Difference between revisions of "Tornado"

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(Reformatted head of page)
m (Added image, other minor changes)
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|Nav=Elemental
 
|Nav=Elemental
 
|File=Elemental
 
|File=Elemental
|RS=3
+
|RS=Twister
|SS=3
+
|SS=Cyclone Armor, Twister, Hurricane
 
|Type=Medium range single piercing missile cast<br>Periodic radial damage
 
|Type=Medium range single piercing missile cast<br>Periodic radial damage
 
|Tier=5
 
|Tier=5
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|Mana=10
 
|Mana=10
 
|ANM=No
 
|ANM=No
|WD=Not applicable
+
|WD=No
 
|LB=Yes}}
 
|LB=Yes}}
 
{{U|=Manipulating the great winds into a fearsome cyclone, the Druid sends this force of destruction into a throng of opponents, crushing into them and leaving devastation in its wake.}}
 
{{U|=Manipulating the great winds into a fearsome cyclone, the Druid sends this force of destruction into a throng of opponents, crushing into them and leaving devastation in its wake.}}
  
  
==Details==
+
==Detail==
[[Tornado#Level 1-60 stats|Level 1-60 stats]]
+
{{Skill}}
 +
|-
 +
!align=left|Minimum Physical Damage
 +
|(8*slvl) + 17||(14*slvl) - 31||(20*slvl) - 127||(24*slvl) - 215||(28*slvl) - 327
 +
|-
 +
!align=left|Maximum Physical Damage
 +
|(8*slvl) + 27||(15*slvl) - 29||(21*slvl) - 125||(25*slvl) - 213||(29*slvl) - 325
 +
|}
  
  
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|-
 
|-
 
!align=left|{{S|=+% Physical Damage}}
 
!align=left|{{S|=+% Physical Damage}}
|9*(Cyclone Armor.blvl+Twister.blvl+Hurricane.blvl)
+
|9 * ([[Cyclone Armor]].blvl+[[Twister]].blvl+[[Hurricane]].blvl)
 
|-
 
|-
 
!align=left|[[Next Delay]] (Frames)
 
!align=left|[[Next Delay]] (Frames)
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{{Skill}}
+
*Unleashes a single [[size]] 3 tornado [[missile]] applying physical damage periodically to all targets within radius and on collision. Cannot be cast while a [[Werewolf]] or [[Werebear]].
|-
+
 
!align=left|Min Physical Damage
 
|(8*lvl)+17||(14*lvl)-31||(20*lvl)-127||(24*lvl)-215||(28*lvl)-327
 
|-
 
!align=left|Max Physical Damage
 
|(8*lvl)+27||(15*lvl)-29||(21*lvl)-125||(25*lvl)-213||(29*lvl)-325
 
|}
 
  
 +
[[File:Tornado.png|center|frame|Tornado missile and radius.]]
  
  
*Cannot be cast while a Werewolf or Werebear.
 
*Unleashes a single tornado applying physical damage periodically to all targets within radius and on collision.
 
 
*Tornadoes follow a random path in the general direction of the point targeted, although when cast continuously they'll follow the same path each time if the point targeted doesn't change.
 
*Tornadoes follow a random path in the general direction of the point targeted, although when cast continuously they'll follow the same path each time if the point targeted doesn't change.
 
*Due to next delay collision damage is only applied at a maximum rate of once every 26 frames. Tornadoes also have [[Last Collide]] enabled, so each tornado normally only applies collision damage once to a single target.
 
*Due to next delay collision damage is only applied at a maximum rate of once every 26 frames. Tornadoes also have [[Last Collide]] enabled, so each tornado normally only applies collision damage once to a single target.
 
*A single tornado lasts for 75 frames (3 seconds) and applies periodic damage within radius in its first frame and every 15 frames thereafter, so each applies periodic damage 5 times before expiring.
 
*A single tornado lasts for 75 frames (3 seconds) and applies periodic damage within radius in its first frame and every 15 frames thereafter, so each applies periodic damage 5 times before expiring.
 
