Difference between revisions of "Underground Passage Level 1"

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Line 3: Line 3:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_Underground Passage Level 1#bighead3|bighead3]] || 5 || 10-21 || 56 || 19 || 0 || 0 || 0 || style="background:khaki" | 40 || 0 || 0
+
!ResP
|-
+
|-  
| [[D2_Underground Passage Level 1#fallen2|fallen2]] || 5 || 4-9 || 42 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_Underground Passage Level 1#bighead3|bighead3]] || Misshapen || 5 || 10-21 || 56 || 3-4 || 25 || 19 || 0 || 0 || 0 || style="background:palegoldenrod" | 40 || 0 || 0
|-
+
|-  
| [[D2_Underground Passage Level 1#corruptrogue2|corruptrogue2]] || 5 || 10-17 || 54 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_Underground Passage Level 1#fallen2|fallen2]] || Carver || 5 || 4-9 || 42 || 2-4 || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_Underground Passage Level 1#sk_archer1|sk_archer1]] || 5 || 11-24 || 62 || 25 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[D2_Underground Passage Level 1#corruptrogue2|corruptrogue2]] || Vile Hunter || 5 || 10-17 || 54 || 2-5 || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[D2_Underground Passage Level 1#sk_archer1|sk_archer1]] || Skeleton Archer || 5 || 11-24 || 62 || 2-3 || 89 || 25 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|}  
 
|}  
 
<br>
 
<br>
Line 26: Line 29:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_Underground Passage Level 1#bighead3 (Nightmare)|bighead3]] || 37 || 363-670 || 3431 || 486 || 0 || 0 || 0 || style="background:khaki" | 70 || 0 || 0
+
!ResP
|-
+
|-  
| [[D2_Underground Passage Level 1#fallen2 (Nightmare)|fallen2]] || 37 || 139-307 || 1784 || 378 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_Underground Passage Level 1#bighead3 (Nightmare)|bighead3]] || Misshapen || 37 || 363-670 || 3431 || 15-31 || 831 || 486 || 0 || 0 || 0 || style="background:palegoldenrod" | 70 || 0 || 0
|-
+
|-  
| [[D2_Underground Passage Level 1#corruptrogue2 (Nightmare)|corruptrogue2]] || 37 || 335-559 || 2607 || 513 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_Underground Passage Level 1#fallen2 (Nightmare)|fallen2]] || Carver || 37 || 139-307 || 1784 || 13-31 || 642-680 || 378 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_Underground Passage Level 1#sk_archer1 (Nightmare)|sk_archer1]] || 37 || 391-559 || 2607 || 540 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 60
+
| [[D2_Underground Passage Level 1#corruptrogue2 (Nightmare)|corruptrogue2]] || Vile Hunter || 37 || 335-559 || 2607 || 17-34 || 982 || 513 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[D2_Underground Passage Level 1#sk_archer1 (Nightmare)|sk_archer1]] || Skeleton Archer || 37 || 391-559 || 2607 || 10-15 || 869 || 540 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 60
 
|}  
 
|}  
 
<br>
 
<br>
Line 49: Line 55:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_Underground Passage Level 1#bighead3 (Hell)|bighead3]] || 69 || 2822-5210 || 36813 || 1233 || style="background:lightgray" | 25 || 0 || 0 || style="background:yellow" | 110 || 0 || 0
+
!ResP
|-
+
|-  
| [[D2_Underground Passage Level 1#fallen2 (Hell)|fallen2]] || 69 || 1085-2388 || 19143 || 959 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 40 || 0
+
| [[D2_Underground Passage Level 1#bighead3 (Hell)|bighead3]] || Misshapen || 69 || 2822-5210 || 36813 || 40-80 || 3080 || 1233 || style="background:lightgray" | 25 || 0 || 0 || style="background:yellow" | 110 || 0 || 0
|-
+
|-  
| [[D2_Underground Passage Level 1#corruptrogue2 (Hell)|corruptrogue2]] || 69 || 2605-4342 || 27978 || 1301 || style="background:lightgray" | 20 || style="background:gold" | 20 || style="background:pink" | 33 || style="background:khaki" | 33 || style="background:blue" | 120 || style="background:palegreen" | 20
+
| [[D2_Underground Passage Level 1#fallen2 (Hell)|fallen2]] || Carver || 69 || 1085-2388 || 19143 || 36-80 || 2380-2520 || 959 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 40 || 0
|-
+
|-  
| [[D2_Underground Passage Level 1#sk_archer1 (Hell)|sk_archer1]] || 69 || 3039-4342 || 27978 || 1370 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || 0 || style="background:skyblue" | 33 || style="background:lime" | 100
+
| [[D2_Underground Passage Level 1#corruptrogue2 (Hell)|corruptrogue2]] || Vile Hunter || 69 || 2605-4342 || 27978 || 44-88 || 3640 || 1301 || style="background:lightgray" | 20 || style="background:gold" | 20 || style="background:pink" | 33 || style="background:palegoldenrod" | 33 || style="background:royalblue" | 120 || style="background:palegreen" | 20
 +
|-  
 +
| [[D2_Underground Passage Level 1#sk_archer1 (Hell)|sk_archer1]] || Skeleton Archer || 69 || 3039-4342 || 27978 || 28-40 || 3220 || 1370 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || 0 || style="background:skyblue" | 33 || style="background:lime" | 100
 
|}  
 
|}  
 
<br>
 
<br>
Line 72: Line 81:
 
