Difference between revisions of "Palace Cellar Level 3"

From Basin Wiki
Jump to navigation Jump to search
Line 3: Line 3:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Palace Cellar Level 3#sandraider3|sandraider3]] || 18 || 86-135 || 290 || 90 || 0 || 0 || 0 || 0 || 0 || 0
+
!ResP
|-
+
|-  
| [[D2_The Palace Cellar Level 3#baboon1|baboon1]] || 18 || 69-96 || 238 || 90 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Palace Cellar Level 3#sandraider3|sandraider3]] || Invader || 18 || 86-135 || 290 || 8-16 || 311-442 || 90 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Palace Cellar Level 3#sk_archer5|sk_archer5]] || 18 || 47-96 || 223 || 90 || 0 || style="background:gold" | 20 || 0 || style="background:khaki" | 40 || 0 || style="background:palegreen" | 50
+
| [[D2_The Palace Cellar Level 3#baboon1|baboon1]] || Dune Beast || 18 || 69-96 || 238 || 6-18 || 162 || 90 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Palace Cellar Level 3#blunderbore1|blunderbore1]] || 18 || 102-128 || 282 || 90 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Palace Cellar Level 3#sk_archer5|sk_archer5]] || Horror Archer || 18 || 47-96 || 223 || 5-8 || 446 || 90 || 0 || style="background:gold" | 20 || 0 || style="background:palegoldenrod" | 40 || 0 || style="background:palegreen" | 50
|-
+
|-  
| [[D2_The Palace Cellar Level 3#skmage_ltng4|skmage_ltng4]] || 17 || 33-48 || 123 || 85 || 0 || 0 || 0 || style="background:khaki" | 30 || 0 || style="background:palegreen" | 50
+
| [[D2_The Palace Cellar Level 3#blunderbore1|blunderbore1]] || Blunderbore || 18 || 102-128 || 282 || 9-18 || 162-221 || 90 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Palace Cellar Level 3#Fire Eye - sandraider3|Fire Eye - sandraider3]] || 21 || 420-656 || 1930 || 105 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Palace Cellar Level 3#skmage_ltng4|skmage_ltng4]] || Horror Mage || 17 || 33-48 || 123 || 0 || 0 || 85 || 0 || 0 || 0 || style="background:palegoldenrod" | 30 || 0 || style="background:palegreen" | 50
 +
|-  
 +
| [[D2_The Palace Cellar Level 3#Fire Eye - sandraider3|Fire Eye - sandraider3]] || [[D2_Fire Eye|Fire Eye]] || 21 || 420-656 || 1930 || 9-19 || 369-525 || 105 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
Line 30: Line 33:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Palace Cellar Level 3#sandraider3 (Nightmare)|sandraider3]] || 48 || 1262-1683 || 7517 || 739 || 0 || 0 || 0 || 0 || 0 || 0
+
!ResP
|-
+
|-  
| [[D2_The Palace Cellar Level 3#baboon1 (Nightmare)|baboon1]] || 48 || 841-1262 || 6361 || 739 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Palace Cellar Level 3#sandraider3 (Nightmare)|sandraider3]] || Invader || 48 || 1262-1683 || 7517 || 26-56 || 1669-2385 || 739 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Palace Cellar Level 3#sk_archer5 (Nightmare)|sk_archer5]] || 48 || 654-935 || 5493 || 672 || 0 || style="background:gold" | 50 || 0 || style="background:khaki" | 70 || 0 || style="background:palegreen" | 60
+
| [[D2_The Palace Cellar Level 3#baboon1 (Nightmare)|baboon1]] || Dune Beast || 48 || 841-1262 || 6361 || 20-52 || 1144-1240 || 739 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Palace Cellar Level 3#blunderbore1 (Nightmare)|blunderbore1]] || 48 || 1683-2057 || 7517 || 537 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Palace Cellar Level 3#sk_archer5 (Nightmare)|sk_archer5]] || Horror Archer || 48 || 654-935 || 5493 || 14-20 || 1097 || 672 || 0 || style="background:gold" | 50 || 0 || style="background:palegoldenrod" | 70 || 0 || style="background:palegreen" | 60
|-
+
|-  
| [[D2_The Palace Cellar Level 3#skmage_ltng4 (Nightmare)|skmage_ltng4]] || 48 || 514-748 || 6361 || 604 || 0 || 0 || 0 || style="background:khaki" | 50 || 0 || style="background:palegreen" | 60
+
| [[D2_The Palace Cellar Level 3#blunderbore1 (Nightmare)|blunderbore1]] || Blunderbore || 48 || 1683-2057 || 7517 || 36-62 || 954-1049 || 537 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_The Palace Cellar Level 3#Fire Eye - sandraider3 (Nightmare)|Fire Eye - sandraider3]] || 51 || 4197-5598 || 46020 || 778 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Palace Cellar Level 3#skmage_ltng4 (Nightmare)|skmage_ltng4]] || Horror Mage || 48 || 514-748 || 6361 || 0 || 0 || 604 || 0 || 0 || 0 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 60
 +
|-  
 +
| [[D2_The Palace Cellar Level 3#Fire Eye - sandraider3 (Nightmare)|Fire Eye - sandraider3]] || [[D2_Fire Eye|Fire Eye]] || 51 || 4197-5598 || 46020 || 27-60 || 1764-2520 || 778 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
Line 57: Line 63:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Palace Cellar Level 3#sandraider3 (Hell)|sandraider3]] || 78 || 7258-9678 || 54186 || 1680 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:khaki" | 50 || 0 || style="background:palegreen" | 33
+
!ResP
|-
+
|-  
| [[D2_The Palace Cellar Level 3#baboon1 (Hell)|baboon1]] || 78 || 4839-7258 || 45850 || 1680 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || style="background:skyblue" | 50 || style="background:palegreen" | 25
+
| [[D2_The Palace Cellar Level 3#sandraider3 (Hell)|sandraider3]] || Invader || 78 || 7258-9678 || 54186 || 57-124 || 5498-7855 || 1680 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 33
|-
+
|-  
| [[D2_The Palace Cellar Level 3#sk_archer5 (Hell)|sk_archer5]] || 78 || 3763-5377 || 39597 || 1528 || style="background:lightgray" | 50 || style="background:gold" | 75 || 0 || style="background:khaki" | 75 || 0 || style="background:lime" | 110
+
| [[D2_The Palace Cellar Level 3#baboon1 (Hell)|baboon1]] || Dune Beast || 78 || 4839-7258 || 45850 || 44-115 || 3770-4084 || 1680 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || style="background:skyblue" | 50 || style="background:palegreen" | 25
|-
+
|-  
| [[D2_The Palace Cellar Level 3#blunderbore1 (Hell)|blunderbore1]] || 78 || 9678-11829 || 54186 || 1222 || style="background:lightgray" | 55 || 0 || style="background:red" | 115 || style="background:khaki" | 50 || style="background:skyblue" | 50 || 0
+
| [[D2_The Palace Cellar Level 3#sk_archer5 (Hell)|sk_archer5]] || Horror Archer || 78 || 3763-5377 || 39597 || 31-44 || 3613 || 1528 || style="background:lightgray" | 50 || style="background:gold" | 75 || 0 || style="background:palegoldenrod" | 75 || 0 || style="background:lime" | 110
|-
+
|-  
| [[D2_The Palace Cellar Level 3#skmage_ltng4 (Hell)|skmage_ltng4]] || 78 || 2957-4301 || 45850 || 1375 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 115 || 0 || style="background:palegreen" | 75
+
| [[D2_The Palace Cellar Level 3#blunderbore1 (Hell)|blunderbore1]] || Blunderbore || 78 || 9678-11829 || 54186 || 80-137 || 3142-3456 || 1222 || style="background:lightgray" | 55 || 0 || style="background:red" | 115 || style="background:palegoldenrod" | 50 || style="background:skyblue" | 50 || 0
|-
+
|-  
| [[D2_The Palace Cellar Level 3#Fire Eye - sandraider3 (Hell)|Fire Eye - sandraider3]] || 81 || 15448-20598 || 297430 || 1739 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:khaki" | 50 || 0 || style="background:palegreen" | 33
+
| [[D2_The Palace Cellar Level 3#skmage_ltng4 (Hell)|skmage_ltng4]] || Horror Mage || 78 || 2957-4301 || 45850 || 0 || 0 || 1375 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 115 || 0 || style="background:palegreen" | 75
 +
|-  
 +
| [[D2_The Palace Cellar Level 3#Fire Eye - sandraider3 (Hell)|Fire Eye - sandraider3]] || [[D2_Fire Eye|Fire Eye]] || 81 || 15448-20598 || 297430 || 60-130 || 5698-8140 || 1739 || style="background:lightgray" | 25 || 0 || style="background:red" | 110 || style="background:palegoldenrod" | 50 || 0 || style="background:palegreen" | 33
 
|}  
 
|}  
 
<br>
 
<br>
Line 84: Line 93:
 
