Difference between revisions of "Raise Skeletal Mage"

From Basin Wiki
Jump to navigation Jump to search
Line 287: Line 287:
  
  
{{Level 1-10}}
+
{{Levels 1-10}}
 
|-
 
|-
 
!align=left|Min Fire Damage
 
!align=left|Min Fire Damage
Line 318: Line 318:
  
  
{{Level 11-20}}
+
{{Levels 11-20}}
 
|-
 
|-
 
!align=left|Min Fire Damage
 
!align=left|Min Fire Damage
Line 349: Line 349:
  
  
{{Level 21-30}}
+
{{Levels 21-30}}
 
|-
 
|-
 
!align=left|Min Fire Damage
 
!align=left|Min Fire Damage
Line 380: Line 380:
  
  
{{Level 31-40}}
+
{{Levels 31-40}}
 
|-
 
|-
 
!align=left|Min Fire Damage
 
!align=left|Min Fire Damage
Line 411: Line 411:
  
  
{{Level 41-50}}
+
{{Levels 41-50}}
 
|-
 
|-
 
!align=left|Min Fire Damage
 
!align=left|Min Fire Damage
Line 442: Line 442:
  
  
{{Level 51-60}}
+
{{Levels 51-60}}
 
|-
 
|-
 
!align=left|Min Fire Damage
 
!align=left|Min Fire Damage

Revision as of 19:06, 2 August 2011

Template:SS Dead warriors are not the only heroes that a Necromancer may summon to inhabit his creations. Many a Necromancer regales in raising the corpses of long dead wizards and bending them to his will. The priests of Rathma feel that this is the proof of the dominance of their particular branch of the mystic arts.


Details

Level 1-60 stats


Stat Value
Max Necromages Raised if(slvl<4,slvl,2+[slvl/3])
+% Life if(slvl<4,0,(7*slvl)-21)
Damage regeneration 4
Missile Level if(slvl<4,0,[(slvl-2)/2])+Skeleton Mastery.lvl)
% Chance Critical Hit 5
Velocity 12
Run 14
Hit recovery (Frames) 7


Stat Normal Nightmare Hell
Life 61+(8*SM.lvl) 88+(8*SM.lvl) 123+(8*SM.lvl)
Defense Rating 24+(10*(slvl+SM.lvl))+MonLvl 26+(10*(slvl+SM.lvl))+MonLvl 28+(10*(slvl+SM.lvl))+MonLvl
Drain effectiveness 0% 0% 0%
Chill effectiveness -50 -50 -50


  • Level used in chance-to-hit calculations and in determining defense rating is caster level at point of casting.
  • Stats are set at point of casting, although number of Necromages is determined by current skill level. Switching weapons may result in loss of Necromages, even when switching to equipment supplying equal skill bonuses.
  • Necromage missiles apply fire, lightning, cold or poison damage. Damage type of each Necromage is chosen randomly upon summoning. Unsummon undesireable Necromages.
  • Summon Resist applies.


Source


Skill bonus

  • +(1-3) Raise Skeletal Mage (Necromancer Only) can spawn on ilvl >11 wands and shrunken heads.


Value Source Min Rlvl Ladder
+2 Arm of King Leoric Tomb Wand 36 No


Level 1-60 stats

Details



Stat Level
1 2 3 4 5 6 7 8 9 10
Max Raised 1 2 3 3 3 4 4 4 5 5
+% Life 0 0 0 7 14 21 28 35 42 49
Missile Level 0 0 0 1 1 2 2 3 3 4
Mana Cost 8 9 10 11 12 13 14 15 16 17


Stat Level
11 12 13 14 15 16 17 18 19 20
Max Raised 5 6 6 6 7 7 7 8 8 8
+% Life 56 63 70 77 84 91 98 105 112 119
Missile Level 4 5 5 6 6 7 7 8 8 9
Mana Cost 18 19 20 21 22 23 24 25 26 27


Stat Level
21 22 23 24 25 26 27 28 29 30
Max Raised 9 9 9 10 10 10 11 11 11 12
+% Life 126 133 140 147 154 161 168 175 182 189
Missile Level 9 10 10 11 11 12 12 13 13 14
Mana Cost 28 29 30 31 32 33 34 35 36 37


Stat Level
31 32 33 34 35 36 37 38 39 40
Max Raised 12 12 13 13 13 14 14 14 15 15
+% Life 196 203 210 217 224 231 238 245 252 259
Missile Level 14 15 15 16 16 17 17 18 18 19
Mana Cost 38 39 40 41 42 43 44 45 46 47


