Difference between revisions of "Rite of Passage (quest)"

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{{Quest 5 nav}}
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{{Quest
:'''Goal'''
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|Act=5
::Kill the Ancients
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|File=Rite of Passage (quest)
:'''Prerequisites'''
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|Type={{Warn|='''Mandatory'''}}
::You must be level 20 for normal, level 40 for nightmare, and level 60 for hell difficulty.
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|Trigger=Talk to [[Qual-Kehk]] after killing [[Nihlathak (boss)|{{Ub|=Nihlathak}}]] '''or'''<br>
:'''Notes'''
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Enter [[Arreat Summit]] and activate Altar of the Heavens
::When you first arrive, you'll see three gold statues and a podium. Click the podiem to activate the message. When the message finishes (or if you abort it) the gold statues activate and be come the three Ancient barbarians. You must defeat all three in one round. They will reset back to gold statues if all party members in the area die or if anyone creates a town portal.
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|Objective=Defeat all three Ancients without leaving Mount Arreat
:'''Reward'''
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|Area=Arreat Summit
::Experience points, usually enough for one level, and access to the worldstone keep.
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|Item=None
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|Reward=Entry to [[Worldstone Keep Level 1|Worldstone Keep]] and 1,400,000 [[Experience]] in Normal if clvl ≥ 20<br>Entry to Worldstone Keep and 20,000,000 Experience in Nightmare if clvl ≥ 40<br>Entry to Worldstone Keep and 40,000,000 Experience in Hell if clvl ≥ 60}}
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{{U|=Every time I hear of you, warrior, your deeds become more legendary.}}
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{{U|=But take heed. You are approaching the very summit of Mount Arreat. I have never dared venture there. It is sacred -- our most holy place. The legends say it is guarded by the Ancient Ones, who block the path of all who are unworthy.}}
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{{U|=Your reputation here does not matter...It will be the Ancients who determine your worthiness.}}
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{{U|=Good luck.}} - [[Qual-Kehk]]
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==Navigation==
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*From [[waypoint]] in [[Crystalline Passage]], exit to [[Glacial Trail]] is normally found most quickly by going left (entrance from [[Arreat Plateau]] is normally found first). From [[Frozen River]], exit is normally found most quickly by going right.
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*From entrance to Glacial Trail, exit to [[Frozen Tundra]] is normally found most quickly by going left.
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*Frozen Tundra extends above entrance from Glacial Trail; exit to [[Ancients' Way]] is at other end, beyond three barricades crossing tundra.
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*From entrance to Ancients' Way, exit to [[Arreat Summit]] is normally found most quickly by going left. It is advisable to find waypoint if it is not encountered along the way (normally found most quickly by going right from entrance, or continuing left from exit to Arreat Summit).
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<br>
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==Objective==
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*Upon entering [[Arreat Summit]] for first time, it will not be possible to exit to [[Ancients' Way]] or [[Worldstone Keep Level 1]]: only way to exit is by casting Town Portal or saving and exiting game. Ensure that character level ≥ 20 in Normal, ≥ 40 in Nightmare and ≥ 60 in Hell: otherwise upon defeating Ancients, quest log will reveal following:
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:You cannot complete this quest in this game. You can complete it by creating a new game.
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*Level restrictions are only mentioned in 1.08 [[patch]] notes, and have subsequently been corroborated: character will not gain [[Experience]] or access to Worldstone Keep, although it will now be possible to return to Ancients' Way.
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[[File:Altar of the Heavens.png|center|frame|Altar of the Heavens stands at middle of Arreat Summit, surrounded by snow-covered statues of the Ancients. Clicking on Altar will cause the statues to come to life.]]
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*Casting Town Portal at any time will return Ancients to statues, as will death of character and all other allied players. Upon activating Altar again Ancients will all be reset, so all three must be defeated without leaving Arreat Summit. Ensure character has sufficient ammunition and [[potion]]s before facing them, dropping surplus on floor if need be.
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{{U|=We are the spirits of the Nephalem, the Ancient Ones. We have been chosen to guard sacred Mount Arreat, wherein the Worldstone rests. Few are worthy to stand in its presence; fewer still can comprehend its true purpose.}}
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{{U|=Before you enter, you must defeat us.}} - The Ancients
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{|cellpadding=0 cellspacing=0 width=100%
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|-valign=top
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|
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[[File:Talic.png|center|thumb|250px|[[Talic|{{Ub|=Talic}}]] is armed with sword and shield, and uses [[Whirlwind]]. He is [[Immune to Fire]] (110%) in Hell.]]
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|
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[[File:Madawc.png|center|thumb|250px|[[Madawc|{{Ub|=Madawc}}]] is armed with two throwing axes, and casts [[Shout]]. He is [[Immune to Lightning]] (100%) in Hell.]]
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|
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[[File:Korlic.png|center|thumb|250px|[[Korlic|{{Ub|=Korlic}}]] is armed with polearm, and uses [[Leap Attack]] (fortunately only for closing distance; he does not use it as an attack). He is always [[Immune to Cold]] (150%) in Hell.]]