===bighead3===
 
===bighead3===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Misshapen'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:khaki" | Lit res 40
+
| style="background:palegoldenrod" | Lit res 40
 
| ToBlock 5
 
| ToBlock 5
 
| Drain 100
 
| Drain 100
Line 81: Line 90:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_BH|BH]] Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
MissA2 Level 1 [[D2_bighead3|bighead3]]<br>
 +
:SrcDamage 128 <br>
 +
:ExplosionMissile: Level 1 [[D2_bigheadexp|bigheadexp]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 5'''<br>
 
'''Level 5'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 93: Line 105:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 3-4 25 AR <br>
+
| A1 3-4 (25 AR) <br>
E1 A2 ltng 100% chance of 3-4 <br>
+
E1 A2 3 - 4 ltng<br>
E2 A1 ltng % chance of 3-4 <br>
+
E2 A1 0% chance of 3 - 4 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 7 (Champion)'''<br>
 
'''Level 7 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 111: Line 118:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 3-5 40 AR <br>
+
| A1 3-5 (40 AR) <br>
E1 A2 ltng 100% chance of 3-5 <br>
+
E1 A2 3 - 5 ltng<br>
E2 A1 ltng % chance of 3-5 <br>
+
E2 A1 0% chance of 3 - 5 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 8 (Unique)'''<br>
 
'''Level 8 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 130: Line 132:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 4-6 48 AR <br>
+
| A1 4-6 (48 AR) <br>
E1 A2 ltng 100% chance of 4-6 <br>
+
E1 A2 4 - 6 ltng<br>
E2 A1 ltng % chance of 4-6 <br>
+
E2 A1 0% chance of 4 - 6 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 8 (Minion)'''<br>
 
'''Level 8 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 148: Line 145:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 4-6 48 AR <br>
+
| A1 4-6 (48 AR) <br>
E1 A2 ltng 100% chance of 4-6 <br>
+
E1 A2 4 - 6 ltng<br>
E2 A1 ltng % chance of 4-6 <br>
+
E2 A1 0% chance of 4 - 6 ltng<br>
 
 
|
 
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
 
|}<br>
 
|}<br>
 
===fallen2===
 
===fallen2===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Carver'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 16
 
| ToBlock 16
Line 167: Line 159:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 5'''<br>
 
'''Level 5'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 179: Line 171:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 2-4 31 AR <br>
+
| A1 2-4 (31 AR) <br>
A2 2-4 31 AR <br>
+
A2 2-4 (31 AR) <br>
E1 A1 cold % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 cold<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 7 (Champion)'''<br>
 
'''Level 7 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 194: Line 184:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 2-5 50 AR <br>
+
| A1 2-5 (50 AR) <br>
A2 2-5 50 AR <br>
+
A2 2-5 (50 AR) <br>
E1 A1 cold % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 cold<br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 8 (Unique)'''<br>
 
'''Level 8 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 210: Line 198:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 3-6 60 AR <br>
+
| A1 3-6 (60 AR) <br>
A2 3-6 60 AR <br>
+
A2 3-6 (60 AR) <br>
E1 A1 cold % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 cold<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 8 (Minion)'''<br>
 
'''Level 8 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 225: Line 211:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 3-6 60 AR <br>
+
| A1 3-6 (60 AR) <br>
A2 3-6 60 AR <br>
+
A2 3-6 (60 AR) <br>
E1 A1 cold % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 cold<br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===corruptrogue2===
 
===corruptrogue2===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 18
 
| ToBlock 18
Line 241: Line 225:
  
 
|}
 
|}
Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 5'''<br>
 
'''Level 5'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
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|}  
 
|}  
 
|-
 
|-
| width="250" | A1 2-5 31 AR <br>
+
| A1 2-5 (31 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 7 (Champion)'''<br>
 
'''Level 7 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 266: Line 248:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 2-6 50 AR <br>
+
| A1 2-6 (50 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 8 (Unique)'''<br>
 
'''Level 8 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 280: Line 260:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 3-7 60 AR <br>
+
| A1 3-7 (60 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 8 (Minion)'''<br>
 
'''Level 8 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 293: Line 271:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 3-7 60 AR <br>
+
| A1 3-7 (60 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer1===
 
===sk_archer1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 308: Line 284:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 1 [[D2_skbowarrow1|skbowarrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 5'''<br>
 
'''Level 5'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
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|}  
 
|}  
 
|-
 
|-
| width="250" | A1 2-3 89 AR <br>
+
| A1 2-3 (89 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 7 (Champion)'''<br>
 
