Difference between revisions of "Raise Skeleton"

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m (→‎Skill bonus: text fixes)
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{{D2 SS
+
{{SS
 
|Type=Summon cast
 
|Type=Summon cast
 
|Tier=1
 
|Tier=1
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|Req=Corpse
 
|Req=Corpse
 
|Town=No
 
|Town=No
|Mana=5+lvl
+
|Mana=5+slvl
 
|ANM=No
 
|ANM=No
 
|WD=Not applicable
 
|WD=Not applicable
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|s9=
 
|s9=
 
|s10=}}
 
|s10=}}
 
+
{{U|=Early on, Necromancers learn to control the skeletal remains of deceased creatures. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding.}}
 
 
{{D2 Unique
 
|=Early on, Necromancers learn to control the skeletal remains of deceased creatures. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding.}}
 
  
  
 
==Details==
 
==Details==
[[D2 Raise Skeleton#Level 1-60 stats|Level 1-60 stats]]
+
[[Raise Skeleton#Level 1-60 stats|Level 1-60 stats]]
  
  
{{D2 Stat}}
+
{{Stat}}
 
|-
 
|-
!align=left|Max Necroskeletons Raised
+
!align=left|Max [[Necroskeleton]]s Raised
|if(lvl<4,lvl,2+[lvl/3])
+
|if(slvl<4,slvl,2+[slvl/3])
 
|-
 
|-
 
!align=left|+% Life
 
!align=left|+% Life
|if(lvl<4,0,(50*lvl)-150)
+
|if(slvl<4,0,(50*slvl)-150)
 
|-
 
|-
!align=left|[[D2 Damage regeneration|Damage Regeneration]]
+
!align=left|[[Damage regeneration]]
 
|4
 
|4
 
|-
 
|-
!align=left|+% Damage
+
!align=left|+[[% Damage]]
|if(lvl<4),0,(7*lvl)-21)
+
|if(slvl<4),0,(7*slvl)-21)
 
|-
 
|-
 
!align=left|% Chance Critical Hit
 
!align=left|% Chance Critical Hit
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|15
 
|15
 
|-
 
|-
!align=left|Hit Recovery (Frames)
+
!align=left|[[Hit recovery]] (Frames)
 
|7
 
|7
 
|-
 
|-
!align=left|Block Rate (Frames)
+
!align=left|[[Block rate]] (Frames)
 
|9
 
|9
 
|}
 
|}
  
  
{{D2 Skill}}
+
{{Skill}}
 
|-
 
|-
 
!align=left|Min Physical Damage
 
!align=left|Min Physical Damage
|1+(2*[[D2 Skeleton Mastery|SM]].lvl)
+
|1+(2*[[Skeleton Mastery|SM]].lvl)
|lvl-7+(2*[[D2 Skeleton Mastery|SM]].lvl)
+
|slvl-7+(2*[[Skeleton Mastery|SM]].lvl)
|(2*lvl)-23+(2*[[D2 Skeleton Mastery|SM]].lvl)
+
|(2*slvl)-23+(2*[[Skeleton Mastery|SM]].lvl)
|(3*lvl)-45+(2*[[D2 Skeleton Mastery|SM]].lvl)
+
|(3*slvl)-45+(2*[[Skeleton Mastery|SM]].lvl)
|(4*lvl)-73+(2*[[D2 Skeleton Mastery|SM]].lvl)
+
|(4*slvl)-73+(2*[[Skeleton Mastery|SM]].lvl)
 
|-
 
|-
 
!align=left|Max Physical Damage
 
!align=left|Max Physical Damage
|2+(2*[[D2 Skeleton Mastery|SM]].lvl)
+
|2+(2*[[Skeleton Mastery|SM]].lvl)
|lvl-6+(2*[[D2 Skeleton Mastery|SM]].lvl)
+
|slvl-6+(2*[[Skeleton Mastery|SM]].lvl)
|(2*lvl)-22+(2*[[D2 Skeleton Mastery|SM]].lvl)
+
|(2*slvl)-22+(2*[[Skeleton Mastery|SM]].lvl)
|(3*lvl)-44+(2*[[D2 Skeleton Mastery|SM]].lvl)
+
|(3*slvl)-44+(2*[[Skeleton Mastery|SM]].lvl)
|(4*lvl)-72+(2*[[D2 Skeleton Mastery|SM]].lvl)
+
|(4*slvl)-72+(2*[[Skeleton Mastery|SM]].lvl)
 
