Difference between revisions of "Requirements"

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m (Added equipping order link and reference)
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#[[Amulet|Neck]]
 
#[[Amulet|Neck]]
 
#[[Body armor|Torso]]
 
#[[Body armor|Torso]]
#'''Right arm'''
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#'''[[Item type#Weapon|Right arm]]'''
#'''Left arm'''
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#'''[[Shield|Left arm]]'''
 
#Right [[ring]]
 
#Right [[ring]]
 
#Left ring
 
#Left ring
#Belt
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#[[Belt|Waist]]
 
#[[Boots|Feet]]
 
#[[Boots|Feet]]
#[[Gloves]]
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#[[Gloves|Hands]] [http://www.theamazonbasin.com/d2/forums/index.php?s=ce2b4990ebcd05389a10d8e07472e56e&showtopic=40424#entry428888]
 
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*Finally, any swap weapons (II) on the right then left arm will be equipped in Expansion games. Any items which cannot be equipped will be placed in inventory or remain on the corpse if there isn't sufficient space.
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*Finally, any [[Two weapons#Swap weapons|swap weapons]] (II) on the right then left arm will be equipped in Expansion games. Any items which cannot be equipped will be placed in inventory or remain on the corpse if there isn't sufficient space.
*Items are also equipped upon entering a game, although the attempted equipping order changes slightly: charms are now equipped after gloves, and finally right arm then left arm. [http://www.mannm.org/d2library/faqtoids/str_eng.html#eqord] After [[Two weapons#Swapping weapons|swapping weapons]] in Expansion games, the game also attempts to equip right arm before left arm (all other items normally remain equipped, unless bonuses from swapped items were needed to equip them).
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*Items are also equipped upon entering a game, although the attempted equipping order changes slightly: charms are now equipped after gloves, and finally right arm then left arm. [http://www.mannm.org/d2library/faqtoids/str_eng.html#eqord] After swapping weapons in Expansion games, the game also attempts to equip right arm before left arm (all other items normally remain equipped, unless bonuses from swapped items were needed to equip them).
 
*If item requirements cannot be met without bonuses from items equipped later, then items normally equipped before will now be equipped '''after''' those later items. This can affect casting order of [[Chance to Cast]] modifiers, and which is the primary weapon for an Assassin or Barbarian equipping [[two weapons]].
 
*If item requirements cannot be met without bonuses from items equipped later, then items normally equipped before will now be equipped '''after''' those later items. This can affect casting order of [[Chance to Cast]] modifiers, and which is the primary weapon for an Assassin or Barbarian equipping [[two weapons]].
 
*{{Warn|=An item's own Strength or Dexterity bonuses can be used to meet its requirements after removing items with equivalent bonuses allow it to be equipped.}}
 
*{{Warn|=An item's own Strength or Dexterity bonuses can be used to meet its requirements after removing items with equivalent bonuses allow it to be equipped.}}
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|25
 
|25
 
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<span style=font-size:90%><sup>1</sup> Excluding [[orb]] and rod</span>
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<span style=font-size:90%><sup>1</sup> Excluding [[orb]] and [[Item type#Melee|rod]]</span>
  
  
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==Reference==
 
==Reference==
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=61503 Strength, dexterity and weapon swap] (Technical Discussion)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=61503 Strength, dexterity and weapon swap] (Technical Discussion)
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*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=40424 When you grab your body] (Technical Discussion)
 
*librarian, [http://www.mannm.org/d2library/faqtoids/str_eng.html The Pusher: Strength] (FAQtoids)
 
*librarian, [http://www.mannm.org/d2library/faqtoids/str_eng.html The Pusher: Strength] (FAQtoids)
  

Revision as of 16:01, 13 March 2013