Difference between revisions of "Poison Damage"

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(Updated links, corrected Blade Sentinel poison length)
 
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*Targets are poisoned if as little as 1/256 poison damage is applied per frame.
 
*Targets are poisoned if as little as 1/256 poison damage is applied per frame.
 
*Poison damage is displayed as the total damage applied over its length, but it's calculated by applying its 1/256 damage rate for a specified number of frames: a {{Mb|=Toxic [[Small Charm]]}} applies poison damage at a rate of 205/256 for 125 frames, which is displayed as 100 Poison Damage Over 5 Seconds (125 * 205/256 over 125/25).
 
*Poison damage is displayed as the total damage applied over its length, but it's calculated by applying its 1/256 damage rate for a specified number of frames: a {{Mb|=Toxic [[Small Charm]]}} applies poison damage at a rate of 205/256 for 125 frames, which is displayed as 100 Poison Damage Over 5 Seconds (125 * 205/256 over 125/25).
*Poison damage from multiple attacks doesn't sum: if a target is already poisoned, then the rate and length of that poison will be overwritten by that of any subsequent attack which has an equal or greater rate. Rates are compared after all modifiers have been applied. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=47704]
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*Poison damage from multiple attacks doesn't sum: if a target is already poisoned, then the rate and length of that poison will be overwritten by that of any subsequent attack which has an equal or greater rate. Rates are compared after all modifiers have been applied. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/92845-clarifications-on-110-poison-needed/]
*When player, [[mercenary]] or [[pet]] applies poison to a poisoned monster, their poison is applied for one frame '''instead of''' the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. Rates are compared after all modifiers have been applied. More generally, poison damage does not get applied in frames in which ''any'' damage from other sources is applied (although poison and [[Open Wounds]] both apply simultaneously). [http://diablo3.ingame.de/forum/showthread.php?t=1639530] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&view=findpost&p=930052]
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*When player, [[mercenary]] or [[pet]] applies poison to a poisoned monster, their poison is applied for one frame '''instead of''' the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. Rates are compared after all modifiers have been applied. More generally, poison damage does not get applied in frames in which ''any'' damage from other sources is applied (although poison and [[Open Wounds]] both apply simultaneously). [https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&do=findComment&comment=1502225]
*When using [[Whirlwind]] while equipping [[two weapons]] with the same [[attack rate]] against a single target (which can result in poison damage being applied by both attacks in the same frame), each attack applies one frame of its poison damage, then the highest rate is applied for its remaining length. When equal rates are applied, the length of the last is applied (whichever is the secondary weapon for that attack check). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=85236&view=findpost&p=944189]
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*When using [[Whirlwind]] while equipping [[two weapons]] with the same [[attack rate]] against a single target (which can result in poison damage being applied by both attacks in the same frame), each attack applies one frame of its poison damage, then the highest rate is applied for its remaining length. When equal rates are applied, the length of the last is applied (whichever is the secondary weapon for that attack check). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122086-kkkkaaaaoooozzzz/&do=findComment&comment=1516344]
 
*When monsters apply poison to a player, mercenary or pet, their poison is applied for one frame '''as well as''' the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. [[Rabies]] and [[Poison Creeper]] can also apply additional frames of poison damage when applied to more than one monster.
 
*When monsters apply poison to a player, mercenary or pet, their poison is applied for one frame '''as well as''' the current poison: if their poison has an equal or greater rate, it then overwrites the current poison and it gets applied for its length; if their poison has a lower rate, the current poison then continues for its remaining length. [[Rabies]] and [[Poison Creeper]] can also apply additional frames of poison damage when applied to more than one monster.
 
