Difference between revisions of "Taunt"

From Basin Wiki
Jump to navigation Jump to search
(Added image and caption explaining targeting)
m
 
(4 intermediate revisions by the same user not shown)
Line 27: Line 27:
  
  
[[File:Confuse.gif|center|frame|Overlay above taunted target.]]
+
*Causes normal and minion monsters (with [[Altering AI|a few exceptions]]) to stop, advance to [[melee]] range and only use their default attack on the caster. Targets may revert to previous AI if prevented from advancing to melee range and attacking.
  
  
*Causes normal and minion monsters (with [[Altering AI|a few exceptions]]) to stop, advance to [[melee]] range and only use their default attack on the caster. Targets may revert to previous AI if prevented from advancing to melee range and attacking.
+
[[File:Taunt.png|center|thumb|600px|When target is not selected, one will be sought within 5 1/3 yard [[radius]] of cursor and closest eligible target to [[Barbarian (Diablo II)|Barbarian]] is taunted; if there is none, then closest eligible target to Barbarian within 13 1/3 yard radius of him is taunted, regardless of cursor position. Cursor will need to be moved to taunt another target unless one moves closer to Barbarian.]]
  
  
[[File:Taunt.png|center|thumb|600px|When target is not selected, one will be sought within 5 1/3 yard [[radius]] of cursor and closest eligible target to [[Barbarian]] is taunted; if there is none, then closest eligible target to Barbarian within 20 yard radius is taunted, regardless of cursor position (this radius covers almost entire visible screen, excluding very top corners). Cursor will need to be moved to taunt another target unless one moves closer to Barbarian.]]
+
[[File:Confuse.gif|center|frame|Overlay above taunted target.]]
  
  
*% Damage has a floor of 10%, so level >43 (-90% or more) is potentially redundant against monsters with no +% Damage from skills or [[Champion]] or [[Unique (monster)|Unique]] minion bonuses.
+
*% Damage has a floor of 10%, so level >43 (-90% or more) is potentially redundant against monsters with no +% Damage from skills or [[Unique (monster)|Unique]] minion bonuses.
 
*% Attack Rating has no floor, so level >48 (-100% or more) is potentially (but not always) redundant.
 
*% Attack Rating has no floor, so level >48 (-100% or more) is potentially (but not always) redundant.
 
*[[Cast rate]]
 
*[[Cast rate]]
Line 44: Line 44:
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Taunt ([[Barbarian (Diablo II)|Barbarian]] Only) can spawn on ilvl >11 [[primal helm (item type)|primal helm]]s.  
+
*+(1-3) Taunt ([[Barbarian (Diablo II)|Barbarian]] Only) can spawn on ilvl >11 [[primal helm]]s.  
 
<br>
 
<br>
  

Latest revision as of 15:59, 14 October 2012