Difference between revisions of "Rune"

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(New page: ===El Rune=== {| |- | letter || El |- | transform || 18 |- | code || r01 |- | nummods || 1 |- | weaponMod1Code || light | weaponMod1Min || 1 | weaponMod1Max || 1 |- | weaponMod2...)
 
Line 10: Line 10:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || light
+
| weaponMod1Code || to Light Radius
 
| weaponMod1Min || 1
 
| weaponMod1Min || 1
 
| weaponMod1Max || 1
 
| weaponMod1Max || 1
 
|-
 
|-
| weaponMod2Code || att
+
| weaponMod2Code || to Attack Rating
 
| weaponMod2Min || 50
 
| weaponMod2Min || 50
 
| weaponMod2Max || 50
 
| weaponMod2Max || 50
 
|-
 
|-
| helmMod1Code || light
+
| helmMod1Code || to Light Radius
 
| helmMod1Min || 1
 
| helmMod1Min || 1
 
| helmMod1Max || 1
 
| helmMod1Max || 1
 
|-
 
|-
| helmMod2Code || ac
+
| helmMod2Code || Defense
 
| helmMod2Min || 15
 
| helmMod2Min || 15
 
| helmMod2Max || 15
 
| helmMod2Max || 15
 
|-
 
|-
| shieldMod1Code || light
+
| shieldMod1Code || to Light Radius
 
| shieldMod1Min || 1
 
| shieldMod1Min || 1
 
| shieldMod1Max || 1
 
| shieldMod1Max || 1
 
|-
 
|-
| shieldMod2Code || ac
+
| shieldMod2Code || Defense
 
| shieldMod2Min || 15
 
| shieldMod2Min || 15
 
| shieldMod2Max || 15
 
| shieldMod2Max || 15
Line 45: Line 45:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || att-undead
+
| weaponMod1Code || to Attack Rating against Undead
 
| weaponMod1Min || 50
 
| weaponMod1Min || 50
 
| weaponMod1Max || 50
 
| weaponMod1Max || 50
 
|-
 
|-
| weaponMod2Code || dmg-undead
+
| weaponMod2Code || Damage to Undead
 
| weaponMod2Min || 75
 
| weaponMod2Min || 75
 
| weaponMod2Max || 75
 
| weaponMod2Max || 75
 
|-
 
|-
| helmMod1Code || stamdrain
+
| helmMod1Code || Slower Stamina Drain
 
| helmMod1Min || 15
 
| helmMod1Min || 15
 
| helmMod1Max || 15
 
| helmMod1Max || 15
 
|-
 
|-
| shieldMod1Code || block
+
| shieldMod1Code || Increased Chance of Blocking
 
| shieldMod1Min || 7
 
| shieldMod1Min || 7
 
| shieldMod1Max || 7
 
| shieldMod1Max || 7
Line 72: Line 72:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || mana-kill
+
| weaponMod1Code || to Mana after each Kill
 
| weaponMod1Min || 2
 
| weaponMod1Min || 2
 
| weaponMod1Max || 2
 
| weaponMod1Max || 2
 
|-
 
|-
| helmMod1Code || mana-kill
+
| helmMod1Code || to Mana after each Kill
 
| helmMod1Min || 2
 
| helmMod1Min || 2
 
| helmMod1Max || 2
 
| helmMod1Max || 2
 
|-
 
|-
| shieldMod1Code || mana-kill
+
| shieldMod1Code || to Mana after each Kill
 
| shieldMod1Min || 2
 
| shieldMod1Min || 2
 
| shieldMod1Max || 2
 
| shieldMod1Max || 2
Line 95: Line 95:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || knock
+
| weaponMod1Code || Knockback
 
| weaponMod1Min || 1
 
| weaponMod1Min || 1
 
| weaponMod1Max || 1
 
| weaponMod1Max || 1
 
|-
 
|-
| helmMod1Code || ac-miss
+
| helmMod1Code || Defense vs. Missile
 
| helmMod1Min || 30
 
| helmMod1Min || 30
 
| helmMod1Max || 30
 
| helmMod1Max || 30
 
|-
 
|-
| shieldMod1Code || ac-miss
+
| shieldMod1Code || Defense vs. Missile
 
| shieldMod1Min || 30
 
| shieldMod1Min || 30
 
| shieldMod1Max || 30
 
| shieldMod1Max || 30
Line 118: Line 118:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || reduce-ac
+
| weaponMod1Code || Target Defense
 
| weaponMod1Min || 25
 
| weaponMod1Min || 25
 
| weaponMod1Max || 25
 
| weaponMod1Max || 25
 
|-
 
|-
| helmMod1Code || regen-mana
+
| helmMod1Code || Regenerate Mana
 
| helmMod1Min || 15
 
| helmMod1Min || 15
 
| helmMod1Max || 15
 
| helmMod1Max || 15
 
|-
 
|-
| shieldMod1Code || regen-mana
+
| shieldMod1Code || Regenerate Mana
 
| shieldMod1Min || 15
 
| shieldMod1Min || 15
 
| shieldMod1Max || 15
 
| shieldMod1Max || 15
Line 145: Line 145:
 
