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  • {{Skill Damage nav}} +% Skill Damage applies a percentage increase to any relevant skill damage (after any synergy bonus), or integer or percentage fire damage '''a
    2 KB (264 words) - 05:55, 28 September 2021
  • ...age applied by [[pet]]s summoned by the user (with the sole exception of [[Hydra]]), so it does not apply to the sentry [[traps]] [[Blade Sentinel]], [[Wake {{Skill bonus}}
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  • ...de by player character’s mercenary, pets (including sentry [[traps]] and [[Hydra]]) or [[Conversion|converts]], or monsters killed by other monsters due to **[[Sanctuary (skill)|Sanctuary]] radial damage
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  • {{Skill page ...Sorceress to summon a beast of pure flame from the core of the world. The Hydra have been allies of the Zann Esu women for generations, owing their freedom
    6 KB (776 words) - 05:18, 25 September 2021
  • {{Skill page !align=left|+% [[Fire Skill Damage]]
    3 KB (435 words) - 05:18, 25 September 2021
  • ...lay when used: while the delay is active neither that skill nor any other skill with a delay can be used. Nothing reduces the length of these delays but, s !width=34%|Skill
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  • |Word 1 = 20% [[Chance to Cast]] Level 18 [[Venom (skill)|Venom]] [[When Struck]] |Word 2 = 12% Chance to Cast Level 15 [[Hydra]] [[on Striking]]
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  • ==Skill== !width=26%|[[Skill]]
    3 KB (457 words) - 17:48, 26 September 2021
  • ...l is made by dependant mercenary or pets (including sentry [[traps]] and [[Hydra]]) of the equipping player character, [[Conversion|converts]], or monsters **[[Sanctuary (skill)|Sanctuary]] radial damage
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  • #[[Hydra]] ...invested at least one skill point, or when she has acquired them from a [[skill bonus]] or [[oskill]].
    4 KB (439 words) - 19:59, 20 June 2012
  • {{Skill nav}} *Oskill items supply skill level bonuses to specific skills but ''without'' class restriction, such as
    6 KB (901 words) - 20:13, 17 September 2012
  • ...ayer character’s [[mercenary]], [[pet]]s (including sentry [[traps]] and [[Hydra]]) or [[Conversion|converts]], or monsters killed by other monsters due to **[[Sanctuary (skill)|Sanctuary]] radial damage
    5 KB (725 words) - 18:48, 8 February 2013
  • {{Skill nav}} {{Mb|=Chance to Cast When Struck}} gives a percentage chance to use a skill whenever the equipping player character, [[mercenary]] or [[pet]] is hit by
    9 KB (1,220 words) - 09:20, 19 September 2021
  • ...ants of the user ([[mercenary]], [[pet]]s including sentry [[traps]] and [[Hydra]], or [[Conversion|converts]], or monsters killed by other monsters due to **[[Sanctuary (skill)|Sanctuary]] radial damage
    2 KB (223 words) - 10:07, 9 February 2013
  • ::Skill damage: Level 5 [[VampireMeteor|VampireMeteor]]<br> Skill1 Mode S1 Level 4 [[Hydra|Hydra]]<br>
    38 KB (4,264 words) - 11:16, 24 March 2019
  • *[http://battle.net/d3/calculator/wizard Skill Calculator] {{Skill header
    24 KB (3,868 words) - 20:37, 16 September 2012
  • {{Skill bonus}} {{Skill bonus}}
    8 KB (1,119 words) - 03:49, 28 September 2021
  • {{Skill nav}} ...is displayed in the skill description or in the bottom left corner of the skill icon.
    10 KB (1,392 words) - 18:17, 16 September 2021
  • ...Meteor). Sometimes it is a little tricky to use this skill. It is a tricky skill to use, [http://www.theamazonbasin.com/gw/forums/index.php?showtopic=2472 s ...be sure it is the right time to trigger it. I usually prefer to save this skill to use in conjunction with Healing Spring when facing Area of Effect heavy
    14 KB (2,457 words) - 09:47, 15 February 2012
  • !colspan=2|Skill ==Skill==
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  • ::Skill damage: Level 3 [[VampireMeteor|VampireMeteor]]<br> Skill1 Mode S1 Level 3 [[Hydra|Hydra]]<br>
    52 KB (5,880 words) - 11:04, 24 March 2019
  • {{Skill nav}} {{Mb|=Chance to Cast on Striking}} gives a percentage chance to use a skill whenever the equipping player character, [[mercenary]] or [[pet]] uses a [[
    11 KB (1,514 words) - 09:19, 19 September 2021
  • ...or the Right Action Icon, regardless of whether the action is an attack, a skill, or a spell. The higher the number, the more damage your character will do ...based on [[Item type#weapon|weapon]] damage and it is applied by attack [[skill]]s which normally require a successful [[Attack#Chance to hit|hit check]] t
    13 KB (1,658 words) - 15:53, 14 September 2021
  • {{Skill bonus}} {{Skill bonus}}
    14 KB (1,847 words) - 18:24, 12 February 2013
  • ...% Faster Cast Rate<br>+10-20% to Fire Skill Damage<br>+10-20% to Lightning Skill Damage<br>+20-30 to Energy<br><br> | [[Hydra Edge]]<br>(Level 69, Rarity 3)<br>One-Handed Damage: 28-68<br>Range: 1<br>D
    10 KB (1,261 words) - 13:35, 12 October 2012
  • {{Skill bonus}} {{Skill bonus}}
    15 KB (1,885 words) - 19:23, 27 August 2013
  • ...(70-79)-(137-155)<br>Two-Handed Damage: (70-79)-(185-212)<br>+2 to Amazon Skill Levels<br>+2 to Javelin and Spear Skills<br>150-200% Enhanced Damage<br>+3 ...anded Damage: (100-120)-(215-260)<br>+55% Deadly Strike<br>+3 to Barbarian Skill Levels<br>+30% Faster Hit Recovery<br>+6% Mana stolen per hit<br>Adds 12-20
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  • ==Skill== !width=139|Skill
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  • {{Skill bonus}} {{Skill bonus}}
    17 KB (2,358 words) - 14:42, 19 September 2013
  • {{Skill nav}} ..., unless another class or [[Mercenary|mercenary]] acquires and can use the skill from an [[oskill]] item.
