Difference between revisions of "Tir Rune"
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It is involved in the following [[Horadric Cube|{{Ub|=Horadric Cube}}]] formulae: | It is involved in the following [[Horadric Cube|{{Ub|=Horadric Cube}}]] formulae: | ||
+ | |||
+ | |||
+ | {{Text table}} width=100% | ||
+ | !width=32% align=left|Formula | ||
+ | !width=33% align=left|Output | ||
+ | !width=35% align=left|Input | ||
+ | |-valign=top | ||
+ | !align=left rowspan=2|[[Horadric_Cube#Rune|Upgrade rune]] | ||
+ | |{{Cb|=Tir Rune}} | ||
+ | | | ||
+ | *3 [[Eld Rune|{{Cb|=Eld Runes}}]] | ||
+ | |-valign=top | ||
+ | |[[Nef Rune|{{Cb|=Nef Rune}}]] | ||
+ | | | ||
+ | *3 {{Cb|=Tir Runes}} | ||
+ | |} | ||
+ | |||
+ | |||
+ | It is also required to make the following [[Crafted item|{{Cb|=crafted items}}]]: | ||
+ | |||
+ | |||
+ | {{Text table}} width=100% | ||
+ | !width=18% align=left|Formula | ||
+ | !width=42% align=left|Output | ||
+ | !width=40% align=left|Input | ||
+ | |-valign=top | ||
+ | |[[Caster|{{Cb|=Caster}}]] | ||
+ | |{{Cb|=Rod}} | ||
+ | *{{M|=[[Regenerate Mana]] +(4-10)%}} | ||
+ | *{{M|=+(10-20) [[Mana]]}} | ||
+ | *{{M|=[[Maximum Mana]] +(1-5)%}} | ||
+ | | | ||
+ | *[[Item type#Melee|{{Mb|=Rod}}]] | ||
+ | *{{Cb|=Tir Rune}} | ||
+ | *[[Perfect Amethyst]] | ||
+ | *Any [[Jewel]] | ||
+ | |-valign=top | ||
+ | |[[Hit Power|{{Cb|=Hit Power}}]] | ||
+ | |{{Cb|=Blunt weapon}} | ||
+ | *{{M|=5% [[Chance to Cast]] Level 4 [[Frost Nova]] [[When Struck]]}} | ||
+ | *{{M|=[[Attacker Takes Damage]] of (3-7)}} | ||
+ | *{{M|=(35-60)% [[Enhanced Damage]]}} | ||
+ | | | ||
+ | *[[Item type#Melee|{{Mb|=Blunt weapon}}]] | ||
+ | *{{Cb|=Tir Rune}} | ||
+ | *[[Perfect Sapphire]] | ||
+ | *Any Jewel | ||
+ | |} | ||
Latest revision as of 18:30, 29 August 2013
Tir Rune can only drop in Expansion games. It requires one inventory space and cannot be stacked, and it can be sold to any vendor in town for 630 gold. It adds the following modifiers to an item when placed in any socket:
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