654-935 || 5493 || 672 || 0 || style="background:gold" | 50 || 0 || style="background:khaki" | 70 || 0 || style="background:palegreen" | 60
 
|-
 
| [[D2_The Palace Cellar Level 3#blunderbore1 (Nightmare)|blunderbore1]] || 48 || 1683-2057 || 7517 || 537 || 0 || 0 || 0 || 0 || 0 || 0
 
 
|-
 
|-
| [[D2_The Palace Cellar Level 3#skmage_ltng4 (Nightmare)|skmage_ltng4]] || 48 || 514-748 || 6361 || 604 || 0 || 0 || 0 || style="background:khaki" | 50 || 0 || style="background:palegreen" | 60
+
! D
|-
+
! M
| [[D2_The Palace Cellar Level 3#Fire Eye - sandraider3 (Nightmare)|Fire Eye - sandraider3]] || 51 || 4197-5598 || 46020 || 778 || 0 || 0 || 0 || 0 || 0 || 0
+
! F
 +
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 +
|-
 +
| [[Invader|Invader]]|| [[Palace Cellar Level 3#sandraider3 (Nightmare)|sandraider3]] || 48 || 1472 || 7517 || style="background:lightgray" | 50 || || || || || || 2385 || 739 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-
 +
| [[Dune Beast|Dune Beast]]|| [[Palace Cellar Level 3#baboon1 (Nightmare)|baboon1]] || 48 || 1051 || 6361 || style="background:lightgray" | 36 || || || || || || 1240 || 739 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-
 +
| [[Horror Archer|Horror Archer]]|| [[Palace Cellar Level 3#sk_archer5 (Nightmare)|sk_archer5]] || 48 || 794 || 5493 || style="background:lightgray" | 17 || || || style="background:palegoldenrod" | 17 || || || 1097 || 672 || 0 || style="background:gold" | 50 || 0 || style="background:palegoldenrod" | 70 || 0 || style="background:palegreen" | 60
 +
|-
 +
| [[Blunderbore|Blunderbore]]|| [[Palace Cellar Level 3#blunderbore1 (Nightmare)|blunderbore1]] || 48 || 1870 || 7517 || style="background:lightgray" | 55 || || || || || || 1049 || 537 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-
 +
| [[Horror Mage|Horror Mage]]|| [[Palace Cellar Level 3#skmage_ltng4 (Nightmare)|skmage_ltng4]] || 48 || 631 || 6361 || || || || style="background:palegoldenrod" | 48 || || || 0 || 604 || 0 || 0 || 0 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 60
 +
|-  
 +
| [[Fire Eye|Fire Eye]]|| [[Palace Cellar Level 3#Fire Eye - sandraider3 (Nightmare)|Fire Eye - sandraider3]] || 51 || 4417 || 37585 || style="background:lightgray" | 54 || || style="background:pink" | 36 || || || || 2520 || 739 || 0 || 0 || style="background:pink" | 75 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Level
+
! rowspan="2" | Internal Name
!HP
+
! rowspan="2" | Level
!Experience
+
! rowspan="2" | HP
!Defense
+
! rowspan="2" | Exp
!ResDm
+
! colspan="6" | Damage
!ResMa
+
! rowspan="2" | AR
!ResFi
+
! rowspan="2" | Def
!ResLi
+
! colspan="6" | Resistances
!ResCo
 
!ResPo
 
 
|-
 
|-
| [[D2_The Palace Cellar Level 3#sandraider3 (Hell)|sandraider3]] || 78 || 7258-9678 || 54186 || 1680 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:khaki" | 50 || 0 || style="background:palegreen" | 33
+
! D
|-
+
! M
| [[D2_The Palace Cellar Level 3#baboon1 (Hell)|baboon1]] || 78 || 4839-7258 || 45850 || 1680 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || style="background:skyblue" | 50 || style="background:palegreen" | 25
+
! F
|-
+
! L
| [[D2_The Palace Cellar Level 3#sk_archer5 (Hell)|sk_archer5]] || 78 || 3763-5377 || 39597 || 1528 || style="background:lightgray" | 50 || style="background:gold" | 75 || 0 || style="background:khaki" | 75 || 0 || style="background:lime" | 110
+
! C
|-
+
! P
| [[D2_The Palace Cellar Level 3#blunderbore1 (Hell)|blunderbore1]] || 78 || 9678-11829 || 54186 || 1222 || style="background:lightgray" | 55 || 0 || style="background:red" | 115 || style="background:khaki" | 50 || style="background:skyblue" | 50 || 0
+
! D
|-
+
! M
| [[D2_The Palace Cellar Level 3#skmage_ltng4 (Hell)|skmage_ltng4]] || 78 || 2957-4301 || 45850 || 1375 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 115 || 0 || style="background:palegreen" | 75
+
! F
|-
+
! L
| [[D2_The Palace Cellar Level 3#Fire Eye - sandraider3 (Hell)|Fire Eye - sandraider3]] || 81 || 15448-20598 || 297430 || 1739 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:khaki" | 50 || 0 || style="background:palegreen" | 33
+
! C
 +
! P
 +
|-
 +
| [[Invader|Invader]]|| [[Palace Cellar Level 3#sandraider3 (Hell)|sandraider3]] || 78 || 8468 || 54186 || style="background:lightgray" | 111 || || || || || || 7855 || 1680 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 33
 +
|-  
 +
| [[Dune Beast|Dune Beast]]|| [[Palace Cellar Level 3#baboon1 (Hell)|baboon1]] || 78 || 6048 || 45850 || style="background:lightgray" | 80 || || || || || || 4084 || 1680 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || style="background:skyblue" | 50 || style="background:palegreen" | 25
 +
|-  
 +
| [[Horror Archer|Horror Archer]]|| [[Palace Cellar Level 3#sk_archer5 (Hell)|sk_archer5]] || 78 || 4570 || 39597 || style="background:lightgray" | 38 || || || style="background:palegoldenrod" | 55 || || || 3613 || 1528 || style="background:lightgray" | 50 || style="background:gold" | 75 || 0 || style="background:palegoldenrod" | 75 || 0 || style="background:lime" | 110
 +
|-  
 +
| [[Blunderbore|Blunderbore]]|| [[Palace Cellar Level 3#blunderbore1 (Hell)|blunderbore1]] || 78 || 10753 || 54186 || style="background:lightgray" | 122 || || || || || || 3456 || 1222 || style="background:lightgray" | 55 || 0 || style="background:red" | 115 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || 0
 +
|-  
 +
| [[Horror Mage|Horror Mage]]|| [[Palace Cellar Level 3#skmage_ltng4 (Hell)|skmage_ltng4]] || 78 || 3629 || 45850 || || || || style="background:palegoldenrod" | 107 || || || 0 || 1375 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 115 || 0 || style="background:palegreen" | 75
 +
|-  
 +
| [[Fire Eye|Fire Eye]]|| [[Palace Cellar Level 3#Fire Eye - sandraider3 (Hell)|Fire Eye - sandraider3]] || 81 || 16936 || 270930 || style="background:lightgray" | 116 || || style="background:pink" | 77 || || || || 8140 || 1680 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 33
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===sandraider3===
 