*Poison damage can kill monsters, mercenaries and pets but will only reduce players to 1 life (although poison damage from a subsequent attack would kill them if they remained on 1 life). [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison2.shtml#Poison%20Control]
 
*Poison damage can kill monsters, mercenaries and pets but will only reduce players to 1 life (although poison damage from a subsequent attack would kill them if they remained on 1 life). [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison2.shtml#Poison%20Control]
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***[[Multiple Shot]]
 
***[[Multiple Shot]]
 
***[[Strafe]]
 
***[[Strafe]]
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***[[Blade Sentinel]] using one-handed weapon
 
***[[Blade Fury]] using one-handed weapon
 
***[[Blade Fury]] using one-handed weapon
 
**Poison length = sum of lengths
 
**Poison length = sum of lengths
***[[Blade Sentinel]]
+
***Blade Sentinel using two-handed weapon
***Blade Fury using two-handed weapon}} [http://diablo3.ingame.de/forum/diablo-2-strategie-forum-3/giftdauer-bei-srcdam-128-missiles-1743741/?postcount=6#post26832117] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=15#entry846899]
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***Blade Fury using two-handed weapon}} [https://planetdiablo.eu/forum/threads/giftdauer-bei-srcdam-128-missiles.1743741/#post-26832117] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1419316] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114387-blade-skill-modifiers-guide/&do=findComment&comment=1574496]
 
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==Skill==
 
==Skill==
 
*[[Skill]] level is set when the player uses the skill: adding or removing [[skill bonus]]es won't have any effect on rate or length if there's a delay between using the skill and applying poison damage.
 
*[[Skill]] level is set when the player uses the skill: adding or removing [[skill bonus]]es won't have any effect on rate or length if there's a delay between using the skill and applying poison damage.
*While skills are normally treated as separate sources of poison damage whose rates (and accompanying lengths) compete with those of other skills and [[item]]s, [[Poison Dagger]] and the [[javelin]]s (but not the clouds) of [[Poison Javelin]] and [[Plague Javelin]] combine skill damage rate with any item rates added to [[attack]] [[damage]]; the length for which this combined rate is applied is calculated by summing skill and item lengths, and dividing by the number of items. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=47704&view=findpost&p=514063]
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*While skills are normally treated as separate sources of poison damage whose rates (and accompanying lengths) compete with those of other skills and [[item]]s, [[Poison Dagger]] and the [[javelin]]s (but not the clouds) of [[Poison Javelin]] and [[Plague Javelin]] combine skill damage rate with any item rates added to [[attack]] [[damage]]; the length for which this combined rate is applied is calculated by summing skill and item lengths, and dividing by the number of items. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/92845-clarifications-on-110-poison-needed/&do=findComment&comment=1144804]
  
  
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*If the only item used were {{Ub|=Blackbog's Sharp Cinquedeas}}, 9824-10220 rate for 590 ((250+340)/1) frames would apply 22,641-23,553 poison damage over 23.6 (590/25) seconds. Although the rate is lower with only one item, the length can be significantly longer and results in far more damage from a single stab.
 
*If the only item used were {{Ub|=Blackbog's Sharp Cinquedeas}}, 9824-10220 rate for 590 ((250+340)/1) frames would apply 22,641-23,553 poison damage over 23.6 (590/25) seconds. Although the rate is lower with only one item, the length can be significantly longer and results in far more damage from a single stab.
*{{Warn|=Character screen does not display total poison damage correctly when skill and item rates combine: it simply adds total poison damage from items to skill damage.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=86428#entry955082]
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*{{Warn|=Character screen does not display total poison damage correctly when skill and item rates combine: it simply adds total poison damage from items to skill damage.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122723-poison-dagger-and-the-character-screen/&do=findComment&comment=1526667]
 
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|colspan=5 align=center|(10*slvl + 65) /25
 
|colspan=5 align=center|(10*slvl + 65) /25
 
|}
 
|}
<span style=font-size:90%><sup>1</sup> {{Warn|=Level > 36 Poison Javelin displays higher minimum than maximum damage because the minimum rate added per level for level > 28 is higher than the maximum rate added. When this occurs, the minimum damage effectively becomes the maximum and the maximum damage becomes the minimum.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78434]<br>
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<span style=font-size:90%><sup>1</sup> {{Warn|=Level > 36 Poison Javelin displays higher minimum than maximum damage because the minimum rate added per level for level > 28 is higher than the maximum rate added. When this occurs, the minimum damage effectively becomes the maximum and the maximum damage becomes the minimum.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115688-poison-and-plague-javelins/]<br>
<sup>2</sup> Javelins apply combined rates of [[skill]] and [[attack]] poison damage from [[item]]s and [[Venom (skill)|Venom]], over their combined lengths divided by the number of items (combined skill length only when Venom is cast). {{Warn|=Character screen simply adds total attack poison damage to skill damage.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=86428#entry955082]]</span>
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<sup>2</sup> Javelins apply combined rates of [[skill]] and [[attack]] poison damage from [[item]]s and [[Venom (skill)|Venom]], over their combined lengths divided by the number of items (combined skill length only when Venom is cast). {{Warn|=Character screen simply adds total attack poison damage to skill damage.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122723-poison-dagger-and-the-character-screen/&do=findComment&comment=1526667]</span>
 