'''Level 7 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 335: Line 309:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 3-4 142 AR <br>
+
| A1 3-4 (142 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 8 (Unique)'''<br>
 
'''Level 8 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 351: Line 321:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 3-5 170 AR <br>
+
| A1 3-5 (170 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 8 (Minion)'''<br>
 
'''Level 8 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 366: Line 332:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 3-5 170 AR <br>
+
| A1 3-5 (170 AR) <br>
 
 
|
 
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
==Nightmare==
 
==Nightmare==
 
===bighead3 (Nightmare)===
 
===bighead3 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Misshapen'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:khaki" | Lit res 70
+
| style="background:palegoldenrod" | Lit res 70
 
| ToBlock 5
 
| ToBlock 5
 
| Drain 85
 
| Drain 85
Line 384: Line 346:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_BH|BH]] Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
MissA2 Level 4 [[D2_bighead3|bighead3]]<br>
 +
:SrcDamage 128 <br>
 +
:ExplosionMissile: Level 4 [[D2_bigheadexp|bigheadexp]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 37'''<br>
 
'''Level 37'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 396: Line 361:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 15-31 831 AR <br>
+
| A1 15-31 (831 AR) <br>
E1 A2 ltng 100% chance of 43-55 <br>
+
E1 A2 43 - 55 ltng<br>
E2 A1 ltng 15% chance of 43-55 <br>
+
E2 A1 15% chance of 43 - 55 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 39 (Champion)'''<br>
 
'''Level 39 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 414: Line 374:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 16-33 871 AR <br>
+
| A1 16-33 (871 AR) <br>
E1 A2 ltng 100% chance of 46-59 <br>
+
E1 A2 46 - 59 ltng<br>
E2 A1 ltng 15% chance of 46-59 <br>
+
E2 A1 15% chance of 46 - 59 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 40 (Unique)'''<br>
 
'''Level 40 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 429: Line 384:
 
| Defense 518<br>
 
| Defense 518<br>
 
| Experience 21030<br>
 
| Experience 21030<br>
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 41-69 Physical, 41-69 Fire<br>
 
| FE damage 41-69 Physical, 41-69 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 16-33 891 AR <br>
+
| A1 16-33 (891 AR) <br>
E1 A2 ltng 100% chance of 46-59 <br>
+
E1 A2 46 - 59 ltng<br>
E2 A1 ltng 15% chance of 46-59 <br>
+
E2 A1 15% chance of 46 - 59 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 40 (Minion)'''<br>
 
'''Level 40 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 448: Line 398:
 
| Defense 518<br>
 
| Defense 518<br>
 
| Experience 4206<br>
 
| Experience 4206<br>
| TC: [[ D2_Act 1 (N) Cast C | Act 1 (N) Cast C ]]<br>
+
| TC: [[ D2_Act 1 (N) Cast B | Act 1 (N) Cast B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 16-33 891 AR <br>
+
| A1 16-33 (891 AR) <br>
E1 A2 ltng 100% chance of 46-59 <br>
+
E1 A2 46 - 59 ltng<br>
E2 A1 ltng 15% chance of 46-59 <br>
+
E2 A1 15% chance of 46 - 59 ltng<br>
 
 
|
 
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
 
|}<br>
 
|}<br>
 
===fallen2 (Nightmare)===
 
===fallen2 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Carver'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 16
 
| ToBlock 16
Line 470: Line 415:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 37'''<br>
 
'''Level 37'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 482: Line 427:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 13-27 680 AR <br>
+
| A1 13-27 (680 AR) <br>
A2 15-31 642 AR <br>
+
A2 15-31 (642 AR) <br>
E1 A1 cold 10% chance of 4-6 <br>
+
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 39 (Champion)'''<br>
 
'''Level 39 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 497: Line 440:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 14-29 712 AR <br>
+
| A1 14-29 (712 AR) <br>
A2 16-33 673 AR <br>
+
A2 16-33 (673 AR) <br>
E1 A1 cold 10% chance of 4-6 <br>
+
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)<br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 40 (Unique)'''<br>
 
'''Level 40 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 509: Line 450:
 
| Defense 403<br>
 
| Defense 403<br>
 
| Experience 10935<br>
 
| Experience 10935<br>
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 19-31 Physical, 19-31 Fire<br>
 
| FE damage 19-31 Physical, 19-31 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 14-29 729 AR <br>
+
| A1 14-29 (729 AR) <br>
A2 16-33 688 AR <br>
+
A2 16-33 (688 AR) <br>
E1 A1 cold 10% chance of 4-6 <br>
+
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 40 (Minion)'''<br>
 
'''Level 40 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 525: Line 464:
 
| Defense 403<br>
 
| Defense 403<br>
 
| Experience 2187<br>
 
| Experience 2187<br>
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 14-29 729 AR <br>
+
| A1 14-29 (729 AR) <br>
A2 16-33 688 AR <br>
+
A2 16-33 (688 AR) <br>
E1 A1 cold 10% chance of 4-6 <br>
+
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)<br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===corruptrogue2 (Nightmare)===
 