===sandraider3===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Invader]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 90
 
| ToBlock 34
 
| ToBlock 34
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [50,70,85,70,13, ,50, ] aidel:15<br><br>
 +
Skill1 Mode seq_firehit Level 3 [[Fire Hit|Fire Hit]]<br>
 +
:ToHit: 40%<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 18'''<br>
+
'''Level 18 Invader'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 86-135<br>
+
| HP 86-135
| Defense 90<br>
+
| Experience 290
| Experience 290<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 8-11 311 AR <br>
+
Mode A1 (311 AR) 8-11 <br>
A2 13-16 318 AR <br>
+
Mode A2 (318 AR) 13-16 <br>
S1 9-12 442 AR <br>
+
Mode S1 (442 AR) 9-12, 12-15 fire <br>
E1 S1 fire 100% chance of 12-15 <br>
+
|- style="background:aquamarine"
 
 
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
'''Level 20 Invader (Champion)'''
:ToHit: 40%<br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 20 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 294-462<br>
+
| HP 258-405
| Defense 100<br>
+
| Experience 870
| Experience 1053<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 8-11 350 AR <br>
+
Mode A1 (350 AR) 8-11 <br>
A2 14-18 358 AR <br>
+
Mode A2 (358 AR) 14-18 <br>
S1 10-13 497 AR <br>
+
Mode S1 (497 AR) 10-13, 13-16 fire <br>
E1 S1 fire 100% chance of 13-16 <br>
+
|- style="background:gold"
 
 
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
'''Level 21 Invader (Unique)'''
:ToHit: 40%<br>
 
|- style="background:gold"
 
| colspan="3" |
 
'''Level 21 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 420-656<br>
+
| HP 344-540
| Defense 105<br>
+
| Experience 1450
| Experience 1930<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 12-20 Physical, 12-20 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 9-12 369 AR <br>
+
Mode A1 (369 AR) 9-12 <br>
A2 15-19 378 AR <br>
+
Mode A2 (378 AR) 15-19 <br>
S1 11-14 525 AR <br>
+
Mode S1 (525 AR) 11-14, 14-18 fire <br>
E1 S1 fire 100% chance of 14-18 <br>
+
FE damage 2-3 Physical, 2-3 Fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
'''Level 21 Invader (Minion)'''
:ToHit: 40%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 21 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 315-492<br>
+
| HP 258-405
| Defense 105<br>
+
| Experience 1450
| Experience 386<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 9-12 369 AR <br>
+
Mode A1 (369 AR) 9-12 <br>
A2 15-19 378 AR <br>
+
Mode A2 (378 AR) 15-19 <br>
S1 11-14 525 AR <br>
+
Mode S1 (525 AR) 11-14, 14-18 fire <br>
E1 S1 fire 100% chance of 14-18 <br>
+
|}
 
 
|
 
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 40%<br>
 
|}<br>
 
 
===baboon1===
 
===baboon1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Dune Beast]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 90
 
| ToBlock 18
 
| ToBlock 18
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Baboon|Baboon]] aip1-8: [33,20,55,0,1, , , ] aidel:15<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 18'''<br>
+
'''Level 18 Dune Beast'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 69-96<br>
+
| HP 69-96
| Defense 90<br>
+
| Experience 238
| Experience 238<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 6-18 162 AR <br>
+
Mode A1 (162 AR) 6-18 <br>
A2 6-18 162 AR <br>
+
Mode A2 (162 AR) 6-18 <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
+
'''Level 20 Dune Beast (Champion)'''
| colspan="3" |
 
'''Level 20 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 234-330<br>
+
| HP 207-288
| Defense 100<br>
+
| Experience 714
| Experience 864<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 6-19 183 AR <br>
+
Mode A1 (183 AR) 6-19 <br>
A2 6-19 183 AR <br>
+
Mode A2 (183 AR) 6-19 <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
+
'''Level 21 Dune Beast (Unique)'''
| colspan="3" |
 
'''Level 21 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 336-468<br>
+
| HP 276-384
| Defense 105<br>
+
| Experience 1190
| Experience 1580<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 8-14 Physical, 8-14 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 7-21 193 AR <br>
+
Mode A1 (193 AR) 7-21 <br>
A2 7-21 193 AR <br>
+
Mode A2 (193 AR) 7-21 <br>
 
+
FE damage 1-2 Physical, 1-2 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
+
'''Level 21 Dune Beast (Minion)'''
| colspan="3" |
 
'''Level 21 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 252-351<br>
+
| HP 207-288
| Defense 105<br>
+
| Experience 1190
| Experience 316<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 7-21 193 AR <br>
+
Mode A1 (193 AR) 7-21 <br>
A2 7-21 193 AR <br>
+
Mode A2 (193 AR) 7-21 <br>
 
+
|}
|
 
|}<br>
 
 
===sk_archer5===
 
===sk_archer5===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Horror Archer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 20
+
| Resistances:
| style="background:khaki" | Lit res 40
+
| style="background:gold" | Magic 20
| style="background:palegreen" | Poison res 50
+
| style="background:palegoldenrod" | Lightning 40
 +
| style="background:palegreen" | Poison 50
 +
|}
 +
{| cellpadding="5"
 +
| Defense 90
 
| ToBlock 45
 
| ToBlock 45
 
| Drain 0
 
| Drain 0
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [90,15,50,5,6, , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#skbowarrow5|skbowarrow5]]<br>
 +
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 18'''<br>
+
'''Level 18 Horror Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 47-96<br>
+
| HP 47-96
| Defense 90<br>
+
| Experience 223
| Experience 223<br>
+
| TC: [[Act 2 Miss B]]
| TC: [[ D2_Act 2 Miss B | Act 2 Miss B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 5-8 446 AR <br>
+
Mode A1 (446 AR) 5-8, 0-9 ltng <br>
E1 A1 ltng 100% chance of 0-9 <br>
+
|- style="background:aquamarine"
 
 
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
+
'''Level 20 Horror Archer (Champion)'''
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 20 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 162-330<br>
+
| HP 141-288
| Defense 100<br>
+
| Experience 669
| Experience 810<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 5-9 501 AR <br>
+
Mode A1 (501 AR) 5-9, 0-10 ltng <br>
E1 A1 ltng 100% chance of 0-10 <br>
+
|- style="background:gold"
 
