Difference between revisions of "Taunt"

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|Nav=Warcries
 
|Nav=Warcries
 
|File=Warcries
 
|File=Warcries
|RS=1
+
|RS=Howl
 
|SS=None
 
|SS=None
 
|Type=Single target debuff
 
|Type=Single target debuff
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|Mana=3
 
|Mana=3
 
|ANM=No
 
|ANM=No
|WD=Not applicable
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|WD=No
 
|LB=No}}
 
|LB=No}}
 
{{U|=Pinpointing an opponent's physical weakness is not the only talent a warrior of the Steppes possesses. He can often ascertain what emotional weakness might allow the barbarian to goad an opponent into a fight. A Barbarian taunting an opponent into a blind rage hopes to capitalize on the mistakes enemies may make while so angered. It is this ability that causes Barbarians to have a poor reputation as drinking partners.}}
 
{{U|=Pinpointing an opponent's physical weakness is not the only talent a warrior of the Steppes possesses. He can often ascertain what emotional weakness might allow the barbarian to goad an opponent into a fight. A Barbarian taunting an opponent into a blind rage hopes to capitalize on the mistakes enemies may make while so angered. It is this ability that causes Barbarians to have a poor reputation as drinking partners.}}
  
  
==Details==
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==Detail==
[[Taunt#Level 1-60 stats|Level 1-60 stats]]
 
 
 
 
 
 
{{Stat}}
 
{{Stat}}
 
|-
 
|-
 
!align=left|-[[% Damage]]
 
!align=left|-[[% Damage]]
|3+(2*slvl)
+
|3 + (2*slvl)
 
|-
 
|-
 
!align=left|-[[% Attack Rating]]
 
!align=left|-[[% Attack Rating]]
|3+(2*slvl)
+
|3 + (2*slvl)
 
|}
 
|}
  
  
*Causes normal and minion monsters (with [[Altering AI|a few exceptions]]) to stop, advance to melee range and only use their default attack on the caster.
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*Causes normal and minion monsters (with [[Altering AI|a few exceptions]]) to stop, advance to [[melee]] range and only use their default attack on the caster. Targets may revert to previous AI if prevented from advancing to melee range and attacking.
*Targets may revert to previous AI if prevented from advancing to melee range and attacking.
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[[File:Taunt.png|center|thumb|600px|When target is not selected, one will be sought within 5 1/3 yard [[radius]] of cursor and closest eligible target to [[Barbarian (Diablo II)|Barbarian]] is taunted; if there is none, then closest eligible target to Barbarian within 13 1/3 yard radius of him is taunted, regardless of cursor position. Cursor will need to be moved to taunt another target unless one moves closer to Barbarian.]]
 +
 
 +
 
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[[File:Confuse.gif|center|frame|Overlay above taunted target.]]
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*% Damage has a floor of 10%, so level >43 (-90% or more) is potentially redundant against monsters with no +% Damage from skills or [[Unique (monster)|Unique]] minion bonuses.
 +
*% Attack Rating has no floor, so level >48 (-100% or more) is potentially (but not always) redundant.
 
*[[Cast rate]]
 
*[[Cast rate]]
 
<br>
 
<br>
  
 
==Source==
 
==Source==
<br>
 
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Taunt (Barbarian Only) can spawn on ilvl >11 [[primal helm (item type)|primal helm]]s.  
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*+(1-3) Taunt ([[Barbarian (Diablo II)|Barbarian]] Only) can spawn on ilvl >11 [[primal helm]]s.  
 
<br>
 
<br>
  
 
===[[Chance to Cast]]===
 
===[[Chance to Cast]]===
<br>
 
  
 
====[[On Striking]]====
 
====[[On Striking]]====
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<br>
 
<br>
  
==Level 1-60 stats==
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==Levels 1-60==
[[Taunt#Details|Details]]
 
 
 
 
{{Levels 1-10}}
 
{{Levels 1-10}}
 
|-
 
|-
!align=left|-% Damage
+
!align=left|-% Damage and Attack Rating
|5||7||9||11||13||15||17||19||21||23
 
|-
 
!align=left|-% Attack Rating
 
 
|5||7||9||11||13||15||17||19||21||23
 
|5||7||9||11||13||15||17||19||21||23
 
|}
 
|}
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{{Levels 11-20}}
 
{{Levels 11-20}}
 
|-
 
|-
!align=left|-% Damage
+
!align=left|-% Damage and Attack Rating
|25||27||29||31||33||35||37||39||41||43
 
|-
 
!align=left|-% Attack Rating
 
 
|25||27||29||31||33||35||37||39||41||43
 
|25||27||29||31||33||35||37||39||41||43
 
|}
 
|}
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{{Levels 21-30}}
 
{{Levels 21-30}}
 
|-
 
|-
!align=left|-% Damage
+
!align=left|-% Damage and Attack Rating
|45||47||49||51||53||55||57||59||61||63
 
|-
 
!align=left|-% Attack Rating
 
 
|45||47||49||51||53||55||57||59||61||63
 
|45||47||49||51||53||55||57||59||61||63
 
|}
 
|}
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{{Levels 31-40}}
 
{{Levels 31-40}}
 
|-
 
|-
!align=left|-% Damage
+
!align=left|-% Damage and Attack Rating
|65||67||69||71||73||75||77||79||81||83
 
|-
 
!align=left|-% Attack Rating
 
 
|65||67||69||71||73||75||77||79||81||83
 
|65||67||69||71||73||75||77||79||81||83
 
|}
 
|}
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{{Levels 41-50}}
 
{{Levels 41-50}}
 
|-
 
|-
!align=left|-% Damage
+
!align=left|-% Damage and Attack Rating
|85||87||89||91||93||95||97||99||101||103
 
|-
 
!align=left|-% Attack Rating
 
 
|85||87||89||91||93||95||97||99||101||103
 
|85||87||89||91||93||95||97||99||101||103
 
|}
 
|}
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{{Levels 51-60}}
 
{{Levels 51-60}}
 
|-
 
|-
!align=left|-% Damage
+
!align=left|-% Damage and Attack Rating
|105||107||109||111||113||115||117||119||121||123
 
|-
 
!align=left|-% Attack Rating
 
 
|105||107||109||111||113||115||117||119||121||123
 
|105||107||109||111||113||115||117||119||121||123
 
|}
 
|}

Latest revision as of 15:59, 14 October 2012