Difference between revisions of "The Poorman takes on Uber Tristram"

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Ranged attackers get steamrolled by the Big Three. Meph and Baal in particular leap aggressively down the throats of solo players, and the friendly minion able to stand in their way hasn’t yet been born. Even if she could stay on her feet longer than a few seconds, the solo ranged warrior cannot bring to bear any attack that stacks up against the huge hit points sported by each of the Three.
 
Ranged attackers get steamrolled by the Big Three. Meph and Baal in particular leap aggressively down the throats of solo players, and the friendly minion able to stand in their way hasn’t yet been born. Even if she could stay on her feet longer than a few seconds, the solo ranged warrior cannot bring to bear any attack that stacks up against the huge hit points sported by each of the Three.
  
[http://www.battle.net/diablo2exp/monsters/act5-ubermephisto.shtml Mephisto] has almost unbreakable (110%) immunities to lightening and poison. [http://www.battle.net/diablo2exp/monsters/act5-uberbaal.shtml Baal] has the same immunity to cold. [http://www.battle.net/diablo2exp/monsters/act5-uberdiablo.shtml Diablo] has 95% resists to all four elements. Each of the three can blow through a standoff player before she gets near to killing them.
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[http://classic.battle.net/diablo2exp/monsters/act5-ubermephisto.shtml Mephisto] has almost unbreakable (110%) immunities to lightning and poison. [http://classic.battle.net/diablo2exp/monsters/act5-pandiablo.shtml Diablo] and [http://classic.battle.net/diablo2exp/monsters/act5-uberbaal.shtml Baal] both have immunity to fire and cold. Each of the three can blow through a standoff player before she gets near to killing them.
  
 
That leaves melee, although that smackey-face style of fighting is almost as lopsided in favor of the Three. Chopping through their minions is a chore for Sisyphus because new ones spawn faster than the old ones are dispatched. While the melee player is hacking them down, the Big Boys lop huge chunks out of the most intrepid fighter’s life ball. Without high priced trinkets, few melee characters live long enough to catch a second wind, let alone get close to the taste of victory.
 
That leaves melee, although that smackey-face style of fighting is almost as lopsided in favor of the Three. Chopping through their minions is a chore for Sisyphus because new ones spawn faster than the old ones are dispatched. While the melee player is hacking them down, the Big Boys lop huge chunks out of the most intrepid fighter’s life ball. Without high priced trinkets, few melee characters live long enough to catch a second wind, let alone get close to the taste of victory.
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: <font color="teal">x</font><font color="red">(</font>1 <font color="teal">+</font> (STR/100) <font color="teal">+</font> (Smite skill ED/100) <font color="teal">+</font> (Fana ED/100) <font color="teal">+</font>  (Might ED/100) (Conc ED/100) <font color="teal">+</font> (off-weap ED/100)<font color="red">)</font>
 
: <font color="teal">x</font><font color="red">(</font>1 <font color="teal">+</font> (STR/100) <font color="teal">+</font> (Smite skill ED/100) <font color="teal">+</font> (Fana ED/100) <font color="teal">+</font>  (Might ED/100) (Conc ED/100) <font color="teal">+</font> (off-weap ED/100)<font color="red">)</font>
  
Decrep and Weaken penalize Smite damage, but neither one is cast in Uber Tristram so I omit their effect. (The Arreat Summit [http://www.battle.net/diablo2exp/monsters/act5-uberbaal.shtml says] Uber Baal casts Decrep, but I’ve never seen it.)
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Decrep and Weaken penalize Smite damage, but neither one is cast in Uber Tristram so I omit their effect. (The Arreat Summit [http://classic.battle.net/diablo2exp/monsters/act5-uberbaal.shtml says] Uber Baal casts Decrep, but I’ve never seen it.)
  
 
As shown, the formula divides into halves, with each half embraced by red parentheses. It then is easy to see why Smite players get excited by the ‘plus-x damage’ mod. Any one-point increase in the first half of the formula gets a boost from each of the bonuses with any value in the second half of the formula. Equipping Redeemer, Astreon’s or Stone Crusher gives a large and immediate increase to the first part of the formula, and a Grief weapon grants an absurdly large increase of 340-400 points.
 
As shown, the formula divides into halves, with each half embraced by red parentheses. It then is easy to see why Smite players get excited by the ‘plus-x damage’ mod. Any one-point increase in the first half of the formula gets a boost from each of the bonuses with any value in the second half of the formula. Equipping Redeemer, Astreon’s or Stone Crusher gives a large and immediate increase to the first part of the formula, and a Grief weapon grants an absurdly large increase of 340-400 points.
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== Credits ==
 
== Credits ==
Grimborn, Jan. 2006. Reprinted with permission from [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63770 this topic].
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Grimborn, Jan. 2006. Reprinted with permission from [https://www.theamazonbasin.com/forums/index.php?/topic/103208-soloing-uber-tristram/ this topic].

Latest revision as of 06:15, 20 September 2021