|}
 
|}
  
  
{{D2 Difficulty}}
+
{{Difficulty}}
 
|-
 
|-
!align=left|Life
+
!align=left|[[Life]]
|21+(8*[[D2 Skeleton Mastery|SM]].lvl)
+
|21+(8*[[Skeleton Mastery|SM]].lvl)
|30+(8*[[D2 Skeleton Mastery|SM]].lvl)
+
|30+(8*[[Skeleton Mastery|SM]].lvl)
|42+(8*[[D2 Skeleton Mastery|SM]].lvl)
+
|42+(8*[[Skeleton Mastery|SM]].lvl)
 
|-
 
|-
!align=left|Defense Rating
+
!align=left|[[Defense]] Rating
|5+(15*(lvl+[[D2 Skeleton Mastery|SM]].lvl))+[[D2 MonLvl#Defense rating|MonLvl]]
+
|5+(15*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]]
|5+(15*(lvl+[[D2 Skeleton Mastery|SM]].lvl))+[[D2 MonLvl#Defense rating|MonLvl]]
+
|5+(15*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]]
|6+(15*(lvl+[[D2 Skeleton Mastery|SM]].lvl))+[[D2 MonLvl#Defense rating|MonLvl]]
+
|6+(15*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]]
 
|-
 
|-
!align=left|Attack Rating
+
!align=left|[[Attack Rating]]
|5+(15*(lvl+[[D2 Skeleton Mastery|SM]].lvl))+[[D2 MonLvl#Attack rating|MonLvl]]
+
|5+(15*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Attack rating|MonLvl]]
|4+(15*(lvl+[[D2 Skeleton Mastery|SM]].lvl))+[[D2 MonLvl#Attack rating|MonLvl]]
+
|4+(15*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Attack rating|MonLvl]]
|6+(15*(lvl+[[D2 Skeleton Mastery|SM]].lvl))+[[D2 MonLvl#Attack rating|MonLvl]]
+
|6+(15*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Attack rating|MonLvl]]
 
|-
 
|-
!align=left|% Chance of Blocking
+
!align=left|% [[Chance of Blocking]]
 
|3||3||3
 
|3||3||3
 
|-
 
|-
!align=left|[[D2 Drain effectiveness|% Drain Effectiveness]]
+
!align=left|[[Drain effectiveness]]
|0||0||0
+
|0%||0%||0%
 
|-
 
|-
!align=left|[[D2 Chill effectiveness|Chill Effectiveness]]
+
!align=left|[[Chill effectiveness]]
 
| -50||-50||-50
 
| -50||-50||-50
 
|}
 
|}
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*Stats are set at point of casting, although number of Necroskeletons is determined by current skill level. Switching weapons may result in loss of Necroskeletons, even when switching to equipment supplying the same skill bonuses.
 
*Stats are set at point of casting, although number of Necroskeletons is determined by current skill level. Switching weapons may result in loss of Necroskeletons, even when switching to equipment supplying the same skill bonuses.
 
*Necroskeletons only block if they have a Kite Shield. [http://www.mannm.org/d2library/faqtoids/minions_eng.html#rs]
 
*Necroskeletons only block if they have a Kite Shield. [http://www.mannm.org/d2library/faqtoids/minions_eng.html#rs]
*[[D2 Summon Resist|Summon Resist]] applies.
+
*Summon Resist applies.
 
<br>
 
<br>
  
===Attack rate===
+
===[[Attack rate]]===
 
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks.
 
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks.
  
