Difference between revisions of "Skill Damage"

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*+% Skill Damage applies to skill damage of the user after any synergy bonus, and [[melee]] attack damage. {{Warn|=Character screen displays +% Skill Damage being applied to ranged attack damage as well, but this is not actually the case.}}
 
*+% Skill Damage applies to skill damage of the user after any synergy bonus, and [[melee]] attack damage. {{Warn|=Character screen displays +% Skill Damage being applied to ranged attack damage as well, but this is not actually the case.}}
 
*Applies to melee attack damage when applied and [[missile]]s when created: if there is a delay between skill usage and damage or missile creation, switching weapons or other equipment to apply more +% Skill Damage may result in more damage.
 
*Applies to melee attack damage when applied and [[missile]]s when created: if there is a delay between skill usage and damage or missile creation, switching weapons or other equipment to apply more +% Skill Damage may result in more damage.
*Does not apply to [[pet]]s summoned by the user (including sentry [[traps]]), with the exception of [[Hydra (pet)|Hydra]].
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*Does not apply to [[pet]]s summoned by the user (including sentry [[traps]]), with the exception of [[Hydra]].
 
*When using [[two weapons]] +% Skill Damage of both is applied to skill damage, or attack damage of either weapon when using a melee attack.
 
*When using [[two weapons]] +% Skill Damage of both is applied to skill damage, or attack damage of either weapon when using a melee attack.

Revision as of 20:14, 20 June 2012