| weaponMod1Max || 9
 
| weaponMod1Max || 9
 
|-
 
|-
| helmMod1Code || dmg-to-mana
+
| helmMod1Code || Damage Taken Goes To Mana
 
| helmMod1Min || 15
 
| helmMod1Min || 15
 
| helmMod1Max || 15
 
| helmMod1Max || 15
 
|-
 
|-
| shieldMod1Code || dmg-to-mana
+
| shieldMod1Code || Damage Taken Goes To Mana
 
| shieldMod1Min || 15
 
| shieldMod1Min || 15
 
| shieldMod1Max || 15
 
| shieldMod1Max || 15
Line 164: Line 164:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || dmg-pois
+
| weaponMod1Code || to Minimum Poison Damage, to Maximum Poison Damage,
 
| weaponMod1Param || 125
 
| weaponMod1Param || 125
 
| weaponMod1Min || 154
 
| weaponMod1Min || 154
 
| weaponMod1Max || 154
 
| weaponMod1Max || 154
 
|-
 
|-
| helmMod1Code || res-pois
+
| helmMod1Code || Poison Resist
 
| helmMod1Min || 30
 
| helmMod1Min || 30
 
| helmMod1Max || 30
 
| helmMod1Max || 30
 
|-
 
|-
| shieldMod1Code || res-pois
+
| shieldMod1Code || Poison Resist
 
| shieldMod1Min || 35
 
| shieldMod1Min || 35
 
| shieldMod1Max || 35
 
| shieldMod1Max || 35
Line 188: Line 188:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || dmg-fire
+
| weaponMod1Code || to Minimum Fire Damage, to Maximum Fire Damage
 
| weaponMod1Min || 5
 
| weaponMod1Min || 5
 
| weaponMod1Max || 30
 
| weaponMod1Max || 30
 
|-
 
|-
| helmMod1Code || res-fire
+
| helmMod1Code || Fire Resist
 
| helmMod1Min || 30
 
| helmMod1Min || 30
 
| helmMod1Max || 30
 
| helmMod1Max || 30
 
|-
 
|-
| shieldMod1Code || res-fire
+
| shieldMod1Code || Fire Resist
 
| shieldMod1Min || 35
 
| shieldMod1Min || 35
 
| shieldMod1Max || 35
 
| shieldMod1Max || 35
Line 211: Line 211:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || dmg-ltng
+
| weaponMod1Code || to Minimum Lightning Damage, to Maximum Lightning Damage
 
| weaponMod1Min || 1
 
| weaponMod1Min || 1
 
| weaponMod1Max || 50
 
| weaponMod1Max || 50
 
|-
 
|-
| helmMod1Code || res-ltng
+
| helmMod1Code || Lightning Resist
 
| helmMod1Min || 30
 
| helmMod1Min || 30
 
| helmMod1Max || 30
 
| helmMod1Max || 30
 
|-
 
|-
| shieldMod1Code || res-ltng
+
| shieldMod1Code || Lightning Resist
 
| shieldMod1Min || 35
 
| shieldMod1Min || 35
 
| shieldMod1Max || 35
 
| shieldMod1Max || 35
Line 234: Line 234:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || dmg-cold
+
| weaponMod1Code || to Minimum Cold Damage, to Maximum Cold Damage,
 
| weaponMod1Param || 75
 
| weaponMod1Param || 75
 
| weaponMod1Min || 3
 
| weaponMod1Min || 3
 
| weaponMod1Max || 14
 
| weaponMod1Max || 14
 
|-
 
|-
| helmMod1Code || res-cold
+
| helmMod1Code || Cold Resist
 
| helmMod1Min || 30
 
| helmMod1Min || 30
 
| helmMod1Max || 30
 
| helmMod1Max || 30
 
|-
 
|-
| shieldMod1Code || res-cold
+
| shieldMod1Code || Cold Resist
 
| shieldMod1Min || 35
 
| shieldMod1Min || 35
 
| shieldMod1Max || 35
 
| shieldMod1Max || 35
Line 258: Line 258:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || lifesteal
+
| weaponMod1Code || Life stolen per hit
 
| weaponMod1Min || 7
 
| weaponMod1Min || 7
 
| weaponMod1Max || 7
 
| weaponMod1Max || 7
 
|-
 
|-
| helmMod1Code || thorns
+
| helmMod1Code || Attacker Takes Damage of
 
| helmMod1Min || 14
 
| helmMod1Min || 14
 
| helmMod1Max || 14
 
| helmMod1Max || 14
 
|-
 
|-
| shieldMod1Code || thorns
+
| shieldMod1Code || Attacker Takes Damage of
 
| shieldMod1Min || 14
 
| shieldMod1Min || 14
 
| shieldMod1Max || 14
 
| shieldMod1Max || 14
Line 285: Line 285:
 