 
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
+
'''Level 21 Horror Archer (Unique)'''
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
'''Level 21 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 228-468<br>
+
| HP 188-384
| Defense 105<br>
+
| Experience 1115
| Experience 1485<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 8-14 Physical, 8-14 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 6-9 529 AR <br>
+
Mode A1 (529 AR) 6-9, 0-11 ltng <br>
E1 A1 ltng 100% chance of 0-11 <br>
+
FE damage 1-2 Physical, 1-2 Fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
+
'''Level 21 Horror Archer (Minion)'''
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 21 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 171-351<br>
+
| HP 141-288
| Defense 105<br>
+
| Experience 1115
| Experience 297<br>
+
| TC: [[Act 2 Miss B]]
| TC: [[ D2_Act 2 Miss B | Act 2 Miss B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 6-9 529 AR <br>
+
Mode A1 (529 AR) 6-9, 0-11 ltng <br>
E1 A1 ltng 100% chance of 0-11 <br>
+
|}
 
 
|
 
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|}<br>
 
 
===blunderbore1===
 
===blunderbore1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Blunderbore]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 90
 
| ToBlock 24
 
| ToBlock 24
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 4
 
| Damage Regen 4
 
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#PinHead|PinHead]] aip1-8: [75,15,60,12,40, , , ] aidel:15<br><br>
 +
Skill1 Mode seq_pinheadsmite Level 1 [[Smite|Smite]]<br>
 +
:calc1: 15<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,15)"<br>
 +
:*calc2 desc: stunlen<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 18'''<br>
+
'''Level 18 Blunderbore'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 102-128<br>
+
| HP 102-128
| Defense 90<br>
+
| Experience 282
| Experience 282<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 9-16 221 AR <br>
+
Mode A1 (221 AR) 9-16 <br>
A2 14-18 162 AR <br>
+
Mode A2 (162 AR) 14-18 <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
+
'''Level 20 Blunderbore (Champion)'''
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 20 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 348-438<br>
+
| HP 306-384
| Defense 100<br>
+
| Experience 846
| Experience 1026<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 9-17 248 AR <br>
+
Mode A1 (248 AR) 9-17 <br>
A2 15-19 183 AR <br>
+
Mode A2 (183 AR) 15-19 <br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
+
'''Level 21 Blunderbore (Unique)'''
|- style="background:gold"
 
| colspan="3" |
 
'''Level 21 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 496-624<br>
+
| HP 408-512
| Defense 105<br>
+
| Experience 1410
| Experience 1880<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 11-19 Physical, 11-19 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 10-18 262 AR <br>
+
Mode A1 (262 AR) 10-18 <br>
A2 16-21 193 AR <br>
+
Mode A2 (193 AR) 16-21 <br>
 
+
FE damage 2-3 Physical, 2-3 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
+
'''Level 21 Blunderbore (Minion)'''
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 21 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 372-468<br>
+
| HP 306-384
| Defense 105<br>
+
| Experience 1410
| Experience 376<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 10-18 262 AR <br>
+
Mode A1 (262 AR) 10-18 <br>
A2 16-21 193 AR <br>
+
Mode A2 (193 AR) 16-21 <br>
 
+
|}
|
 
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|}<br>
 
 
===skmage_ltng4===
 
===skmage_ltng4===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Horror Mage]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:khaki" | Lit res 30
+
| Resistances:
| style="background:palegreen" | Poison res 50
+
| style="background:palegoldenrod" | Lightning 30
 +
| style="background:palegreen" | Poison 50
 +
|}
 +
{| cellpadding="5"
 +
| Defense 85
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 0
 
| Drain 0
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#SkeletonMage|SkeletonMage]] aip1-8: [35,9,30,5,0,18,20,5] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#skmage4|skmage4]]<br>
 +
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
 +
Skill1 Mode seq_skeletonraise Level 1 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 17'''<br>
+
'''Level 17 Horror Mage'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 33-48<br>
+
| HP 33-48
| Defense 85<br>
+
| Experience 123
| Experience 123<br>
+
| TC: [[Act 2 Cast B]]
| TC: [[ D2_Act 2 Cast B | Act 2 Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | E1 A1 ltng 100% chance of 4-16 <br>
+
Mode A1 (0 AR) 4-16 ltng <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
+
'''Level 19 Horror Mage (Champion)'''
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 19 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 114-165<br>
+
| HP 99-144
| Defense 95<br>
+
| Experience 369
| Experience 450<br>
+
| TC: [[Act 2 Champ B]]
| TC: [[ D2_Act 2 Champ B | Act 2 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | E1 A1 ltng 100% chance of 5-19 <br>
+
Mode A1 (0 AR) 5-19 ltng <br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
+
'''Level 20 Horror Mage (Unique)'''
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:gold"
 
| colspan="3" |
 
'''Level 20 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 160-236<br>
+
| HP 132-192
| Defense 100<br>
+
| Experience 615
| Experience 825<br>
+
| TC: [[Act 2 Unique B]]
| TC: [[ D2_Act 2 Unique B | Act 2 Unique B ]]<br>
 
| FE damage 4-7 Physical, 4-7 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | E1 A1 ltng 100% chance of 5-19 <br>
+
Mode A1 (0 AR) 5-19 ltng <br>
 
+
FE damage 0-1 Physical, 0-1 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
+
'''Level 20 Horror Mage (Minion)'''
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 20 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 120-177<br>
+
| HP 99-144
| Defense 100<br>
+
| Experience 615
| Experience 165<br>
+
| TC: [[Act 2 Cast B]]
| TC: [[ D2_Act 2 Cast B | Act 2 Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | E1 A1 ltng 100% chance of 5-19 <br>
+
Mode A1 (0 AR) 5-19 ltng <br>
 
+
|}
|
 
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|}<br>
 
 
===Fire Eye - sandraider3===
 
===Fire Eye - sandraider3===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Invader]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 90
 
| ToBlock 34
 
| ToBlock 34
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [50,70,85,70,13, ,50, ] aidel:15<br><br>
 +
Skill1 Mode seq_firehit Level 3 [[Fire Hit|Fire Hit]]<br>
 +
:ToHit: 40%<br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
'''Level 21 (Superunique)'''<br>
+
'''Level 21 Fire Eye (Superunique)'''
 +
{| cellpadding="5" style="background:gold"
 +
| Resistances:
 +
| style="background:pink" | Fire 75
 +
|}
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 420-656<br>
+
| HP 344-540
| Defense 105<br>
+
| Experience 1450
| Experience 1930<br>
+
| TC: [[Act 2 Super B]]
| TC: [[ D2_Act 2 Super B | Act 2 Super B ]]<br>
 
| FE damage 12-20 Physical, 12-20 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 9-12 369 AR <br>
+
Mode A1 (369 AR) 9-12 <br>
A2 15-19 378 AR <br>
+
Mode A2 (378 AR) 15-19 <br>
S1 11-14 525 AR <br>
+
Mode S1 (525 AR) 11-14, 14-18 fire <br>
E1 S1 fire 100% chance of 14-18 <br>
+
FE damage 2-3 Physical, 2-3 Fire<br>
 
+
Bonuses: <br>
 +
:[[Fire Enchanted]] - 9-14 fire<br>
 +
:[[Extra Fast]] - +100% Velocity<br>
 +
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
'''Level 21 Invader (Minion)'''
:ToHit: 40%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 21 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 315-492<br>
+
| HP 258-405
| Defense 105<br>
+
| Experience 1450
| Experience 386<br>
+
| TC: [[Act 2 H2H B]]
| TC: [[ D2_Act 2 H2H B | Act 2 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 9-12 369 AR <br>
+
Mode A1 (369 AR) 9-12 <br>
A2 15-19 378 AR <br>
+
Mode A2 (378 AR) 15-19 <br>
S1 11-14 525 AR <br>
+
Mode S1 (525 AR) 11-14, 14-18 fire <br>
E1 S1 fire 100% chance of 14-18 <br>
+
Bonuses: <br>
 
