Difference between revisions of "Smite"

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m (Added image, damage calculation notes, other minor changes)
m (→‎Detail: Clarified +% Damage, applicable weapon modifiers)
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**[[Holy Shield]] damage
 
**[[Holy Shield]] damage
 
**{{Warn|=[[Damage +]] (character screen adds this '''after''' +% Damage is applied, even though it is clearly added beforehand)}}
 
**{{Warn|=[[Damage +]] (character screen adds this '''after''' +% Damage is applied, even though it is clearly added beforehand)}}
*+% Damage from the following is then applied to that total:
+
*Sum of +% Damage from Smite and the following is then applied to that total:
 
**[[Strength (Diablo II)|Strength]] (every point applies +1% Damage regardless of the weapon equipped)
 
**[[Strength (Diablo II)|Strength]] (every point applies +1% Damage regardless of the weapon equipped)
 
**[[Might]]
 
**[[Might]]
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**[[Heart of Wolverine]]
 
**[[Heart of Wolverine]]
 
**Non-weapon +% Damage {{Warn|=(Character screen displays this being applied to just 1 damage, when it is clearly added to all other sources of +% Damage and applied to total damage)}}
 
**Non-weapon +% Damage {{Warn|=(Character screen displays this being applied to just 1 damage, when it is clearly added to all other sources of +% Damage and applied to total damage)}}
*Even though shield damage is used, [[range adder]], [[attack rate]] and [[durability]] of weapon equipped are used.
+
*Even though shield damage is used, [[range adder]], [[weapon speed]] and [[durability]] of weapon equipped are used.
 
*All modifiers are applied except for the following:
 
*All modifiers are applied except for the following:
 
**Weapon base damage
 
**Weapon base damage

Revision as of 12:41, 4 August 2012