Difference between revisions of "Trader"

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===Domestic===
 
===Domestic===
Stuff like clothing and foods
+
The Trader-DomesticGoods profession consists of chefs (who make drinks & food) and tailors (who make clothing). Every chef and tailor is (automatically) also a Master Merchant.
 +
engineering - droidsmith; weaponsmith - may not be 100% - haven’t been able to find out; master artisan
 +
munitions - armoursmith; weaponsmith
 +
structures - architect; shipwright
 +
Everyone has Master Merchant.
 +
 
 
===Structures===
 
===Structures===
 
Buildings, furniture
 
Buildings, furniture

Revision as of 18:52, 19 December 2005

SWG Main Wiki

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A noble profession for those that like to work with their hands, Traders craft items and then sell what they craft to eager folks that need items that they make. Credits can flow into a shrewd Trader's hands if they follow the desires of the market.

Traders tend to specialize in one of four fields: Domestic Goods, Structures, Munitions, or Engineering.

Specials:

  • Resource Acquisition
  • Crafting

Domestic

The Trader-DomesticGoods profession consists of chefs (who make drinks & food) and tailors (who make clothing). Every chef and tailor is (automatically) also a Master Merchant. engineering - droidsmith; weaponsmith - may not be 100% - haven’t been able to find out; master artisan munitions - armoursmith; weaponsmith structures - architect; shipwright Everyone has Master Merchant.

Structures

Buildings, furniture

Munitions

Guns, knives and bombs?

Engineering

?? Droids??