+
+100% Velocity<br>
|
+
|}
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 40%<br>
 
|}<br>
 
 
==Nightmare==
 
==Nightmare==
 
===sandraider3 (Nightmare)===
 
===sandraider3 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Invader]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 739
 
| ToBlock 34
 
| ToBlock 34
 
| Drain 75
 
| Drain 75
 
| Cold Effect -45
 
| Cold Effect -45
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [40,50,90,80,9, ,50, ] aidel:14<br><br>
 +
Skill1 Mode seq_firehit Level 6 [[Fire Hit|Fire Hit]]<br>
 +
:ToHit: 70%<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 48'''<br>
+
'''Level 48 Invader'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1262-1683<br>
+
| HP 1262-1683
| Defense 739<br>
+
| Experience 7517
| Experience 7517<br>
+
| TC: [[Act 3 (N) H2H B]]
| TC: [[ D2_Act 3 (N) H2H C | Act 3 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 26-44 1669 AR <br>
+
Mode A1 (1669 AR) 26-44 <br>
A2 44-56 1717 AR <br>
+
Mode A2 (1717 AR) 44-56 <br>
S1 32-40 2385 AR <br>
+
Mode S1 (2385 AR) 32-40, 48-60 fire <br>
E1 S1 fire 100% chance of 48-60 <br>
+
|- style="background:aquamarine"
 
 
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
'''Level 50 Invader (Champion)'''
:ToHit: 70%<br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 50 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 3385-4512<br>
+
| HP 3155-4207
| Defense 765<br>
+
| Experience 22551
| Experience 25809<br>
+
| TC: [[Act 3 (N) Champ C]]
| TC: [[ D2_Act 4 (N) Champ A | Act 4 (N) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 26-45 1732 AR <br>
+
Mode A1 (1732 AR) 26-45 <br>
A2 45-57 1782 AR <br>
+
Mode A2 (1782 AR) 45-57 <br>
S1 32-41 2475 AR <br>
+
Mode S1 (2475 AR) 32-41, 49-61 fire <br>
E1 S1 fire 100% chance of 49-61 <br>
+
|- style="background:gold"
 
 
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
'''Level 51 Invader (Unique)'''
:ToHit: 70%<br>
 
|- style="background:gold"
 
| colspan="3" |
 
'''Level 51 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 4197-5598<br>
+
| HP 3786-5049
| Defense 778<br>
+
| Experience 37585
| Experience 46020<br>
+
| TC: [[Act 4 (N) Unique A]]
| TC: [[ D2_Act 4 (N) Unique B | Act 4 (N) Unique B ]]<br>
 
| FE damage 97-163 Physical, 97-163 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 27-47 1764 AR <br>
+
Mode A1 (1764 AR) 27-47 <br>
A2 47-60 1814 AR <br>
+
Mode A2 (1814 AR) 47-60 <br>
S1 34-43 2520 AR <br>
+
Mode S1 (2520 AR) 34-43, 51-64 fire <br>
E1 S1 fire 100% chance of 51-64 <br>
+
FE damage 29-48 Physical, 29-48 Fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
'''Level 51 Invader (Minion)'''
:ToHit: 70%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 51 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2448-3265<br>
+
| HP 2208-2945
| Defense 778<br>
+
| Experience 37585
| Experience 9204<br>
+
| TC: [[Act 4 (N) H2H A]]
| TC: [[ D2_Act 4 (N) H2H B | Act 4 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 27-47 1764 AR <br>
+
Mode A1 (1764 AR) 27-47 <br>
A2 47-60 1814 AR <br>
+
Mode A2 (1814 AR) 47-60 <br>
S1 34-43 2520 AR <br>
+
Mode S1 (2520 AR) 34-43, 51-64 fire <br>
E1 S1 fire 100% chance of 51-64 <br>
+
|}
 
 
|
 
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 70%<br>
 
|}<br>
 
 
===baboon1 (Nightmare)===
 
===baboon1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Dune Beast]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 739
 
| ToBlock 18
 
| ToBlock 18
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Baboon|Baboon]] aip1-8: [33,30,60,0,2, , , ] aidel:14<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 48'''<br>
+
'''Level 48 Dune Beast'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 841-1262<br>
+
| HP 841-1262
| Defense 739<br>
+
| Experience 6361
| Experience 6361<br>
+
| TC: [[Act 3 (N) H2H B]]
| TC: [[ D2_Act 3 (N) H2H C | Act 3 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 20-52 1144 AR <br>
+
Mode A1 (1144 AR) 20-52 <br>
A2 20-44 1240 AR <br>
+
Mode A2 (1240 AR) 20-44 <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
+
'''Level 50 Dune Beast (Champion)'''
| colspan="3" |
 
'''Level 50 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 2255-3385<br>
+
| HP 2102-3155
| Defense 765<br>
+
| Experience 19083
| Experience 21837<br>
+
| TC: [[Act 3 (N) Champ C]]
| TC: [[ D2_Act 4 (N) Champ A | Act 4 (N) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 20-53 1188 AR <br>
+
Mode A1 (1188 AR) 20-53 <br>
A2 20-45 1287 AR <br>
+
Mode A2 (1287 AR) 20-45 <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
+
'''Level 51 Dune Beast (Unique)'''
| colspan="3" |
 
'''Level 51 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2799-4197<br>
+
| HP 2523-3786
| Defense 778<br>
+
| Experience 31805
| Experience 38940<br>
+
| TC: [[Act 4 (N) Unique A]]
| TC: [[ D2_Act 4 (N) Unique B | Act 4 (N) Unique B ]]<br>
 
| FE damage 73-122 Physical, 73-122 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 21-55 1209 AR <br>
+
Mode A1 (1209 AR) 21-55 <br>
A2 21-47 1310 AR <br>
+
Mode A2 (1310 AR) 21-47 <br>
 
+
FE damage 22-36 Physical, 22-36 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
+
'''Level 51 Dune Beast (Minion)'''
| colspan="3" |
 
'''Level 51 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1632-2448<br>
+
| HP 1471-2208
| Defense 778<br>
+
| Experience 31805
| Experience 7788<br>
+
| TC: [[Act 4 (N) H2H A]]
| TC: [[ D2_Act 4 (N) H2H B | Act 4 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 21-55 1209 AR <br>
+
Mode A1 (1209 AR) 21-55 <br>
A2 21-47 1310 AR <br>
+
Mode A2 (1310 AR) 21-47 <br>
 
