Difference between revisions of "The Horadric Staff"

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{{Quest nav}}
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{{Quest
:<b>Objective</b>
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|Act=2
::Recreate the Horadric Staff.
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|File=The Horadric Staff
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|Type={{Warn|='''Mandatory'''}}
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|Trigger=Take [[Radament's Lair#Reward|{{Ub|=Horadric Scroll}}]] from golden chest in [[Radament's Lair]] '''or'''<br>Pick up [[Horadric Cube|{{Ub|=Horadric Cube}}]], {{Ub|=Staff of Kings}} or {{Ub|=Amulet of the Viper}}
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|Objective=Use the {{Ub|=Horadric Cube}} to restore the {{Ub|=Horadric Staff}}<br>Take Staff into [[Tal Rasha's Tomb]] and place it in orifice
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|Area=[[Halls of the Dead Level 3]], [[Maggot Lair Level 3]], [[Claw Viper Temple Level 2]] and Tal Rasha's Tomb
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|Item={{Ub|=Horadric Cube}}, {{Ub|=Staff of Kings}}, {{Ub|=Amulet of the Viper}} and {{Ub|=Horadric Staff}}
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|Reward=Access to [[Tal Rasha's Chamber]]
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}}
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{{Ub|=Ahh... The lost Horadric Scroll! What a fortunate turn of events...}}
  
:<b>General Notes</b>
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{{Ub|=As the last living Horadrim, I alone have knowledge of its meaning. Now, to read the Horadric runes it bears. Hmmm...}}
::To create the staff, you need the parts, and to put the parts together, you need the [[Horadric Cube]]. The Horadric Staff can be found on the second level of the Maggot Lair, while the [[Amulet of the Viper]] can be acquired from the [[Claw Viper Temple Level 2]]. The Horadric Cube itself can be found on the third level of the Halls of the Dead.
 
  
:<b>Quest Reward</b>
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{{Ub|=The Horadric Mages, after binding Baal within Tal Rasha, magically sealed off his Burial Chamber from the mortal realm. Those same Mages also crafted fearsome Horadric Staves and imbued them with the special power to open the Chamber's hidden door.}}
::The [[Horadric Staff]] which you need to open Duriel's lair in The Seven Tombs quest.
 
  
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{{Ub|=After nearly losing one to the thievery of a rogue sorcerer, they divided all the Horadric Staves into two parts - wooden shaft and metal headpiece - hiding them separately to safeguard them.}}
  
