Difference between revisions of "Rune Word"

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It should also be mentioned that the costs for repairing the base item will generally skyrocket the moment you insert the full rune word into the item, therefore you WILL want to ensure that the base item is repaired prior to creating the rune word (ethereal items being exempt from this rule, of course).  An ethereal rune word cannot be repaired, nor can any spell charges on an ethereal item be recharged.
 
It should also be mentioned that the costs for repairing the base item will generally skyrocket the moment you insert the full rune word into the item, therefore you WILL want to ensure that the base item is repaired prior to creating the rune word (ethereal items being exempt from this rule, of course).  An ethereal rune word cannot be repaired, nor can any spell charges on an ethereal item be recharged.
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==Ethereal Items==
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We've already discussed WHY you may want to create an ethereal based rune word, but not the effects of doing so.  An ethereal armor gains a bonus of +50% to it's base armor level, which is already added into the armor.  This is before any other effects, including rune word bonuses that are multiplicative in nature.  An ethereal armor also has a bonus of 10 less strength required to equip the item, before any other effects are added as well (like a Hel rune, with -15% requirements). 
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Ethereal weapons are affected in a similar manner, in that the weapon's base damage is given a 50% boost, before any other effects, and it's strength and dexterity requirements are reduced by 10.  Ethereal items cannot be repaired by any legitimate means, though a bug once existed that allowed you to repair an ethereal item by having it personalized by Anya, in act 5.  As an unintended side effect, the item was repaired. 
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It is also advantageous in the extreme to create a runeword in an ethereal item when the runeword bonuses give indestructibility or self-repairing to the item.  And, as mentioned previously, items equipped on a mercenary never lose durability - they may as well be indestructible once placed there.
 
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Revision as of 19:20, 28 July 2011