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  • {{Unique bonus nav}} ...ies. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/]
    1 KB (128 words) - 13:03, 21 September 2021
  • {{Unique bonus nav}} ...ons: [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/]
    2 KB (201 words) - 11:03, 21 September 2021
  • {{Unique bonus nav}} !width=62 align=left|Monster
    2 KB (236 words) - 09:05, 21 September 2021
  • {{Unique bonus nav}} ...ife. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1496956]
    751 bytes (96 words) - 08:23, 28 March 2021
  • {{Unique bonus nav}} ...://d2mods.info/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923345]
    1,013 bytes (121 words) - 08:58, 21 September 2021
  • {{Unique bonus nav}} !width=62 align=left|Monster
    3 KB (321 words) - 13:03, 21 September 2021
  • {{Unique bonus nav}} ...ged. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495521]
    1 KB (148 words) - 11:03, 21 September 2021
  • {{Unique bonus nav}} ...n or Unique pack spawns. Unique can also spawn from Evil Urns in Act 5 and Monster Shrines throughout the game.
    3 KB (413 words) - 13:39, 20 September 2021
  • {{Unique bonus nav}} ...ies. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/]
    3 KB (384 words) - 11:03, 21 September 2021
  • {{Unique bonus nav}} ...}]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495521]
    4 KB (504 words) - 11:02, 21 September 2021
  • {{Unique bonus nav}} *One of the following damage types is randomly added to each Unique attack:
    2 KB (293 words) - 13:03, 21 September 2021
  • {{Unique bonus nav}} !colspan=20|Minimum Monster Level for Aura Level
    4 KB (488 words) - 08:45, 21 September 2021
  • {{Unique bonus nav}} ...ies. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/]
    5 KB (662 words) - 11:02, 21 September 2021
  • {{Mb|=- Monster Defense per hit}} reduces monster defense whenever an attack applying it is successful, affecting [[Attack#Ch *It is applied '''before''' the [[Stone Skin]] [[Unique (monster)|Unique]] bonus, and any subsequent +% Defense.
    2 KB (243 words) - 19:05, 27 September 2021
  • {{Unique bonus nav}} ...ies. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/]
    4 KB (575 words) - 11:02, 21 September 2021
  • {{Monster nav}} ...ion or Unique pack spawns. They can also spawn from Evil Urns in Act 5 and Monster [[Shrine]]s throughout the game, and in some set locations:
    9 KB (1,051 words) - 06:17, 21 September 2021
  • ...731] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418132] ...to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br>
    8 KB (1,009 words) - 05:56, 28 September 2021
  • ...d to the hostile target until it switches aura (which isn't possible for a monster). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/116915-neu ...ed by the character screen does not take into account reduced defense of [[monster]]s.}}
    5 KB (563 words) - 15:34, 24 September 2021
  • {{Unique bonus nav}} ...que. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495576]
    2 KB (166 words) - 08:51, 21 September 2021
  • * Better chance of magic, rare, [[set]] and [[unique (item)|unique]] items dropping in Nightmare and Hell. ==Monster==
    11 KB (1,483 words) - 18:25, 23 April 2021
  • Mana damage reduces a player character's mana rather than life. If the monster is not at maximum life, healing equivalent to final mana damage to the char ...age. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495521]
    7 KB (888 words) - 18:05, 26 September 2021
  • ...://www.theamazonbasin.com/forums/index.php?/forums/topic/118463-stone-skin-unique-modifier/] Defense cannot be reduced below zero. ...played by character screen does not take into account reduced defense of [[monster]]s.}}
    4 KB (489 words) - 15:56, 22 September 2021
  • ==Monster== [[Monster]]s could be inherently immune to all six [[damage]] types, although in prac
    13 KB (1,863 words) - 07:39, 28 September 2021
  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [60,15,75,75, , , , ] aidel:15<br><br> '''Level 5 Skeleton (Unique)'''
    12 KB (1,463 words) - 07:06, 7 October 2012
  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [60,15,75,75, , , , ] aidel:15<br><br> '''Level 5 Skeleton (Unique)'''
    18 KB (2,122 words) - 07:12, 7 October 2012
  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [99,5,95,33, , , , ] aidel:15<br><br> '''Level 31 Hell Bovine (Unique)'''
    13 KB (1,519 words) - 22:33, 12 October 2012
  • ==Monster== !width=13%|[[Monster]]
    9 KB (1,151 words) - 19:05, 27 September 2021
  • * [http://web.archive.org/web/200101240435/http://www.battle.net/ladder/d2-ladder2000.shtml Diablo II Standard Ladder Champions] (June-December 2000) ...t, there are [[Horadric Cube]] recipes, [[Rune Word]]s and [[Unique (item)|Unique]] items available in Ladder games which are not available in non-Ladder gam
    20 KB (2,586 words) - 16:35, 21 December 2023