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{{Number table}}
 
{{Number table}}
 
|-align=center
 
|-align=center
!width=62|{{D2 Magic|=EIAS}}
+
!width=62|{{M|=EIAS}}
 
!width=62|Frames
 
!width=62|Frames
 
|-
 
|-
!{{D2 Magic|=0}}
+
!{{M|=0}}
 
|18
 
|18
 
|-
 
|-
!{{D2 Magic|=2}}
+
!{{M|=2}}
 
|17
 
|17
 
|-
 
|-
!{{D2 Magic|=8}}
+
!{{M|=8}}
 
|16
 
|16
 
|-
 
|-
!{{D2 Magic|=15}}
+
!{{M|=15}}
 
|15
 
|15
 
|-
 
|-
!{{D2 Magic|=23}}
+
!{{M|=23}}
 
|14
 
|14
 
|-
 
|-
!{{D2 Magic|=31}}
+
!{{M|=31}}
 
|13
 
|13
 
|}
 
|}
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<br>
 
<br>
 
<br>
 
<br>
==Sources==
+
==Source==
 
<br>
 
<br>
  
===[[D2 Skill bonus|Skill bonus]]===
+
===[[Skill bonus]]===
*+(1-3) Raise Skeleton (Necromancer Only) can spawn on ilvl <25 wands and Necromancer shrunken heads.
+
*+(1-3) Raise Skeleton (Necromancer Only) can spawn on ilvl <25 wands and shrunken heads.
  
  
{{D2 Skill bonus}}
+
{{Skill bonus}}
 
|-
 
|-
 
| +3
 
| +3
!align=left|[[D2 Unique Exceptional wand#Arm of King Leoric|{{D2 Unique|=Arm of King Leoric Tomb Wand}}]]
+
!align=left|[[Arm of King Leoric|{{U|=Arm of King Leoric Tomb Wand}}]]
 
|36||No
 
|36||No
 
|}
 
|}
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==Level 1-60 stats==
 
==Level 1-60 stats==
[[D2 Raise Skeleton#Details|Details]]
+
[[Raise Skeleton#Details|Details]]
  
  
 
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator]
 
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator]
**{{Warn|=+% Life from [[D2 Battle Orders|Battle Orders]] and [[D2 Oak Sage|Oak Sage]] is not added to +% life from Raise Skeleton, it is applied afterwards.}}
+
**{{Warn|=+% [[Maximum Life|{{Warn|=Maximum Life}}]] from [[Battle Orders|{{Warn|=Battle Orders}}]] and [[Oak Sage|{{Warn|=Oak Sage}}]] is not added to +% life from Raise Skeleton, it is applied afterwards.}}
  
  
{{D2 Level 1-10}}
+
{{Levels 1-10}}
 
|-
 
|-
 
!align=left|Max Raised
 
!align=left|Max Raised
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{{D2 Level 11-20}}
+
{{Levels 11-20}}
 
|-
 
|-
 
!align=left|Max Raised
 
!align=left|Max Raised
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{{D2 Level 21-30}}
+
{{Levels 21-30}}
 
|-
 
|-
 
!align=left|Max Raised
 
!align=left|Max Raised
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{{D2 Level 31-40}}
+
{{Levels 31-40}}
 
|-
 
|-
 
!align=left|Max Raised
 
!align=left|Max Raised
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{{D2 Level 41-50}}
+
{{Levels 41-50}}
 
|-
 
|-
 
!align=left|Max Raised
 
!align=left|Max Raised
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|}
 
|}
  
{{D2 Level 51-60}}
+
{{Levels 51-60}}
 
|-
 
|-
 
!align=left|Max Raised
 
!align=left|Max Raised
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<br>
 
<br>
  
==References==
+
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids)
 
 
[[Category:Diablo II]]
 
[[Category:D2 Necromancer]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Necromancer skills]]
 
[[Category:D2 Summoning Spells]]
 

Revision as of 15:07, 2 August 2011

Template:SS Early on, Necromancers learn to control the skeletal remains of deceased creatures. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding.


Details

Level 1-60 stats


Stat Value
Max Necroskeletons Raised if(slvl<4,slvl,2+[slvl/3])
+% Life if(slvl<4,0,(50*slvl)-150)
Damage regeneration 4
+% Damage if(slvl<4),0,(7*slvl)-21)
% Chance Critical Hit 5
% Chance of Shield 5
Velocity 13
Run 15
Hit recovery (Frames) 7
Block rate (Frames) 9


Stat Level
1-8 9-16 17-22 23-28 >28
Min Physical Damage 1+(2*SM.lvl) slvl-7+(2*SM.lvl) (2*slvl)-23+(2*SM.lvl) (3*slvl)-45+(2*SM.lvl) (4*slvl)-73+(2*SM.lvl)
Max Physical Damage 2+(2*SM.lvl) slvl-6+(2*SM.lvl) (2*slvl)-22+(2*SM.lvl) (3*slvl)-44+(2*SM.lvl) (4*slvl)-72+(2*SM.lvl)


