Sanctuary (skill)

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Revision as of 16:01, 25 June 2011 by Naj (talk | contribs) (→‎Skill bonus: text fixes)
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Template:D2 OA


Template:D2 Unique


Details

Level 1-60 stats


Template:D2 Stat |- !align=left|Radius (Yards) |(8+(2*lvl))/3 |- !align=left|+% Damage to Undead |120+(30*lvl) |- !align=left|+ Attack Rating Against Undead |50+(50*lvl) |- !align=left|Template:D2 Set |7*Cleansing.blvl |}


Template:D2 Skill |- !align=left|Min Radial Magic Damage |4+(4*lvl)||4+(4*lvl)||(5*lvl)-12||(5*lvl)-12||(6*lvl)-40 |- !align=left|Max Radial Magic Damage |12+(4*lvl)||4+(5*lvl)||(6*lvl)-12||(6*lvl)-12||(7*lvl)-40 |}


  • +% Damage to Undead and + AR Against Undead aren't applied. [1]
  • Radial magic damage is only applied to hostile undead once every two seconds. If a hostile undead is within the radius of multiple auras, then the radial magic damage of all of them is applied.
  • Magic Resist % isn't pierced: MR % will reduce radial magic damage, and Immune to Magic undead won't be damaged.
  • All eligible hostile undead within radius will be knocked back.
  • Damage Resist % of undead is pierced: the supplier's physical damage is applied as though undead have DR 0%, even when Immune to Physical. However, DR % is not pierced when calculating Crushing Blow damage: CB remains completely ineffective against Immune to Physical undead. [2] [3]
  • Since DR % of undead is pierced after DR -% from Amplify Damage or Decrepify is applied, it's redundant when DR <= 0%: if AD or Decrepify don't result in DR <= 0%, then they are redundant. [4]
  • Piercing of hostile undead DR % only applies to the supplier's physical damage and not to that of allies: it also applies to undead targets beyond its radius.


Sources


Skill bonus

  • +(1-3) Sanctuary (Paladin Only) can spawn on ilvl >24 scepters.


Aura When Equipped

Template:D2 Skill bonus |- |10-13 !align=left|[[D2 Unique Elite sword#Azurewrath|Template:D2 Unique]] |85||Yes |- |16-18 |align=left|[[D2 Rune Word weapon#Lawbringer|Template:D2 Unique bold]] sword/hammer/scepter |43||Yes |}

Level 1-60 stats

Details

Template:D2 Level 1-10 |- !align=left|Radius (Yards) |3 1/3||4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3 |- !align=left|+% Damage to Undead |150||180||210||240||270||300||330||360||390||420 |- !align=left|+ AR Against Undead |100||150||200||250||300||350||400||450||500||550 |- !align=left|Min Radial Magic Damage |8||12||16||20||24||28||32||36||40||44 |- !align=left|Max Radial Magic Damage |16||20||24||28||32||36||40||44||49||54 |}


Template:D2 Level 11-20 |- !align=left|Radius (Yards) |10||10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3||15 1/3||16 |- !align=left|+% Damage to Undead |450||480||510||540||570||600||630||660||690||720 |- !align=left|+ AR Against Undead |600||650||700||750||800||850||900||950||1,000||1,050 |- !align=left|Min Radial Magic Damage |48||52||56||60||64||68||73||78||83||88 |- !align=left|Max Radial Magic Damage |59||64||69||74||79||84||90||96||102||108 |}


Template:D2 Level 21-30 |- !align=left|Radius (Yards) |16 2/3||17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3 |- !align=left|+% Damage to Undead |750||780||810||840||870||900||930||960||990||1,020 |- !align=left|+ AR Against Undead |1,100||1,150||1,200||1,250||1,300||1,350||1,400||1,450||1,500||1,550 |- !align=left|Min Radial Magic Damage |93||98||103||108||113||118||123||128||134||140 |- !align=left|Max Radial Magic Damage |114||120||126||132||138||144||150||156||163||170 |}


Template:D2 Level 31-40 |- !align=left|Radius (Yards) |23 1/3||24||24 2/3||25 1/3||26||26 2/3||27 1/3||28||28 2/3||29 1/3 |- !align=left|+% Damage to Undead |1,050||1,080||1,110||1,140||1,170||1,200||1,230||1,260||1,290||1,320 |- !align=left|+ AR Against Undead |1,600||1,650||1,700||1,750||1,800||1,850||1,900||1,950||2,000||2,050 |- !align=left|Min Radial Magic Damage |146||152||158||164||170||176||182||188||194||200 |- !align=left|Max Radial Magic Damage |177||184||191||198||205||212||219||226||233||240 |}


Template:D2 Level 41-50 |- !align=left|Radius (Yards) |30||30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36 |- !align=left|+% Damage to Undead |1,350||1,380||1,410||1,440||1,470||1,500||1,530||1,560||1,590||1,620 |- !align=left|+ AR Against Undead |2,100||2,150||2,200||2,250||2,300||2,350||2,400||2,450||2,500||2,550 |- !align=left|Min Radial Magic Damage |206||212||218||224||230||236||242||248||254||260 |- !align=left|Max Radial Magic Damage |247||254||261||268||275||282||289||296||303||310 |}


Template:D2 Level 51-60 |- !align=left|Radius (Yards) |36 2/3||37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3||42||42 2/3 |- !align=left|+% Damage to Undead |1,650||1,680||1,710||1,740||1,770||1,800||1,830||1,860||1,890||1,920 |- !align=left|+ AR Against Undead |2,600||2,650||2,700||2,750||2,800||2,850||2,900||2,950||3,000||3,050 |- !align=left|Min Radial Magic Damage |266||272||278||284||290||296||302||308||314||320 |- !align=left|Max Radial Magic Damage |317||324||331||338||345||352||359||366||373||380 |}

References