  • ...nsters is calculated based on 70-120% of the average base life of a normal monster of their level. ...ms/index.php?/forums/topic/114672-fire-skill-dmg-ce/ +fire skill dmg, CE] (D2 Necromancer)
    6 KB (664 words) - 06:54, 24 September 2021
  • *[[Aura Enchanted]] [[Unique (monster)|Unique]] monster supplies level max( [mlvl/6] , 1) Might, which will apply a synergy bonus i ...rums/index.php?/forums/topic/120405-charging-monsters/ Charging monsters] (D2 Technical)
    3 KB (279 words) - 15:33, 24 September 2021
  • AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [30,10, ,20, , , , ] aidel:15<br><br> AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [30,10,50,20, , , , ] aidel:15<br><br>
    16 KB (1,895 words) - 06:46, 7 October 2012
  • ...w damage to monsters is divided by 0.5 + (0.5 * # players), so effectively monster's current base life (prior to the 50% increase with each additional player) !align=left|[[Super Unique]] and [[boss]]
    8 KB (1,103 words) - 19:39, 26 February 2018
  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [60,15,75,75, , , , ] aidel:15<br><br> '''Level 5 Skeleton (Unique)'''
    25 KB (2,919 words) - 06:52, 7 October 2012
  • AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,100,45, , , , ] aidel:15<br><br> '''Level 5 Gargantuan Beast (Unique)'''
    41 KB (4,985 words) - 06:47, 7 October 2012
  • AI:[[Monster AI (D2)#SandLeaper|SandLeaper]] aip1-8: [20,50,30,50, , , , ] aidel:15<br><br> '''Level 18 Cave Leaper (Unique)'''
    22 KB (2,608 words) - 09:00, 7 October 2012
  • ...que. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495576] ...s-to-mana-mana-burn/ Energy Shield, Damage Taken Goes To Mana, Mana Burn] (D2 Technical)
    4 KB (494 words) - 06:36, 24 September 2021
  • AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [55,20,70,30, , , , ] aidel:15<br><br> '''Level 10 Devilkin (Unique)'''
    23 KB (2,784 words) - 08:42, 7 October 2012
  • AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [55,20,70,30, , , , ] aidel:15<br><br> '''Level 10 Devilkin (Unique)'''
    23 KB (2,784 words) - 08:43, 7 October 2012
  • AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [55,20,70,30, , , , ] aidel:15<br><br> '''Level 10 Devilkin (Unique)'''
    23 KB (2,784 words) - 08:42, 7 October 2012
  • AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,80,85, , , , ] aidel:15<br><br> '''Level 12 Yeti (Unique)'''
    31 KB (3,733 words) - 08:48, 7 October 2012
  • AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [55,20,70,30, , , , ] aidel:15<br><br> '''Level 10 Devilkin (Unique)'''
    23 KB (2,783 words) - 08:41, 7 October 2012
  • AI:[[Monster AI (D2)#Bighead|Bighead]] aip1-8: [86,40,0,60, , , , ] aidel:15<br><br> '''Level 14 Tainted (Unique)'''
    30 KB (3,561 words) - 08:52, 7 October 2012
  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [70,12,80,25, , , , ] aidel:15<br><br> '''Level 9 Returned (Unique)'''
    34 KB (4,090 words) - 15:45, 6 October 2012
  • AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [65,25,80,35, , , , ] aidel:15<br><br> '''Level 13 Dark One (Unique)'''
    19 KB (2,258 words) - 08:51, 7 October 2012
  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [60,15,75,75, , , , ] aidel:15<br><br> '''Level 5 Skeleton (Unique)'''
    30 KB (3,539 words) - 06:48, 7 October 2012
  • AI:[[Monster AI (D2)#Bighead|Bighead]] aip1-8: [80,40,0,60, , , , ] aidel:15<br><br> '''Level 8 Misshapen (Unique)'''
    31 KB (3,659 words) - 07:08, 7 October 2012
  • AI:[[Monster AI (D2)#Baboon|Baboon]] aip1-8: [33,20,70,40,1, , , ] aidel:15<br><br> '''Level 25 Doom Ape (Unique)'''
    23 KB (2,758 words) - 09:58, 7 October 2012
  • AI:[[Monster AI (D2)#Bighead|Bighead]] aip1-8: [83,40,0,60, , , , ] aidel:15<br><br> '''Level 11 Disfigured (Unique)'''
    26 KB (3,003 words) - 08:47, 7 October 2012
  • !align=left|% Knockback [[Champion]] or [[Unique (monster)|Unique]] *Always knocks back any eligible normal or minion monster, away from the [[Assassin]], '''not''' the cursor.
    6 KB (612 words) - 07:47, 23 September 2021
  • AI:[[Monster AI (D2)#Bighead|Bighead]] aip1-8: [80,40,0,60, , , , ] aidel:15<br><br> '''Level 8 Misshapen (Unique)'''
    31 KB (3,654 words) - 07:09, 7 October 2012
  • ...rmal restrictions on [[corpse]] selection, only eligible normal and minion monster corpses can be revived, with the exception of those to which effects [[alte ...he AI, skills and stats they had while alive, including [[Unique (monster)|Unique]] bonuses for minions, but lose others (typically healing and buffing skill
    4 KB (556 words) - 07:26, 24 September 2021
  • AI:[[Monster AI (D2)#Bighead|Bighead]] aip1-8: [80,40,0,60, , , , ] aidel:15<br><br> '''Level 8 Misshapen (Unique)'''
    30 KB (3,649 words) - 08:40, 7 October 2012
  • * [[Charge]] used by a [[monster]] [[Mind Blast|Mind blasted]], [[Conversion|converted]] or [[revive]]d monster level is clvl when clvl < mlvl, otherwise it remains mlvl.