| weaponMod1Max || 9
 
| weaponMod1Max || 9
 
|-
 
|-
| helmMod1Code || red-dmg
+
| helmMod1Code || Damage Reduced by
 
| helmMod1Min || 7
 
| helmMod1Min || 7
 
| helmMod1Max || 7
 
| helmMod1Max || 7
 
|-
 
|-
| shieldMod1Code || red-dmg
+
| shieldMod1Code || Damage Reduced by
 
| shieldMod1Min || 7
 
| shieldMod1Min || 7
 
| shieldMod1Max || 7
 
| shieldMod1Max || 7
Line 304: Line 304:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || swing2
+
| weaponMod1Code || Increased Attack Speed
 
| weaponMod1Min || 20
 
| weaponMod1Min || 20
 
| weaponMod1Max || 20
 
| weaponMod1Max || 20
 
|-
 
|-
| helmMod1Code || balance2
+
| helmMod1Code || Faster Hit Recovery
 
| helmMod1Min || 20
 
| helmMod1Min || 20
 
| helmMod1Max || 20
 
| helmMod1Max || 20
 
|-
 
|-
| shieldMod1Code || block2
+
| shieldMod1Code || Faster Block Rate
 
| shieldMod1Min || 20
 
| shieldMod1Min || 20
 
| shieldMod1Max || 20
 
| shieldMod1Max || 20
Line 327: Line 327:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || howl
+
| weaponMod1Code || Hit Causes Monster to Flee
 
| weaponMod1Min || 32
 
| weaponMod1Min || 32
 
| weaponMod1Max || 32
 
| weaponMod1Max || 32
 
|-
 
|-
| helmMod1Code || regen
+
| helmMod1Code || Replenish Life
 
| helmMod1Min || 7
 
| helmMod1Min || 7
 
| helmMod1Max || 7
 
| helmMod1Max || 7
 
|-
 
|-
| shieldMod1Code || regen
+
| shieldMod1Code || Replenish Life
 
| shieldMod1Min || 7
 
| shieldMod1Min || 7
 
| shieldMod1Max || 7
 
| shieldMod1Max || 7
Line 350: Line 350:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || ease
+
| weaponMod1Code || Requirements
 
| weaponMod1Min || -20
 
| weaponMod1Min || -20
 
| weaponMod1Max || -20
 
| weaponMod1Max || -20
 
|-
 
|-
| helmMod1Code || ease
+
| helmMod1Code || Requirements
 
| helmMod1Min || -15
 
| helmMod1Min || -15
 
| helmMod1Max || -15
 
| helmMod1Max || -15
 
|-
 
|-
| shieldMod1Code || ease
+
| shieldMod1Code || Requirements
 
| shieldMod1Min || -15
 
| shieldMod1Min || -15
 
| shieldMod1Max || -15
 
| shieldMod1Max || -15
Line 373: Line 373:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || vit
+
| weaponMod1Code || to Vitality
 
| weaponMod1Min || 10
 
| weaponMod1Min || 10
 
| weaponMod1Max || 10
 
| weaponMod1Max || 10
 
|-
 
|-
| helmMod1Code || vit
+
| helmMod1Code || to Vitality
 
| helmMod1Min || 10
 
| helmMod1Min || 10
 
| helmMod1Max || 10
 
| helmMod1Max || 10
 
|-
 
|-
| shieldMod1Code || vit
+
| shieldMod1Code || to Vitality
 
| shieldMod1Min || 10
 
| shieldMod1Min || 10
 
| shieldMod1Max || 10
 
| shieldMod1Max || 10
Line 396: Line 396:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || enr
+
| weaponMod1Code || to Energy
 
| weaponMod1Min || 10
 
| weaponMod1Min || 10
 
| weaponMod1Max || 10
 
| weaponMod1Max || 10
 
|-
 
|-
| helmMod1Code || enr
+
| helmMod1Code || to Energy
 
| helmMod1Min || 10
 
| helmMod1Min || 10
 
| helmMod1Max || 10
 
| helmMod1Max || 10
 
|-
 
|-
| shieldMod1Code || enr
+
| shieldMod1Code || to Energy
 
| shieldMod1Min || 10
 
| shieldMod1Min || 10
 
| shieldMod1Max || 10
 
| shieldMod1Max || 10
Line 419: Line 419:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || dex
+
| weaponMod1Code || to Dexterity
 