+
|}
|
 
|}<br>
 
 
===sk_archer5 (Nightmare)===
 
===sk_archer5 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Horror Archer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:gold" | Magic res 50
+
| Resistances:
| style="background:khaki" | Lit res 70
+
| style="background:gold" | Magic 50
| style="background:palegreen" | Poison res 60
+
| style="background:palegoldenrod" | Lightning 70
 +
| style="background:palegreen" | Poison 60
 +
|}
 +
{| cellpadding="5"
 +
| Defense 672
 
| ToBlock 45
 
| ToBlock 45
 
| Drain 0
 
| Drain 0
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [90,12,50,5,6, , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#skbowarrow5|skbowarrow5]]<br>
 +
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 48'''<br>
+
'''Level 48 Horror Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 654-935<br>
+
| HP 654-935
| Defense 672<br>
+
| Experience 5493
| Experience 5493<br>
+
| TC: [[Act 3 (N) Miss B]]
| TC: [[ D2_Act 3 (N) Miss C | Act 3 (N) Miss C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 14-20 1097 AR <br>
+
Mode A1 (1097 AR) 14-20, 2-32 ltng <br>
E1 A1 ltng 100% chance of 2-32 <br>
+
|- style="background:aquamarine"
 
 
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
+
'''Level 50 Horror Archer (Champion)'''
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 50 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1755-2507<br>
+
| HP 1635-2337
| Defense 696<br>
+
| Experience 16479
| Experience 18861<br>
+
| TC: [[Act 3 (N) Champ C]]
| TC: [[ D2_Act 4 (N) Champ A | Act 4 (N) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 14-20 1138 AR <br>
+
Mode A1 (1138 AR) 14-20, 2-32 ltng <br>
E1 A1 ltng 100% chance of 2-32 <br>
+
|- style="background:gold"
 
 
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
+
'''Level 51 Horror Archer (Unique)'''
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
'''Level 51 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2175-3111<br>
+
| HP 1962-2805
| Defense 708<br>
+
| Experience 27465
| Experience 33630<br>
+
| TC: [[Act 4 (N) Unique A]]
| TC: [[ D2_Act 4 (N) Unique B | Act 4 (N) Unique B ]]<br>
 
| FE damage 54-90 Physical, 54-90 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 15-21 1159 AR <br>
+
Mode A1 (1159 AR) 15-21, 2-34 ltng <br>
E1 A1 ltng 100% chance of 2-34 <br>
+
FE damage 16-27 Physical, 16-27 Fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
+
'''Level 51 Horror Archer (Minion)'''
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 51 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1268-1814<br>
+
| HP 1144-1636
| Defense 708<br>
+
| Experience 27465
| Experience 6726<br>
+
| TC: [[Act 4 (N) Miss A]]
| TC: [[ D2_Act 4 (N) Miss B | Act 4 (N) Miss B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 15-21 1159 AR <br>
+
Mode A1 (1159 AR) 15-21, 2-34 ltng <br>
E1 A1 ltng 100% chance of 2-34 <br>
+
|}
 
 
|
 
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|}<br>
 
 
===blunderbore1 (Nightmare)===
 
===blunderbore1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Blunderbore]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 537
 
| ToBlock 24
 
| ToBlock 24
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 4
 
| Damage Regen 4
 
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#PinHead|PinHead]] aip1-8: [80,12,70,12,50, , , ] aidel:14<br><br>
 +
Skill1 Mode seq_pinheadsmite Level 4 [[Smite|Smite]]<br>
 +
:calc1: 60<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,30)"<br>
 +
:*calc2 desc: stunlen<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 48'''<br>
+
'''Level 48 Blunderbore'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1683-2057<br>
+
| HP 1683-2057
| Defense 537<br>
+
| Experience 7517
| Experience 7517<br>
+
| TC: [[Act 3 (N) H2H B]]
| TC: [[ D2_Act 3 (N) H2H C | Act 3 (N) H2H C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 36-56 1049 AR <br>
+
Mode A1 (1049 AR) 36-56 <br>
A2 48-62 954 AR <br>
+
Mode A2 (954 AR) 48-62 <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 15<br>
+
:Chance of Crushing Blow 15<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
+
'''Level 50 Blunderbore (Champion)'''
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 50 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 4512-5515<br>
+
| HP 4207-5142
| Defense 556<br>
+
| Experience 22551
| Experience 25809<br>
+
| TC: [[Act 3 (N) Champ C]]
| TC: [[ D2_Act 4 (N) Champ A | Act 4 (N) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 36-57 1089 AR <br>
+
Mode A1 (1089 AR) 36-57 <br>
A2 49-63 990 AR <br>
+
Mode A2 (990 AR) 49-63 <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 15<br>
+
:Chance of Crushing Blow 15<br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
+
'''Level 51 Blunderbore (Unique)'''
|- style="background:gold"
 
| colspan="3" |
 
'''Level 51 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5598-6843<br>
+
| HP 5049-6171
| Defense 566<br>
+
| Experience 37585
| Experience 46020<br>
+
| TC: [[Act 4 (N) Unique A]]
| TC: [[ D2_Act 4 (N) Unique B | Act 4 (N) Unique B ]]<br>
 
| FE damage 119-199 Physical, 119-199 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 38-60 1108 AR <br>
+
Mode A1 (1108 AR) 38-60 <br>
A2 51-66 1008 AR <br>
+
Mode A2 (1008 AR) 51-66 <br>
 +
FE damage 35-59 Physical, 35-59 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 15<br>
+
:Chance of Crushing Blow 15<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
+
'''Level 51 Blunderbore (Minion)'''
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 51 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 3265-3991<br>
+
| HP 2945-3599
| Defense 566<br>
+
| Experience 37585
| Experience 9204<br>
+
| TC: [[Act 4 (N) H2H A]]
| TC: [[ D2_Act 4 (N) H2H B | Act 4 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 38-60 1108 AR <br>
+
Mode A1 (1108 AR) 38-60 <br>
A2 51-66 1008 AR <br>
+
Mode A2 (1008 AR) 51-66 <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 15<br>
+
:Chance of Crushing Blow 15<br>
 
+
|}
|
 
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|}<br>
 
 
===skmage_ltng4 (Nightmare)===
 
===skmage_ltng4 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Horror Mage]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:khaki" | Lit res 50
+
| Resistances:
| style="background:palegreen" | Poison res 60
+
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:palegreen" | Poison 60
 +
|}
 +
{| cellpadding="5"
 +
| Defense 604
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 0
 
| Drain 0
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#SkeletonMage|SkeletonMage]] aip1-8: [65,10,30,6,30,17,20,5] aidel:15<br><br>
 +
MissA1 Level 4 [[Missiles#skmage4|skmage4]]<br>
 +
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
 +
Skill1 Mode seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 48'''<br>
+
'''Level 48 Horror Mage'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 514-748<br>
+
| HP 514-748
| Defense 604<br>
+
| Experience 6361
| Experience 6361<br>
+
| TC: [[Act 3 (N) Cast B]]
| TC: [[ D2_Act 3 (N) Cast C | Act 3 (N) Cast C ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | E1 A1 ltng 100% chance of 16-80 <br>
+
Mode A1 (0 AR) 16-80 ltng <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
+
'''Level 50 Horror Mage (Champion)'''
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 50 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 1377-2005<br>
+
| HP 1285-1870
| Defense 626<br>
+
| Experience 19083
| Experience 21837<br>
+
| TC: [[Act 3 (N) Champ C]]
| TC: [[ D2_Act 4 (N) Champ A | Act 4 (N) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | E1 A1 ltng 100% chance of 16-82 <br>
+
Mode A1 (0 AR) 16-82 ltng <br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
+
'''Level 51 Horror Mage (Unique)'''
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:gold"
 
| colspan="3" |
 
'''Level 51 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1710-2487<br>
+
| HP 1542-2244
| Defense 637<br>
+
| Experience 31805
| Experience 38940<br>
+
| TC: [[Act 4 (N) Unique A]]
| TC: [[ D2_Act 4 (N) Unique B | Act 4 (N) Unique B ]]<br>
 
| FE damage 43-72 Physical, 43-72 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | E1 A1 ltng 100% chance of 17-86 <br>
+
Mode A1 (0 AR) 17-86 ltng <br>
 