    20 KB (2,335 words) - 13:29, 24 April 2021
  • AI:[[Monster AI (D2)#Bighead|Bighead]] aip1-8: [86,40,0,60, , , , ] aidel:15<br><br> '''Level 14 Tainted (Unique)'''
    30 KB (3,599 words) - 08:53, 7 October 2012
  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [99,5,95,33, , , , ] aidel:15<br><br> '''Level 17 Horror (Unique)'''
    21 KB (2,635 words) - 08:59, 7 October 2012
  • AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [55,70,88,70,10,1,50, ] aidel:15<br><br> '''Level 27 Infidel (Unique)'''
    28 KB (3,337 words) - 10:06, 7 October 2012
  • AI:[[Monster AI (D2)#Bighead|Bighead]] aip1-8: [80,40,0,60, , , , ] aidel:15<br><br> '''Level 8 Misshapen (Unique)'''
    30 KB (3,651 words) - 08:40, 7 October 2012
  • AI:[[Monster AI (D2)#CorruptRogue|CorruptRogue]] aip1-8: [90,7,88,100,20, , , ] aidel:15<br><br '''Level 12 Black Rogue (Unique)'''
    40 KB (4,810 words) - 08:48, 7 October 2012
  • AI:[[Monster AI (D2)#Bighead|Bighead]] aip1-8: [86,40,0,60, , , , ] aidel:15<br><br> '''Level 14 Tainted (Unique)'''
    33 KB (3,861 words) - 08:52, 7 October 2012
  • ...une, [[Perfect Gem]] and any [[Jewel]] (magic, rare or even [[Unique jewel|Unique]]). *{{M|=[[Hit Causes Monster to Flee|Hit Monster Flee]] (3-11)%}}
    5 KB (650 words) - 10:29, 19 September 2021
  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [80,9,85,50, , , , ] aidel:15<br><br> '''Level 10 Bone Warrior (Unique)'''
    32 KB (3,744 words) - 08:45, 7 October 2012
  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [80,9,85,50, , , , ] aidel:15<br><br> '''Level 10 Bone Warrior (Unique)'''
    32 KB (3,742 words) - 08:46, 7 October 2012
  • AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [65,25,80,35, , , , ] aidel:15<br><br> '''Level 13 Dark One (Unique)'''
    33 KB (3,869 words) - 08:49, 7 October 2012
  • ...s]]) within radius, but [[Champion]], [[Unique (monster)|Unique]], [[Super Unique]] and [[boss]] monsters can attack the attracted if it is their closest tar ...pply to attracted but buffs which have not expired still do, as do hostile monster auras and debuffs.
    6 KB (506 words) - 06:37, 24 September 2021
  • AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [65,25,80,35, , , , ] aidel:15<br><br> '''Level 13 Dark One (Unique)'''
    33 KB (3,841 words) - 08:50, 7 October 2012
  • AI:[[Monster AI (D2)#Vulture|Vulture]] aip1-8: [90,8,75,30,70, , , ] aidel:15<br><br> '''Level 26 Winged Nightmare (Unique)'''
    33 KB (3,869 words) - 10:03, 7 October 2012
  • AI:[[Monster AI (D2)#Swarm|Swarm]] aip1-8: [60,12,70, , , , , ] aidel:13<br><br> '''Level 86 Hell Swarm (Unique)'''
    24 KB (2,828 words) - 14:55, 27 August 2013
  • AI:[[Monster AI (D2)#Fetish|Fetish]] aip1-8: [100,10,5,33, , , , ] aidel:15<br><br> '''Level 26 Undead Soul Killer (Unique)'''
    25 KB (3,049 words) - 09:55, 7 October 2012
  • AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [55,20,70,30, , , , ] aidel:15<br><br> '''Level 10 Devilkin (Unique)'''
    30 KB (3,516 words) - 08:43, 7 October 2012
  • AI:[[Monster AI (D2)#Arach|Arach]] aip1-8: [65,45,20,8,35, , , ] aidel:15<br><br> '''Level 24 Poison Spinner (Unique)'''
    50 KB (5,935 words) - 09:50, 7 October 2012
  • AI:[[Monster AI (D2)#SandMaggot|SandMaggot]] aip1-8: [35,35,2,75,120, , , ] aidel:15<br><br> AI:[[Monster AI (D2)#MaggotEgg|MaggotEgg]] aip1-8: [250,18, , , , , , ] aidel:15<br><br>
    72 KB (8,860 words) - 09:04, 7 October 2012
  • AI:[[Monster AI (D2)#SandMaggot|SandMaggot]] aip1-8: [35,35,2,75,120, , , ] aidel:15<br><br> AI:[[Monster AI (D2)#MaggotEgg|MaggotEgg]] aip1-8: [250,18, , , , , , ] aidel:15<br><br>
    72 KB (8,859 words) - 09:03, 7 October 2012
  • AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [50,20, ,30, , , , ] aidel:15<br><br> '''Level 15 Ghoul (Unique)'''
    26 KB (2,922 words) - 13:42, 6 October 2012
  • AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,85,75, , , , ] aidel:15<br><br> AI:[[Monster AI (D2)#SandMaggot|SandMaggot]] aip1-8: [45,50,2,85,100, , , ] aidel:15<br><br>
    41 KB (4,943 words) - 09:12, 7 October 2012
  • AI:[[Monster AI (D2)#FoulCrowNest|FoulCrowNest]] aip1-8: [100, ,8, , , , , ] aidel:15<br><br> AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [30,90,5,50,100, , , ] aidel:15<br><br>
    50 KB (6,025 words) - 07:10, 7 October 2012
  • AI:[[Monster AI (D2)#SandLeaper|SandLeaper]] aip1-8: [20,50,30,50, , , , ] aidel:15<br><br> '''Level 17 Sand Leaper (Unique)'''
    30 KB (3,620 words) - 08:58, 7 October 2012
  • AI:[[Monster AI (D2)#ThornHulk|ThornHulk]] aip1-8: [90,40,10,50,5,3, , ] aidel:15<br><br> '''Level 26 Thrasher (Unique)'''
    34 KB (4,011 words) - 09:59, 7 October 2012
