Difference between revisions of "Stamina"

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(Added notes on Increase Maximum Stamina %, + Maximum Stamina (Based on Character Level))
 
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{{Attribute nav}}
 
{{Attribute nav}}
 
{{Intro}}
 
{{Intro}}
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[[File:Stamina.png|thumb|600px|Current and maximum stamina are displayed both on the character screen and the interface bar (when the cursor is held over the stamina meter). Stamina meter turns red when current stamina is less than 25% maximum stamina, and blue when a Stamina [[Shrine]] or [[Stamina Potion]] is active.]]
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Stamina normally drains whenever a player character runs in the wilderness; when it runs out, a character can no longer run, and must walk. Stamina displayed is rounded down to the nearest point, but the smallest unit is actually 1/256 point. Stamina varies depending on chosen class at start of game:
 +
 +
 +
{{Number table}} width=100%
 +
|-align=center
 +
!width=14%|[[Amazon]]
 +
!width=15%|[[Assassin]]
 +
!width=14%|[[Barbarian (Diablo II)|Barbarian]]
 +
!width=14%|[[Druid (Diablo II)|Druid]]
 +
!width=14%|[[Necromancer]]
 +
!width=15%|[[Paladin (Diablo II)|Paladin]]
 +
!width=14%|[[Sorceress]]
 +
|-
 +
|84||95||92||84||79||89||74
 +
|}
 +
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 +
Stamina gained as a character gains levels also varies depending on class:
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 +
 +
{{Number table}} width=100%
 +
|-align=center
 +
!width=14%|Amazon
 +
!width=15%|Assassin
 +
!width=14%|Barbarian
 +
!width=14%|Druid
 +
!width=14%|Necromancer
 +
!width=15%|Paladin
 +
!width=14%|Sorceress
 +
|-
 +
| +1||+1.25||+1||+1||+1||+1||+1
 +
|}
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 +
 +
Stamina can be increased by allocating attribute points to Vitality. Stamina gained from each additional point also varies depending on class:
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 +
 +
{{Number table}} width=100%
 +
|-align=center
 +
!width=14%|Amazon
 +
!width=15%|Assassin
 +
!width=14%|Barbarian
 +
!width=14%|Druid
 +
!width=14%|Necromancer
 +
!width=15%|Paladin
 +
!width=14%|Sorceress
 +
|- 
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| +1||+1.25||+1||+1||+1||+1||+1
 +
|}
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 +
 +
*Stamina can also be increased by bonuses applied in the order listed below. However, character typically gains sufficient stamina from gaining levels and allocating attribute points to Vitality to make these bonuses unnecessary. [[Faster Run/Walk]] and other [[movement speed]] modifiers also reduce the need for higher stamina, since taking less time to travel the same distance means less stamina is drained.
 
|}
 
|}
  
  
 
==Maximum Stamina==
 
==Maximum Stamina==
 
+
{{Mb|=Maximum Stamina}} from equipped items, and charms in inventory in [[Expansion]] games.
 +
<br>
 +
<br>
 
===Charm===
 
===Charm===
  
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|-
 
|-
 
| +100
 
| +100
|align=left|[[Cow King's Leathers|{{Ub|=Cow King's Leathers}}]] Full
+
|align=left|[[Cow King's Leathers|{{Ub|=Cow King's Leathers}}]] (Full)
 
|25
 
|25
 
|No
 
|No
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==Increase Maximum Stamina %==
 
==Increase Maximum Stamina %==
*Increase Maximum Stamina % only applies to the following:
+
Increase Maximum Stamina % only applies to the following:
**Base stamina
+
*Base stamina
**Stamina gained from levelling up
+
*Stamina gained from gaining levels
**Stamina gained from [[attribute]] points invested in [[Vitality]]
+
*Stamina gained from [[attribute]] points allocated to [[Vitality]]
**+ Maximum Stamina bonuses
+
*+ Maximum Stamina bonuses
*It does '''not''' apply to the following:
+
It does '''not''' apply to the following:
**Stamina gained from + Vitality bonuses
+
*Stamina gained from + [[All Attributes]] bonuses
**Stamina gained from + [[All Attributes]] bonuses
+
*Stamina gained from + Vitality bonuses
**+ [[Stamina#Maximum Stamina (Based on Character Level)|Maximum Stamina (Based on Character Level)]] bonus
+
*+ [[Stamina#Maximum Stamina (Based on Character Level)|Maximum Stamina (Based on Character Level)]] bonus
*Consequently maximum stamina may not be increased by the expected percentage.
+
Consequently maximum stamina may not be increased by the expected percentage.
 +
<br>
 
<br>
 
<br>
 
 
===Skill===
 
===Skill===
{{Text table}}
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{{Text table}} width=75%
 
|-
 
|-
!width=139|Skill
+
!width=13% align=center|Value
!width=355|Increase Maximum Stamina %
+
!width=26%|[[Skill]]
!width=67 align=center|Min Rlvl
+
!width=48%|Target
 +
!width=13% align=center|Min [[Requirements|Rlvl]]
 
|-
 
|-
 +
|align=right|25%
 
![[Werewolf]]
 
![[Werewolf]]
|25
+
|Self
 
|align=right|1
 
|align=right|1
 
|-
 
|-
 +
|align=right|15 + (15*slvl)%
 
![[Increased Stamina]]
 