+
FE damage 13-21 Physical, 13-21 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
+
'''Level 51 Horror Mage (Minion)'''
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 51 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 997-1450<br>
+
| HP 899-1309
| Defense 637<br>
+
| Experience 31805
| Experience 7788<br>
+
| TC: [[Act 4 (N) Cast A]]
| TC: [[ D2_Act 4 (N) Cast B | Act 4 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | E1 A1 ltng 100% chance of 17-86 <br>
+
Mode A1 (0 AR) 17-86 ltng <br>
 
+
|}
|
 
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|}<br>
 
 
===Fire Eye - sandraider3 (Nightmare)===
 
===Fire Eye - sandraider3 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Invader]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 739
 
| ToBlock 34
 
| ToBlock 34
 
| Drain 75
 
| Drain 75
 
| Cold Effect -45
 
| Cold Effect -45
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [40,50,90,80,9, ,50, ] aidel:14<br><br>
 +
Skill1 Mode seq_firehit Level 6 [[Fire Hit|Fire Hit]]<br>
 +
:ToHit: 70%<br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
'''Level 51 (Superunique)'''<br>
+
'''Level 51 Fire Eye (Superunique)'''
 +
{| cellpadding="5" style="background:gold"
 +
| Resistances:
 +
| style="background:pink" | Fire 75
 +
|}
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 4197-5598<br>
+
| HP 3786-5049
| Defense 778<br>
+
| Experience 37585
| Experience 46020<br>
+
| TC: [[Act 3 (N) Super C]]
| TC: [[ D2_Act 4 (N) Super A | Act 4 (N) Super A ]]<br>
 
| FE damage 97-163 Physical, 97-163 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 27-47 1764 AR <br>
+
Mode A1 (1764 AR) 27-47 <br>
A2 47-60 1814 AR <br>
+
Mode A2 (1814 AR) 47-60 <br>
S1 34-43 2520 AR <br>
+
Mode S1 (2520 AR) 34-43, 51-64 fire <br>
E1 S1 fire 100% chance of 51-64 <br>
+
FE damage 29-48 Physical, 29-48 Fire<br>
 
+
Bonuses: <br>
 +
:[[Fire Enchanted]] - 28-43 fire<br>
 +
:[[Extra Fast]] - +100% Velocity<br>
 +
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
'''Level 51 Invader (Minion)'''
:ToHit: 70%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 51 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 2448-3265<br>
+
| HP 2208-2945
| Defense 778<br>
+
| Experience 37585
| Experience 9204<br>
+
| TC: [[Act 4 (N) H2H A]]
| TC: [[ D2_Act 4 (N) H2H B | Act 4 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 27-47 1764 AR <br>
+
Mode A1 (1764 AR) 27-47 <br>
A2 47-60 1814 AR <br>
+
Mode A2 (1814 AR) 47-60 <br>
S1 34-43 2520 AR <br>
+
Mode S1 (2520 AR) 34-43, 51-64 fire <br>
E1 S1 fire 100% chance of 51-64 <br>
+
Bonuses: <br>
 
+
14-21 fire<br>
|
+
+100% Velocity<br>
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
|}
:ToHit: 70%<br>
 
|}<br>
 
 
==Hell==
 
==Hell==
 
===sandraider3 (Hell)===
 
===sandraider3 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Invader]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Resistances:
| style="background:red" | Fire res 110
+
| style="background:lightgray" | Physical 25
| style="background:khaki" | Lit res 50
+
| style="background:red" | Fire 110
| style="background:palegreen" | Poison res 33
+
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:palegreen" | Poison 33
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1680
 
| ToBlock 34
 
| ToBlock 34
 
| Drain 66
 
| Drain 66
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [35,10,95,90,6, ,50, ] aidel:13<br><br>
 +
Skill1 Mode seq_firehit Level 10 [[Fire Hit|Fire Hit]]<br>
 +
:ToHit: 110%<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 78'''<br>
+
'''Level 78 Invader'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 7258-9678<br>
+
| HP 7258-9678
| Defense 1680<br>
+
| Experience 54186
| Experience 54186<br>
+
| TC: [[Act 3 (H) H2H C]]
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 57-97 5498 AR <br>
+
Mode A1 (5498 AR) 57-97 <br>
A2 97-124 5655 AR <br>
+
Mode A2 (5655 AR) 97-124 <br>
S1 71-89 7855 AR <br>
+
Mode S1 (7855 AR) 71-89, 124-160 fire <br>
E1 S1 fire 100% chance of 124-160 <br>
+
|- style="background:aquamarine"
 
 
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
'''Level 80 Invader (Champion)'''
:ToHit: 110%<br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 80 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 15138-20184<br>
+
| HP 14516-19356
| Defense 1719<br>
+
| Experience 162558
| Experience 173160<br>
+
| TC: [[Act 4 (H) Champ B]]
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 59-100 5631 AR <br>
+
Mode A1 (5631 AR) 59-100 <br>
A2 100-127 5792 AR <br>
+
Mode A2 (5792 AR) 100-127 <br>
S1 72-91 8045 AR <br>
+
Mode S1 (8045 AR) 72-91, 127-163 fire <br>
E1 S1 fire 100% chance of 127-163 <br>
+
|- style="background:gold"
 
 
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
'''Level 81 Invader (Unique)'''
:ToHit: 110%<br>
 
|- style="background:gold"
 
| colspan="3" |
 
'''Level 81 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 15448-20598<br>
+
| HP 14516-19356
| Defense 1739<br>
+
| Experience 270930
| Experience 297430<br>
+
| TC: [[Act 5 (H) Unique A]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 77-128 Physical, 77-128 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 60-102 5698 AR <br>
+
Mode A1 (5698 AR) 60-102 <br>
A2 102-130 5860 AR <br>
+
Mode A2 (5860 AR) 102-130 <br>
S1 74-93 8140 AR <br>
+
Mode S1 (8140 AR) 74-93, 130-167 fire <br>
E1 S1 fire 100% chance of 130-167 <br>
+
FE damage 145-241 Physical, 145-241 Fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
'''Level 81 Invader (Minion)'''
:ToHit: 110%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 81 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 11586-15448<br>
+
| HP 10887-14517
| Defense 1739<br>
+
| Experience 270930
| Experience 59486<br>
+
| TC: [[Act 4 (H) H2H B]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 60-102 5698 AR <br>
+
Mode A1 (5698 AR) 60-102 <br>
A2 102-130 5860 AR <br>
+
Mode A2 (5860 AR) 102-130 <br>
S1 74-93 8140 AR <br>
+
Mode S1 (8140 AR) 74-93, 130-167 fire <br>
E1 S1 fire 100% chance of 130-167 <br>
+
|}
 