===sandraider3===
 
===sandraider3===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Invader'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 34
 
| ToBlock 34
Line 92: Line 101:
  
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_firehit Level 3 [[D2_Fire Hit|Fire Hit]] <br>
 +
:ToHit: 40%<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 18'''<br>
 
'''Level 18'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 104: Line 115:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 8-11 311 AR <br>
+
| A1 8-11 (311 AR) <br>
A2 13-16 318 AR <br>
+
A2 13-16 (318 AR) <br>
S1 9-12 442 AR <br>
+
S1 9-12 (442 AR) <br>
E1 S1 fire 100% chance of 12-15 <br>
+
E1 S1 12 - 15 fire<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 40%<br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 20 (Champion)'''<br>
 
'''Level 20 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 122: Line 129:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 8-11 350 AR <br>
+
| A1 8-11 (350 AR) <br>
A2 14-18 358 AR <br>
+
A2 14-18 (358 AR) <br>
S1 10-13 497 AR <br>
+
S1 10-13 (497 AR) <br>
E1 S1 fire 100% chance of 13-16 <br>
+
E1 S1 13 - 16 fire<br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 40%<br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 21 (Unique)'''<br>
 
'''Level 21 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 141: Line 144:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 9-12 369 AR <br>
+
| A1 9-12 (369 AR) <br>
A2 15-19 378 AR <br>
+
A2 15-19 (378 AR) <br>
S1 11-14 525 AR <br>
+
S1 11-14 (525 AR) <br>
E1 S1 fire 100% chance of 14-18 <br>
+
E1 S1 14 - 18 fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 40%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 21 (Minion)'''<br>
 
'''Level 21 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 159: Line 158:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 9-12 369 AR <br>
+
| A1 9-12 (369 AR) <br>
A2 15-19 378 AR <br>
+
A2 15-19 (378 AR) <br>
S1 11-14 525 AR <br>
+
S1 11-14 (525 AR) <br>
E1 S1 fire 100% chance of 14-18 <br>
+
E1 S1 14 - 18 fire<br>
 
 
|
 
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 40%<br>
 
 
|}<br>
 
|}<br>
 
===baboon1===
 
===baboon1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dune Beast'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 18
 
| ToBlock 18
Line 178: Line 173:
  
 
|}
 
|}
Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 18'''<br>
 
'''Level 18'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 190: Line 185:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 6-18 162 AR <br>
+
| A1 6-18 (162 AR) <br>
A2 6-18 162 AR <br>
+
A2 6-18 (162 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 20 (Champion)'''<br>
 
'''Level 20 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 204: Line 197:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 6-19 183 AR <br>
+
| A1 6-19 (183 AR) <br>
A2 6-19 183 AR <br>
+
A2 6-19 (183 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 21 (Unique)'''<br>
 
'''Level 21 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 219: Line 210:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 7-21 193 AR <br>
+
| A1 7-21 (193 AR) <br>
A2 7-21 193 AR <br>
+
A2 7-21 (193 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 21 (Minion)'''<br>
 
'''Level 21 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 233: Line 222:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 7-21 193 AR <br>
+
| A1 7-21 (193 AR) <br>
A2 7-21 193 AR <br>
+
A2 7-21 (193 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer5===
 
===sk_archer5===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Horror Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:gold" | Magic res 20
 
| style="background:gold" | Magic res 20
| style="background:khaki" | Lit res 40
+
| style="background:palegoldenrod" | Lit res 40
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
 
| ToBlock 45
 
| ToBlock 45
Line 251: Line 238:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 1 [[D2_skbowarrow5|skbowarrow5]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 18'''<br>
 
'''Level 18'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 263: Line 252:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 5-8 446 AR <br>
+
| A1 5-8 (446 AR) <br>
E1 A1 ltng 100% chance of 0-9 <br>
+
E1 A1 0 - 9 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 20 (Champion)'''<br>
 
'''Level 20 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 279: Line 264:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 5-9 501 AR <br>
+
| A1 5-9 (501 AR) <br>
E1 A1 ltng 100% chance of 0-10 <br>
+
E1 A1 0 - 10 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 21 (Unique)'''<br>
 
'''Level 21 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 296: Line 277:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 6-9 529 AR <br>
+
| A1 6-9 (529 AR) <br>
E1 A1 ltng 100% chance of 0-11 <br>
+
E1 A1 0 - 11 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 21 (Minion)'''<br>
 
'''Level 21 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 312: Line 289:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 6-9 529 AR <br>
+
| A1 6-9 (529 AR) <br>
E1 A1 ltng 100% chance of 0-11 <br>
+
E1 A1 0 - 11 ltng<br>
 
 
|
 
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
===blunderbore1===
 
===blunderbore1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Blunderbore'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 24
 
| ToBlock 24
Line 329: Line 302:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_pinheadsmite Level 1 [[D2_Smite|Smite]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 18'''<br>
 
'''Level 18'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 341: Line 315:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 9-16 221 AR <br>
+
| A1 9-16 (221 AR) <br>
A2 14-18 162 AR <br>
+
A2 14-18 (162 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 20 (Champion)'''<br>
 
'''Level 20 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 356: Line 327:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 9-17 248 AR <br>
+
| A1 9-17 (248 AR) <br>
A2 15-19 183 AR <br>
+
A2 15-19 (183 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 21 (Unique)'''<br>
 
'''Level 21 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 372: Line 340:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 10-18 262 AR <br>
+
| A1 10-18 (262 AR) <br>
A2 16-21 193 AR <br>
+
A2 16-21 (193 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 21 (Minion)'''<br>
 
'''Level 21 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 387: Line 352:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 10-18 262 AR <br>
+
| A1 10-18 (262 AR) <br>
A2 16-21 193 AR <br>
+
A2 16-21 (193 AR) <br>
 
 
|
 
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
 
|}<br>
 
|}<br>
 
===skmage_ltng4===
 
===skmage_ltng4===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Horror Mage'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:khaki" | Lit res 30
+
| style="background:palegoldenrod" | Lit res 30
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
 
| ToBlock 17
 
| ToBlock 17
Line 405: Line 367:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 1 [[D2_skmage4|skmage4]]<br>
 +
:SrcDamage 128 <br>
 +
Skill1 seq_skeletonraise Level 1 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 17'''<br>
 
'''Level 17'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 417: Line 382:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | E1 A1 ltng 100% chance of 4-16 <br>
+
| E1 A1 4 - 16 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 19 (Champion)'''<br>
 
'''Level 19 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 433: Line 393:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | E1 A1 ltng 100% chance of 5-19 <br>
+
| E1 A1 5 - 19 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 20 (Unique)'''<br>
 
'''Level 20 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 450: Line 405:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | E1 A1 ltng 100% chance of 5-19 <br>
+
| E1 A1 5 - 19 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 20 (Minion)'''<br>
 
'''Level 20 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 466: Line 416:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | E1 A1 ltng 100% chance of 5-19 <br>
+
| E1 A1 5 - 19 ltng<br>
 
 
|
 
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===Fire Eye - sandraider3===
 
===Fire Eye - sandraider3===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Invader'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 34
 
| ToBlock 34
Line 483: Line 428:
  
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_firehit Level 3 [[D2_Fire Hit|Fire Hit]] <br>
 +
:ToHit: 40%<br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 21 (Superunique)'''<br>
 
'''Level 21 (Superunique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 496: Line 443:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 9-12 369 AR <br>
+
| A1 9-12 (369 AR) <br>
A2 15-19 378 AR <br>
+
A2 15-19 (378 AR) <br>
S1 11-14 525 AR <br>
+
S1 11-14 (525 AR) <br>
E1 S1 fire 100% chance of 14-18 <br>
+
E1 S1 14 - 18 fire<br>
 
+
Bonuses: <br>
 +
:[[D2_Fire Enchanted|Fire Enchanted]]<br>
 +
:[[D2_Extra Fast|Extra Fast]]<br>
 +
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 40%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 21 (Minion)'''<br>
 
'''Level 21 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 514: Line 460:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 9-12 369 AR <br>
+
| A1 9-12 (369 AR) <br>
A2 15-19 378 AR <br>
+
A2 15-19 (378 AR) <br>
S1 11-14 525 AR <br>
+
S1 11-14 (525 AR) <br>
E1 S1 fire 100% chance of 14-18 <br>
+
E1 S1 14 - 18 fire<br>
 
+
Bonuses: <br>
|
+
:[[D2_Fire Enchanted|Fire Enchanted]]<br>
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
:[[D2_Extra Fast|Extra Fast]]<br>
:ToHit: 40%<br>
 
 
|}<br>
 
|}<br>
 
==Nightmare==
 
==Nightmare==
 
===sandraider3 (Nightmare)===
 
===sandraider3 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Invader'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 34
 
| ToBlock 34
Line 534: Line 479:
  
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_firehit Level 6 [[D2_Fire Hit|Fire Hit]] <br>
 +
:ToHit: 70%<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 48'''<br>
 
