Difference between revisions of "Poison Damage"

From Basin Wiki
Jump to navigation Jump to search
(Corrected poison length for < 100% weapon damage (thanks, LastCorpse), added reference and image, many minor changes)
m
Line 14: Line 14:
 
!width=67|Seconds
 
!width=67|Seconds
 
!width=67|Frames
 
!width=67|Frames
|-
+
|-align=center
 
|1||256||1||25
 
|1||256||1||25
 
|}
 
|}
Line 423: Line 423:
 
|25||33
 
|25||33
 
|}
 
|}
<sup>1</sup> Excluding [[scepter (item type)|scepter]]s, [[staff (item type)|staves]] and [[orb (item type)|orb]]s<br>
+
<sup>1</sup> Excluding [[scepter]]s, [[staff|staves]] and [[orb]]s<br>
<sup>2</sup> Excluding rods (scepters, staves and [[wand (item type)|wand]]s) and orbs
+
<sup>2</sup> Excluding rods (scepters, staves and [[wand]]s) and orbs
 
<br>
 
<br>
 
<br>
 
<br>
Line 1,415: Line 1,415:
 
*Ideally damage is calculated measuring rate in bits and length in frames. It's also possible to calculate damage measuring rate in poison damage/second and length in seconds, which can be derived directly from displayed damage. However, the result will only be an approximation and rounding down should only be done at the end of the calculation for maximum accuracy.
 
*Ideally damage is calculated measuring rate in bits and length in frames. It's also possible to calculate damage measuring rate in poison damage/second and length in seconds, which can be derived directly from displayed damage. However, the result will only be an approximation and rounding down should only be done at the end of the calculation for maximum accuracy.
 
*If a single item has both a prefix and a suffix applying poison damage, then the rates and lengths of both are simply added.  
 
*If a single item has both a prefix and a suffix applying poison damage, then the rates and lengths of both are simply added.  
*[[Gem]]s, [[jewel (item type)|jewel]]s and [[rune]]s all count as separate items, even if they're socketed in a single item.
+
*[[Gem]]s, [[jewel]]s and [[rune]]s all count as separate items, even if they're socketed in a single item.
 
*Item and Venom rate are only added to the skill rates of Poison Dagger and the javelins (but not the clouds) of Poison Javelin and Plague Javelin.
 
*Item and Venom rate are only added to the skill rates of Poison Dagger and the javelins (but not the clouds) of Poison Javelin and Plague Javelin.
 
*+% PSD isn't applied to item and Venom rate when applied by ranged attacks.
 
*+% PSD isn't applied to item and Venom rate when applied by ranged attacks.

Revision as of 15:34, 14 October 2012