| weaponMod1Min || 10
 
| weaponMod1Min || 10
 
| weaponMod1Max || 10
 
| weaponMod1Max || 10
 
|-
 
|-
| helmMod1Code || dex
+
| helmMod1Code || to Dexterity
 
| helmMod1Min || 10
 
| helmMod1Min || 10
 
| helmMod1Max || 10
 
| helmMod1Max || 10
 
|-
 
|-
| shieldMod1Code || dex
+
| shieldMod1Code || to Dexterity
 
| shieldMod1Min || 10
 
| shieldMod1Min || 10
 
| shieldMod1Max || 10
 
| shieldMod1Max || 10
Line 442: Line 442:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || str
+
| weaponMod1Code || to Strength
 
| weaponMod1Min || 10
 
| weaponMod1Min || 10
 
| weaponMod1Max || 10
 
| weaponMod1Max || 10
 
|-
 
|-
| helmMod1Code || str
+
| helmMod1Code || to Strength
 
| helmMod1Min || 10
 
| helmMod1Min || 10
 
| helmMod1Max || 10
 
| helmMod1Max || 10
 
|-
 
|-
| shieldMod1Code || str
+
| shieldMod1Code || to Strength
 
| shieldMod1Min || 10
 
| shieldMod1Min || 10
 
| shieldMod1Max || 10
 
| shieldMod1Max || 10
Line 465: Line 465:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || gold%
+
| weaponMod1Code || Extra Gold from Monsters
 
| weaponMod1Min || 75
 
| weaponMod1Min || 75
 
| weaponMod1Max || 75
 
| weaponMod1Max || 75
 
|-
 
|-
| helmMod1Code || gold%
+
| helmMod1Code || Extra Gold from Monsters
 
| helmMod1Min || 50
 
| helmMod1Min || 50
 
| helmMod1Max || 50
 
| helmMod1Max || 50
 
|-
 
|-
| shieldMod1Code || gold%
+
| shieldMod1Code || Extra Gold from Monsters
 
| shieldMod1Min || 50
 
| shieldMod1Min || 50
 
| shieldMod1Max || 50
 
| shieldMod1Max || 50
Line 488: Line 488:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || att-demon
+
| weaponMod1Code || to Attack Rating against Demons
 
| weaponMod1Min || 100
 
| weaponMod1Min || 100
 
| weaponMod1Max || 100
 
| weaponMod1Max || 100
 
|-
 
|-
| weaponMod2Code || dmg-demon
+
| weaponMod2Code || Damage to Demons
 
| weaponMod2Min || 75
 
| weaponMod2Min || 75
 
| weaponMod2Max || 75
 
| weaponMod2Max || 75
 
|-
 
|-
| helmMod1Code || ac%
+
| helmMod1Code || Enhanced Defense
 
| helmMod1Min || 30
 
| helmMod1Min || 30
 
| helmMod1Max || 30
 
| helmMod1Max || 30
 
|-
 
|-
| shieldMod1Code || ac%
+
| shieldMod1Code || Enhanced Defense
 
| shieldMod1Min || 30
 
| shieldMod1Min || 30
 
| shieldMod1Max || 30
 
| shieldMod1Max || 30
Line 515: Line 515:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || openwounds
+
| weaponMod1Code || Chance of Open Wounds
 
| weaponMod1Min || 25
 
| weaponMod1Min || 25
 
| weaponMod1Max || 25
 
| weaponMod1Max || 25
 
|-
 
|-
| helmMod1Code || res-all
+
| helmMod1Code || Fire Resist, Lightning Resist, Cold Resist, Poison Resist
 
| helmMod1Min || 15
 
| helmMod1Min || 15
 
| helmMod1Max || 15
 
| helmMod1Max || 15
 
|-
 
|-
| shieldMod1Code || res-all
+
| shieldMod1Code || Fire Resist, Lightning Resist, Cold Resist, Poison Resist
 
| shieldMod1Min || 22
 
| shieldMod1Min || 22
 
| shieldMod1Max || 22
 
| shieldMod1Max || 22
Line 538: Line 538:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || noheal
+
| weaponMod1Code || Prevent Monster Heal
 
| weaponMod1Min || 1
 
| weaponMod1Min || 1
 
| weaponMod1Max || 1
 
| weaponMod1Max || 1
 
|-
 
|-
| helmMod1Code || red-mag
+
| helmMod1Code || Magic Damage Reduced by
 
| helmMod1Min || 7
 
| helmMod1Min || 7
 
| helmMod1Max || 7
 
| helmMod1Max || 7
 
|-
 
|-
| shieldMod1Code || red-mag
+
| shieldMod1Code || Magic Damage Reduced by
 
| shieldMod1Min || 7
 
| shieldMod1Min || 7
 
| shieldMod1Max || 7
 
| shieldMod1Max || 7
Line 561: Line 561:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || mag%
+
| weaponMod1Code || Better Chance of Getting Magic Items
 