  • ===Unique=== * Exceptional and Elite [[Unique (item)|Unique]] items are not available.
    8 KB (1,097 words) - 14:21, 25 October 2021
  • AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [50,20, ,30, , , , ] aidel:15<br><br> '''Level 15 Ghoul (Unique)'''
    27 KB (3,042 words) - 08:53, 7 October 2012
  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [60,15,75,75, , , , ] aidel:15<br><br> '''Level 5 Skeleton (Unique)'''
    51 KB (6,107 words) - 07:07, 7 October 2012
  • AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [45,15,60,25, , , , ] aidel:15<br><br> '''Level 8 Carver (Unique)'''
    40 KB (4,787 words) - 07:09, 7 October 2012
  • AI:[[Monster AI (D2)#CorruptRogue|CorruptRogue]] aip1-8: [80,9,85,100,20, , , ] aidel:15<br><br '''Level 11 Dark Stalker (Unique)'''
    41 KB (4,812 words) - 08:44, 7 October 2012
  • AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [50,70,85,70,13, ,50, ] aidel:15<br><br> '''Level 21 Invader (Unique)'''
    31 KB (3,736 words) - 09:10, 7 October 2012
  • AI:[[Monster AI (D2)#Arach|Arach]] aip1-8: [65,45,20,8,35, , , ] aidel:15<br><br> '''Level 24 Poison Spinner (Unique)'''
    55 KB (6,596 words) - 09:50, 7 October 2012
  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [90,7,90,66, , , , ] aidel:15<br><br> '''Level 16 Burning Dead (Unique)'''
    28 KB (3,303 words) - 08:56, 7 October 2012
  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [90,7,90,66, , , , ] aidel:15<br><br> '''Level 16 Burning Dead (Unique)'''
    28 KB (3,308 words) - 08:57, 7 October 2012
  • AI:[[Monster AI (D2)#ClawViper|ClawViper]] aip1-8: [60,8,90,80,5,1, , ] aidel:15<br><br> '''Level 27 Serpent Magus (Unique)'''
    27 KB (3,328 words) - 10:05, 7 October 2012
  • AI:[[Monster AI (D2)#ClawViper|ClawViper]] aip1-8: [60,8,90,80,5,1, , ] aidel:15<br><br> '''Level 27 Serpent Magus (Unique)'''
    27 KB (3,328 words) - 10:07, 7 October 2012
  • AI:[[Monster AI (D2)#ClawViper|ClawViper]] aip1-8: [60,8,90,80,5,1, , ] aidel:15<br><br> '''Level 27 Serpent Magus (Unique)'''
    27 KB (3,328 words) - 10:07, 7 October 2012
  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [90,7,90,66, , , , ] aidel:15<br><br> '''Level 16 Burning Dead (Unique)'''
    39 KB (4,508 words) - 08:57, 7 October 2012
  • ...unit]] is [[Immune to Lightning]], or becomes so due to [[Unique (monster)|Unique]] bonus(es)<br> |[[Monster]] LR %
    13 KB (1,636 words) - 05:56, 28 September 2021
  • AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [50,70,85,70,13, ,50, ] aidel:15<br><br> '''Level 21 Invader (Unique)'''
    31 KB (3,718 words) - 09:10, 7 October 2012
  • AI:[[Monster AI (D2)#Baboon|Baboon]] aip1-8: [33,20,65,25,1, , , ] aidel:15<br><br> '''Level 24 Jungle Hunter (Unique)'''
    35 KB (4,096 words) - 09:49, 7 October 2012
  • AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [65,25,80,35, , , , ] aidel:15<br><br> '''Level 13 Dark One (Unique)'''
    39 KB (4,579 words) - 08:50, 7 October 2012
  • AI:[[Monster AI (D2)#Succubus|Succubus]] aip1-8: [95,10,50,25,11,15,4,80] aidel:13<br><br> '''Level 86 Hell Temptress (Unique)'''
    16 KB (1,842 words) - 14:56, 27 August 2013
  • ...minions is calculated based on 40-80% of the average base life of a normal monster of their level. ...sassin-trap-target-detection-range/ Assassin trap target detection range] (D2 Technical)
    7 KB (852 words) - 05:44, 23 September 2021
  • AI:[[Monster AI (D2)#SandMaggot|SandMaggot]] aip1-8: [35,35,2,75,120, , , ] aidel:15<br><br> AI:[[Monster AI (D2)#MaggotEgg|MaggotEgg]] aip1-8: [250,18, , , , , , ] aidel:15<br><br>
    87 KB (10,603 words) - 09:05, 7 October 2012
  • AI:[[Monster AI (D2)#ClawViper|ClawViper]] aip1-8: [45,8,80,60,12,1, , ] aidel:15<br><br> '''Level 18 Claw Viper (Unique)'''
    43 KB (5,026 words) - 09:08, 7 October 2012
  • AI:[[Monster AI (D2)#SandRaider|SandRaider]] aip1-8: [50,70,85,70,13, ,50, ] aidel:15<br><br> '''Level 21 Invader (Unique)'''
    36 KB (4,372 words) - 09:11, 7 October 2012
  • ...age. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495521] ...and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)
    4 KB (407 words) - 15:34, 24 September 2021
  • AI:[[Monster AI (D2)#ClawViper|ClawViper]] aip1-8: [45,8,80,60,12,1, , ] aidel:15<br><br> '''Level 18 Claw Viper (Unique)'''
    45 KB (5,100 words) - 09:07, 7 October 2012
  • AI:[[Monster AI (D2)#FoulCrowNest|FoulCrowNest]] aip1-8: [100, ,10, , , , , ] aidel:15<br><br> AI:[[Monster AI (D2)#BloodHawk|BloodHawk]] aip1-8: [30,90,5,50,100, , , ] aidel:15<br><br>
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  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [99,5,95,33, , , , ] aidel:15<br><br> '''Level 17 Horror (Unique)'''