'''Level 48'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 543: Line 490:
 
| Defense 739<br>
 
| Defense 739<br>
 
| Experience 7517<br>
 
| Experience 7517<br>
| TC: [[ D2_Act 3 (N) H2H C | Act 3 (N) H2H C ]]<br>
+
| TC: [[ D2_Act 3 (N) H2H B | Act 3 (N) H2H B ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 26-44 1669 AR <br>
+
| A1 26-44 (1669 AR) <br>
A2 44-56 1717 AR <br>
+
A2 44-56 (1717 AR) <br>
S1 32-40 2385 AR <br>
+
S1 32-40 (2385 AR) <br>
E1 S1 fire 100% chance of 48-60 <br>
+
E1 S1 48 - 60 fire<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 70%<br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 50 (Champion)'''<br>
 
'''Level 50 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 561: Line 504:
 
| Defense 765<br>
 
| Defense 765<br>
 
| Experience 25809<br>
 
| Experience 25809<br>
| TC: [[ D2_Act 4 (N) Champ A | Act 4 (N) Champ A ]]<br>
+
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 26-45 1732 AR <br>
+
| A1 26-45 (1732 AR) <br>
A2 45-57 1782 AR <br>
+
A2 45-57 (1782 AR) <br>
S1 32-41 2475 AR <br>
+
S1 32-41 (2475 AR) <br>
E1 S1 fire 100% chance of 49-61 <br>
+
E1 S1 49 - 61 fire<br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 70%<br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 51 (Unique)'''<br>
 
'''Level 51 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 579: Line 518:
 
| Defense 778<br>
 
| Defense 778<br>
 
| Experience 46020<br>
 
| Experience 46020<br>
| TC: [[ D2_Act 4 (N) Unique B | Act 4 (N) Unique B ]]<br>
+
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
 
| FE damage 97-163 Physical, 97-163 Fire<br>
 
| FE damage 97-163 Physical, 97-163 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 27-47 1764 AR <br>
+
| A1 27-47 (1764 AR) <br>
A2 47-60 1814 AR <br>
+
A2 47-60 (1814 AR) <br>
S1 34-43 2520 AR <br>
+
S1 34-43 (2520 AR) <br>
E1 S1 fire 100% chance of 51-64 <br>
+
E1 S1 51 - 64 fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 70%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 51 (Minion)'''<br>
 
'''Level 51 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 598: Line 533:
 
| Defense 778<br>
 
| Defense 778<br>
 
| Experience 9204<br>
 
| Experience 9204<br>
| TC: [[ D2_Act 4 (N) H2H B | Act 4 (N) H2H B ]]<br>
+
| TC: [[ D2_Act 4 (N) H2H A | Act 4 (N) H2H A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 27-47 1764 AR <br>
+
| A1 27-47 (1764 AR) <br>
A2 47-60 1814 AR <br>
+
A2 47-60 (1814 AR) <br>
S1 34-43 2520 AR <br>
+
S1 34-43 (2520 AR) <br>
E1 S1 fire 100% chance of 51-64 <br>
+
E1 S1 51 - 64 fire<br>
 
 
|
 
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 70%<br>
 
 
|}<br>
 
|}<br>
 
===baboon1 (Nightmare)===
 
===baboon1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dune Beast'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 18
 
| ToBlock 18
Line 620: Line 551:
  
 
|}
 
|}
Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 48'''<br>
 
'''Level 48'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 629: Line 560:
 
| Defense 739<br>
 
| Defense 739<br>
 
| Experience 6361<br>
 
| Experience 6361<br>
| TC: [[ D2_Act 3 (N) H2H C | Act 3 (N) H2H C ]]<br>
+
| TC: [[ D2_Act 3 (N) H2H B | Act 3 (N) H2H B ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 20-52 1144 AR <br>
+
| A1 20-52 (1144 AR) <br>
A2 20-44 1240 AR <br>
+
A2 20-44 (1240 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 50 (Champion)'''<br>
 
'''Level 50 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 643: Line 572:
 
| Defense 765<br>
 
| Defense 765<br>
 
| Experience 21837<br>
 
| Experience 21837<br>
| TC: [[ D2_Act 4 (N) Champ A | Act 4 (N) Champ A ]]<br>
+
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 20-53 1188 AR <br>
+
| A1 20-53 (1188 AR) <br>
A2 20-45 1287 AR <br>
+
A2 20-45 (1287 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 51 (Unique)'''<br>
 
'''Level 51 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 657: Line 584:
 
| Defense 778<br>
 
| Defense 778<br>
 
| Experience 38940<br>
 
| Experience 38940<br>
| TC: [[ D2_Act 4 (N) Unique B | Act 4 (N) Unique B ]]<br>
+
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
 
| FE damage 73-122 Physical, 73-122 Fire<br>
 
| FE damage 73-122 Physical, 73-122 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 21-55 1209 AR <br>
+
| A1 21-55 (1209 AR) <br>
A2 21-47 1310 AR <br>
+
A2 21-47 (1310 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 51 (Minion)'''<br>
 
'''Level 51 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 672: Line 597:
 
| Defense 778<br>
 
| Defense 778<br>
 
| Experience 7788<br>
 
| Experience 7788<br>
| TC: [[ D2_Act 4 (N) H2H B | Act 4 (N) H2H B ]]<br>
+
| TC: [[ D2_Act 4 (N) H2H A | Act 4 (N) H2H A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 21-55 1209 AR <br>
+
| A1 21-55 (1209 AR) <br>
A2 21-47 1310 AR <br>
+
A2 21-47 (1310 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer5 (Nightmare)===
 
===sk_archer5 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Horror Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:gold" | Magic res 50
 
| style="background:gold" | Magic res 50
| style="background:khaki" | Lit res 70
+
| style="background:palegoldenrod" | Lit res 70
 
| style="background:palegreen" | Poison res 60
 
| style="background:palegreen" | Poison res 60
 
| ToBlock 45
 
| ToBlock 45
Line 693: Line 616:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 4 [[D2_skbowarrow5|skbowarrow5]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 48'''<br>
 
'''Level 48'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 702: Line 627:
 
| Defense 672<br>
 
| Defense 672<br>
 
| Experience 5493<br>
 
| Experience 5493<br>
| TC: [[ D2_Act 3 (N) Miss C | Act 3 (N) Miss C ]]<br>
+
| TC: [[ D2_Act 3 (N) Miss B | Act 3 (N) Miss B ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 14-20 1097 AR <br>
+
| A1 14-20 (1097 AR) <br>
E1 A1 ltng 100% chance of 2-32 <br>
+
E1 A1 2 - 32 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 50 (Champion)'''<br>
 
'''Level 50 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 718: Line 639:
 
| Defense 696<br>
 
| Defense 696<br>
 
| Experience 18861<br>
 
| Experience 18861<br>
| TC: [[ D2_Act 4 (N) Champ A | Act 4 (N) Champ A ]]<br>
+
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 14-20 1138 AR <br>
+
| A1 14-20 (1138 AR) <br>
E1 A1 ltng 100% chance of 2-32 <br>
+
E1 A1 2 - 32 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 51 (Unique)'''<br>
 
'''Level 51 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 734: Line 651:
 
| Defense 708<br>
 
| Defense 708<br>
 
| Experience 33630<br>
 
| Experience 33630<br>
| TC: [[ D2_Act 4 (N) Unique B | Act 4 (N) Unique B ]]<br>
+
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
 
| FE damage 54-90 Physical, 54-90 Fire<br>
 
| FE damage 54-90 Physical, 54-90 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 15-21 1159 AR <br>
+
| A1 15-21 (1159 AR) <br>
E1 A1 ltng 100% chance of 2-34 <br>
+
E1 A1 2 - 34 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 51 (Minion)'''<br>
 
'''Level 51 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 751: Line 664:
 
| Defense 708<br>
 
| Defense 708<br>
 
| Experience 6726<br>
 
| Experience 6726<br>
| TC: [[ D2_Act 4 (N) Miss B | Act 4 (N) Miss B ]]<br>
+
| TC: [[ D2_Act 4 (N) Miss A | Act 4 (N) Miss A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 15-21 1159 AR <br>
+
| A1 15-21 (1159 AR) <br>
E1 A1 ltng 100% chance of 2-34 <br>
+
E1 A1 2 - 34 ltng<br>
 
 
|
 
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
===blunderbore1 (Nightmare)===
 
===blunderbore1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Blunderbore'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 24
 
| ToBlock 24
Line 771: Line 680:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_pinheadsmite Level 4 [[D2_Smite|Smite]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 48'''<br>
 
'''Level 48'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 780: Line 690:
 
| Defense 537<br>
 
| Defense 537<br>
 
| Experience 7517<br>
 
| Experience 7517<br>
| TC: [[ D2_Act 3 (N) H2H C | Act 3 (N) H2H C ]]<br>
+
| TC: [[ D2_Act 3 (N) H2H B | Act 3 (N) H2H B ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 36-56 1049 AR <br>
+
| A1 36-56 (1049 AR) <br>
A2 48-62 954 AR <br>
+
A2 48-62 (954 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 15<br>
+
:Chance of Crushing Blow 15<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 50 (Champion)'''<br>
 