| weaponMod1Min || 30
 
| weaponMod1Min || 30
 
| weaponMod1Max || 30
 
| weaponMod1Max || 30
 
|-
 
|-
| helmMod1Code || mag%
+
| helmMod1Code || Better Chance of Getting Magic Items
 
| helmMod1Min || 25
 
| helmMod1Min || 25
 
| helmMod1Max || 25
 
| helmMod1Max || 25
 
|-
 
|-
| shieldMod1Code || mag%
+
| shieldMod1Code || Better Chance of Getting Magic Items
 
| shieldMod1Min || 25
 
| shieldMod1Min || 25
 
| shieldMod1Max || 25
 
| shieldMod1Max || 25
Line 584: Line 584:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || att%
+
| weaponMod1Code || Bonus to Attack Rating
 
| weaponMod1Min || 20
 
| weaponMod1Min || 20
 
| weaponMod1Max || 20
 
| weaponMod1Max || 20
 
|-
 
|-
| helmMod1Code || res-pois-max
+
| helmMod1Code || to Maximum Poison Resist
 
| helmMod1Min || 5
 
| helmMod1Min || 5
 
| helmMod1Max || 5
 
| helmMod1Max || 5
 
|-
 
|-
| shieldMod1Code || res-pois-max
+
| shieldMod1Code || to Maximum Poison Resist
 
| shieldMod1Min || 5
 
| shieldMod1Min || 5
 
| shieldMod1Max || 5
 
| shieldMod1Max || 5
Line 607: Line 607:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || manasteal
+
| weaponMod1Code || Mana stolen per hit
 
| weaponMod1Min || 7
 
| weaponMod1Min || 7
 
| weaponMod1Max || 7
 
| weaponMod1Max || 7
 
|-
 
|-
| helmMod1Code || res-fire-max
+
| helmMod1Code || to Maximum Fire Resist
 
| helmMod1Min || 5
 
| helmMod1Min || 5
 
| helmMod1Max || 5
 
| helmMod1Max || 5
 
|-
 
|-
| shieldMod1Code || res-fire-max
+
| shieldMod1Code || to Maximum Fire Resist
 
| shieldMod1Min || 5
 
| shieldMod1Min || 5
 
| shieldMod1Max || 5
 
| shieldMod1Max || 5
Line 634: Line 634:
 
| weaponMod1Max || 50
 
| weaponMod1Max || 50
 
|-
 
|-
| helmMod1Code || res-cold-max
+
| helmMod1Code || to Maximum Cold Resist
 
| helmMod1Min || 5
 
| helmMod1Min || 5
 
| helmMod1Max || 5
 
| helmMod1Max || 5
 
|-
 
|-
| shieldMod1Code || res-cold-max
+
| shieldMod1Code || to Maximum Cold Resist
 
| shieldMod1Min || 5
 
| shieldMod1Min || 5
 
| shieldMod1Max || 5
 
| shieldMod1Max || 5
Line 653: Line 653:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || deadly
+
| weaponMod1Code || Deadly Strike
 
| weaponMod1Min || 20
 
| weaponMod1Min || 20
 
| weaponMod1Max || 20
 
| weaponMod1Max || 20
 
|-
 
|-
| helmMod1Code || res-ltng-max
+
| helmMod1Code || to Maximum Lightning Resist
 
| helmMod1Min || 5
 
| helmMod1Min || 5
 
| helmMod1Max || 5
 
| helmMod1Max || 5
 
|-
 
|-
| shieldMod1Code || res-ltng-max
+
| shieldMod1Code || to Maximum Lightning Resist
 
| shieldMod1Min || 5
 
| shieldMod1Min || 5
 
| shieldMod1Max || 5
 
| shieldMod1Max || 5
Line 676: Line 676:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || stupidity
+
| weaponMod1Code || Hit Blinds Target
 
| weaponMod1Min || 1
 
| weaponMod1Min || 1
 
| weaponMod1Max || 1
 
| weaponMod1Max || 1
 
|-
 
|-
| helmMod1Code || mana%
+
| helmMod1Code || Increase Maximum Mana
 
| helmMod1Min || 5
 
| helmMod1Min || 5
 
| helmMod1Max || 5
 
| helmMod1Max || 5
 
|-
 
|-
| shieldMod1Code || mana
+
| shieldMod1Code || to Mana
 
| shieldMod1Min || 50
 
| shieldMod1Min || 50
 
| shieldMod1Max || 50
 
| shieldMod1Max || 50
Line 699: Line 699:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || crush
+
| weaponMod1Code || Chance of Crushing Blow
 