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  • AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [60,25, ,40, , , , ] aidel:15<br><br> '''Level 20 Plague Bearer (Unique)'''
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  • *Although most monster attack damage is delivered by an obvious [[melee]] or ranged attack (arrow, *Damage added by [[Champion]] and [[Unique (monster)|Unique]] bonuses is added to attack damage, so mana can also returned by this dama
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  • [[File:Decrepify.png|center|frame|Radius, centered on [[Unique (monster)|Unique]] [[Corrupt Rogue|{{Ub|=Dark Hunter}}]].]] ...sion [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1464450]
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  • AI:[[Monster AI (D2)#Fetish|Fetish]] aip1-8: [100,10,4,33, , , , ] aidel:15<br><br> '''Level 25 Flayer (Unique)'''
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  • AI:[[Monster AI (D2)#Fetish|Fetish]] aip1-8: [100,10,4,33, , , , ] aidel:15<br><br> '''Level 25 Flayer (Unique)'''
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  • AI:[[Monster AI (D2)#Overseer|Overseer]] aip1-8: [250,70,50,17,7,100,55, ] aidel:13<br><br> AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [80,10,60,15,60, , , ] aidel:13<br><br>
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  • AI:[[Monster AI (D2)#Fetish|Fetish]] aip1-8: [100,10,4,33, , , , ] aidel:15<br><br> '''Level 25 Flayer (Unique)'''
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  • AI:[[Monster AI (D2)#Mummy|Mummy]] aip1-8: [10,50,100,60,10, , , ] aidel:15<br><br> '''Level 18 Decayed (Unique)'''
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  • AI:[[Monster AI (D2)#Fetish|Fetish]] aip1-8: [100,10,5,33, , , , ] aidel:15<br><br> '''Level 26 Undead Soul Killer (Unique)'''
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  • AI:[[Monster AI (D2)#Fetish|Fetish]] aip1-8: [100,10,4,33, , , , ] aidel:15<br><br> '''Level 25 Flayer (Unique)'''
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  • AI:[[Monster AI (D2)#Mummy|Mummy]] aip1-8: [10,50,100,60,10, , , ] aidel:15<br><br> '''Level 18 Decayed (Unique)'''
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  • AI:[[Monster AI (D2)#SandLeaper|SandLeaper]] aip1-8: [20,50,30,50, , , , ] aidel:15<br><br> '''Level 29 Cliff Lurker (Unique)'''
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  • |Any area containing [[Super Unique]] ...ng some control over where he is faced. Spawning him in place of any Super Unique that must be killed to complete a quest should be avoided, as it may preven
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  • AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,90,60, , , , ] aidel:15<br><br> '''Level 26 Wailing Beast (Unique)'''
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  • AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,90,60, , , , ] aidel:15<br><br> '''Level 26 Wailing Beast (Unique)'''
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  • AI:[[Monster AI (D2)#Zombie|Zombie]] aip1-8: [60,25, ,40, , , , ] aidel:15<br><br> '''Level 20 Plague Bearer (Unique)'''
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  • ...few exceptions]]), but [[Champion]], [[Unique (monster)|Unique]], [[Super Unique]] and [[boss]] monsters can attack the confused. ...h have not expired still apply to confused monsters, but now so do hostile monster auras and buffs: confused monsters can be cursed, which may overwrite Confu
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  • ...a [[unit]] is [[Immune to Cold]], or becomes so due to [[Unique (monster)|Unique]] bonus(es)<br> |[[Monster]] CR %
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  • AI:[[Monster AI (D2)#Mummy|Mummy]] aip1-8: [20,40,100,55,10, , , ] aidel:15<br><br> '''Level 26 Preserved Dead (Unique)'''
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  • ...arch radius when it reaches its destination: a [[Unique (monster)|Unique]] monster will normally be targeted before its minions, even if the minions are close ...d thus the nearest minion is targeted. However, when she moves so that the Unique ''is'' within line of sight, it is targeted even when aiming much closer to
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  • AI:[[Monster AI (D2)#Mummy|Mummy]] aip1-8: [10,50,100,60,10, , , ] aidel:15<br><br> '''Level 18 Decayed (Unique)'''
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  • ...Level 3]] while completing [[the Horadric Staff]], or from second [[Super Unique]] [[Council Member]] killed in [[Travincal]] while ridding [[the Blackened ...l Bovine]]s, spawning in groups of 5-10: due to individual and group size, monster density and openness of area, it is inadvisable to wander around gathering