'''Level 50 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 797: Line 704:
 
| Defense 556<br>
 
| Defense 556<br>
 
| Experience 25809<br>
 
| Experience 25809<br>
| TC: [[ D2_Act 4 (N) Champ A | Act 4 (N) Champ A ]]<br>
+
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 36-57 1089 AR <br>
+
| A1 36-57 (1089 AR) <br>
A2 49-63 990 AR <br>
+
A2 49-63 (990 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 15<br>
+
:Chance of Crushing Blow 15<br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 51 (Unique)'''<br>
 
'''Level 51 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 814: Line 718:
 
| Defense 566<br>
 
| Defense 566<br>
 
| Experience 46020<br>
 
| Experience 46020<br>
| TC: [[ D2_Act 4 (N) Unique B | Act 4 (N) Unique B ]]<br>
+
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
 
| FE damage 119-199 Physical, 119-199 Fire<br>
 
| FE damage 119-199 Physical, 119-199 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 38-60 1108 AR <br>
+
| A1 38-60 (1108 AR) <br>
A2 51-66 1008 AR <br>
+
A2 51-66 (1008 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 15<br>
+
:Chance of Crushing Blow 15<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 51 (Minion)'''<br>
 
'''Level 51 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 832: Line 733:
 
| Defense 566<br>
 
| Defense 566<br>
 
| Experience 9204<br>
 
| Experience 9204<br>
| TC: [[ D2_Act 4 (N) H2H B | Act 4 (N) H2H B ]]<br>
+
| TC: [[ D2_Act 4 (N) H2H A | Act 4 (N) H2H A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 38-60 1108 AR <br>
+
| A1 38-60 (1108 AR) <br>
A2 51-66 1008 AR <br>
+
A2 51-66 (1008 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 15<br>
+
:Chance of Crushing Blow 15<br>
 
 
|
 
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
 
|}<br>
 
|}<br>
 
===skmage_ltng4 (Nightmare)===
 
===skmage_ltng4 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Horror Mage'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:khaki" | Lit res 50
+
| style="background:palegoldenrod" | Lit res 50
 
| style="background:palegreen" | Poison res 60
 
| style="background:palegreen" | Poison res 60
 
| ToBlock 17
 
| ToBlock 17
Line 855: Line 753:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 4 [[D2_skmage4|skmage4]]<br>
 +
:SrcDamage 128 <br>
 +
Skill1 seq_skeletonraise Level 4 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 48'''<br>
 
'''Level 48'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 864: Line 765:
 
| Defense 604<br>
 
| Defense 604<br>
 
| Experience 6361<br>
 
| Experience 6361<br>
| TC: [[ D2_Act 3 (N) Cast C | Act 3 (N) Cast C ]]<br>
+
| TC: [[ D2_Act 3 (N) Cast B | Act 3 (N) Cast B ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | E1 A1 ltng 100% chance of 16-80 <br>
+
| E1 A1 16 - 80 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 50 (Champion)'''<br>
 
'''Level 50 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 880: Line 776:
 
| Defense 626<br>
 
| Defense 626<br>
 
| Experience 21837<br>
 
| Experience 21837<br>
| TC: [[ D2_Act 4 (N) Champ A | Act 4 (N) Champ A ]]<br>
+
| TC: [[ D2_Act 3 (N) Champ C | Act 3 (N) Champ C ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | E1 A1 ltng 100% chance of 16-82 <br>
+
| E1 A1 16 - 82 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 51 (Unique)'''<br>
 
'''Level 51 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 896: Line 787:
 
| Defense 637<br>
 
| Defense 637<br>
 
| Experience 38940<br>
 
| Experience 38940<br>
| TC: [[ D2_Act 4 (N) Unique B | Act 4 (N) Unique B ]]<br>
+
| TC: [[ D2_Act 4 (N) Unique A | Act 4 (N) Unique A ]]<br>
 
| FE damage 43-72 Physical, 43-72 Fire<br>
 
| FE damage 43-72 Physical, 43-72 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | E1 A1 ltng 100% chance of 17-86 <br>
+
| E1 A1 17 - 86 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 51 (Minion)'''<br>
 
'''Level 51 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 913: Line 799:
 
| Defense 637<br>
 
| Defense 637<br>
 
| Experience 7788<br>
 
| Experience 7788<br>
| TC: [[ D2_Act 4 (N) Cast B | Act 4 (N) Cast B ]]<br>
+
| TC: [[ D2_Act 4 (N) Cast A | Act 4 (N) Cast A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | E1 A1 ltng 100% chance of 17-86 <br>
+
| E1 A1 17 - 86 ltng<br>
 
 
|
 
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===Fire Eye - sandraider3 (Nightmare)===
 
===Fire Eye - sandraider3 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Invader'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 34
 
| ToBlock 34
Line 933: Line 814:
  
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_firehit Level 6 [[D2_Fire Hit|Fire Hit]] <br>
 +
:ToHit: 70%<br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 51 (Superunique)'''<br>
 
'''Level 51 (Superunique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 942: Line 825:
 
| Defense 778<br>
 
| Defense 778<br>
 
| Experience 46020<br>
 
| Experience 46020<br>
| TC: [[ D2_Act 4 (N) Super A | Act 4 (N) Super A ]]<br>
+
| TC: [[ D2_Act 3 (N) Super C | Act 3 (N) Super C ]]<br>
 
| FE damage 97-163 Physical, 97-163 Fire<br>
 
| FE damage 97-163 Physical, 97-163 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 27-47 1764 AR <br>
+
| A1 27-47 (1764 AR) <br>
A2 47-60 1814 AR <br>
+
A2 47-60 (1814 AR) <br>
S1 34-43 2520 AR <br>
+
S1 34-43 (2520 AR) <br>
E1 S1 fire 100% chance of 51-64 <br>
+
E1 S1 51 - 64 fire<br>
 
+
Bonuses: <br>
 +
:[[D2_Fire Enchanted|Fire Enchanted]]<br>
 +
:[[D2_Extra Fast|Extra Fast]]<br>
 +
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 70%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 51 (Minion)'''<br>
 
'''Level 51 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 961: Line 843:
 
| Defense 778<br>
 
| Defense 778<br>
 
| Experience 9204<br>
 
| Experience 9204<br>
| TC: [[ D2_Act 4 (N) H2H B | Act 4 (N) H2H B ]]<br>
+
| TC: [[ D2_Act 4 (N) H2H A | Act 4 (N) H2H A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 27-47 1764 AR <br>
+
| A1 27-47 (1764 AR) <br>
A2 47-60 1814 AR <br>
+
A2 47-60 (1814 AR) <br>
S1 34-43 2520 AR <br>
+
S1 34-43 (2520 AR) <br>
E1 S1 fire 100% chance of 51-64 <br>
+
E1 S1 51 - 64 fire<br>
 
+
Bonuses: <br>
|
+
:[[D2_Fire Enchanted|Fire Enchanted]]<br>
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
:[[D2_Extra Fast|Extra Fast]]<br>
:ToHit: 70%<br>
 
 
|}<br>
 
|}<br>
 
==Hell==
 
==Hell==
 
===sandraider3 (Hell)===
 
===sandraider3 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Invader'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 25
 
| style="background:lightgray" | Physical res 25
 
| style="background:red" | Fire res 110
 
| style="background:red" | Fire res 110
| style="background:khaki" | Lit res 50
+
| style="background:palegoldenrod" | Lit res 50
 
| style="background:palegreen" | Poison res 33
 
| style="background:palegreen" | Poison res 33
 
| ToBlock 34
 
| ToBlock 34
Line 988: Line 869:
  
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_firehit Level 10 [[D2_Fire Hit|Fire Hit]] <br>
 +
:ToHit: 110%<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 78'''<br>
 
'''Level 78'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 997: Line 880:
 
| Defense 1680<br>
 
| Defense 1680<br>
 
| Experience 54186<br>
 
| Experience 54186<br>
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 57-97 5498 AR <br>
+
| A1 57-97 (5498 AR) <br>
A2 97-124 5655 AR <br>
+
A2 97-124 (5655 AR) <br>
S1 71-89 7855 AR <br>
+
S1 71-89 (7855 AR) <br>
E1 S1 fire 100% chance of 124-160 <br>
+
E1 S1 124 - 160 fire<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 110%<br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 80 (Champion)'''<br>
 
'''Level 80 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 1,015: Line 894:
 
| Defense 1719<br>
 
| Defense 1719<br>
 
| Experience 173160<br>
 
| Experience 173160<br>
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 59-100 5631 AR <br>
+
| A1 59-100 (5631 AR) <br>
A2 100-127 5792 AR <br>
+
A2 100-127 (5792 AR) <br>
S1 72-91 8045 AR <br>
+
S1 72-91 (8045 AR) <br>
E1 S1 fire 100% chance of 127-163 <br>
+
E1 S1 127 - 163 fire<br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 110%<br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 81 (Unique)'''<br>
 
