Difference between revisions of "Stun length"

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{{Movement nav}}
 
{{Movement nav}}
{|cellpadding=0 cellspacing=0
+
[[File:Stun.gif|right|frame|Stunned]]
|-
 
|width=112 align=center bgcolor=black|
 
[[File:Stun.gif]]
 
|width=107|
 
|
 
 
*When this overlay displays above a unit, stun length is applied.
 
*When this overlay displays above a unit, stun length is applied.
 
*Can be active at the same time as a [[curse]], [[Inner Sight]] and [[Slow Missiles]].
 
*Can be active at the same time as a [[curse]], [[Inner Sight]] and [[Slow Missiles]].
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*Only 10% chance of applying to [[Champion]], [[Unique (monster)|Unique]] and [[Super Unique]] monsters, who will still be completely incapacitated until length expires.
 
*Only 10% chance of applying to [[Champion]], [[Unique (monster)|Unique]] and [[Super Unique]] monsters, who will still be completely incapacitated until length expires.
 
*Players are not incapacitated but they are always put into [[hit recovery]] when hit before length expires, even when no damage is applied.
 
*Players are not incapacitated but they are always put into [[hit recovery]] when hit before length expires, even when no damage is applied.
|}
 
 
 
 
*Length is not subject to any penalties, but there is normally a 10 second ceiling. {{Warn|=Skill description does not always apply this ceiling to stun length.}}
 
*Length is not subject to any penalties, but there is normally a 10 second ceiling. {{Warn|=Skill description does not always apply this ceiling to stun length.}}
 
*Only the most recent of multiple sources of stun length is applied: if a 2 second stun length is applied 2 seconds after a 10 second stun length, only 4 second stun length is applied in total.
 
*Only the most recent of multiple sources of stun length is applied: if a 2 second stun length is applied 2 seconds after a 10 second stun length, only 4 second stun length is applied in total.
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!align=left|[[Demon]]
 
!align=left|[[Demon]]
 
|-valign=top
 
|-valign=top
|width=198|
+
|width=192|
 
*[[Blood Hawk Nest]]
 
*[[Blood Hawk Nest]]
 
*[[Coldworm the Burrower|{{Ub|=Coldworm the Burrower}}]]
 
*[[Coldworm the Burrower|{{Ub|=Coldworm the Burrower}}]]
 
*[[Sand Maggot Egg]]
 
*[[Sand Maggot Egg]]
 
*[[Tentacle Beast]]
 
*[[Tentacle Beast]]
|width=198 rowspan=2|
+
|width=192 rowspan=2|
 
*[[Barricade]]
 
*[[Barricade]]
 
*[[Barricaded Door]]
 
*[[Barricaded Door]]
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*[[Evil Demon Hut]]
 
*[[Evil Demon Hut]]
 
*[[Fire Tower]]
 
*[[Fire Tower]]
|width=198|
+
|width=192|
 
*[[Gargoyle Trap]]
 
*[[Gargoyle Trap]]
 
*[[Lightning Spire]]
 
*[[Lightning Spire]]
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{{Number table}}
 
{{Number table}}
 
|-valign=top
 
|-valign=top
!width=150 rowspan=2 align=left|Skill
+
!width=144 rowspan=2 align=left|Skill
 
!colspan=6 align=center|Level
 
!colspan=6 align=center|Level
 
|-align=center
 
|-align=center
!width=120|1-8
+
!width=128|1-8
!width=120|9-16
+
!width=128|9-16
!width=120|17-22
+
!width=128|17-22
!width=120|23-28
+
!width=128|23-28
!width=120|>28
+
!width=128|>28
!width=120|Ceiling
+
!width=128|Ceiling
 
|-
 
|-
 
!align=left|[[Smite]]
 
!align=left|[[Smite]]
|colspan=4 align=center|0.4+(0.2*slvl)||min(0.4+(0.2*slvl),10)||10 (48)
+
|align=center colspan=5|min(0.4 + (0.2*slvl) , 10)
 +
|align=center|10 ('''48''')
 
|-
 
|-
 
!align=left|[[Stun]]
 