 
|
 
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 110%<br>
 
|}<br>
 
 
===baboon1 (Hell)===
 
===baboon1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Dune Beast]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 33
 +
| style="background:yellow" | Lightning 100
 +
| style="background:skyblue" | Cold 50
 +
| style="background:palegreen" | Poison 25
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 1680
| style="background:yellow" | Lit res 100
 
| style="background:skyblue" | Cold res 50
 
| style="background:palegreen" | Poison res 25
 
 
| ToBlock 18
 
| ToBlock 18
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Baboon|Baboon]] aip1-8: [33,35,65,0,3, , , ] aidel:13<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 78'''<br>
+
'''Level 78 Dune Beast'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4839-7258<br>
+
| HP 4839-7258
| Defense 1680<br>
+
| Experience 45850
| Experience 45850<br>
+
| TC: [[Act 3 (H) H2H C]]
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 44-115 3770 AR <br>
+
Mode A1 (3770 AR) 44-115 <br>
A2 44-97 4084 AR <br>
+
Mode A2 (4084 AR) 44-97 <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
+
'''Level 80 Dune Beast (Champion)'''
| colspan="3" |
 
'''Level 80 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 10092-15138<br>
+
| HP 9678-14516
| Defense 1719<br>
+
| Experience 137550
| Experience 146520<br>
+
| TC: [[Act 4 (H) Champ B]]
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 45-118 3861 AR <br>
+
Mode A1 (3861 AR) 45-118 <br>
A2 45-100 4183 AR <br>
+
Mode A2 (4183 AR) 45-100 <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
+
'''Level 81 Dune Beast (Unique)'''
| colspan="3" |
 
'''Level 81 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 10298-15448<br>
+
| HP 9678-14516
| Defense 1739<br>
+
| Experience 229250
| Experience 251670<br>
+
| TC: [[Act 5 (H) Unique A]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 57-96 Physical, 57-96 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 46-120 3907 AR <br>
+
Mode A1 (3907 AR) 46-120 <br>
A2 46-102 4232 AR <br>
+
Mode A2 (4232 AR) 46-102 <br>
 
+
FE damage 108-181 Physical, 108-181 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
+
'''Level 81 Dune Beast (Minion)'''
| colspan="3" |
 
'''Level 81 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 7723-11586<br>
+
| HP 7258-10887
| Defense 1739<br>
+
| Experience 229250
| Experience 50334<br>
+
| TC: [[Act 4 (H) H2H B]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 46-120 3907 AR <br>
+
Mode A1 (3907 AR) 46-120 <br>
A2 46-102 4232 AR <br>
+
Mode A2 (4232 AR) 46-102 <br>
 
+
|}
|
 
|}<br>
 
 
===sk_archer5 (Hell)===
 
===sk_archer5 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Horror Archer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 50
+
| Resistances:
| style="background:gold" | Magic res 75
+
| style="background:lightgray" | Physical 50
| style="background:khaki" | Lit res 75
+
| style="background:gold" | Magic 75
| style="background:lime" | Poison res 110
+
| style="background:palegoldenrod" | Lightning 75
 +
| style="background:lime" | Poison 110
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1528
 
| ToBlock 45
 
| ToBlock 45
 
| Drain 0
 
| Drain 0
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [95,11,50,5,6, , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#skbowarrow5|skbowarrow5]]<br>
 +
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 78'''<br>
+
'''Level 78 Horror Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3763-5377<br>
+
| HP 3763-5377
| Defense 1528<br>
+
| Experience 39597
| Experience 39597<br>
+
| TC: [[Act 4 (H) Miss A]]
| TC: [[ D2_Act 4 (H) Miss B | Act 4 (H) Miss B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 31-44 3613 AR <br>
+
Mode A1 (3613 AR) 31-44, 4-106 ltng <br>
E1 A1 ltng 100% chance of 4-106 <br>
+
|- style="background:aquamarine"
 
 
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
+
'''Level 80 Horror Archer (Champion)'''
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 80 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 7848-11214<br>
+
| HP 7526-10754
| Defense 1563<br>
+
| Experience 118791
| Experience 126540<br>
+
| TC: [[Act 4 (H) Champ B]]
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 31-45 3700 AR <br>
+
Mode A1 (3700 AR) 31-45, 4-109 ltng <br>
E1 A1 ltng 100% chance of 4-109 <br>
+
|- style="background:gold"
 
 
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
+
'''Level 81 Horror Archer (Unique)'''
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
'''Level 81 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 8010-11444<br>
+
| HP 7526-10754
| Defense 1581<br>
+
| Experience 197985
| Experience 217355<br>
+
| TC: [[Act 5 (H) Unique A]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 42-71 Physical, 42-71 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 32-46 3744 AR <br>
+
Mode A1 (3744 AR) 32-46, 4-111 ltng <br>
E1 A1 ltng 100% chance of 4-111 <br>
+
FE damage 80-134 Physical, 80-134 Fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
+
'''Level 81 Horror Archer (Minion)'''
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 81 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 6007-8583<br>
+
| HP 5644-8065
| Defense 1581<br>
+
| Experience 197985
| Experience 43471<br>
+
| TC: [[Act 5 (H) Miss A]]
| TC: [[ D2_Act 5 (H) Miss B | Act 5 (H) Miss B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 32-46 3744 AR <br>
+
Mode A1 (3744 AR) 32-46, 4-111 ltng <br>
E1 A1 ltng 100% chance of 4-111 <br>
+
|}
 
 
|
 
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|}<br>
 
 
===blunderbore1 (Hell)===
 
===blunderbore1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Blunderbore]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 55
 +
| style="background:red" | Fire 115
 +
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:skyblue" | Cold 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 55
+
| Defense 1222
| style="background:red" | Fire res 115
 
| style="background:khaki" | Lit res 50
 
| style="background:skyblue" | Cold res 50
 
 
| ToBlock 24
 
| ToBlock 24
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 4
 
| Damage Regen 4
 
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive large<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#PinHead|PinHead]] aip1-8: [85,10,70,12,55, , , ] aidel:13<br><br>
 +
Skill1 Mode seq_pinheadsmite Level 8 [[Smite|Smite]]<br>
 +
:calc1: 120<br>
 +
:*calc1 desc: damage %<br>
 +
:calc2: "min(250,50)"<br>
 +
:*calc2 desc: stunlen<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 78'''<br>
+
'''Level 78 Blunderbore'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 9678-11829<br>
+
| HP 9678-11829
| Defense 1222<br>
+
| Experience 54186
| Experience 54186<br>
+
| TC: [[Act 3 (H) H2H C]]
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | A1 80-124 3456 AR <br>
+
Mode A1 (3456 AR) 80-124 <br>
A2 106-137 3142 AR <br>
+
Mode A2 (3142 AR) 106-137 <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 25<br>
+
:Chance of Crushing Blow 25<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
+
'''Level 80 Blunderbore (Champion)'''
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 80 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 20184-24670<br>
+
| HP 19356-23658
| Defense 1250<br>
+
| Experience 162558
| Experience 173160<br>
+
| TC: [[Act 4 (H) Champ B]]
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | A1 81-127 3539 AR <br>
+
Mode A1 (3539 AR) 81-127 <br>
A2 109-141 3218 AR <br>
+
Mode A2 (3218 AR) 109-141 <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 25<br>
+
:Chance of Crushing Blow 25<br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
+
'''Level 81 Blunderbore (Unique)'''
|- style="background:gold"
 