'''Level 81 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 1,033: Line 908:
 
| Defense 1739<br>
 
| Defense 1739<br>
 
| Experience 297430<br>
 
| Experience 297430<br>
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
+
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 77-128 Physical, 77-128 Fire<br>
 
| FE damage 77-128 Physical, 77-128 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 60-102 5698 AR <br>
+
| A1 60-102 (5698 AR) <br>
A2 102-130 5860 AR <br>
+
A2 102-130 (5860 AR) <br>
S1 74-93 8140 AR <br>
+
S1 74-93 (8140 AR) <br>
E1 S1 fire 100% chance of 130-167 <br>
+
E1 S1 130 - 167 fire<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 110%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 81 (Minion)'''<br>
 
'''Level 81 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,052: Line 923:
 
| Defense 1739<br>
 
| Defense 1739<br>
 
| Experience 59486<br>
 
| Experience 59486<br>
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 60-102 5698 AR <br>
+
| A1 60-102 (5698 AR) <br>
A2 102-130 5860 AR <br>
+
A2 102-130 (5860 AR) <br>
S1 74-93 8140 AR <br>
+
S1 74-93 (8140 AR) <br>
E1 S1 fire 100% chance of 130-167 <br>
+
E1 S1 130 - 167 fire<br>
 
 
|
 
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 110%<br>
 
 
|}<br>
 
|}<br>
 
===baboon1 (Hell)===
 
===baboon1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dune Beast'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 33
 
| style="background:lightgray" | Physical res 33
 
| style="background:yellow" | Lit res 100
 
| style="background:yellow" | Lit res 100
| style="background:skyblue" | Cold res 50
+
| style="background:royalblue" | Cold res 50
 
| style="background:palegreen" | Poison res 25
 
| style="background:palegreen" | Poison res 25
 
| ToBlock 18
 
| ToBlock 18
Line 1,078: Line 945:
  
 
|}
 
|}
Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_BB|BB]] Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 78'''<br>
 
'''Level 78'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 1,087: Line 954:
 
| Defense 1680<br>
 
| Defense 1680<br>
 
| Experience 45850<br>
 
| Experience 45850<br>
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 44-115 3770 AR <br>
+
| A1 44-115 (3770 AR) <br>
A2 44-97 4084 AR <br>
+
A2 44-97 (4084 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 80 (Champion)'''<br>
 
'''Level 80 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 1,101: Line 966:
 
| Defense 1719<br>
 
| Defense 1719<br>
 
| Experience 146520<br>
 
| Experience 146520<br>
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 45-118 3861 AR <br>
+
| A1 45-118 (3861 AR) <br>
A2 45-100 4183 AR <br>
+
A2 45-100 (4183 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 81 (Unique)'''<br>
 
'''Level 81 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 1,115: Line 978:
 
| Defense 1739<br>
 
| Defense 1739<br>
 
| Experience 251670<br>
 
| Experience 251670<br>
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
+
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 57-96 Physical, 57-96 Fire<br>
 
| FE damage 57-96 Physical, 57-96 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 46-120 3907 AR <br>
+
| A1 46-120 (3907 AR) <br>
A2 46-102 4232 AR <br>
+
A2 46-102 (4232 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 81 (Minion)'''<br>
 
'''Level 81 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,130: Line 991:
 
| Defense 1739<br>
 
| Defense 1739<br>
 
| Experience 50334<br>
 
| Experience 50334<br>
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 46-120 3907 AR <br>
+
| A1 46-120 (3907 AR) <br>
A2 46-102 4232 AR <br>
+
A2 46-102 (4232 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer5 (Hell)===
 
===sk_archer5 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Horror Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
 
| style="background:gold" | Magic res 75
 
| style="background:gold" | Magic res 75
| style="background:khaki" | Lit res 75
+
| style="background:palegoldenrod" | Lit res 75
 
| style="background:lime" | Poison res 110
 
| style="background:lime" | Poison res 110
 
| ToBlock 45
 
| ToBlock 45
Line 1,152: Line 1,011:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 8 [[D2_skbowarrow5|skbowarrow5]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 78'''<br>
 
'''Level 78'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 1,161: Line 1,022:
 
| Defense 1528<br>
 
| Defense 1528<br>
 
| Experience 39597<br>
 
| Experience 39597<br>
| TC: [[ D2_Act 4 (H) Miss B | Act 4 (H) Miss B ]]<br>
+
| TC: [[ D2_Act 4 (H) Miss A | Act 4 (H) Miss A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 31-44 3613 AR <br>
+
| A1 31-44 (3613 AR) <br>
E1 A1 ltng 100% chance of 4-106 <br>
+
E1 A1 4 - 106 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 80 (Champion)'''<br>
 
'''Level 80 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 1,177: Line 1,034:
 
| Defense 1563<br>
 
| Defense 1563<br>
 
| Experience 126540<br>
 
| Experience 126540<br>
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 31-45 3700 AR <br>
+
| A1 31-45 (3700 AR) <br>
E1 A1 ltng 100% chance of 4-109 <br>
+
E1 A1 4 - 109 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 81 (Unique)'''<br>
 
'''Level 81 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 1,193: Line 1,046:
 
| Defense 1581<br>
 
| Defense 1581<br>
 
| Experience 217355<br>
 
| Experience 217355<br>
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
+
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 42-71 Physical, 42-71 Fire<br>
 
| FE damage 42-71 Physical, 42-71 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 32-46 3744 AR <br>
+
| A1 32-46 (3744 AR) <br>
E1 A1 ltng 100% chance of 4-111 <br>
+
E1 A1 4 - 111 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 81 (Minion)'''<br>
 
'''Level 81 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,210: Line 1,059:
 
| Defense 1581<br>
 
| Defense 1581<br>
 
| Experience 43471<br>
 
| Experience 43471<br>
| TC: [[ D2_Act 5 (H) Miss B | Act 5 (H) Miss B ]]<br>
+
| TC: [[ D2_Act 5 (H) Miss A | Act 5 (H) Miss A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 32-46 3744 AR <br>
+
| A1 32-46 (3744 AR) <br>
E1 A1 ltng 100% chance of 4-111 <br>
+
E1 A1 4 - 111 ltng<br>
 
 
|
 
MissA1 [[D2_skbowarrow5|skbowarrow5]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
===blunderbore1 (Hell)===
 
===blunderbore1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Blunderbore'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 55
 
| style="background:lightgray" | Physical res 55
 
| style="background:red" | Fire res 115
 
| style="background:red" | Fire res 115
| style="background:khaki" | Lit res 50
+
| style="background:palegoldenrod" | Lit res 50
| style="background:skyblue" | Cold res 50
+
| style="background:royalblue" | Cold res 50
 
| ToBlock 24
 
| ToBlock 24
 
| Drain 100
 
| Drain 100
Line 1,234: Line 1,079:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_PN|PN]] Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_pinheadsmite Level 8 [[D2_Smite|Smite]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 78'''<br>
 
'''Level 78'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 1,243: Line 1,089:
 
| Defense 1222<br>
 
| Defense 1222<br>
 
| Experience 54186<br>
 
| Experience 54186<br>
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 80-124 3456 AR <br>
+
| A1 80-124 (3456 AR) <br>
A2 106-137 3142 AR <br>
+
A2 106-137 (3142 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 25<br>
+
:Chance of Crushing Blow 25<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 80 (Champion)'''<br>
 
'''Level 80 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 1,260: Line 1,103:
 
| Defense 1250<br>
 
| Defense 1250<br>
 
| Experience 173160<br>
 
| Experience 173160<br>
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 81-127 3539 AR <br>
+
| A1 81-127 (3539 AR) <br>
A2 109-141 3218 AR <br>
+
A2 109-141 (3218 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 25<br>
+
:Chance of Crushing Blow 25<br>
 
+
|- style="background:gold"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 81 (Unique)'''<br>
 
'''Level 81 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 1,277: Line 1,117:
 
| Defense 1264<br>
 
| Defense 1264<br>
 
| Experience 297430<br>
 
| Experience 297430<br>
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
+
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 94-157 Physical, 94-157 Fire<br>
 
| FE damage 94-157 Physical, 94-157 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 83-130 3581 AR <br>
+
| A1 83-130 (3581 AR) <br>
A2 111-144 3256 AR <br>
+
A2 111-144 (3256 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 25<br>
+
:Chance of Crushing Blow 25<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 81 (Minion)'''<br>
 
'''Level 81 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,295: Line 1,132:
 
| Defense 1264<br>
 
| Defense 1264<br>
 
| Experience 59486<br>
 
| Experience 59486<br>
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 83-130 3581 AR <br>
+
| A1 83-130 (3581 AR) <br>
A2 111-144 3256 AR <br>
+
A2 111-144 (3256 AR) <br>
 