| weaponMod1Min || 20
 
| weaponMod1Min || 20
 
| weaponMod1Max || 20
 
| weaponMod1Max || 20
 
|-
 
|-
| helmMod1Code || red-dmg%
+
| helmMod1Code || Damage Reduced by
 
| helmMod1Min || 8
 
| helmMod1Min || 8
 
| helmMod1Max || 8
 
| helmMod1Max || 8
 
|-
 
|-
| shieldMod1Code || red-dmg%
+
| shieldMod1Code || Damage Reduced by
 
| shieldMod1Min || 8
 
| shieldMod1Min || 8
 
| shieldMod1Max || 8
 
| shieldMod1Max || 8
Line 722: Line 722:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || ignore-ac
+
| weaponMod1Code || Ignore Target's Defense
 
| weaponMod1Min || 1
 
| weaponMod1Min || 1
 
| weaponMod1Max || 1
 
| weaponMod1Max || 1
 
|-
 
|-
| helmMod1Code || hp%
+
| helmMod1Code || Increase Maximum Life
 
| helmMod1Min || 5
 
| helmMod1Min || 5
 
| helmMod1Max || 5
 
| helmMod1Max || 5
 
|-
 
|-
| shieldMod1Code || hp
+
| shieldMod1Code || to Life
 
| shieldMod1Min || 50
 
| shieldMod1Min || 50
 
| shieldMod1Max || 50
 
| shieldMod1Max || 50
Line 745: Line 745:
 
| nummods || 1
 
| nummods || 1
 
|-
 
|-
| weaponMod1Code || freeze
+
| weaponMod1Code || Freezes target
 
| weaponMod1Min || 3
 
| weaponMod1Min || 3
 
| weaponMod1Max || 3
 
| weaponMod1Max || 3
 
|-
 
|-
| helmMod1Code || nofreeze
+
| helmMod1Code || Cannot Be Frozen
 
| helmMod1Min || 1
 
| helmMod1Min || 1
 
| helmMod1Max || 1
 
| helmMod1Max || 1
 
|-
 
|-
| shieldMod1Code || nofreeze
+
| shieldMod1Code || Cannot Be Frozen
 
| shieldMod1Min || 1
 
| shieldMod1Min || 1
 
| shieldMod1Max || 1
 
| shieldMod1Max || 1

Revision as of 02:48, 24 August 2008

El Rune

letter El
transform 18
code r01
nummods 1
weaponMod1Code to Light Radius weaponMod1Min 1 weaponMod1Max 1
weaponMod2Code to Attack Rating weaponMod2Min 50 weaponMod2Max 50
helmMod1Code to Light Radius helmMod1Min 1 helmMod1Max 1
helmMod2Code Defense helmMod2Min 15 helmMod2Max 15
shieldMod1Code to Light Radius shieldMod1Min 1 shieldMod1Max 1
shieldMod2Code Defense shieldMod2Min 15 shieldMod2Max 15

Eld Rune

letter Eld
transform 18
code r02
nummods 1
weaponMod1Code to Attack Rating against Undead weaponMod1Min 50 weaponMod1Max 50
weaponMod2Code Damage to Undead weaponMod2Min 75 weaponMod2Max 75
helmMod1Code Slower Stamina Drain helmMod1Min 15 helmMod1Max 15
shieldMod1Code Increased Chance of Blocking shieldMod1Min 7 shieldMod1Max 7

Tir Rune

letter Tir
transform 18
code r03
nummods 1
weaponMod1Code to Mana after each Kill weaponMod1Min 2 weaponMod1Max 2
helmMod1Code to Mana after each Kill helmMod1Min 2 helmMod1Max 2
shieldMod1Code to Mana after each Kill shieldMod1Min 2 shieldMod1Max 2

Nef Rune

letter Nef
transform 18
code r04
nummods 1
weaponMod1Code Knockback weaponMod1Min 1 weaponMod1Max 1
helmMod1Code Defense vs. Missile helmMod1Min 30 helmMod1Max 30
shieldMod1Code Defense vs. Missile shieldMod1Min 30 shieldMod1Max 30

Eth Rune

letter Eth
transform 18
code r05
nummods 1
weaponMod1Code Target Defense weaponMod1Min 25 weaponMod1Max 25
helmMod1Code Regenerate Mana helmMod1Min 15 helmMod1Max 15
shieldMod1Code Regenerate Mana shieldMod1Min 15 shieldMod1Max 15

Ith Rune

letter Ith
transform 18
code r06
nummods 1
weaponMod1Code dmg-max weaponMod1Min 9 weaponMod1Max 9
helmMod1Code Damage Taken Goes To Mana helmMod1Min 15 helmMod1Max 15
shieldMod1Code Damage Taken Goes To Mana shieldMod1Min 15 shieldMod1Max 15