![[Increased Stamina]]
|15 + (15*slvl)
+
|Self
 
|align=right|12
 
|align=right|12
 
|-
 
|-
 +
|align=right|25 + (25*slvl)%
 
![[Vigor]]
 
![[Vigor]]
|25 + (25*slvl)
+
|Self and [[ally|allied]] players in (26 + (6*slvl) ) / 3 yard [[radius]]
 
|align=right|18
 
|align=right|18
 
|-
 
|-
 +
|align=right|32 + (3*slvl)%
 
![[Battle Orders]]
 
![[Battle Orders]]
|32 + (3*slvl)
+
|Self and allied players in area of effect
 
|align=right|24
 
|align=right|24
 
|}
 
|}
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==Maximum Stamina (Based on Character Level)==
 
==Maximum Stamina (Based on Character Level)==
*+ Maximum Stamina (Based on Character Level) bonus is not as desirable as + Maximum Stamina bonuses since it is added '''after''' Increase Maximum Stamina %. {{Warn|=Furthermore, displayed value is divided by 256 before being applied, so even at level 99 only <sub>99/256</sub> Maximum Stamina is actually added, '''not''' 99.}}
+
{{Mb|=Maximum Stamina (Based on Character Level)}} bonus is not as desirable as + Maximum Stamina bonuses since it is added '''after''' Increase Maximum Stamina %. {{Warn|=Furthermore, displayed value is divided by 256 before being applied, so even at level 99 only <sub>99/256</sub> Maximum Stamina is actually added, '''not''' 99.}}
 
<br>
 
<br>
  

Latest revision as of 16:12, 22 March 2013


Maximum Stamina

Maximum Stamina from equipped items, and charms in inventory in Expansion games.

Charm

Small Charm

Value Source Min Rlvl Min Alvl
+(4-8) Rugged Small Charm 1 1
+(9-16) Rugged Small Charm 15 21


Large Charm

Value Source Min Rlvl Min Alvl
+(8-16) Rugged Large Charm 1 1
+(17-25) Rugged Large Charm 5 7
+(26-32) Rugged Large Charm 15 21


Grand Charm

Value Source Min Rlvl Min Alvl
+(12-24) Rugged Grand Charm 1 1
+(25-36) Rugged Grand Charm 5 7
+(37-50) Rugged Grand Charm 15 21


Any socket

Value Source Min Rlvl Min Alvl
+(10-15) Chestnut Jewel 1 1
+(16-25) Maroon Jewel 12 17


Circlet

Value Source Min Rlvl Min Alvl
+(5-10) Rugged Circlet 1 1
+(11-20) Rugged Circlet 6 8


Amulet

Value Source Min Rlvl Min Alvl
+(5-10) Rugged Amulet 1 1
+(11-20) Rugged Amulet 6 8


Body armor

Value Source Min Rlvl Ladder
+15 The Centurion Hard Leather Armor 14 No
+15 Stealth body armor 17 No
+(40-50) Templar's Might Sacred Armor 74 No


Ring

Value Source Min Rlvl Min Alvl
+(5-10) Rugged Ring 1 1
+(11-20) Rugged Ring 6 8


Value Source Min Rlvl Ladder
+40 Dwarf Star Ring 45 No
+50 Bul-Kathos' Wedding Band Ring 58 No


Belt

Value Source Min Rlvl Min Alvl
+(5-10) Rugged Belt 1 1
+(11-20) Rugged Belt 6 8
+(21-30) Vigorous Belt 12 16


Value Source Min Rlvl Ladder
+30 Trang-Oul's Girth Troll Belt 62 No
+(100-120) Verdungo's Hearty Cord Mitril Coil 63 No


Boots

Value Source Min Rlvl Min Alvl
+(5-10) Rugged Boots 1 1
+(11-20) Rugged Boots 6 8
+(21-30) Vigorous Boots 12 16


Value Source Min Rlvl Ladder
+20 Gore Rider War Boots 47 No
+(15-25) Rite of Passage Demonhide Boots 29 No
+40 Waterwalk Sharkskin Boots 32 No
+150 Vidala's Fetlock Light Plated Boots 14 No
+180 Aldur's Advance Battle Boots 45 No


Gloves

Value Source Min Rlvl Min Alvl
+(5-10) Rugged Gloves 1 1


Set bonus

Value Source Min Rlvl Ladder
+100 Cow King's Leathers (Full) 25 No


Increase Maximum Stamina %

Increase Maximum Stamina % only applies to the following:

  • Base stamina
  • Stamina gained from gaining levels
  • Stamina gained from attribute points allocated to Vitality
  • + Maximum Stamina bonuses

It does not apply to the following:

Consequently maximum stamina may not be increased by the expected percentage.

Skill

Value Skill Target Min Rlvl
25% Werewolf Self 1
15 + (15*slvl)% Increased Stamina Self 12
25 + (25*slvl)% Vigor Self and allied players in (26 + (6*slvl) ) / 3 yard radius 18
32 + (3*slvl)% Battle Orders Self and allied players in area of effect 24


Maximum Stamina (Based on Character Level)

Maximum Stamina (Based on Character Level) bonus is not as desirable as + Maximum Stamina bonuses since it is added after Increase Maximum Stamina %. Furthermore, displayed value is divided by 256 before being applied, so even at level 99 only 99/256 Maximum Stamina is actually added, not 99.

Boots

Value Source Min Rlvl Ladder
+(lvl) Sandstorm Trek Scarabshell Boots 64 No