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  • AI:[[Monster AI (D2)#Wraith|Wraith]] aip1-8: [70,8,80, , , , , ] aidel:15<br><br> '''Level 22 Specter (Unique)'''
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  • AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,90,60, , , , ] aidel:15<br><br> '''Level 26 Wailing Beast (Unique)'''
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  • AI:[[Monster AI (D2)#WillOWisp|WillOWisp]] aip1-8: [60,85,35, , , , , ] aidel:15<br><br> '''Level 29 Burning Soul (Unique)'''
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  • AI:[[Monster AI (D2)#FrogDemon|FrogDemon]] aip1-8: [65,20,50,50,20,12,15,9] aidel:15<br><br> '''Level 24 Swamp Dweller (Unique)'''
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  • AI:[[Monster AI (D2)#Mummy|Mummy]] aip1-8: [25,50,100,55,10, , , ] aidel:15<br><br> '''Level 28 Cadaver (Unique)'''
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  • AI:[[Monster AI (D2)#Mummy|Mummy]] aip1-8: [25,50,100,55,10, , , ] aidel:15<br><br> '''Level 28 Cadaver (Unique)'''
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  • AI:[[Monster AI (D2)#ZakarumPriest|ZakarumPriest]] aip1-8: [35,8,60,35,120,36, , ] aidel:15<br> AI:[[Monster AI (D2)#ZakarumZealot|ZakarumZealot]] aip1-8: [85,65,50,70, , , , ] aidel:15<br><b
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  • ...117] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1419316] !align=left|[[Unique bow#Endlesshail|{{U|=Endlesshail Double Bow}}]]
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  • ==Monster== !colspan=2 align=left|[[Monster]]
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  • ...a [[unit]] is [[Immune to Fire]], or becomes so due to [[Unique (monster)|Unique]] bonus(es)<br> |[[Monster]] FR %
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  • ...icant +% Damage is applied by skills or [[Champion]] or [[Unique (monster)|Unique]] monsters, particularly when DR % is subsequently reduced as well. ....php?/forums/topic/121241-a-few-random-questions/ A few random questions] (D2 Technical)
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  • AI:[[Monster AI (D2)#Mummy|Mummy]] aip1-8: [20,40,100,55,10, , , ] aidel:15<br><br> '''Level 26 Preserved Dead (Unique)'''
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  • AI:[[Monster AI (D2)#Bighead|Bighead]] aip1-8: [90,40,0,60, , , , ] aidel:15<br><br> '''Level 30 Damned (Unique)'''
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  • AI:[[Monster AI (D2)#Mummy|Mummy]] aip1-8: [20,40,100,55,10, , , ] aidel:15<br><br> '''Level 26 Preserved Dead (Unique)'''
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  • AI:[[Monster AI (D2)#Vampire|Vampire]] aip1-8: [85,35,24,25,7, , , ] aidel:15<br><br> '''Level 28 Blood Lord (Unique)'''
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  • AI:[[Monster AI (D2)#SandMaggot|SandMaggot]] aip1-8: [55,70,2,90,80, , , ] aidel:15<br><br> AI:[[Monster AI (D2)#MaggotEgg|MaggotEgg]] aip1-8: [150,34, , , , , , ] aidel:15<br><br>
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  • ...ly to [[Blade Fury]] when equipping claw.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78184&view=findpost&p=872671] [https://www.diabl |{{Warn|=- (3 + (2*slvl) )}} to targeted normal [[monster]] or minion
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  • AI:[[Monster AI (D2)#ReanimatedHorde|ReanimatedHorde]] aip1-8: [50,20,12,25,25,65,25,30] aidel: AI:[[Monster AI (D2)#BloodLord|BloodLord]] aip1-8: [90,85,60,10, , , , ] aidel:15<br><br>
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  • !colspan=6|Monster Level !colspan=6|[[Champion]] and [[Unique (monster)|Unique]]
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  • ...player, [[mercenary]], [[Champion]], [[Unique (monster)|Unique]], [[Super Unique]] and [[boss]] monsters: if ST 100% is applied, 50% is always redundant. [h ...c/93022-about-slows-target-mechanics/ ? about 'slows target %' mechanics] (D2 Technical)
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  • AI:[[Monster AI (D2)#Skeleton|Skeleton]] aip1-8: [99,5,99,33, , , , ] aidel:13<br><br> '''Level 86 Returned (Unique)'''
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  • AI:[[Monster AI (D2)#SiegeBeast|SiegeBeast]] aip1-8: [25,50,1,15,1,50,100, ] aidel:15<br><br> AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [5,25,45,7, , , , ] aidel:15<br><br>
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  • ...731] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418132] ...ster)|Unique]] bonus. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Im