Tal Rune

letter Tal
transform 18
code r07
nummods 1
weaponMod1Code to Minimum Poison Damage, to Maximum Poison Damage, weaponMod1Param 125 weaponMod1Min 154 weaponMod1Max 154
helmMod1Code Poison Resist helmMod1Min 30 helmMod1Max 30
shieldMod1Code Poison Resist shieldMod1Min 35 shieldMod1Max 35

Ral Rune

letter Ral
transform 18
code r08
nummods 1
weaponMod1Code to Minimum Fire Damage, to Maximum Fire Damage weaponMod1Min 5 weaponMod1Max 30
helmMod1Code Fire Resist helmMod1Min 30 helmMod1Max 30
shieldMod1Code Fire Resist shieldMod1Min 35 shieldMod1Max 35

Ort Rune

letter Ort
transform 18
code r09
nummods 1
weaponMod1Code to Minimum Lightning Damage, to Maximum Lightning Damage weaponMod1Min 1 weaponMod1Max 50
helmMod1Code Lightning Resist helmMod1Min 30 helmMod1Max 30
shieldMod1Code Lightning Resist shieldMod1Min 35 shieldMod1Max 35

Thul Rune

letter Thul
transform 18
code r10
nummods 1
weaponMod1Code to Minimum Cold Damage, to Maximum Cold Damage, weaponMod1Param 75 weaponMod1Min 3 weaponMod1Max 14
helmMod1Code Cold Resist helmMod1Min 30 helmMod1Max 30
shieldMod1Code Cold Resist shieldMod1Min 35 shieldMod1Max 35

Amn Rune

letter Amn
transform 18
code r11
nummods 1
weaponMod1Code Life stolen per hit weaponMod1Min 7 weaponMod1Max 7
helmMod1Code Attacker Takes Damage of helmMod1Min 14 helmMod1Max 14
shieldMod1Code Attacker Takes Damage of shieldMod1Min 14 shieldMod1Max 14

Sol Rune

letter Sol
transform 18
code r12
nummods 1
weaponMod1Code dmg-min weaponMod1Min 9 weaponMod1Max 9
helmMod1Code Damage Reduced by helmMod1Min 7 helmMod1Max 7
shieldMod1Code Damage Reduced by shieldMod1Min 7 shieldMod1Max 7

Shael Rune

letter Shael
transform 18
code r13
nummods 1
weaponMod1Code Increased Attack Speed weaponMod1Min 20 weaponMod1Max 20
helmMod1Code Faster Hit Recovery helmMod1Min 20 helmMod1Max 20
shieldMod1Code Faster Block Rate shieldMod1Min 20 shieldMod1Max 20

Dol Rune

letter Dol
transform 18
code r14
nummods 1
weaponMod1Code Hit Causes Monster to Flee weaponMod1Min 32 weaponMod1Max 32
helmMod1Code Replenish Life helmMod1Min 7 helmMod1Max 7
shieldMod1Code Replenish Life shieldMod1Min 7 shieldMod1Max 7

Hel Rune

letter Hel
transform 18
code r15
nummods 1
weaponMod1Code Requirements weaponMod1Min -20 weaponMod1Max -20
helmMod1Code Requirements helmMod1Min -15 helmMod1Max -15
shieldMod1Code Requirements shieldMod1Min -15 shieldMod1Max -15

Io Rune

letter Io
transform 18
code r16
nummods 1
weaponMod1Code to Vitality weaponMod1Min 10 weaponMod1Max 10
helmMod1Code to Vitality helmMod1Min 10 helmMod1Max 10
shieldMod1Code to Vitality shieldMod1Min 10 shieldMod1Max 10

Lum Rune

letter Lum
transform 18
code r17
nummods 1
weaponMod1Code to Energy weaponMod1Min 10 weaponMod1Max 10
helmMod1Code to Energy helmMod1Min 10 helmMod1Max 10
shieldMod1Code to Energy shieldMod1Min 10 shieldMod1Max 10

Ko Rune

letter Ko
transform 18
code r18
nummods 1
weaponMod1Code to Dexterity weaponMod1Min 10 weaponMod1Max 10
helmMod1Code to Dexterity helmMod1Min 10 helmMod1Max 10
shieldMod1Code to Dexterity shieldMod1Min 10 shieldMod1Max 10

Fal Rune

letter Fal
transform 18
code r19
nummods 1
weaponMod1Code to Strength weaponMod1Min 10 weaponMod1Max 10
helmMod1Code to Strength helmMod1Min 10 helmMod1Max 10
shieldMod1Code to Strength shieldMod1Min 10 shieldMod1Max 10

Lem Rune

letter Lem
transform 18
code r20
nummods 1
weaponMod1Code Extra Gold from Monsters weaponMod1Min 75 weaponMod1Max 75
helmMod1Code Extra Gold from Monsters helmMod1Min 50 helmMod1Max 50
shieldMod1Code Extra Gold from Monsters shieldMod1Min 50 shieldMod1Max 50