===corruptrogue2 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 18
 
| ToBlock 18
Line 544: Line 481:
  
 
|}
 
|}
Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 37'''<br>
 
'''Level 37'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 556: Line 493:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 17-34 982 AR <br>
+
| A1 17-34 (982 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 39 (Champion)'''<br>
 
'''Level 39 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 569: Line 504:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 18-36 1029 AR <br>
+
| A1 18-36 (1029 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 40 (Unique)'''<br>
 
'''Level 40 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 579: Line 512:
 
| Defense 547<br>
 
| Defense 547<br>
 
| Experience 15980<br>
 
| Experience 15980<br>
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 34-57 Physical, 34-57 Fire<br>
 
| FE damage 34-57 Physical, 34-57 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 18-36 1053 AR <br>
+
| A1 18-36 (1053 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 40 (Minion)'''<br>
 
'''Level 40 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 593: Line 524:
 
| Defense 547<br>
 
| Defense 547<br>
 
| Experience 3196<br>
 
| Experience 3196<br>
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 18-36 1053 AR <br>
+
| A1 18-36 (1053 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer1 (Nightmare)===
 
===sk_archer1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 60
 
| style="background:palegreen" | Poison res 60
Line 611: Line 540:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 4 [[D2_skbowarrow1|skbowarrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 37'''<br>
 
'''Level 37'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 623: Line 554:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 10-15 869 AR <br>
+
| A1 10-15 (869 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 39 (Champion)'''<br>
 
'''Level 39 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 638: Line 565:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 11-16 910 AR <br>
+
| A1 11-16 (910 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 40 (Unique)'''<br>
 
'''Level 40 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 650: Line 573:
 
| Defense 576<br>
 
| Defense 576<br>
 
| Experience 15980<br>
 
| Experience 15980<br>
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 34-57 Physical, 34-57 Fire<br>
 
| FE damage 34-57 Physical, 34-57 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 11-16 931 AR <br>
+
| A1 11-16 (931 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 40 (Minion)'''<br>
 
'''Level 40 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 666: Line 585:
 
| Defense 576<br>
 
| Defense 576<br>
 
| Experience 3196<br>
 
| Experience 3196<br>
| TC: [[ D2_Act 1 (N) Miss C | Act 1 (N) Miss C ]]<br>
+
| TC: [[ D2_Act 1 (N) Miss B | Act 1 (N) Miss B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 11-16 931 AR <br>
+
| A1 11-16 (931 AR) <br>
 
 
|
 
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
==Hell==
 
==Hell==
 
===bighead3 (Hell)===
 
===bighead3 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Misshapen'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 25
 
| style="background:lightgray" | Physical res 25
Line 688: Line 603:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_BH|BH]] Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
MissA2 Level 8 [[D2_bighead3|bighead3]]<br>
 +
:SrcDamage 128 <br>
 +
:ExplosionMissile: Level 8 [[D2_bigheadexp|bigheadexp]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 69'''<br>
 
'''Level 69'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 697: Line 615:
 
| Defense 1233<br>
 
| Defense 1233<br>
 
| Experience 36813<br>
 
| Experience 36813<br>
| TC: [[ D2_Act 2 (H) Cast B | Act 2 (H) Cast B ]]<br>
+
| TC: [[ D2_Act 2 (H) Cast A | Act 2 (H) Cast A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 40-80 3080 AR <br>
+
| A1 40-80 (3080 AR) <br>
E1 A2 ltng 100% chance of 128-160 <br>
+
E1 A2 128 - 160 ltng<br>
E2 A1 ltng 35% chance of 128-160 <br>
+
E2 A1 35% chance of 128 - 160 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 71 (Champion)'''<br>
 
'''Level 71 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 715: Line 628:
 
| Defense 1264<br>
 
| Defense 1264<br>
 
| Experience 120633<br>
 
| Experience 120633<br>
| TC: [[ D2_Act 2 (H) Champ C | Act 2 (H) Champ C ]]<br>
+
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 40-81 3163 AR <br>
+
| A1 40-81 (3163 AR) <br>
E1 A2 ltng 100% chance of 129-162 <br>
+
E1 A2 129 - 162 ltng<br>
E2 A1 ltng 35% chance of 129-162 <br>
+
E2 A1 35% chance of 129 - 162 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 72 (Unique)'''<br>
 
'''Level 72 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 733: Line 641:
 
| Defense 1279<br>
 
| Defense 1279<br>
 
| Experience 209550<br>
 
| Experience 209550<br>
| TC: [[ D2_Act 3 (H) Unique A | Act 3 (H) Unique A ]]<br>
+
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
 
| FE damage 42-70 Physical, 42-70 Fire<br>
 
| FE damage 42-70 Physical, 42-70 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 40-81 3205 AR <br>
+
| A1 40-81 (3205 AR) <br>
E1 A2 ltng 100% chance of 129-162 <br>
+
E1 A2 129 - 162 ltng<br>
E2 A1 ltng 35% chance of 129-162 <br>
+
E2 A1 35% chance of 129 - 162 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 72 (Minion)'''<br>
 