Bonuses: <br>
 
Bonuses: <br>
:crush 25<br>
+
:Chance of Crushing Blow 25<br>
 
 
|
 
Skill1 [[D2_Smite|Smite]] seq_pinheadsmite <br>
 
 
|}<br>
 
|}<br>
 
===skmage_ltng4 (Hell)===
 
===skmage_ltng4 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Horror Mage'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 33
 
| style="background:lightgray" | Physical res 33
Line 1,319: Line 1,153:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 8 [[D2_skmage4|skmage4]]<br>
 +
:SrcDamage 128 <br>
 +
Skill1 seq_skeletonraise Level 8 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 78'''<br>
 
'''Level 78'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 1,328: Line 1,165:
 
| Defense 1375<br>
 
| Defense 1375<br>
 
| Experience 45850<br>
 
| Experience 45850<br>
| TC: [[ D2_Act 4 (H) Cast B | Act 4 (H) Cast B ]]<br>
+
| TC: [[ D2_Act 4 (H) Cast A | Act 4 (H) Cast A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | E1 A1 ltng 100% chance of 35-178 <br>
+
| E1 A1 35 - 178 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 80 (Champion)'''<br>
 
'''Level 80 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 1,344: Line 1,176:
 
| Defense 1406<br>
 
| Defense 1406<br>
 
| Experience 146520<br>
 
| Experience 146520<br>
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | E1 A1 ltng 100% chance of 36-182 <br>
+
| E1 A1 36 - 182 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 81 (Unique)'''<br>
 
'''Level 81 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 1,360: Line 1,187:
 
| Defense 1422<br>
 
| Defense 1422<br>
 
| Experience 251670<br>
 
| Experience 251670<br>
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
+
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 34-56 Physical, 34-56 Fire<br>
 
| FE damage 34-56 Physical, 34-56 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | E1 A1 ltng 100% chance of 37-186 <br>
+
| E1 A1 37 - 186 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 81 (Minion)'''<br>
 
'''Level 81 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,377: Line 1,199:
 
| Defense 1422<br>
 
| Defense 1422<br>
 
| Experience 50334<br>
 
| Experience 50334<br>
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
+
| TC: [[ D2_Act 5 (H) Cast A | Act 5 (H) Cast A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | E1 A1 ltng 100% chance of 37-186 <br>
+
| E1 A1 37 - 186 ltng<br>
 
 
|
 
MissA1 [[D2_skmage4|skmage4]]<br>
 
:SrcDamage 128 <br>
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===Fire Eye - sandraider3 (Hell)===
 
===Fire Eye - sandraider3 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Invader'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 25
 
| style="background:lightgray" | Physical res 25
 
| style="background:red" | Fire res 110
 
| style="background:red" | Fire res 110
| style="background:khaki" | Lit res 50
+
| style="background:palegoldenrod" | Lit res 50
 
| style="background:palegreen" | Poison res 33
 
| style="background:palegreen" | Poison res 33
 
| ToBlock 34
 
| ToBlock 34
Line 1,401: Line 1,218:
  
 
|}
 
|}
Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_SR|SR]] Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: isMelee opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
Skill1 seq_firehit Level 10 [[D2_Fire Hit|Fire Hit]] <br>
 +
:ToHit: 110%<br>
 
|- style="background:gold"
 
|- style="background:gold"
| colspan="3" |  
+
|  
 
'''Level 81 (Superunique)'''<br>
 
'''Level 81 (Superunique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 1,410: Line 1,229:
 
| Defense 1739<br>
 
| Defense 1739<br>
 
| Experience 297430<br>
 
| Experience 297430<br>
| TC: [[ D2_Act 4 (H) Super B | Act 4 (H) Super B ]]<br>
+
| TC: [[ D2_Act 4 (H) Super A | Act 4 (H) Super A ]]<br>
 
| FE damage 77-128 Physical, 77-128 Fire<br>
 
| FE damage 77-128 Physical, 77-128 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 60-102 5698 AR <br>
+
| A1 60-102 (5698 AR) <br>
A2 102-130 5860 AR <br>
+
A2 102-130 (5860 AR) <br>
S1 74-93 8140 AR <br>
+
S1 74-93 (8140 AR) <br>
E1 S1 fire 100% chance of 130-167 <br>
+
E1 S1 130 - 167 fire<br>
 
+
Bonuses: <br>
 +
:[[D2_Fire Enchanted|Fire Enchanted]]<br>
 +
:[[D2_Extra Fast|Extra Fast]]<br>
 +
|- style="background:lightgray"
 
|  
 
|  
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
 
:ToHit: 110%<br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 81 (Minion)'''<br>
 
'''Level 81 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 1,429: Line 1,247:
 
| Defense 1739<br>
 
| Defense 1739<br>
 
| Experience 59486<br>
 
| Experience 59486<br>
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 60-102 5698 AR <br>
+
| A1 60-102 (5698 AR) <br>
A2 102-130 5860 AR <br>
+
A2 102-130 (5860 AR) <br>
S1 74-93 8140 AR <br>
+
S1 74-93 (8140 AR) <br>
E1 S1 fire 100% chance of 130-167 <br>
+
E1 S1 130 - 167 fire<br>
 
+
Bonuses: <br>
|
+
:[[D2_Fire Enchanted|Fire Enchanted]]<br>
Skill1 [[D2_Fire Hit|Fire Hit]] seq_firehit <br>
+
:[[D2_Extra Fast|Extra Fast]]<br>
:ToHit: 110%<br>
 
 
|}<br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 
[[ Category:Diablo II Areas ]]

Revision as of 23:07, 19 August 2008

Act 2 - Basement 3
Normal

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
sandraider3 Invader 18 86-135 290 8-16 311-442 90 0 0 0 0 0 0
baboon1 Dune Beast 18 69-96 238 6-18 162 90 0 0 0 0 0 0
sk_archer5 Horror Archer 18 47-96 223 5-8 446 90 0 20 0 40 0 50
blunderbore1 Blunderbore 18 102-128 282 9-18 162-221 90 0 0 0 0 0 0
skmage_ltng4 Horror Mage 17 33-48 123 0 0 85 0 0 0 30 0 50
Fire Eye - sandraider3 Fire Eye 21 420-656 1930 9-19 369-525 105 0 0 0 0 0 0


Nightmare

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
sandraider3 Invader 48 1262-1683 7517 26-56 1669-2385 739 0 0 0 0 0 0
baboon1 Dune Beast 48 841-1262 6361 20-52 1144-1240 739 0 0 0 0 0 0
sk_archer5 Horror Archer 48 654-935 5493 14-20 1097 672 0 50 0 70 0 60
blunderbore1 Blunderbore 48 1683-2057 7517 36-62 954-1049 537 0 0 0 0 0 0
skmage_ltng4 Horror Mage 48 514-748 6361 0 0 604 0 0 0 50 0 60
Fire Eye - sandraider3 Fire Eye 51 4197-5598 46020 27-60 1764-2520 778 0 0 0 0 0 0


Hell

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
sandraider3 Invader 78 7258-9678 54186 57-124 5498-7855 1680 25 0 110 50 0 33
baboon1 Dune Beast 78 4839-7258 45850 44-115 3770-4084 1680 33 0 0 100 50 25
sk_archer5 Horror Archer 78 3763-5377 39597 31-44 3613 1528 50 75 0 75 0 110
blunderbore1 Blunderbore 78 9678-11829 54186 80-137 3142-3456 1222 55 0 115 50 50 0
skmage_ltng4 Horror Mage 78 2957-4301 45850 0 0 1375 33 0 0 115 0 75
Fire Eye - sandraider3 Fire Eye 81 15448-20598 297430 60-130 5698-8140 1739 25 0 110 50 0 33


Normal

sandraider3

Common stats for Invader
ToBlock 34 Drain 100 Cold Effect -50 Damage Regen 2

Code:SR Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_firehit Level 3 Fire Hit

ToHit: 40%

Level 18

HP 86-135
Defense 90
Experience 290
TC: Act 2 H2H B
A1 8-11 (311 AR)

A2 13-16 (318 AR)
S1 9-12 (442 AR)
E1 S1 12 - 15 fire

Level 20 (Champion)

HP 294-462
Defense 100
Experience 1053
TC: Act 2 Champ B
A1 8-11 (350 AR)

A2 14-18 (358 AR)
S1 10-13 (497 AR)
E1 S1 13 - 16 fire

Level 21 (Unique)

HP 420-656
Defense 105
Experience 1930
TC: Act 2 Unique B
FE damage 12-20 Physical, 12-20 Fire
A1 9-12 (369 AR)

A2 15-19 (378 AR)
S1 11-14 (525 AR)
E1 S1 14 - 18 fire

Level 21 (Minion)

HP 315-492
Defense 105
Experience 386
TC: Act 2 H2H B
A1 9-12 (369 AR)

A2 15-19 (378 AR)
S1 11-14 (525 AR)
E1 S1 14 - 18 fire


baboon1

Common stats for Dune Beast
ToBlock 18 Drain 100 Cold Effect -50 Damage Regen 2

Code:BB Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Level 18

HP 69-96
Defense 90
Experience 238
TC: Act 2 H2H B
A1 6-18 (162 AR)