Stat Level
41 42 43 44 45 46 47 48 49 50
Max Raised 15 16 16 16 17 17 17 18 18 18
+% Life 266 273 280 287 294 301 308 315 322 329
Missile Level 19 20 20 21 21 22 22 23 23 24
Mana Cost 48 49 50 51 52 53 54 55 56 57


Stat Level
51 52 53 54 55 56 57 58 59 60
Max Raised 19 19 19 20 20 20 21 21 21 22
+% Life 336 343 350 357 364 371 378 385 392 399
Missile Level 24 25 25 26 26 27 27 28 28 29
Mana Cost 58 59 60 61 62 63 64 65 66 67


Necromage missile

Level 1-90 stats


Stat Value
Missile Level if(slvl<4,0,[(slvl-2)/2])+Skeleton Mastery.lvl)
Cold Length (Seconds) lvl
Poison Length (Seconds) 10+(10*lvl)


Stat Level
1-8 9-16 17-22 23-28 >28
Min Fire Damage 2*lvl (3*lvl)-8 (5*lvl)-40 (7*lvl)-84 (9*lvl)-140
Max Fire Damage 4+(2*lvl) (3*lvl)-4 (5*lvl)-36 (7*lvl)-80 (9*lvl)-136
Min Lightning Damage lvl lvl lvl lvl lvl
Max Lightning Damage 4+(3*lvl) (5*lvl)-12 (8*lvl)-60 (11*lvl)-126 (14*lvl)-210
Min Cold Damage lvl (2*lvl)-8 (3*lvl)-24 (4*lvl)-46 (5*lvl)-74
Max Cold Damage 3+lvl (2*lvl)-5 (3*lvl)-21 (4*lvl)-43 (5*lvl)-71
Poison Bit Rate 5+lvl (2*lvl)-3 (4*lvl)-35 (6*lvl)-79 (8*lvl)-135


Attack rate

  • 15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks (missiles are fired rather than cast).


EIAS Frames
0 18
2 17
8 16
15 15
23 14
31 13

[1]

Level 1-90 stats

Details



Stat Level
1 2 3 4 5 6 7 8 9 10
Min Fire Damage 2 4 6 8 10 12 14 16 19 22
Max Fire Damage 6 8 10 12 14 16 18 20 23 26
Min Lightning Damage 1 2 3 4 5 6 7 8 9 10
Max Lightning Damage 7 10 13 16 19 22 25 28 33 38
Min Cold Damage 1 2 3 4 5 6 7 8 10 12
Max Cold Damage 4 5 6 7 8 9 10 11 13 15
Cold Length (Seconds) 1 2 3 4 5 6 7 8 9 10
Poison Bit Rate 6 7 8 9 10 11 12 13 15 17
Seconds 20 30 40 50 60 70 80 90 100 110


Stat Level
11 12 13 14 15 16 17 18 19 20
Min Fire Damage 25 28 31 34 37 40 45 50 55 60
Max Fire Damage 29 32 35 38 41 44 49 54 59 64
Min Lightning Damage 11 12 13 14 15 16 17 18 19 20
Max Lightning Damage 43 48 53 58 63 68 76 84 92 100
Min Cold Damage 14 16 18 20 22 24 27 30 33 36
Max Cold Damage 17 19 21 23 25 27 30 33 36 39
Cold Length (Seconds) 11 12 13 14 15 16 17 18 19 20
Poison Bit Rate 19 21 23 25 27 29 33 37 41 45
Seconds 120 130 140 150 160 170 180 190 200 210


Stat Level
21 22 23 24 25 26 27 28 29 30
Min Fire Damage 65 70 77 84 91 98 105 112 121 130
Max Fire Damage 69 74 81 88 95 102 109 116 125 134
Min Lightning Damage 21 22 23 24 25 26 27 28 29 30
Max Lightning Damage 108 116 127 138 149 160 171 182 196 210
Min Cold Damage 39 42 46 50 54 58 62 66 71 76
Max Cold Damage 42 45 49 53 57 61 65 69 74 79
Cold Length (Seconds) 21 22 23 24 25 26 27 28 29 30
Poison Bit Rate 49 53 59 65 71 77 83 89 97 105
Seconds 220 230 240 250 260 270 280 290 300 310