'''Level 72 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 752: Line 655:
 
| Defense 1279<br>
 
| Defense 1279<br>
 
| Experience 41910<br>
 
| Experience 41910<br>
| TC: [[ D2_Act 3 (H) Cast A | Act 3 (H) Cast A ]]<br>
+
| TC: [[ D2_Act 2 (H) Cast C | Act 2 (H) Cast C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 40-81 3205 AR <br>
+
| A1 40-81 (3205 AR) <br>
E1 A2 ltng 100% chance of 129-162 <br>
+
E1 A2 129 - 162 ltng<br>
E2 A1 ltng 35% chance of 129-162 <br>
+
E2 A1 35% chance of 129 - 162 ltng<br>
 
 
|
 
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
 
|}<br>
 
|}<br>
 
===fallen2 (Hell)===
 
===fallen2 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Carver'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 15
 
| style="background:lightgray" | Physical res 15
 
| style="background:red" | Fire res 110
 
| style="background:red" | Fire res 110
| style="background:skyblue" | Cold res 40
+
| style="background:royalblue" | Cold res 40
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 75
 
| Drain 75
Line 777: Line 675:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 69'''<br>
 
'''Level 69'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 786: Line 684:
 
| Defense 959<br>
 
| Defense 959<br>
 
| Experience 19143<br>
 
| Experience 19143<br>
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
+
| TC: [[ D2_Act 2 (H) H2H A | Act 2 (H) H2H A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 36-72 2520 AR <br>
+
| A1 36-72 (2520 AR) <br>
A2 40-80 2380 AR <br>
+
A2 40-80 (2380 AR) <br>
E1 A1 cold 20% chance of 12-16 <br>
+
E1 A1 20% chance of 12 - 16 cold (200 frames or 8.00 seconds)<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 71 (Champion)'''<br>
 
'''Level 71 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 801: Line 697:
 
| Defense 983<br>
 
| Defense 983<br>
 
| Experience 62727<br>
 
| Experience 62727<br>
| TC: [[ D2_Act 2 (H) Champ C | Act 2 (H) Champ C ]]<br>
+
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 36-72 2588 AR <br>
+
| A1 36-72 (2588 AR) <br>
A2 40-81 2444 AR <br>
+
A2 40-81 (2444 AR) <br>
E1 A1 cold 20% chance of 12-16 <br>
+
E1 A1 20% chance of 12 - 16 cold (200 frames or 8.00 seconds)<br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 72 (Unique)'''<br>
 
'''Level 72 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 816: Line 710:
 
| Defense 995<br>
 
| Defense 995<br>
 
| Experience 108965<br>
 
| Experience 108965<br>
| TC: [[ D2_Act 3 (H) Unique A | Act 3 (H) Unique A ]]<br>
+
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
 
| FE damage 19-31 Physical, 19-31 Fire<br>
 
| FE damage 19-31 Physical, 19-31 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 36-72 2622 AR <br>
+
| A1 36-72 (2622 AR) <br>
A2 40-81 2476 AR <br>
+
A2 40-81 (2476 AR) <br>
E1 A1 cold 20% chance of 12-16 <br>
+
E1 A1 20% chance of 12 - 16 cold (200 frames or 8.00 seconds)<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 72 (Minion)'''<br>
 
'''Level 72 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 832: Line 724:
 
| Defense 995<br>
 
| Defense 995<br>
 
| Experience 21793<br>
 
| Experience 21793<br>
| TC: [[ D2_Act 2 (H) H2H C | Act 2 (H) H2H C ]]<br>
+
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 36-72 2622 AR <br>
+
| A1 36-72 (2622 AR) <br>
A2 40-81 2476 AR <br>
+
A2 40-81 (2476 AR) <br>
E1 A1 cold 20% chance of 12-16 <br>
+
E1 A1 20% chance of 12 - 16 cold (200 frames or 8.00 seconds)<br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===corruptrogue2 (Hell)===
 
===corruptrogue2 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 20
 
| style="background:lightgray" | Physical res 20
 
| style="background:gold" | Magic res 20
 
| style="background:gold" | Magic res 20
 
| style="background:pink" | Fire res 33
 
| style="background:pink" | Fire res 33
| style="background:khaki" | Lit res 33
+
| style="background:palegoldenrod" | Lit res 33
 
| style="background:blue" | Cold res 120
 
| style="background:blue" | Cold res 120
 
| style="background:palegreen" | Poison res 20
 
| style="background:palegreen" | Poison res 20
Line 857: Line 747:
  
 
|}
 
|}
Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 69'''<br>
 
'''Level 69'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 866: Line 756:
 
| Defense 1301<br>
 
| Defense 1301<br>
 
| Experience 27978<br>
 
| Experience 27978<br>
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
+
| TC: [[ D2_Act 2 (H) H2H A | Act 2 (H) H2H A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 44-88 3640 AR <br>
+
| A1 44-88 (3640 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 71 (Champion)'''<br>
 