Stat Normal Nightmare Hell
Life 21+(8*SM.lvl) 30+(8*SM.lvl) 42+(8*SM.lvl)
Defense Rating 5+(15*(slvl+SM.lvl))+MonLvl 5+(15*(slvl+SM.lvl))+MonLvl 6+(15*(slvl+SM.lvl))+MonLvl
Attack Rating 5+(15*(slvl+SM.lvl))+MonLvl 4+(15*(slvl+SM.lvl))+MonLvl 6+(15*(slvl+SM.lvl))+MonLvl
% Chance of Blocking 3 3 3
Drain effectiveness 0% 0% 0%
Chill effectiveness -50 -50 -50


  • Level used in chance-to-hit calculations and in determining attack and defense rating is caster level at point of casting.
  • Stats are set at point of casting, although number of Necroskeletons is determined by current skill level. Switching weapons may result in loss of Necroskeletons, even when switching to equipment supplying the same skill bonuses.
  • Necroskeletons only block if they have a Kite Shield. [1]
  • Summon Resist applies.


Attack rate

  • 15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks.


EIAS Frames
0 18
2 17
8 16
15 15
23 14
31 13

[2]

Source


Skill bonus

  • +(1-3) Raise Skeleton (Necromancer Only) can spawn on ilvl <25 wands and shrunken heads.


Value Source Min Rlvl Ladder
+3 Arm of King Leoric Tomb Wand 36 No


Level 1-60 stats

Details



Stat Level
1 2 3 4 5 6 7 8 9 10
Max Raised 1 2 3 3 3 4 4 4 5 5
+% Life 0 0 0 50 100 150 200 250 300 350
Min Physical Damage 1 1 1 1 1 1 1 1 2 3
Max Physical Damage 2 2 2 2 2 2 2 2 3 4
+% Damage 0 0 0 7 14 21 28 35 42 49
Mana Cost 6 7 8 9 10 11 12 13 14 15


Stat Level
11 12 13 14 15 16 17 18 19 20
Max Raised 5 6 6 6 7 7 7 8 8 8
+% Life 400 450 500 550 600 650 700 750 800 850
Min Physical Damage 4 5 6 7 8 9 11 13 15 17
Max Physical Damage 5 6 7 8 9 10 12 14 16 18
+% Damage 56 63 70 77 84 91 98 105 112 119
Mana Cost 16 17 18 19 20 21 22 23 24 25


Stat Level
21 22 23 24 25 26 27 28 29 30
Max Raised 9 9 9 10 10 10 11 11 11 12
+% Life 900 950 1,000 1,050 1,100 1,150 1,200 1,250 1,300 1,350
Min Physical Damage 19 21 24 27 30 33 36 39 43 47
Max Physical Damage 20 22 25 28 31 34 37 40 44 48
+% Damage 126 133 140 147 154 161 168 175 182 189
Mana Cost 26 27 28 29 30 31 32 33 34 35


Stat Level
31 32 33 34 35 36 37 38 39 40
Max Raised 12 12 13 13 13 14 14 14 15 15
+% Life 1,400 1,450 1,500 1,550 1,600 1,650 1,700 1,750 1,800 1,850
Min Physical Damage 51 55 59 63 67 71 75 79 83 87
Max Physical Damage 52 56 60 64 68 72 76 80 84 88
+% Damage 196 203 210 217 224 231 238 245 252 259
Mana Cost 36 37 38 39 40 41 42 43 44 45


Stat Level
41 42 43 44 45 46 47 48 49 50
Max Raised 15 16 16 16 17 17 17 18 18 18
+% Life 1,900 1,950 2,000 2,050 2,100 2,150 2,200 2,250 2,300 2,350
Min Physical Damage 91 95 99 103 107 111 115 119 123 127
Max Physical Damage 92 96 100 104 108 112 116 120 124 128
+% Damage 266 273 280 287 294 301 308 315 322 329
Mana Cost 46 47 48 49 50 51 52 53 54 55


Stat Level
51 52 53 54 55 56 57 58 59 60
Max Raised 19 19 19 20 20 20 21 21 21 22
+% Life 2,400 2,450 2,500 2,550 2,600 2,650 2,700 2,750 2,800 2,850
Min Physical Damage 131 135 139 143 147 151 155 159 163 167
Max Physical Damage 132 136 140 144 148 152 156 160 164 168
+% Damage 336 343 350 357 364 371 378 385 392 399
Mana Cost 56 57 58 59 60 61 62 63 64 65


Reference