A2 6-18 (162 AR)

Level 20 (Champion)

HP 234-330
Defense 100
Experience 864
TC: Act 2 Champ B
A1 6-19 (183 AR)

A2 6-19 (183 AR)

Level 21 (Unique)

HP 336-468
Defense 105
Experience 1580
TC: Act 2 Unique B
FE damage 8-14 Physical, 8-14 Fire
A1 7-21 (193 AR)

A2 7-21 (193 AR)

Level 21 (Minion)

HP 252-351
Defense 105
Experience 316
TC: Act 2 H2H B
A1 7-21 (193 AR)

A2 7-21 (193 AR)


sk_archer5

Common stats for Horror Archer
Magic res 20 Lit res 40 Poison res 50 ToBlock 45 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 1 skbowarrow5

SrcDamage 128 ToHit 1

Level 18

HP 47-96
Defense 90
Experience 223
TC: Act 2 Miss B
A1 5-8 (446 AR)

E1 A1 0 - 9 ltng

Level 20 (Champion)

HP 162-330
Defense 100
Experience 810
TC: Act 2 Champ B
A1 5-9 (501 AR)

E1 A1 0 - 10 ltng

Level 21 (Unique)

HP 228-468
Defense 105
Experience 1485
TC: Act 2 Unique B
FE damage 8-14 Physical, 8-14 Fire
A1 6-9 (529 AR)

E1 A1 0 - 11 ltng

Level 21 (Minion)

HP 171-351
Defense 105
Experience 297
TC: Act 2 Miss B
A1 6-9 (529 AR)

E1 A1 0 - 11 ltng


blunderbore1

Common stats for Blunderbore
ToBlock 24 Drain 100 Cold Effect -50 Damage Regen 4

Code:PN Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_pinheadsmite Level 1 Smite

Level 18

HP 102-128
Defense 90
Experience 282
TC: Act 2 H2H B
A1 9-16 (221 AR)

A2 14-18 (162 AR)

Level 20 (Champion)

HP 348-438
Defense 100
Experience 1026
TC: Act 2 Champ B
A1 9-17 (248 AR)

A2 15-19 (183 AR)

Level 21 (Unique)

HP 496-624
Defense 105
Experience 1880
TC: Act 2 Unique B
FE damage 11-19 Physical, 11-19 Fire
A1 10-18 (262 AR)

A2 16-21 (193 AR)

Level 21 (Minion)

HP 372-468
Defense 105
Experience 376
TC: Act 2 H2H B
A1 10-18 (262 AR)

A2 16-21 (193 AR)


skmage_ltng4

Common stats for Horror Mage
Lit res 30 Poison res 50 ToBlock 17 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

MissA1 Level 1 skmage4

SrcDamage 128

Skill1 seq_skeletonraise Level 1 SkeletonRaise

Level 17

HP 33-48
Defense 85
Experience 123
TC: Act 2 Cast B
E1 A1 4 - 16 ltng

Level 19 (Champion)

HP 114-165
Defense 95
Experience 450
TC: Act 2 Champ B
E1 A1 5 - 19 ltng

Level 20 (Unique)

HP 160-236
Defense 100
Experience 825
TC: Act 2 Unique B
FE damage 4-7 Physical, 4-7 Fire
E1 A1 5 - 19 ltng

Level 20 (Minion)

HP 120-177
Defense 100
Experience 165
TC: Act 2 Cast B
E1 A1 5 - 19 ltng


Fire Eye - sandraider3

Common stats for Invader
ToBlock 34 Drain 100 Cold Effect -50 Damage Regen 2

Code:SR Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_firehit Level 3 Fire Hit

ToHit: 40%

Level 21 (Superunique)

HP 420-656
Defense 105
Experience 1930
TC: Act 2 Super B
FE damage 12-20 Physical, 12-20 Fire
A1 9-12 (369 AR)

A2 15-19 (378 AR)
S1 11-14 (525 AR)
E1 S1 14 - 18 fire
Bonuses:

Fire Enchanted
Extra Fast

Level 21 (Minion)

HP 315-492
Defense 105
Experience 386
TC: Act 2 H2H B
A1 9-12 (369 AR)

A2 15-19 (378 AR)
S1 11-14 (525 AR)
E1 S1 14 - 18 fire
Bonuses:

Fire Enchanted
Extra Fast


Nightmare

sandraider3 (Nightmare)

Common stats for Invader
ToBlock 34 Drain 75 Cold Effect -45 Damage Regen 2

Code:SR Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_firehit Level 6 Fire Hit

ToHit: 70%

Level 48

HP 1262-1683
Defense 739
Experience 7517
TC: Act 3 (N) H2H B
A1 26-44 (1669 AR)

A2 44-56 (1717 AR)
S1 32-40 (2385 AR)
E1 S1 48 - 60 fire

Level 50 (Champion)

HP 3385-4512
Defense 765
Experience 25809
TC: Act 3 (N) Champ C
A1 26-45 (1732 AR)

A2 45-57 (1782 AR)
S1 32-41 (2475 AR)
E1 S1 49 - 61 fire

Level 51 (Unique)

HP 4197-5598
Defense 778
Experience 46020
TC: Act 4 (N) Unique A
FE damage 97-163 Physical, 97-163 Fire
A1 27-47 (1764 AR)

A2 47-60 (1814 AR)
S1 34-43 (2520 AR)
E1 S1 51 - 64 fire

Level 51 (Minion)

HP 2448-3265
Defense 778
Experience 9204
TC: Act 4 (N) H2H A
A1 27-47 (1764 AR)

A2 47-60 (1814 AR)
S1 34-43 (2520 AR)
E1 S1 51 - 64 fire


baboon1 (Nightmare)

Common stats for Dune Beast
ToBlock 18 Drain 100 Cold Effect -40 Damage Regen 2

Code:BB Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Level 48

HP 841-1262
Defense 739
Experience 6361
TC: Act 3 (N) H2H B
A1 20-52 (1144 AR)

A2 20-44 (1240 AR)

Level 50 (Champion)

HP 2255-3385
Defense 765
Experience 21837
TC: Act 3 (N) Champ C
A1 20-53 (1188 AR)

A2 20-45 (1287 AR)

Level 51 (Unique)

HP 2799-4197
Defense 778
Experience 38940
TC: Act 4 (N) Unique A
FE damage 73-122 Physical, 73-122 Fire
A1 21-55 (1209 AR)

A2 21-47 (1310 AR)

Level 51 (Minion)

HP 1632-2448
Defense 778
Experience 7788
TC: Act 4 (N) H2H A
A1 21-55 (1209 AR)

A2 21-47 (1310 AR)


sk_archer5 (Nightmare)

Common stats for Horror Archer
Magic res 50 Lit res 70 Poison res 60 ToBlock 45 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 4 skbowarrow5

SrcDamage 128 ToHit 1

Level 48

HP 654-935
Defense 672
Experience 5493
TC: Act 3 (N) Miss B
A1 14-20 (1097 AR)

E1 A1 2 - 32 ltng

Level 50 (Champion)

HP 1755-2507
Defense 696
Experience 18861
TC: Act 3 (N) Champ C
A1 14-20 (1138 AR)

E1 A1 2 - 32 ltng

Level 51 (Unique)

HP 2175-3111
Defense 708
Experience 33630
TC: Act 4 (N) Unique A
FE damage 54-90 Physical, 54-90 Fire
A1 15-21 (1159 AR)

E1 A1 2 - 34 ltng

Level 51 (Minion)

HP 1268-1814
Defense 708
Experience 6726
TC: Act 4 (N) Miss A
A1 15-21 (1159 AR)

E1 A1 2 - 34 ltng


blunderbore1 (Nightmare)

Common stats for Blunderbore
ToBlock 24 Drain 100 Cold Effect -40 Damage Regen 4

Code:PN Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_pinheadsmite Level 4 Smite

Level 48

HP 1683-2057
Defense 537
Experience 7517
TC: Act 3 (N) H2H B
A1 36-56 (1049 AR)

A2 48-62 (954 AR)
Bonuses:

Chance of Crushing Blow 15

Level 50 (Champion)

HP 4512-5515
Defense 556
Experience 25809
TC: Act 3 (N) Champ C
A1 36-57 (1089 AR)

A2 49-63 (990 AR)
Bonuses:

Chance of Crushing Blow 15

Level 51 (Unique)

HP 5598-6843
Defense 566
Experience 46020
TC: Act 4 (N) Unique A
FE damage 119-199 Physical, 119-199 Fire
A1 38-60 (1108 AR)

A2 51-66 (1008 AR)
Bonuses:

Chance of Crushing Blow 15

Level 51 (Minion)

HP 3265-3991
Defense 566
Experience 9204
TC: Act 4 (N) H2H A
A1 38-60 (1108 AR)

A2 51-66 (1008 AR)
Bonuses:

Chance of Crushing Blow 15


skmage_ltng4 (Nightmare)