'''Level 71 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 879: Line 767:
 
| Defense 1334<br>
 
| Defense 1334<br>
 
| Experience 91680<br>
 
| Experience 91680<br>
| TC: [[ D2_Act 2 (H) Champ C | Act 2 (H) Champ C ]]<br>
+
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 44-89 3738 AR <br>
+
| A1 44-89 (3738 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 72 (Unique)'''<br>
 
'''Level 72 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 892: Line 778:
 
| Defense 1350<br>
 
| Defense 1350<br>
 
| Experience 159255<br>
 
| Experience 159255<br>
| TC: [[ D2_Act 3 (H) Unique A | Act 3 (H) Unique A ]]<br>
+
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
 
| FE damage 35-58 Physical, 35-58 Fire<br>
 
| FE damage 35-58 Physical, 35-58 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 44-89 3788 AR <br>
+
| A1 44-89 (3788 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 72 (Minion)'''<br>
 
'''Level 72 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 906: Line 790:
 
| Defense 1350<br>
 
| Defense 1350<br>
 
| Experience 31851<br>
 
| Experience 31851<br>
| TC: [[ D2_Act 2 (H) H2H C | Act 2 (H) H2H C ]]<br>
+
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 44-89 3788 AR <br>
+
| A1 44-89 (3788 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer1 (Hell)===
 
===sk_archer1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 40
 
| style="background:lightgray" | Physical res 40
 
| style="background:pink" | Fire res 33
 
| style="background:pink" | Fire res 33
| style="background:skyblue" | Cold res 33
+
| style="background:royalblue" | Cold res 33
 
| style="background:lime" | Poison res 100
 
| style="background:lime" | Poison res 100
 
| ToBlock 15
 
| ToBlock 15
Line 927: Line 809:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 8 [[D2_skbowarrow1|skbowarrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 69'''<br>
 
'''Level 69'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 936: Line 820:
 
| Defense 1370<br>
 
| Defense 1370<br>
 
| Experience 27978<br>
 
| Experience 27978<br>
| TC: [[ D2_Act 2 (H) Miss B | Act 2 (H) Miss B ]]<br>
+
| TC: [[ D2_Act 2 (H) Miss A | Act 2 (H) Miss A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 28-40 3220 AR <br>
+
| A1 28-40 (3220 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 71 (Champion)'''<br>
 
'''Level 71 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 951: Line 831:
 
| Defense 1405<br>
 
| Defense 1405<br>
 
| Experience 91680<br>
 
| Experience 91680<br>
| TC: [[ D2_Act 2 (H) Champ C | Act 2 (H) Champ C ]]<br>
+
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 28-40 3307 AR <br>
+
| A1 28-40 (3307 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 72 (Unique)'''<br>
 
'''Level 72 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 966: Line 842:
 
| Defense 1422<br>
 
| Defense 1422<br>
 
| Experience 159255<br>
 
| Experience 159255<br>
| TC: [[ D2_Act 3 (H) Unique A | Act 3 (H) Unique A ]]<br>
+
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
 
| FE damage 35-58 Physical, 35-58 Fire<br>
 
| FE damage 35-58 Physical, 35-58 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 28-40 3351 AR <br>
+
| A1 28-40 (3351 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 72 (Minion)'''<br>
 
'''Level 72 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 982: Line 854:
 
| Defense 1422<br>
 
| Defense 1422<br>
 
| Experience 31851<br>
 
| Experience 31851<br>
| TC: [[ D2_Act 3 (H) Miss A | Act 3 (H) Miss A ]]<br>
+
| TC: [[ D2_Act 2 (H) Miss C | Act 2 (H) Miss C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 28-40 3351 AR <br>
+
| A1 28-40 (3351 AR) <br>
 
 
|
 
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 
[[ Category:Diablo II Areas ]]

Revision as of 22:21, 19 August 2008

Act 1 - Cave 3
Normal

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
bighead3 Misshapen 5 10-21 56 3-4 25 19 0 0 0 40 0 0
fallen2 Carver 5 4-9 42 2-4 31 25 0 0 0 0 0 0
corruptrogue2 Vile Hunter 5 10-17 54 2-5 31 25 0 0 0 0 0 0
sk_archer1 Skeleton Archer 5 11-24 62 2-3 89 25 0 0 0 0 0 50


Nightmare

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
bighead3 Misshapen 37 363-670 3431 15-31 831 486 0 0 0 70 0 0
fallen2 Carver 37 139-307 1784 13-31 642-680 378 0 0 0 0 0 0
corruptrogue2 Vile Hunter 37 335-559 2607 17-34 982 513 0 0 0 0 0 0
sk_archer1 Skeleton Archer 37 391-559 2607 10-15 869 540 0 0 0 0 0 60