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  • AI:[[Monster AI (D2)#FingerMage|FingerMage]] aip1-8: [80,80,70,50,15,5,40,12] aidel:15<br><br> '''Level 33 Storm Caster (Unique)'''
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  • AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,90,40, , , , ] aidel:15<br><br> '''Level 43 Snow Drifter (Unique)'''
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  • [[File:Terror.png|center|frame|Can be cast upon a [[Unique (monster)|Unique]] [[Corrupt Rogue|{{Ub|=Dark Hunter}}]] to cause surrounding minions to fle #[[Hit Causes Monster to Flee]]
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  • ...of the above can spawn on any [[auric shield]] which isn't [[Unique (item)|Unique]] or [[Set]] quality. |17*slvl + 33 to self (unless [[Aura Enchanted]] [[monster]])
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  • ...n as normal in [[Frozen River]], and as [[Champion]] or [[Unique (monster)|Unique]] in [[Glacial Trail]].<br> <sup>3</sup> Spawn as normal in [[Abaddon]], and as Champion or Unique in [[Worldstone Keep Level 1]].</span>
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  • AI:[[Monster AI (D2)#BloodLord|BloodLord]] aip1-8: [90,85,70,10, , , , ] aidel:15<br><br> '''Level 39 Blood Lord (Unique)'''
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  • AI:[[Monster AI (D2)#SuicideMinion|SuicideMinion]] aip1-8: [15,5,50,4, , , , ] aidel:15<br><br> AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [70,15,50,15,50, , , ] aidel:15<br><br>
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  • AI:[[Monster AI (D2)#FrozenHorror|FrozenHorror]] aip1-8: [60,40,70,10, , , , ] aidel:15<br><br> '''Level 42 Frozen Scourge (Unique)'''
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  • AI:[[Monster AI (D2)#BloodLord|BloodLord]] aip1-8: [90,85,80,10, , , , ] aidel:15<br><br> AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [ , , , , , , , ] aidel:15<br><br>
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  • AI:[[Monster AI (D2)#Wraith|Wraith]] aip1-8: [80,6,85, , , , , ] aidel:15<br><br> '''Level 23 Apparition (Unique)'''
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  • AI:[[Monster AI (D2)#ReanimatedHorde|ReanimatedHorde]] aip1-8: [60,20,12,30,30,65,25,30] aidel: AI:[[Monster AI (D2)#DeathMauler|DeathMauler]] aip1-8: [75,65,18,60, , , , ] aidel:15<br><br>
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  • AI:[[Monster AI (D2)#DeathMauler|DeathMauler]] aip1-8: [75,65,19,70, , , , ] aidel:15<br><br> '''Level 41 Death Slasher (Unique)'''
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  • AI:[[Monster AI (D2)#FrozenHorror|FrozenHorror]] aip1-8: [60,40,60,10, , , , ] aidel:15<br><br> '''Level 40 Frozen Creeper (Unique)'''
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  • AI:[[Monster AI (D2)#ReanimatedHorde|ReanimatedHorde]] aip1-8: [70,20,12,35,35,65,25,30] aidel: AI:[[Monster AI (D2)#SuccubusWitch|SuccubusWitch]] aip1-8: [90,25,0,0,90,15,80,66] aidel:15<br>
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  • *Monsters do not regenerate after [[Prevent Monster Heal]] has been applied, with the exception of [[Pandemonium Event]] bosses ==Monster==
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  • .... In practice, the lowest slvl available is determined by the level of the Unique item or the level of the base type, whichever is higher. The table specifie !width=22% align=left rowspan=2|Unique Item
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  • |[[Champion]] / [[Unique (monster)|Unique]] / [[Super Unique]] ==Monster==
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  • AI:[[Monster AI (D2)#BloodLord|BloodLord]] aip1-8: [90,85,60,10, , , , ] aidel:15<br><br> '''Level 38 Night Lord (Unique)'''
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  • AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [70,15,50,15,50, , , ] aidel:15<br><br> '''Level 34 Enslaved (Unique)'''
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  • AI:[[Monster AI (D2)#Overseer|Overseer]] aip1-8: [250,55,50,17,7,100,50, ] aidel:15<br><br> AI:[[Monster AI (D2)#Minion|Minion]] aip1-8: [70,15,50,15,50, , , ] aidel:15<br><br>
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  • AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,90,40, , , , ] aidel:15<br><br> '''Level 44 Abominable (Unique)'''
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  • *Can slow [[Aura Enchanted]] [[Unique (monster)|Unique]] monster, even if it has higher level HF. [https://www.theamazonbasin.com/forums/ind *[[Aura Enchanted]] Unique monster supplies level max( [mlvl/7] , 1).