    17 KB (2,311 words) - 18:14, 16 September 2021
  • ...o Strength<br>Adds 211-371 Fire Damage<br>+10 to [[Hydra]]<br>+15% to Fire Skill Damage<br><br>
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  • {{Ub|=You are a worthy hero! We augment your skill and grant you entry to the interior of Mount Arreat, wherein lies the World *{{Ub|=Ventar the Unholy}} will not be summoned before expiry of [[Hydra]]s summoned by {{Ub|=Bartuc the Bloody}} and minions.
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  • ...ne-Handed Damage: 30-53<br>+3 to Sorceress Skill Levels<br>+15-30% to Cold Skill Damage<br>+20% Faster Cast Rate<br>Fire Resist +25-40%<br>Lightning Resist | [[Hydra Bow]]<br>(Level 85, Rarity 3)<br>Two-Handed Damage: 10-68<br>Range: 1<br>Re
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  • ...to Light Radius<br>25% Chance to cast level 10 Firestorm on striking<br>([[Hydra]] [[Charges]]) [10,30]<br><br>
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  • ==Skill== !rowspan=2 colspan=2 align=left|[[Skill]]
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  • {{Skill bonus}} {{Skill bonus}}
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  • ==Skill Layout== * '''Max Holy Bolt''' - The main skill of every medic. This gives effective healing, and an amazing undead killer.
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  • Skill1 Mode S1 Level 4 [[Hydra|Hydra]]<br> :Skill damage: Level 1 [[Inferno|Inferno]]<br>
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  • | align="left" | [[Image:Weapon skill icon.jpg|Weapon Skill]] Weapon Skill || '''4''' || '''-''' || '''3''' || '''7''' | align="left" | [[Image:Weapon skill icon.jpg|Weapon Skill]] Weapon Skill || '''-''' || '''-''' || '''8''' || '''7''' || '''15'''
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  • ...(70-79)-(137-155)<br>Two-Handed Damage: (70-79)-(185-212)<br>+2 to Amazon Skill Levels<br>+2 to Javelin and Spear Skills<br>150-200% Enhanced Damage<br>+3 ...anded Damage: (100-120)-(215-260)<br>+55% Deadly Strike<br>+3 to Barbarian Skill Levels<br>+30% Faster Hit Recovery<br>+6% Mana stolen per hit<br>Adds 12-20
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  • ;Revised Skill balance for Player Character classes *Hydra - Increased base damage by 15% per rank.
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  • ...Going past 12 is really not very efficient unless you are going for maxed SKILL damage. ...he target's defense, your weapon skill attribute, any damage added by your skill or enchantments on your character, and any hexes/spirits on the target or a
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  • ...br>5% Chance to cast level 7 Nova when struck<br>3% Chance to cast level 6 Hydra when struck<br>Increased Durability (+40)<br><br> ...e<br>Cold Resist +30%<br>+2 to Curses<br>+3 Partial bonus: +25% to Poison Skill Damage<br><br>
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  • ...s still relatively shallow, however, and they can not hope to approach the skill or power of a true magus, but even their brief flashes of otherworldly ener | align="left" | [[Image:Weapon skill icon.jpg|Weapon Skill]] Weapon Skill || '''4''' || '''-''' || '''3''' || '''7'''
    114 KB (15,757 words) - 09:47, 29 April 2014
  • | [[Skill]] level | [[Windforce|{{Ub|=Windforce Hydra Bow}}]]
    18 KB (2,700 words) - 03:11, 23 April 2021
  • +1 Lightning Skill Ammy great gear. Helm and Ammy, which could be devoted to nice +skill rares, Gloves
    35 KB (6,261 words) - 09:07, 22 September 2021
  • ...bout my legs!!! You'd think that point in Iron Skin woulda helped. Stoopid skill :( ...d Izuzu or Suzuki or Eczema or something like that so now SenSitive has 13 skill points that are being unused. SenSitive really wants to put more points int
    57 KB (10,032 words) - 06:41, 20 September 2021
  • ...came to the demon advance camp. Bodiccea hit level 35, improved her Fend skill, and saw the first bunnies. They were so utterly adorable, she immediately ...sts for extra annoyance. Maybe putting a few points into a bow or javelin skill to deal with Imps wouldn't be a bad idea. They encountered three boss Imps
    165 KB (29,021 words) - 17:31, 19 February 2017
  • Something scorched my leg. A hydra had sprouted behind me. I ran around to a lower level, dodging firebolts. ...to be an Assassin's greatest friend. I'm wondering why I never used this skill before.
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  • ...could really make hay of that tactic, but these guys just didn't have the skill set to take on groups. I didn't either, but I have other ways. Getting th ...eft of their minds on each other. The only problem was when they summoned Hydra. Fire spirits don't have minds I can affect at all, so I got a little sing
    110 KB (20,330 words) - 17:31, 19 February 2017