Hell

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
bighead3 Misshapen 69 2822-5210 36813 40-80 3080 1233 25 0 0 110 0 0
fallen2 Carver 69 1085-2388 19143 36-80 2380-2520 959 15 0 110 0 40 0
corruptrogue2 Vile Hunter 69 2605-4342 27978 44-88 3640 1301 20 20 33 33 120 20
sk_archer1 Skeleton Archer 69 3039-4342 27978 28-40 3220 1370 40 0 33 0 33 100


Normal

bighead3

Common stats for Misshapen
Lit res 40 ToBlock 5 Drain 100 Cold Effect -50 Damage Regen 2

Code:BH Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

MissA2 Level 1 bighead3

SrcDamage 128
ExplosionMissile: Level 1 bigheadexp

Level 5

HP 10-21
Defense 19
Experience 56
TC: Act 1 Cast B
A1 3-4 (25 AR)

E1 A2 3 - 4 ltng
E2 A1 0% chance of 3 - 4 ltng

Level 7 (Champion)

HP 42-84
Defense 26
Experience 216
TC: Act 1 Champ B
A1 3-5 (40 AR)

E1 A2 3 - 5 ltng
E2 A1 0% chance of 3 - 5 ltng

Level 8 (Unique)

HP 64-132
Defense 30
Experience 405
TC: Act 1 Unique B
FE damage 2-3 Physical, 2-3 Fire
A1 4-6 (48 AR)

E1 A2 4 - 6 ltng
E2 A1 0% chance of 4 - 6 ltng

Level 8 (Minion)

HP 48-99
Defense 30
Experience 81
TC: Act 1 Cast B
A1 4-6 (48 AR)

E1 A2 4 - 6 ltng
E2 A1 0% chance of 4 - 6 ltng


fallen2

Common stats for Carver
ToBlock 16 Drain 100 Cold Effect -50 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 5

HP 4-9
Defense 25
Experience 42
TC: Act 1 H2H B
A1 2-4 (31 AR)

A2 2-4 (31 AR)
E1 A1 0% chance of 0 - 0 cold

Level 7 (Champion)

HP 15-36
Defense 35
Experience 162
TC: Act 1 Champ B
A1 2-5 (50 AR)

A2 2-5 (50 AR)
E1 A1 0% chance of 0 - 0 cold

Level 8 (Unique)

HP 24-56
Defense 40
Experience 305
TC: Act 1 Unique B
FE damage 1-1 Physical, 1-1 Fire
A1 3-6 (60 AR)

A2 3-6 (60 AR)
E1 A1 0% chance of 0 - 0 cold

Level 8 (Minion)

HP 18-42
Defense 40
Experience 61
TC: Act 1 H2H B
A1 3-6 (60 AR)

A2 3-6 (60 AR)
E1 A1 0% chance of 0 - 0 cold


corruptrogue2

Common stats for Vile Hunter
ToBlock 18 Drain 100 Cold Effect -50 Damage Regen 2

Code:CR Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN

Level 5

HP 10-17
Defense 25
Experience 54
TC: Act 1 H2H B
A1 2-5 (31 AR)

Level 7 (Champion)

HP 42-69
Defense 35
Experience 210
TC: Act 1 Champ B
A1 2-6 (50 AR)

Level 8 (Unique)

HP 64-108
Defense 40
Experience 390
TC: Act 1 Unique B
FE damage 1-3 Physical, 1-3 Fire
A1 3-7 (60 AR)

Level 8 (Minion)

HP 48-81
Defense 40
Experience 78
TC: Act 1 H2H B
A1 3-7 (60 AR)


sk_archer1

Common stats for Skeleton Archer
Poison res 50 ToBlock 15 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 1 skbowarrow1

SrcDamage 128 ToHit 1

Level 5

HP 11-24
Defense 25
Experience 62
TC: Act 1 Miss B
A1 2-3 (89 AR)

Level 7 (Champion)

HP 48-99
Defense 35
Experience 240
TC: Act 1 Champ B
A1 3-4 (142 AR)

Level 8 (Unique)

HP 72-156
Defense 40
Experience 445
TC: Act 1 Unique B
FE damage 2-4 Physical, 2-4 Fire
A1 3-5 (170 AR)

Level 8 (Minion)

HP 54-117
Defense 40
Experience 89
TC: Act 1 Miss B
A1 3-5 (170 AR)


Nightmare

bighead3 (Nightmare)

Common stats for Misshapen
Lit res 70 ToBlock 5 Drain 85 Cold Effect -40 Damage Regen 2

Code:BH Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

MissA2 Level 4 bighead3

SrcDamage 128
ExplosionMissile: Level 4 bigheadexp

Level 37

HP 363-670
Defense 486
Experience 3431
TC: Act 1 (N) Cast B
A1 15-31 (831 AR)

E1 A2 43 - 55 ltng
E2 A1 15% chance of 43 - 55 ltng

Level 39 (Champion)

HP 1017-1880
Defense 507
Experience 11790
TC: Act 1 (N) Champ B
A1 16-33 (871 AR)

E1 A2 46 - 59 ltng
E2 A1 15% chance of 46 - 59 ltng

Level 40 (Unique)

