Difference between revisions of "Tal Rune"
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It is involved in the following [[Horadric Cube|{{Ub|=Horadric Cube}}]] formulae: | It is involved in the following [[Horadric Cube|{{Ub|=Horadric Cube}}]] formulae: | ||
+ | |||
+ | |||
+ | {{Text table}} width=100% | ||
+ | !width=32% align=left|Formula | ||
+ | !width=33% align=left|Output | ||
+ | !width=35% align=left|Input | ||
+ | |-valign=top | ||
+ | !align=left|[[Horadric_Cube#Normal_item_2|Socket normal body armor]] | ||
+ | |Body armor | ||
+ | *{{M|=Socketed (1-6)}} | ||
+ | | | ||
+ | *[[Body armor]] with no [[socket]]s | ||
+ | *{{Cb|=Tal Rune}} | ||
+ | *[[Thul Rune|{{Cb|=Thul Rune}}]] | ||
+ | *[[Perfect Topaz]] | ||
+ | |-valign=top | ||
+ | !align=left|[[Horadric_Cube#Normal_item_2|Socket normal shield]] | ||
+ | |Shield | ||
+ | *{{M|=Socketed (1-6)}} | ||
+ | | | ||
+ | *[[Shield]] with no sockets | ||
+ | *{{Cb|=Tal Rune}} | ||
+ | *[[Amn Rune|{{Cb|=Amn Rune}}]] | ||
+ | *[[Perfect Ruby]] | ||
+ | |-valign=top | ||
+ | !align=left rowspan=2|[[Horadric_Cube#Rune|Upgrade rune]] | ||
+ | |{{Cb|=Tal Rune}} | ||
+ | | | ||
+ | *3 [[Ith Rune|{{Cb|=Ith Runes}}]] | ||
+ | |-valign=top | ||
+ | |[[Ral Rune|{{Cb|=Ral Rune}}]] | ||
+ | | | ||
+ | *3 {{Cb|=Tal Runes}} | ||
+ | |-valign=top | ||
+ | !align=left|[[Horadric_Cube#Unique_item|Upgrade normal Unique armor]] | ||
+ | |{{Ub|=Exceptional armor}} | ||
+ | *[[Requirements|Required Level]] +5 | ||
+ | | | ||
+ | *{{Ub|=Normal armor}} | ||
+ | *{{Cb|=Tal Rune}} | ||
+ | *[[Shael Rune|{{Cb|=Shael Rune}}]] | ||
+ | *[[Perfect Diamond]] | ||
+ | |} | ||
+ | |||
+ | |||
+ | It is also required to make the following [[Crafted item|{{Cb|=crafted items}}]]: | ||
+ | |||
+ | |||
+ | {{Text table}} width=100% | ||
+ | !width=18% align=left|Formula | ||
+ | !width=42% align=left|Output | ||
+ | !width=40% align=left|Input | ||
+ | |-valign=top | ||
+ | |[[Blood|{{Cb|=Blood}}]] | ||
+ | |{{Cb|=Belt/Mesh Belt/Mithril Coil}} | ||
+ | *{{M|=(1-3)% [[Life Stolen]] per hit}} | ||
+ | *{{M|=+(10-20) [[Life]]}} | ||
+ | *{{M|=(5-10)% Chance of [[Open Wounds]]}} | ||
+ | | | ||
+ | *{{Mb|=Belt/Mesh Belt/Mithril Coil}} | ||
+ | *{{Cb|=Tal Rune}} | ||
+ | *[[Perfect Ruby]] | ||
+ | *Any [[Jewel]] | ||
+ | |-valign=top | ||
+ | |[[Caster|{{Cb|=Caster}}]] | ||
+ | |{{Cb|=Light Plate/Mage Plate/Archon Plate}} | ||
+ | *{{M|=[[Regenerate Mana]] +(4-10)%}} | ||
+ | *{{M|=+(10-20) [[Mana]]}} | ||
+ | *{{M|=+(1-3) [[Mana After Each Kill]]}} | ||
+ | | | ||
+ | *{{Mb|=Light Plate/Mage Plate/Archon Plate}} | ||
+ | *{{Cb|=Tal Rune}} | ||
+ | *[[Perfect Amethyst]] | ||
+ | *Any Jewel | ||
+ | |-valign=top | ||
+ | |[[Hit Power|{{Cb|=Hit Power}}]] | ||
+ | |{{Cb|=Heavy Belt/Battle Belt/Troll Belt}} | ||
+ | *{{M|=5% [[Chance to Cast]] Level 4 [[Frost Nova]] [[When Struck]]}} | ||
+ | *{{M|=[[Attacker Takes Damage]] of (3-7)}} | ||
+ | *{{M|=(5-10)% [[Damage Taken Goes to Mana]]}} | ||
+ | | | ||
+ | *{{Mb|=Heavy Belt/Battle Belt/Troll Belt}} | ||
+ | *{{Cb|=Tal Rune}} | ||
+ | *[[Perfect Sapphire]] | ||
+ | *Any Jewel | ||
+ | |-valign=top | ||
+ | |[[Safety|{{Cb|=Safety}}]] | ||
+ | |{{Cb|=Sash/Demonhide Sash/Spiderweb Sash}} | ||
+ | *{{M|=[[Damage Reduced]] by (1-4)}} | ||
+ | *{{M|=[[Magic Damage Reduced]] by (1-2)}} | ||
+ | *{{M|=[[Poison Resist]] +(5-10)%}} | ||
+ | *{{M|=(10-30)% [[Enhanced Defense]]}} | ||
+ | | | ||
+ | *{{Mb|=Sash/Demonhide Sash/Spiderweb Sash}} | ||
+ | *{{Cb|=Tal Rune}} | ||
+ | *[[Perfect Emerald]] | ||
+ | *Any Jewel | ||
+ | |} | ||
Line 699: | Line 797: | ||
| 0.0000408163 || 24500.000000 || [[Swarm 2|Swarm 2]] | | 0.0000408163 || 24500.000000 || [[Swarm 2|Swarm 2]] | ||
|} | |} | ||
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Latest revision as of 19:24, 29 August 2013
Tal Rune can only drop in Expansion games. It requires one inventory space and cannot be stacked, and it can be sold to any vendor in town for 1,750 gold. It adds the following modifiers to an item when placed in any socket:
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