Difference between revisions of "Static Field"

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(Reformatted head of page)
m (Expanded Enemy Lightning Resistance note, other minor changes)
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==Details==
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==Detail==
[[Static Field#Level 1-60 stats|Level 1-60 stats]]
 
 
 
 
 
 
{{Stat}}
 
{{Stat}}
 
|-
 
|-
 
!align=left|[[Radius]] (Yards)
 
!align=left|[[Radius]] (Yards)
|(4+slvl)*2/3
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|(4+slvl) * 2/3
 
|}
 
|}
  
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*Reduces current [[life]] of targets within radius by 25% when cast, unless target already has <33% life in Nightmare or <50% life in Hell. [[Lightning Damage]] animation won't display on targets to which Static Field can no longer be applied.
 
*Reduces current [[life]] of targets within radius by 25% when cast, unless target already has <33% life in Nightmare or <50% life in Hell. [[Lightning Damage]] animation won't display on targets to which Static Field can no longer be applied.
 
*Damage is a percentage of final life, not base life.
 
*Damage is a percentage of final life, not base life.
*+% [[Lightning Skill Damage]] from Lightning Mastery and items does not increase damage.
+
*+% [[Lightning Skill Damage]] from [[Lightning Mastery]] and items does not increase damage.
 
*Target [[Lightning Resist]] reduces damage: LR 50% halves damage, and thus current life is reduced by just 12.5%.
 
*Target [[Lightning Resist]] reduces damage: LR 50% halves damage, and thus current life is reduced by just 12.5%.
 
*[[Lower Resist]] and [[Conviction]] can reduce LR >0% and prevent it from decreasing damage. However, LR <0% won't increase damage.  
 
*[[Lower Resist]] and [[Conviction]] can reduce LR >0% and prevent it from decreasing damage. However, LR <0% won't increase damage.  
*-% [[Enemy Lightning Resistance]] is applied ''after'' Lower Resist and Conviction and LR <0% ''will'' increase damage: applying -100% ELR to LR 0% will result in LR -100% and double damage, reducing current life by '''50%'''. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=64683]
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*-% [[Enemy Lightning Resistance]] is applied ''after'' Lower Resist and Conviction and LR <0% ''will'' increase damage: applying -100% ELR to LR 0% will result in LR -100% and double damage, reducing current life by '''50%'''. However, if Lower Resist and Conviction already result in LR <0% then damage increase due to -% ELR will be reduced: at the extreme, if Lower Resist and Conviction already result in LR -100% then there will be '''no''' damage increase due to -% ELR and damage will remain just 25% of current life. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=64683]
 
*[[Cast rate]]
 
*[[Cast rate]]
 
<br>
 
<br>
  
 
==Source==
 
==Source==
<br>
 
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Static Field (Sorceress Only) can spawn on ilvl <37 orbs and staves.
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*+(1-3) Static Field ([[Sorceress]] Only) can spawn on ilvl <37 [[orb (item type)|orb]]s and [[staff (item type)|staves]].
  
  
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<br>
 
<br>
  
==Level 1-60 stats==
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==Levels 1-60==
[[Static Field#Details|Details]]
 
 
 
 
{{Levels 1-10}}
 
{{Levels 1-10}}
 
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Revision as of 18:11, 26 June 2012