!align=left|[[Stun]]
|colspan=2 align=center|1+(0.2*slvl)||colspan=2 align=center|2.92+(0.08*slvl)||min(2.92+(0.08*slvl),10)||10 (89)
+
|align=center colspan=2|1 + (0.2*slvl)
 +
|align=center colspan=3|min(2.92 + (0.08*slvl) , 10)
 +
|align=center|10 ({{Warn|='''89'''}})
 
|-
 
|-
!align=left|[[Maul (skill)|Maul]]
+
!align=left|[[Maul]]
|colspan=5 align=center|min(0.4+([90*[(110*slvl)/(slvl+6)]/100]/25),4)||4 (60)
+
|colspan=5 align=center|min(0.4 + ( [90 * [ (110*lvl) / (lvl+6) ] / 100] / 25) , 4)
 +
|align=center|4 ({{Warn|='''114'''}})
 
|-
 
|-
 
!align=left|[[Twister]]
 
!align=left|[[Twister]]
|colspan=5 align=center|0.4||0.4 (1)
+
|align=center colspan=5|0.4
 +
|align=center|0.4 ('''1''')
 
|-
 
|-
 
!align=left|[[Shock Wave]]
 
!align=left|[[Shock Wave]]
|1+(0.6*slvl)||min(1+(0.6*slvl),10)||colspan=3 align=center|10||10 (15)
+
|align=center colspan=5|min(1 + (0.6*slvl) , 10)
 +
|align=center|10 ('''15''')
 
|-
 
|-
 
!align=left|[[Mind Blast]]
 
!align=left|[[Mind Blast]]
|colspan=4 align=center|1.8+(0.2*slvl)||min(1.8+(0.2*slvl),10)||10 (41)
+
|align=center colspan=5|min(1.8 + (0.2*slvl) , 10)
 +
|align=center|10 ('''41''')
 
|-
 
|-
 
!align=left|[[War Cry]]
 
!align=left|[[War Cry]]
|colspan=4 align=center|0.8+(0.2*slvl)||min(0.8+(0.2*slvl),10)||10 (46)
+
|align=center colspan=5|min(0.8 + (0.2*slvl) , 10)
 +
|align=center|10 ('''46''')
 
|}
 
|}
  
  
 +
*{{Warn|=Red ceiling levels are beyond reach in the unmodified game.}}
 +
*[[Maul#Detail|Maul]]: lvl = 3 + [slvl/2] is the ''charge'' level, not the skill level (slvl): lvl = 60 corresponds to slvl {{Warn|=114-115}}.
 
*Stun receives a synergy bonus from War Cry, increasing stun length by 5% per skill point. This lowers the skill level at which its stun length reaches the 10 second ceiling:
 
*Stun receives a synergy bonus from War Cry, increasing stun length by 5% per skill point. This lowers the skill level at which its stun length reaches the 10 second ceiling:
  
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|-valign=top
 
|-valign=top
 
!width=150 rowspan=2 align=left|Stun
 
!width=150 rowspan=2 align=left|Stun
!colspan=20 align=center|War Cry blvl
+
!colspan=20 align=center|War Cry.blvl
 
|-align=center
 
|-align=center
 
!width=18|1
 
!width=18|1
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|-
 
|-
 
!align=left|Ceiling Level
 
!align=left|Ceiling Level
|83||78||73||68||64||60||57||53||50||47||45||42||40||38||35||33||32||30||28||26
+
|{{Warn|=83}}||{{Warn|=78}}||{{Warn|=73}}||{{Warn|=68}}||{{Warn|=64}}||{{Warn|=60}}||{{C|=57}}||53||50||47||45||42||40||38||35||33||32||30||28||26
 
|}
 
|}
  
  
*{{Warn|=[[Grizzly]] Bear Smite only applied stun length prior to 1.10.}}
+
*{{Warn|=[[Summon Grizzly|Grizzly]] Bear Smite only applied stun length prior to 1.10.}}

Latest revision as of 18:14, 14 October 2012