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Venom's length does '''not''' override those of the skills [[Poison Dagger]], [[Poison Javelin]] and [[Plague Javelin]]. Casting Venom can thus significantly increase the rate applied by these skills while not reducing length. Since Venom effectively creates a '''single''' source which sums the rates of Venom and items but which only applies for Venom's length, the length is the sum of the skill length and that of Venom. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=47704&view=findpost&p=514063]
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Venom's length does '''not''' override those of the skills [[Poison Dagger]], [[Poison Javelin]] and [[Plague Javelin]]. Casting Venom can thus significantly increase the rate applied by these skills while not reducing length. Since Venom effectively creates a '''single''' source which sums the rates of Venom and items but which only applies for Venom's length, the length is the sum of the skill length and that of Venom. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/92845-clarifications-on-110-poison-needed/&do=findComment&comment=1144804]
  
  
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{{Warn|=Character screen does not display total poison damage correctly when skill, item and Venom rates combine: it correctly calculates total poison damage from items and Venom, but then simply adds this to skill damage.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=86428#entry955082]
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{{Warn|=Character screen does not display total poison damage correctly when skill, item and Venom rates combine: it correctly calculates total poison damage from items and Venom, but then simply adds this to skill damage.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122723-poison-dagger-and-the-character-screen/&do=findComment&comment=1526667]
 
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|colspan=5 align=center|2 (50/25)
 
|colspan=5 align=center|2 (50/25)
 
|}
 
|}
<span style=font-size:90%><sup>1</sup> Poison Dagger applies combined rates of [[skill]] and [[attack]] poison damage from [[item]]s and [[Venom (skill)|Venom]], over their combined lengths divided by the number of items (combined skill length only when Venom is cast). {{Warn|=Character screen simply adds total attack poison damage to skill damage.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=86428#entry955082]]</span>
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<span style=font-size:90%><sup>1</sup> Poison Dagger applies combined rates of [[skill]] and [[attack]] poison damage from [[item]]s and [[Venom (skill)|Venom]], over their combined lengths divided by the number of items (combined skill length only when Venom is cast). {{Warn|=Character screen simply adds total attack poison damage to skill damage.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/122723-poison-dagger-and-the-character-screen/&do=findComment&comment=1526667]</span>
 
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|1.6 (40/25)
 
|1.6 (40/25)
 
|}
 
|}
[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=926228]
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[https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1498403]
  
  
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|32 (800/25)
 
|32 (800/25)
 
|}
 
|}
[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=926228]
+
[https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1498403]
  
  
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ElD and ElDur are the entries in the relevant ElMin/MaxD and ElDur columns of MonStats.txt respectively. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80459&page=2#entry916938]
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ElD and ElDur are the entries in the relevant ElMin/MaxD and ElDur columns of MonStats.txt respectively. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/117649-poison-damage/&do=findComment&comment=1489128]
 
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==Calculation==
 
==Calculation==
 
;Download
 
;Download
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80459&view=findpost&p=889370 Poison damage calculator.xls] (onderduiker) <small>Updated 24 November 2012</small>
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/117649-poison-damage/&do=findComment&comment=1461575 Poison damage calculator.xls] (onderduiker) <small>Updated 24 November 2012</small>
  
  
 
;Online
 
;Online
*[http://diablo3.ingame.de/spiel/skills/calc/index.php?lang=en D2.de Skill Calc] (inDiablo.de) <small>[[Skill]]s only</small>
+
*[https://planetdiablo.eu/diablo2/calcs/skills/110/index.php?lang=en PlanetDiablo.eu Diablo 2 Skill-Calculator] (PlanetDiablo.eu) <small>[[Skill]]s only</small>
 