*Periodic damage can be applied to the same target by multiple tornadoes, so [[Faster Cast Rate]] will increase damage rate by increasing the frequency of tornadoes cast. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78001]
 
*Periodic damage can be applied to the same target by multiple tornadoes, so [[Faster Cast Rate]] will increase damage rate by increasing the frequency of tornadoes cast. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78001]
*While collision damage can be [[Chance of Blocking|blocked]], periodic damage cannot. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78001&view=findpost&p=867814]
+
*While collision damage can be [[block]]ed, periodic damage cannot. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78001&view=findpost&p=867814]
<br>
 
 
<br>
 
<br>
  
 
==Source==
 
==Source==
<br>
 
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Tornado (Druid Only) can spawn on ilvl >24 pelts.  
+
*+(1-3) Tornado ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl >24 [[pelt (item type)|pelt]]s.  
 
<br>
 
<br>
  
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{{Skill charged}}
 
{{Skill charged}}
 
|-valign=top
 
|-valign=top
|39||54||69||84||99||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
+
|39||54||69||84||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}
|33||37||41||45||48||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
+
|33||37||41||45||48||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}
 
|align=left|
 
|align=left|
*Club
+
*[[Club (item type)|Club]]
 
|24||30||30
 
|24||30||30
 
|-valign=top
 
|-valign=top
|61||98||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
+
|61||98||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}
|22||25||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
+
|22||25||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}
 
|align=left|
 
|align=left|
*Circlet
+
*[[Circlet (item type)|Circlet]]
*Amulet
+
*[[Amulet (item type)|Amulet]]
 
|24||60||60
 
|24||60||60
 
|}
 
|}
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===[[Chance to Cast]]===
 
===[[Chance to Cast]]===
<br>
 
  
 
====[[On Striking]]====
 
====[[On Striking]]====
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<br>
 
<br>
  
==Level 1-60 stats==
+
==Levels 1-60==
[[Tornado#Details|Details]]
 
 
 
 
 
 
{{Levels 1-10}}
 
{{Levels 1-10}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|25||33||41||49||57||65||73||81||95||109
 
|25||33||41||49||57||65||73||81||95||109
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|35||43||51||59||67||75||83||91||106||121
 
|35||43||51||59||67||75||83||91||106||121
 
|}
 
|}
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{{Levels 11-20}}
 
{{Levels 11-20}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|123||137||151||165||179||193||213||233||253||273
 
|123||137||151||165||179||193||213||233||253||273
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|136||151||166||181||196||211||232||253||274||295
 
|136||151||166||181||196||211||232||253||274||295
 
|}
 
|}
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{{Levels 21-30}}
 
{{Levels 21-30}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|293||313||337||361||385||409||433||457||485||513
 
|293||313||337||361||385||409||433||457||485||513
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|316||337||362||387||412||437||462||487||516||545
 
|316||337||362||387||412||437||462||487||516||545
 
|}
 
|}
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{{Levels 31-40}}
 
{{Levels 31-40}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|541||569||597||625||653||681||709||737||765||793
 
|541||569||597||625||653||681||709||737||765||793
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|574||603||632||661||690||719||748||777||806||835
 
|574||603||632||661||690||719||748||777||806||835
 
|}
 
|}
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{{Levels 41-50}}
 
{{Levels 41-50}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|821||849||877||905||933||961||989||1,017||1,045||1,073
 
|821||849||877||905||933||961||989||1,017||1,045||1,073
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|864||893||922||951||980||1,009||1,038||1,067||1,096||1,125
 
|864||893||922||951||980||1,009||1,038||1,067||1,096||1,125
 
|}
 
|}
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{{Levels 51-60}}
 
{{Levels 51-60}}
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left|Minimum Physical Damage
 
|1,101||1,129||1,157||1,185||1,213||1,241||1,269||1,297||1,325||1,353
 
|1,101||1,129||1,157||1,185||1,213||1,241||1,269||1,297||1,325||1,353
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left|Maximum Physical Damage
 
|1,154||1,183||1,212||1,241||1,270||1,299||1,328||1,357||1,386||1,415
 
|1,154||1,183||1,212||1,241||1,270||1,299||1,328||1,357||1,386||1,415
 
|}
 
|}

Revision as of 15:36, 9 July 2012