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  • ...will not be applied if regeneration has already been stopped by [[Prevent Monster Heal]]. ...al and minion monsters ([[Champion]], [[Unique (monster)|Unique]], [[Super Unique]], [[boss]] (excluding normal and minion [[Putrid Defiler]]s) and [[Evil]])
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  • AI:[[Monster AI (D2)#Brute|Brute]] aip1-8: [ ,0,90,40, , , , ] aidel:15<br><br> '''Level 46 Frozen Abyss (Unique)'''
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  • AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [ , ,13,60, , , , ] aidel:15<br><br> '''Level 39 Demon Trickster (Unique)'''
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  • AI:[[Monster AI (D2)#Imp|Imp]] aip1-8: [25,14,10,12, , , , ] aidel:15<br><br> '''Level 34 Demon Imp (Unique)'''
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  • ...er|frame|[[Pindleskin|{{Ub|=Pindleskin}}]] is a [[Fire Enchanted]] [[Super Unique]] [[Reanimated Horde|Defiled Warrior]] guarding entrance to Halls of Anguis ...whom [[Knockback]] does not apply, receiving one random [[Unique (monster)|Unique]] bonus in Nightmare and two in Hell.
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  • *If a monster dies while chilled, there is 20% chance that it will shatter and leave no [ ==Monster==
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  • *When player, [[mercenary]] or [[pet]] applies poison to a poisoned monster, their poison is applied for one frame '''instead of''' the current poison: ...lso apply additional frames of poison damage when applied to more than one monster.
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  • AI:[[Monster AI (D2)#BloodLord|BloodLord]] aip1-8: [90,85,80,10, , , , ] aidel:15<br><br> AI:[[Monster AI (D2)#SuccubusWitch|SuccubusWitch]] aip1-8: [90,25,0,0,90,15,80,66] aidel:15<br>
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  • ...ience from killed made by returned damage of any kind, unless applied to a monster attacking a [[Bone Prison]]. ...from each kill varies depending on [[difficulty]] level, monster level and monster type:
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  • | 0.0713983522 || 14.005925 || [[Countess (H)]] || Unique: 883 Set: 883 Rare: 983 Magic: 1024 | 0.0861533746 || 11.607206 || [[Summoner (H)]] || Unique: 900 Set: 900 Rare: 972 Magic: 1024
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  • ==Monster== ...ries depending on [[difficulty]] level, monster [[Attack#Level|level]] and monster type:
    26 KB (3,548 words) - 19:05, 27 September 2021
  • ...[[Mana#Orb|Mana]] always spawns on any [[orb]] which isn't [[Unique (item)|Unique]] or [[Set]] quality. *[[Revive]]d life is calculated in the same way as a [[Life#Monster|monster]]'s base life (it does not increase with player count). However, if clvl <
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  • *Ancients are all [[Super Unique]], receiving one random [[Unique (monster)|Unique]] bonus in Nightmare and two in Hell. This is one reason why they can be th [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418588]
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  • ...s calculated based on (70-120)% of the average base life of a '''normal''' monster of their level. ==Monster==
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  • ==Monster== ...ries depending on [[difficulty]] level, monster [[Attack#Level|level]] and monster type:
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  • ==Monster== !colspan=2 align=left|[[Monster]]
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  • | D2 | [[Monster]] level
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  • *When creating a single player game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'. *When creating a game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.
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  • ...mana), Increased chance of blocking, off-weapon IAS, knockback, hit causes monster flee, faster cast rate, +mana, regenerate mana. ...ich have a very nice 40% chance to block, which is FANTASTICALLY low for a unique (only Tiamat’s and Lance Guard have worse). Or you can ignore my preferen
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