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|}
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*Ancients are all [[Super Unique]], receiving one random [[Unique (monster)|Unique]] bonus in Nightmare and two in Hell. This is one reason why they can be the greatest challenge in the game, with combinations of the following damage-enhancing bonuses having the greatest potential for danger:
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**[[Aura Enchanted]] with [[Might]]
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**Aura Enchanted with [[Fanaticism]]
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**[[Cursed]]
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**[[Extra Strong]]
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*Also have highest [[Fire Enchanted]] explosion damage in game, which can become even more dangerous when [[Cold Enchanted]] or [[Lightning Enchanted]] (while [[Knockback]] does not apply, Ancients ''can'' be put into [[hit recovery]], although their high life makes this unlikely). Being Cursed or Aura Enchanted with [[Conviction]] would increase explosion damage.
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*Also equip the following items:
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{{Text table}}
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|-valign=top
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!width=139 rowspan=2|Ancient
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!colspan=3 align=center|Difficulty level
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|-align=center
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!width=139|Normal
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!width=139|Nightmare
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!width=139|Hell
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|-valign=top
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!{{U|=Korlic}}
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!
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*[[Crown|{{M|=Crown}}]]
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*[[Field Plate|{{M|=Field Plate}}]]
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*[[Voulge|{{M|=Voulge}}]]
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*[[Ring (item type)|{{M|=Ring}}]]
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!
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*[[Grand Crown|{{M|=Grand Crown}}]]
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*[[Sharktooth Armor|{{M|=Sharktooth Armor}}]]
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*[[Bill|{{M|=Bill}}]]
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*{{M|=Ring}}
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!
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*[[Corona|{{M|=Corona}}]]
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*[[Kraken Shell|{{M|=Kraken Shell}}]]
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*[[Colossus Voulge|{{M|=Colossus Voulge}}]]
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*{{M|=Ring}}
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|-valign=top
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!{{U|=Madawc}}
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!
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*[[Throwing Axe|{{M|=Throwing Axe}}]]
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*{{M|=Throwing Axe}}
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*[[Greaves|{{M|=Greaves}}]]
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*[[Gauntlets|{{M|=Gauntlets}}]]
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!
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*[[Francisca|{{M|=Francisca}}]]
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*{{M|=Francisca}}
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*[[War Boots|{{M|=War Boots}}]]
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*[[War Gauntlets|{{M|=War Gauntlets}}]]
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!
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*[[Flying Axe|{{M|=Flying Axe}}]]
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*{{M|=Flying Axe}}
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*[[Myrmidon Greaves|{{M|=Myrmidon Greaves}}]]
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*[[Ogre Gauntlets|{{M|=Ogre Gauntlets}}]]
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|-valign=top
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!{{U|=Talic}}
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!
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*{{M|=Field Plate}}
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*[[Broad Sword|{{M|=Broad Sword}}]]
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*[[Tower Shield|{{M|=Tower Shield}}]]
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*{{M|=Greaves}}
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!
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*{{M|=Sharktooth Armor}}
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*[[Battle Sword|{{M|=Battle Sword}}]]
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*[[Pavise|{{M|=Pavise}}]]
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*{{M|=War Boots}}
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!
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*{{M|=Kraken Shell}}
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*[[Conquest Sword|{{M|=Conquest Sword}}]]
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*[[Aegis|{{M|=Aegis}}]]
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*{{M|=Myrmidon Greaves}}
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|}
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[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&view=findpost&p=846170]
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*[[Affix]]es of these items can dramatically improve Ancient stats, particularly [[defense]], [[damage]] and [[resistance]].
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*{{Ub|=Talic}} and {{Ub|=Korlic}} have 0 [[chill effectiveness]], so neither [[Cold Damage|cold length]] nor [[Holy Freeze]] will slow them down.
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<br>
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==Reward==
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{{U|=You are a worthy hero! We augment your skill and grant you entry to the interior of Mount Arreat, wherein lies the Worldstone.}}
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{{U|=Beware. You will not be alone. Baal the Lord of Destruction is already inside.}}
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{{U|=The Archangel Tyrael has always been our benefactor, but even he cannot help us now. For Baal blocks Tyrael's spiritual presence from entering the chamber of the Worldstone. Only you, mortal, have the power to defeat Baal now.}}
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{{U|=Baal threatens the Worldstone -- and through it, the mortal realm, itself. You must stop him before he gains full control of the sacred stone. With it under his control, Baal could shatter the boundaries between this world and the Burning Hells, thus allowing the hordes of the Prime Evils to pour forth into the mortal realm like an unstoppable tide!}}
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{{U|=If you are weak, the world as you know it could be lost forever. You must NOT fail!}} - The Ancients
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*Player can now enter [[Worldstone Keep Level 1]] (or return to [[Ancients' Way]]), and receives [[Experience]]:
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{{Difficulty}}
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|-
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!align=left|Maximum Experience
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|1,400,000
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|20,000,000
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|40,000,000
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|}
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*Character cannot gain more than one level:  
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*Higher player counts do not increase Experience, so Ancients should not be spawned in these games unless looking for increased challenge.
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<br>
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==Reference==
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*[http://classic.battle.net/diablo2exp/quests/act5.shtml Act V: Lord of Destruction] (Arreat Summit)
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*[http://classic.battle.net/diablo2exp/quests/rewards.shtml Quest Rewards] (Arreat Summit)
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*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=7626 Monster Resistances and Immunities Guide] (Technical Discussion)

Revision as of 10:56, 4 March 2012