[[Category:Quests (Act 2)]]
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{{Ub|=The Horadrim foresaw our current plight and designed the hiding places to reveal themselves to worthy heroes like you.}}
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{{Ub|=Collect both parts of a Horadric Staff and unite them using a Horadric Cube. Then, you may enter Tal Rasha's Burial Chamber.}}
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- [[Deckard Cain]]
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==Navigation==
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*Exit to [[Rocky Waste]] from [[Lut Gholein]] is in north corner of town, either in northwest wall above [[Greiz]] or northeast wall to right of [[Drognan]]. Exit to [[Dry Hills]] is on one of other sides of Rocky Waste.
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*Search [[Dry Hills]] for [[waypoint]] and entrance to [[Halls of the Dead Level 1]].
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<br>
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===Horadric Cube===
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[[File:Halls of the Dead entrance.png|frame|center|Entrance to [[Halls of the Dead Level 1]] in [[Dry Hills]].]]
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*[[Horadric Cube|{{Ub|=Horadric Cube}}]] found in Normal can be used in other [[difficulty]] levels, so only necessary to find it in Normal as long as it remains in inventory or stash.
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*Exit to [[Halls of the Dead Level 2]] is normally found most quickly by going left.
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*Search Halls of the Dead Level 2 for [[waypoint]] and exit to [[Halls of the Dead Level 3]]: exit is normally found most quickly by going left from entrance, while waypoint is normally to left of exit (so go right from waypoint when that is used instead).
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[[File:Bloodwitch the Wild.png|frame|center|[[Bloodwitch the Wild|{{Ub|=Bloodwitch the Wild}}]] is an [[Extra Strong]] [[Cursed]] [[Super Unique]] [[Sabre Cat|Huntress]] who guards golden chest containing {{Ub|=Horadric Cube}}. Accompanied by five minions in Normal, six in Nightmare and seven in Hell, all are [[Immune to Cold]] (100%) in Hell.]]
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*It is not necessary to kill {{Ub|=Bloodwitch the Wild}}, but she can be quite dangerous: best to lure her to door to restrict number of attackers.
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*{{Ub|=Horadric Cube}} requires 2x2 inventory space to pick up once dropped from golden chest. Cast Town Portal to return to [[Lut Gholein]].
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{{Ub|=You have quite a treasure there in that Horadric Cube. According to Horadric lore, the Cube can restore a Horadric Staff.}}
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{{Ub|=To do it - use the Cube as you would a scroll. When the Cube opens, place both pieces of the Staff into it and use the Cube's transmute power.}}
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{{Ub|=You'll be pleased to know that the Cube has other alchemical uses as well...}}
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{{Ub|=Six gems plus one sword transmute into a socketed long sword.}}
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{{Ub|=You may also transmute two quivers of crossbow bolts into one quiver of arrows, while two quivers of arrows yield one quiver of bolts.}}
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{{Ub|=I must leave it to you to discover other formulae.}}
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- [[Deckard Cain]]
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<br>
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<br>
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===Staff of Kings===
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*From [[waypoint]] in [[Dry Hills]], search for exit to [[Far Oasis]]: it is on one of sides other than entrance from [[Rocky Waste]].
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*Search Far Oasis for waypoint and entrance to [[Maggot Lair Level 1]].
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{|cellpadding=0 cellspacing=0 width=100%
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|-valign=top
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|
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[[File:Beetleburst.png||center|thumb|384px|[[Beetleburst|{{Ub|=Beetleburst}}]] is a [[Magic Resistant]] [[Super Unique]] [[Scarab Demon|Death Beetle]] that may be encountered while searching Far Oasis. Accompanied by three minions in Normal, four in Nightmare and five in Hell, all are [[Immune to Lightning]] (105%) in Hell.]]
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|
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[[File:Maggot Lair entrance.png|center|thumb|384px|Entrance to Maggot Lair Level 1.]]
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|}
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*Exits to [[Maggot Lair Level 2]] and then [[Maggot Lair Level 3]] can be found most quickly by going right.
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*Chamber with golden chest containing {{Ub|=Staff of Kings}} is to east of entrance to Maggot Lair Level 3, and is always entered from southwest (so character always needs to travel northeast along tunnel leading to it).
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[[File:Coldworm the Burrower.png|frame|center|[[Coldworm the Burrower|{{Ub|=Coldworm the Burrower}}]] is a [[Cold Enchanted]] [[Magic Resistant]] [[Super Unique]] [[Sand Maggot]] Queen guarding golden chest containing {{Ub|=Staff of Kings}}. It is not necessary to kill her and she does not pose a direct threat, but she regularly spawns [[Sand Maggot]]s, which are [[Immune to Poison]] (100%) in Hell. She cannot be poisoned or [[curse]]d, and becomes [[Immune to Cold]] (115%) and Immune to Poison (120%) in Hell (although the latter is redundant).]]
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*{{Ub|=Staff of Kings}} requires 1x4 inventory space to pick up once dropped from golden chest. Cast Town Portal to return to [[Lut Gholein]].
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{{Ub|=The Staff of Kings! You astound me, my friend. You have discovered the shaft portion of a Horadric Staff.}}
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{{Ub|=I trust you know how to use a Horadric Cube to unite the shaft with its headpiece.}}
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- [[Deckard Cain]]
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<br>
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<br>
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===Amulet of the Viper===
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{{Ub|=Amulet of the Viper}} is reward for completing [[Tainted Sun]] quest.
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{{Ub|=The Viper Amulet you bear is actually the headpiece of a Horadric Staff!}}
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{{Ub|=Yes... You have an uncanny knack for finding rare and valuable artifacts. Of course, you'll have to use a Horadric Cube to combine the headpiece with the shaft.}}
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- [[Deckard Cain]]
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<br>
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<br>
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==Horadric Staff==
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Place [[The Horadric Staff#Staff of Kings|{{Ub|=Staff of Kings}}]] and [[The Horadric Staff#Amulet of the Viper|{{Ub|=Amulet of the Viper}}]] alone together in [[Horadric Cube|{{Ub|=Horadric Cube}}]] to transmute {{Ub|=Horadric Staff}}.
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{{Ub|=Excellent! You have a Horadric Staff.}}
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{{Ub|=Carry it with you into Tal Rasha's Tomb. Find within the Tomb the chamber whose floor is inset with the Circle of Seven Symbols.}}
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{{Ub|=Place the Staff into the receptacle you find there. That will open the secret passage into Tal Rasha's Burial Chamber.}}
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{{Ub|=But, be prepared for a fight - you'll likely have to kill Tal Rasha to destroy Baal.}}
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- [[Deckard Cain]]
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This quest is not actually complete until the {{Ub|=Horadric Staff}} is placed in the orifice found in [[Tal Rasha's Tomb]] at the culmination of [[The Seven Tombs]] quest. Doing so reveals and opens the entrance to [[Tal Rasha's Chamber]].

Latest revision as of 16:54, 27 August 2013