Difference between revisions of "Raise Skeleton"

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(Corrected shield note, added reference, other minor formatting changes)
(Add info on incorrect skeleton life - based on personal experiments)
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*A Necroskeleton only has 3% Chance to Block with a shield, otherwise it cannot block. Arrows will still be lodged in its shield arm even without a shield, so this is '''not''' an indication one is present. [http://www.theamazonbasin.com/forums/index.php?/topic/110242-monsters-chance-to-block/#entry1517009]
 
*A Necroskeleton only has 3% Chance to Block with a shield, otherwise it cannot block. Arrows will still be lodged in its shield arm even without a shield, so this is '''not''' an indication one is present. [http://www.theamazonbasin.com/forums/index.php?/topic/110242-monsters-chance-to-block/#entry1517009]
 
*[[Summon Resist]] applies.
 
*[[Summon Resist]] applies.
 +
*+ Life from [[Skeleton Mastery]] is applied before +% Life from Raise Skeleton itself. {{Warn|=Skill description incorrectly calculates total Life by applying + Life from Skeleton Mastery ''after'' +% Life from Raise Skeleton.}}
 
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks, affecting [[attack speed]].
 
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks, affecting [[attack speed]].
  

Revision as of 22:08, 19 June 2020