*[http://www.d2chars.de/calcs/poisoncalc.php Gift Kalkulator] (D2Chars.de) <small>[[Poison Dagger]], [[Poison Explosion]] and [[Poison Nova]] with [[item]]s, +% [[Poison Skill Damage|PSD]], [[Lower Resist|LR]], -% [[Enemy Poison Resistance|EPR]] and [[Poison Resist|PR]] %</small>
 
*[http://www.d2chars.de/calcs/poisoncalc.php Gift Kalkulator] (D2Chars.de) <small>[[Poison Dagger]], [[Poison Explosion]] and [[Poison Nova]] with [[item]]s, +% [[Poison Skill Damage|PSD]], [[Lower Resist|LR]], -% [[Enemy Poison Resistance|EPR]] and [[Poison Resist|PR]] %</small>
 
*[http://tph.tuwien.ac.at/~gottwald/skillcalc.html Skill Calculator] (Dieter Gottwald) <small>Poison Dagger, Poison Explosion and Poison Nova with +% PSD and PR %</small>
 
*[http://tph.tuwien.ac.at/~gottwald/skillcalc.html Skill Calculator] (Dieter Gottwald) <small>Poison Dagger, Poison Explosion and Poison Nova with +% PSD and PR %</small>
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***[[Multiple Shot]]
 
***[[Multiple Shot]]
 
***[[Strafe]]
 
***[[Strafe]]
 +
***[[Blade Sentinel]] using one-handed weapon
 
***[[Blade Fury]] using one-handed weapon
 
***[[Blade Fury]] using one-handed weapon
 
**Poison length = sum of lengths
 
**Poison length = sum of lengths
***[[Blade Sentinel]]
+
***Blade Sentinel using two-handed weapon
 
***Blade Fury using two-handed weapon}}
 
***Blade Fury using two-handed weapon}}
 
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==Reference==
 
==Reference==
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=85236 KKKKAAAAOOOOZZZZ] (Assassin Room)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/122086-kkkkaaaaoooozzzz/ KKKKAAAAOOOOZZZZ] (D2 Assassin)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83164 Open Wounds] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120090-open-wounds/ Open Wounds] (D2 Technical)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=86428 Poison Dagger and the character screen] (Necromancer Room)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/122723-poison-dagger-and-the-character-screen/ Poison Dagger and the character screen] (D2 Necromancer)
*[http://diablo3.ingame.de/forum/showthread.php?t=1639530 Schadensunterbrechung: Giftnova und anderer Schaden] (inDiablo.de)
+
*[https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/ Schadensunterbrechung: Giftnova und anderer Schaden] (PlanetDiablo.eu)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765 Wiki Progress] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/ Diablo II Basin Wiki] (D2 Technical)
 
*Bkelly, [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison.shtml The Tao of Poison] (Internet Archive)
 
*Bkelly, [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison.shtml The Tao of Poison] (Internet Archive)
*LastCorpse, [http://diablo3.ingame.de/forum/diablo-2-strategie-forum-3/giftdauer-bei-srcdam-128-missiles-1743741/ Giftdauer bei SrcDam <128 Missiles] (inDiablo.de)
+
*LastCorpse, [https://planetdiablo.eu/forum/threads/giftdauer-bei-srcdam-128-missiles.1743741/ Giftdauer bei SrcDam <128 Missiles] (PlanetDiablo.eu)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/eledam_eng.html#pois poison damage] (FAQtoids)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/eledam_eng.html#pois poison damage] (FAQtoids)
*Meej, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=47704 Clarifications on 1.10 Poison needed] (Technical Discussion)
+
*Meej, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/92845-clarifications-on-110-poison-needed/ Clarifications on 1.10 Poison needed] (D2 Technical)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84291 ANY damage stops unit damage regeneration] (Technical Discussion)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78434 Poison and Plague Javelins] (Javazon Room)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115688-poison-and-plague-javelins/ Poison and Plague Javelins] (D2 Javazon)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80459 Poison Damage] (Technical Discussion)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/117649-poison-damage/ Poison Damage] (D2 Technical)
 
*Othin, [http://www.mannm.org/d2library/Othin/toxicfairy02_basics.html Poison Basics] (D2library)
 
*Othin, [http://www.mannm.org/d2library/Othin/toxicfairy02_basics.html Poison Basics] (D2library)
  

Latest revision as of 15:31, 14 September 2021