| colspan="3" |
 
'''Level 81 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 20598-25176<br>
+
| HP 19356-23658
| Defense 1264<br>
+
| Experience 270930
| Experience 297430<br>
+
| TC: [[Act 5 (H) Unique A]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 94-157 Physical, 94-157 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 83-130 3581 AR <br>
+
Mode A1 (3581 AR) 83-130 <br>
A2 111-144 3256 AR <br>
+
Mode A2 (3256 AR) 111-144 <br>
 +
FE damage 177-295 Physical, 177-295 Fire<br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 25<br>
+
:Chance of Crushing Blow 25<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
+
'''Level 81 Blunderbore (Minion)'''
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 81 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 15448-18882<br>
+
| HP 14517-17743
| Defense 1264<br>
+
| Experience 270930
| Experience 59486<br>
+
| TC: [[Act 4 (H) H2H B]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 83-130 3581 AR <br>
+
Mode A1 (3581 AR) 83-130 <br>
A2 111-144 3256 AR <br>
+
Mode A2 (3256 AR) 111-144 <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 25<br>
+
:Chance of Crushing Blow 25<br>
 
+
|}
|
 
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|}<br>
 
 
===skmage_ltng4 (Hell)===
 
===skmage_ltng4 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Horror Mage]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 33
 +
| style="background:yellow" | Lightning 115
 +
| style="background:palegreen" | Poison 75
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 33
+
| Defense 1375
| style="background:yellow" | Lit res 115
 
| style="background:palegreen" | Poison res 75
 
 
| ToBlock 17
 
| ToBlock 17
 
| Drain 0
 
| Drain 0
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#SkeletonMage|SkeletonMage]] aip1-8: [85,11,30,7,50,16,20,5] aidel:15<br><br>
 +
MissA1 Level 8 [[Missiles#skmage4|skmage4]]<br>
 +
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
 +
Skill1 Mode seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
'''Level 78'''<br>
+
'''Level 78 Horror Mage'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2957-4301<br>
+
| HP 2957-4301
| Defense 1375<br>
+
| Experience 45850
| Experience 45850<br>
+
| TC: [[Act 4 (H) Cast A]]
| TC: [[ D2_Act 4 (H) Cast B | Act 4 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| width="250" | E1 A1 ltng 100% chance of 35-178 <br>
+
Mode A1 (0 AR) 35-178 ltng <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
+
'''Level 80 Horror Mage (Champion)'''
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
'''Level 80 (Champion)'''<br>
 
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6166-8970<br>
+
| HP 5914-8602
| Defense 1406<br>
+
| Experience 137550
| Experience 146520<br>
+
| TC: [[Act 4 (H) Champ B]]
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| width="250" | E1 A1 ltng 100% chance of 36-182 <br>
+
Mode A1 (0 AR) 36-182 ltng <br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
+
'''Level 81 Horror Mage (Unique)'''
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:gold"
 
| colspan="3" |
 
'''Level 81 (Unique)'''<br>
 
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 6294-9154<br>
+
| HP 5914-8602
| Defense 1422<br>
+
| Experience 229250
| Experience 251670<br>
+
| TC: [[Act 5 (H) Unique A]]
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
 
| FE damage 34-56 Physical, 34-56 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | E1 A1 ltng 100% chance of 37-186 <br>
+
Mode A1 (0 AR) 37-186 ltng <br>
 
+
FE damage 64-107 Physical, 64-107 Fire<br>
 +
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
+
'''Level 81 Horror Mage (Minion)'''
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 81 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4720-6865<br>
+
| HP 4435-6451
| Defense 1422<br>
+
| Experience 229250
| Experience 50334<br>
+
| TC: [[Act 5 (H) Cast A]]
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | E1 A1 ltng 100% chance of 37-186 <br>
+
Mode A1 (0 AR) 37-186 ltng <br>
 
+
|}
|
 
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|}<br>
 
 
===Fire Eye - sandraider3 (Hell)===
 
===Fire Eye - sandraider3 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| '''Common stats for [[Invader]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Resistances:
| style="background:red" | Fire res 110
+
| style="background:lightgray" | Physical 25
| style="background:khaki" | Lit res 50
+
| style="background:red" | Fire 110
| style="background:palegreen" | Poison res 33
+
| style="background:palegoldenrod" | Lightning 50
 +
| style="background:palegreen" | Poison 33
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1680
 
| ToBlock 34
 
| ToBlock 34
 
| Drain 66
 
| Drain 66
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive<br>
 +
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [35,10,95,90,6, ,50, ] aidel:13<br><br>
 +
Skill1 Mode seq_firehit Level 10 [[Fire Hit|Fire Hit]]<br>
 +
:ToHit: 110%<br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
'''Level 81 (Superunique)'''<br>
+
'''Level 81 Fire Eye (Superunique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 15448-20598<br>
+
| HP 14516-19356
| Defense 1739<br>
+
| Experience 270930
| Experience 297430<br>
+
| TC: [[Act 4 (H) Super A]]
| TC: [[ D2_Act 4 (H) Super B | Act 4 (H) Super B ]]<br>
 
| FE damage 77-128 Physical, 77-128 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| width="250" | A1 60-102 5698 AR <br>
+
Mode A1 (5698 AR) 60-102 <br>
A2 102-130 5860 AR <br>
+
Mode A2 (5860 AR) 102-130 <br>
S1 74-93 8140 AR <br>
+
Mode S1 (8140 AR) 74-93, 130-167 fire <br>
E1 S1 fire 100% chance of 130-167 <br>
+
FE damage 145-241 Physical, 145-241 Fire<br>
 
+
Bonuses: <br>
 +
:[[Fire Enchanted]] - 61-93 fire<br>
 +
:[[Extra Fast]] - +100% Velocity<br>
 +
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
'''Level 81 Invader (Minion)'''
:ToHit: 110%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
'''Level 81 (Minion)'''<br>
 
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 11586-15448<br>
+
| HP 10887-14517
| Defense 1739<br>
+
| Experience 270930
| Experience 59486<br>
+
| TC: [[Act 4 (H) H2H B]]
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| width="250" | A1 60-102 5698 AR <br>
+
Mode A1 (5698 AR) 60-102 <br>
A2 102-130 5860 AR <br>
+
Mode A2 (5860 AR) 102-130 <br>
S1 74-93 8140 AR <br>
+
Mode S1 (8140 AR) 74-93, 130-167 fire <br>
E1 S1 fire 100% chance of 130-167 <br>
+
Bonuses: <br>
 
+
30-46 fire<br>
|
+
+100% Velocity<br>
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
|}
:ToHit: 110%<br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 

Latest revision as of 09:11, 7 October 2012