Difference between revisions of "Super Unique"

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(Created page with '{{D2 Nav}}Monsters !width=150|Champion !width=150|Unique !width=150|Super Unique !width=128|[[D2 Boss|Bo...')
 
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{{D2 Nav}}[[D2 Monsters|Monsters]]
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{{D2 Monster nav}}
!width=150|[[D2 Champion|Champion]]
 
!width=150|[[D2 Unique monster|Unique]]
 
!width=150|[[D2 Super Unique|Super Unique]]
 
!width=128|[[D2 Boss|Boss]]
 
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Revision as of 15:35, 24 October 2010

Template:D2 Monster nav


  • Unique monsters that always spawn in the same location with the same Unique bonuses.
  • Additional Unique bonus is randomly selected in Nightmare, and two additional Unique bonuses are selected in Hell.
  • Do not regenerate damage.
  • AI of Super Unique cannot be switched but that of minions can.
  • Ignores Target Defense does not apply to Super Unique but does apply to minions.
  • -% Target Defense from items is only 50% effective against Super Unique but still 100% effective against minions.
  • Life lost to Crushing Blow is halved (so 1/8 of current life when applied by a melee attack and 1/16 when applied by a ranged attack).