Common stats for Horror Mage
Lit res 50 Poison res 60 ToBlock 17 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

MissA1 Level 4 skmage4

SrcDamage 128

Skill1 seq_skeletonraise Level 4 SkeletonRaise

Level 48

HP 514-748
Defense 604
Experience 6361
TC: Act 3 (N) Cast B
E1 A1 16 - 80 ltng

Level 50 (Champion)

HP 1377-2005
Defense 626
Experience 21837
TC: Act 3 (N) Champ C
E1 A1 16 - 82 ltng

Level 51 (Unique)

HP 1710-2487
Defense 637
Experience 38940
TC: Act 4 (N) Unique A
FE damage 43-72 Physical, 43-72 Fire
E1 A1 17 - 86 ltng

Level 51 (Minion)

HP 997-1450
Defense 637
Experience 7788
TC: Act 4 (N) Cast A
E1 A1 17 - 86 ltng


Fire Eye - sandraider3 (Nightmare)

Common stats for Invader
ToBlock 34 Drain 75 Cold Effect -45 Damage Regen 2

Code:SR Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_firehit Level 6 Fire Hit

ToHit: 70%

Level 51 (Superunique)

HP 4197-5598
Defense 778
Experience 46020
TC: Act 3 (N) Super C
FE damage 97-163 Physical, 97-163 Fire
A1 27-47 (1764 AR)

A2 47-60 (1814 AR)
S1 34-43 (2520 AR)
E1 S1 51 - 64 fire
Bonuses:

Fire Enchanted
Extra Fast

Level 51 (Minion)

HP 2448-3265
Defense 778
Experience 9204
TC: Act 4 (N) H2H A
A1 27-47 (1764 AR)

A2 47-60 (1814 AR)
S1 34-43 (2520 AR)
E1 S1 51 - 64 fire
Bonuses:

Fire Enchanted
Extra Fast


Hell

sandraider3 (Hell)

Common stats for Invader
Physical res 25 Fire res 110 Lit res 50 Poison res 33 ToBlock 34 Drain 66 Cold Effect -40 Damage Regen 2

Code:SR Velocity:6 Run:6 MinGrp:3 MaxGrp:4 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_firehit Level 10 Fire Hit

ToHit: 110%

Level 78

HP 7258-9678
Defense 1680
Experience 54186
TC: Act 3 (H) H2H C
A1 57-97 (5498 AR)

A2 97-124 (5655 AR)
S1 71-89 (7855 AR)
E1 S1 124 - 160 fire

Level 80 (Champion)

HP 15138-20184
Defense 1719
Experience 173160
TC: Act 4 (H) Champ B
A1 59-100 (5631 AR)

A2 100-127 (5792 AR)
S1 72-91 (8045 AR)
E1 S1 127 - 163 fire

Level 81 (Unique)

HP 15448-20598
Defense 1739
Experience 297430
TC: Act 5 (H) Unique A
FE damage 77-128 Physical, 77-128 Fire
A1 60-102 (5698 AR)

A2 102-130 (5860 AR)
S1 74-93 (8140 AR)
E1 S1 130 - 167 fire

Level 81 (Minion)

HP 11586-15448
Defense 1739
Experience 59486
TC: Act 4 (H) H2H B
A1 60-102 (5698 AR)

A2 102-130 (5860 AR)
S1 74-93 (8140 AR)
E1 S1 130 - 167 fire


baboon1 (Hell)

Common stats for Dune Beast
Physical res 33 Lit res 100 Cold res 50 Poison res 25 ToBlock 18 Drain 100 Cold Effect -33 Damage Regen 2

Code:BB Velocity:7 Run:12 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Level 78

HP 4839-7258
Defense 1680
Experience 45850
TC: Act 3 (H) H2H C
A1 44-115 (3770 AR)

A2 44-97 (4084 AR)

Level 80 (Champion)

HP 10092-15138
Defense 1719
Experience 146520
TC: Act 4 (H) Champ B
A1 45-118 (3861 AR)

A2 45-100 (4183 AR)

Level 81 (Unique)

HP 10298-15448
Defense 1739
Experience 251670
TC: Act 5 (H) Unique A
FE damage 57-96 Physical, 57-96 Fire
A1 46-120 (3907 AR)

A2 46-102 (4232 AR)

Level 81 (Minion)

HP 7723-11586
Defense 1739
Experience 50334
TC: Act 4 (H) H2H B
A1 46-120 (3907 AR)

A2 46-102 (4232 AR)


sk_archer5 (Hell)

Common stats for Horror Archer
Physical res 50 Magic res 75 Lit res 75 Poison res 110 ToBlock 45 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 8 skbowarrow5

SrcDamage 128 ToHit 1

Level 78

HP 3763-5377
Defense 1528
Experience 39597
TC: Act 4 (H) Miss A
A1 31-44 (3613 AR)

E1 A1 4 - 106 ltng

Level 80 (Champion)

HP 7848-11214
Defense 1563
Experience 126540
TC: Act 4 (H) Champ B
A1 31-45 (3700 AR)

E1 A1 4 - 109 ltng

Level 81 (Unique)

HP 8010-11444
Defense 1581
Experience 217355
TC: Act 5 (H) Unique A
FE damage 42-71 Physical, 42-71 Fire
A1 32-46 (3744 AR)

E1 A1 4 - 111 ltng

Level 81 (Minion)

HP 6007-8583
Defense 1581
Experience 43471
TC: Act 5 (H) Miss A
A1 32-46 (3744 AR)

E1 A1 4 - 111 ltng


blunderbore1 (Hell)

Common stats for Blunderbore
Physical res 55 Fire res 115 Lit res 50 Cold res 50 ToBlock 24 Drain 100 Cold Effect -33 Damage Regen 4

Code:PN Velocity:3 Run:3 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_pinheadsmite Level 8 Smite

Level 78

HP 9678-11829
Defense 1222
Experience 54186
TC: Act 3 (H) H2H C
A1 80-124 (3456 AR)

A2 106-137 (3142 AR)
Bonuses:

Chance of Crushing Blow 25

Level 80 (Champion)

HP 20184-24670
Defense 1250
Experience 173160
TC: Act 4 (H) Champ B
A1 81-127 (3539 AR)

A2 109-141 (3218 AR)
Bonuses:

Chance of Crushing Blow 25

Level 81 (Unique)

HP 20598-25176
Defense 1264
Experience 297430
TC: Act 5 (H) Unique A
FE damage 94-157 Physical, 94-157 Fire
A1 83-130 (3581 AR)

A2 111-144 (3256 AR)
Bonuses:

Chance of Crushing Blow 25

Level 81 (Minion)

HP 15448-18882
Defense 1264
Experience 59486
TC: Act 4 (H) H2H B
A1 83-130 (3581 AR)

A2 111-144 (3256 AR)
Bonuses:

Chance of Crushing Blow 25


skmage_ltng4 (Hell)

Common stats for Horror Mage
Physical res 33 Lit res 115 Poison res 75 ToBlock 17 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:5 Run:5 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

MissA1 Level 8 skmage4

SrcDamage 128

Skill1 seq_skeletonraise Level 8 SkeletonRaise

Level 78

HP 2957-4301
Defense 1375
Experience 45850
TC: Act 4 (H) Cast A
E1 A1 35 - 178 ltng

Level 80 (Champion)

HP 6166-8970
Defense 1406
Experience 146520
TC: Act 4 (H) Champ B
E1 A1 36 - 182 ltng

Level 81 (Unique)

HP 6294-9154
Defense 1422
Experience 251670
TC: Act 5 (H) Unique A
FE damage 34-56 Physical, 34-56 Fire
E1 A1 37 - 186 ltng

Level 81 (Minion)

HP 4720-6865
Defense 1422
Experience 50334
TC: Act 5 (H) Cast A
E1 A1 37 - 186 ltng


Fire Eye - sandraider3 (Hell)

Common stats for Invader
Physical res 25 Fire res 110 Lit res 50 Poison res 33 ToBlock 34 Drain 66 Cold Effect -40 Damage Regen 2

Code:SR Velocity:6 Run:6 MinGrp:3 MaxGrp:3 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: isMelee opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mDD mKB mSQ

Skill1 seq_firehit Level 10 Fire Hit

ToHit: 110%

Level 81 (Superunique)

HP 15448-20598
Defense 1739
Experience 297430
TC: Act 4 (H) Super A
FE damage 77-128 Physical, 77-128 Fire
A1 60-102 (5698 AR)

A2 102-130 (5860 AR)
S1 74-93 (8140 AR)
E1 S1 130 - 167 fire
Bonuses:

Fire Enchanted
Extra Fast

Level 81 (Minion)

HP 11586-15448
Defense 1739
Experience 59486
TC: Act 4 (H) H2H B
A1 60-102 (5698 AR)

A2 102-130 (5860 AR)
S1 74-93 (8140 AR)
E1 S1 130 - 167 fire
Bonuses:

Fire Enchanted
Extra Fast