Pul Rune

letter Pul
transform 18
code r21
nummods 1
weaponMod1Code to Attack Rating against Demons weaponMod1Min 100 weaponMod1Max 100
weaponMod2Code Damage to Demons weaponMod2Min 75 weaponMod2Max 75
helmMod1Code Enhanced Defense helmMod1Min 30 helmMod1Max 30
shieldMod1Code Enhanced Defense shieldMod1Min 30 shieldMod1Max 30

Um Rune

letter Um
transform 18
code r22
nummods 1
weaponMod1Code Chance of Open Wounds weaponMod1Min 25 weaponMod1Max 25
helmMod1Code Fire Resist, Lightning Resist, Cold Resist, Poison Resist helmMod1Min 15 helmMod1Max 15
shieldMod1Code Fire Resist, Lightning Resist, Cold Resist, Poison Resist shieldMod1Min 22 shieldMod1Max 22

Mal Rune

letter Mal
transform 18
code r23
nummods 1
weaponMod1Code Prevent Monster Heal weaponMod1Min 1 weaponMod1Max 1
helmMod1Code Magic Damage Reduced by helmMod1Min 7 helmMod1Max 7
shieldMod1Code Magic Damage Reduced by shieldMod1Min 7 shieldMod1Max 7

Ist Rune

letter Ist
transform 18
code r24
nummods 1
weaponMod1Code Better Chance of Getting Magic Items weaponMod1Min 30 weaponMod1Max 30
helmMod1Code Better Chance of Getting Magic Items helmMod1Min 25 helmMod1Max 25
shieldMod1Code Better Chance of Getting Magic Items shieldMod1Min 25 shieldMod1Max 25

Gul Rune

letter Gul
transform 18
code r25
nummods 1
weaponMod1Code Bonus to Attack Rating weaponMod1Min 20 weaponMod1Max 20
helmMod1Code to Maximum Poison Resist helmMod1Min 5 helmMod1Max 5
shieldMod1Code to Maximum Poison Resist shieldMod1Min 5 shieldMod1Max 5

Vex Rune

letter Vex
transform 18
code r26
nummods 1
weaponMod1Code Mana stolen per hit weaponMod1Min 7 weaponMod1Max 7
helmMod1Code to Maximum Fire Resist helmMod1Min 5 helmMod1Max 5
shieldMod1Code to Maximum Fire Resist shieldMod1Min 5 shieldMod1Max 5

Ohm Rune

letter Ohm
transform 18
code r27
nummods 1
weaponMod1Code dmg% weaponMod1Min 50 weaponMod1Max 50
helmMod1Code to Maximum Cold Resist helmMod1Min 5 helmMod1Max 5
shieldMod1Code to Maximum Cold Resist shieldMod1Min 5 shieldMod1Max 5

Lo Rune

letter Lo
transform 18
code r28
nummods 1
weaponMod1Code Deadly Strike weaponMod1Min 20 weaponMod1Max 20
helmMod1Code to Maximum Lightning Resist helmMod1Min 5 helmMod1Max 5
shieldMod1Code to Maximum Lightning Resist shieldMod1Min 5 shieldMod1Max 5

Sur Rune

letter Sur
transform 18
code r29
nummods 1
weaponMod1Code Hit Blinds Target weaponMod1Min 1 weaponMod1Max 1
helmMod1Code Increase Maximum Mana helmMod1Min 5 helmMod1Max 5
shieldMod1Code to Mana shieldMod1Min 50 shieldMod1Max 50

Ber Rune

letter Ber
transform 18
code r30
nummods 1
weaponMod1Code Chance of Crushing Blow weaponMod1Min 20 weaponMod1Max 20
helmMod1Code Damage Reduced by helmMod1Min 8 helmMod1Max 8
shieldMod1Code Damage Reduced by shieldMod1Min 8 shieldMod1Max 8

Jah Rune

letter Jah
transform 18
code r31
nummods 1
weaponMod1Code Ignore Target's Defense weaponMod1Min 1 weaponMod1Max 1
helmMod1Code Increase Maximum Life helmMod1Min 5 helmMod1Max 5
shieldMod1Code to Life shieldMod1Min 50 shieldMod1Max 50

Cham Rune

letter Cham
transform 18
code r32
nummods 1
weaponMod1Code Freezes target weaponMod1Min 3 weaponMod1Max 3
helmMod1Code Cannot Be Frozen helmMod1Min 1 helmMod1Max 1
shieldMod1Code Cannot Be Frozen shieldMod1Min 1 shieldMod1Max 1

Zod Rune

letter Zod
transform 18
code r33
nummods 1
weaponMod1Code indestruct weaponMod1Min 1 weaponMod1Max 1
helmMod1Code indestruct helmMod1Min 1 helmMod1Max 1
shieldMod1Code indestruct shieldMod1Min 1 shieldMod1Max 1