Stat Level
31 32 33 34 35 36 37 38 39 40
Min Fire Damage 139 148 157 166 175 184 193 202 211 220
Max Fire Damage 143 152 161 170 179 188 197 206 215 224
Min Lightning Damage 31 32 33 34 35 36 37 38 39 40
Max Lightning Damage 224 238 252 266 280 294 308 322 336 350
Min Cold Damage 81 86 91 96 101 106 111 116 121 126
Max Cold Damage 84 89 94 99 104 109 114 119 124 129
Cold Length (Seconds) 31 32 33 34 35 36 37 38 39 40
Poison Bit Rate 113 121 129 137 145 153 161 169 177 185
Seconds 320 330 340 350 360 370 380 390 400 410


Stat Level
41 42 43 44 45 46 47 48 49 50
Min Fire Damage 229 238 247 256 265 274 283 292 301 310
Max Fire Damage 233 242 251 260 269 278 287 296 305 314
Min Lightning Damage 41 42 43 44 45 46 47 48 49 50
Max Lightning Damage 364 378 392 406 420 434 448 462 476 490
Min Cold Damage 131 136 141 146 151 156 161 166 171 176
Max Cold Damage 134 139 144 149 154 159 164 169 174 179
Cold Length (Seconds) 41 42 43 44 45 46 47 48 49 50
Poison Bit Rate 193 201 209 217 225 233 241 249 257 265
Seconds 420 430 440 450 460 470 480 490 500 510


Stat Level
51 52 53 54 55 56 57 58 59 60
Min Fire Damage 319 328 337 346 355 364 373 382 391 400
Max Fire Damage 323 332 341 350 359 368 377 386 395 404
Min Lightning Damage 51 52 53 54 55 56 57 58 59 60
Max Lightning Damage 504 518 532 546 560 574 588 602 616 630
Min Cold Damage 181 186 191 196 201 206 211 216 221 226
Max Cold Damage 184 189 194 199 204 209 214 219 224 229
Cold Length (Seconds) 51 52 53 54 55 56 57 58 59 60
Poison Bit Rate 273 281 289 297 305 313 321 329 337 345
Seconds 520 530 540 550 560 570 580 590 600 610


Stat Level
61 62 63 64 65 66 67 68 69 70
Min Fire Damage 409 418 427 436 445 454 463 472 481 490
Max Fire Damage 413 422 431 440 449 458 467 476 485 494
Min Lightning Damage 61 62 63 64 65 66 67 68 69 70
Max Lightning Damage 644 658 672 686 700 714 728 742 756 770
Min Cold Damage 231 236 241 246 251 256 261 266 271 276
Max Cold Damage 234 239 244 249 254 259 264 269 274 279
Cold Length (Seconds) 61 62 63 64 65 66 67 68 69 70
Poison Bit Rate 353 361 369 377 385 393 401 409 417 425
Seconds 620 630 640 650 660 670 680 690 700 710


Stat Level
71 72 73 74 75 76 77 78 79 80
Min Fire Damage 499 508 517 526 535 544 553 562 571 580
Max Fire Damage 503 512 521 530 539 548 557 566 575 584
Min Lightning Damage 71 72 73 74 75 76 77 78 79 80
Max Lightning Damage 784 798 812 826 840 854 868 882 896 910
Min Cold Damage 281 286 291 296 301 306 311 316 321 326
Max Cold Damage 284 289 294 299 304 309 314 319 324 329
Cold Length (Seconds) 71 72 73 74 75 76 77 78 79 80
Poison Bit Rate 433 441 449 457 465 473 481 489 497 505
Seconds 720 730 740 750 760 770 780 790 800 810


Stat Level
81 82 83 84 85 86 87 88 89 90
Min Fire Damage 589 598 607 616 625 634 643 652 661 670
Max Fire Damage 593 602 611 620 629 638 647 656 665 674
Min Lightning Damage 81 82 83 84 85 86 87 88 89 90
Max Lightning Damage 924 938 952 966 980 994 1,008 1,022 1,036 1,050
Min Cold Damage 331 336 341 346 351 356 361 366 371 376
Max Cold Damage 334 339 344 349 354 359 364 369 374 379
Cold Length (Seconds) 81 82 83 84 85 86 87 88 89 90
Poison Bit Rate 513 521 529 537 545 553 561 569 577 585
Seconds 820 830 840 850 860 870 880 890 900 910


Reference