HP 1287-2379
Defense 518
Experience 21030
TC: Act 1 (N) Unique B
FE damage 41-69 Physical, 41-69 Fire
A1 16-33 (891 AR)

E1 A2 46 - 59 ltng
E2 A1 15% chance of 46 - 59 ltng

Level 40 (Minion)

HP 750-1387
Defense 518
Experience 4206
TC: Act 1 (N) Cast B
A1 16-33 (891 AR)

E1 A2 46 - 59 ltng
E2 A1 15% chance of 46 - 59 ltng


fallen2 (Nightmare)

Common stats for Carver
ToBlock 16 Drain 85 Cold Effect -40 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 37

HP 139-307
Defense 378
Experience 1784
TC: Act 1 (N) H2H B
A1 13-27 (680 AR)

A2 15-31 (642 AR)
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)

Level 39 (Champion)

HP 390-860
Defense 394
Experience 6129
TC: Act 1 (N) Champ B
A1 14-29 (712 AR)

A2 16-33 (673 AR)
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)

Level 40 (Unique)

HP 495-1089
Defense 403
Experience 10935
TC: Act 1 (N) Unique B
FE damage 19-31 Physical, 19-31 Fire
A1 14-29 (729 AR)

A2 16-33 (688 AR)
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)

Level 40 (Minion)

HP 288-635
Defense 403
Experience 2187
TC: Act 1 (N) H2H B
A1 14-29 (729 AR)

A2 16-33 (688 AR)
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)


corruptrogue2 (Nightmare)

Common stats for Vile Hunter
ToBlock 18 Drain 100 Cold Effect -40 Damage Regen 2

Code:CR Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN

Level 37

HP 335-559
Defense 513
Experience 2607
TC: Act 1 (N) H2H B
A1 17-34 (982 AR)

Level 39 (Champion)

HP 940-1567
Defense 535
Experience 8958
TC: Act 1 (N) Champ B
A1 18-36 (1029 AR)

Level 40 (Unique)

HP 1188-1983
Defense 547
Experience 15980
TC: Act 1 (N) Unique B
FE damage 34-57 Physical, 34-57 Fire
A1 18-36 (1053 AR)

Level 40 (Minion)

HP 693-1156
Defense 547
Experience 3196
TC: Act 1 (N) H2H B
A1 18-36 (1053 AR)


sk_archer1 (Nightmare)

Common stats for Skeleton Archer
Poison res 60 ToBlock 15 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 4 skbowarrow1

SrcDamage 128 ToHit 1

Level 37

HP 391-559
Defense 540
Experience 2607
TC: Act 1 (N) Miss B
A1 10-15 (869 AR)

Level 39 (Champion)

HP 1095-1567
Defense 564
Experience 8958
TC: Act 1 (N) Champ B
A1 11-16 (910 AR)

Level 40 (Unique)

HP 1386-1983
Defense 576
Experience 15980
TC: Act 1 (N) Unique B
FE damage 34-57 Physical, 34-57 Fire
A1 11-16 (931 AR)

Level 40 (Minion)

HP 808-1156
Defense 576
Experience 3196
TC: Act 1 (N) Miss B
A1 11-16 (931 AR)


Hell

bighead3 (Hell)

Common stats for Misshapen
Physical res 25 Lit res 110 ToBlock 5 Drain 75 Cold Effect -33 Damage Regen 2

Code:BH Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

MissA2 Level 8 bighead3

SrcDamage 128
ExplosionMissile: Level 8 bigheadexp

Level 69

HP 2822-5210
Defense 1233
Experience 36813
TC: Act 2 (H) Cast A
A1 40-80 (3080 AR)

E1 A2 128 - 160 ltng
E2 A1 35% chance of 128 - 160 ltng

Level 71 (Champion)

HP 5942-10972
Defense 1264
Experience 120633
TC: Act 2 (H) Champ B
A1 40-81 (3163 AR)

E1 A2 129 - 162 ltng
E2 A1 35% chance of 129 - 162 ltng

Level 72 (Unique)

HP 6092-11248
Defense 1279
Experience 209550
TC: Act 2 (H) Unique C
FE damage 42-70 Physical, 42-70 Fire
A1 40-81 (3205 AR)

E1 A2 129 - 162 ltng
E2 A1 35% chance of 129 - 162 ltng

Level 72 (Minion)

HP 4569-8436
Defense 1279
Experience 41910
TC: Act 2 (H) Cast C
A1 40-81 (3205 AR)

E1 A2 129 - 162 ltng
E2 A1 35% chance of 129 - 162 ltng


fallen2 (Hell)

Common stats for Carver
Physical res 15 Fire res 110 Cold res 40 ToBlock 16 Drain 75 Cold Effect -33 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 69

HP 1085-2388
Defense 959
Experience 19143
TC: Act 2 (H) H2H A
A1 36-72 (2520 AR)

A2 40-80 (2380 AR)
E1 A1 20% chance of 12 - 16 cold (200 frames or 8.00 seconds)

Level 71 (Champion)

HP 2286-5028
Defense 983
Experience 62727
TC: Act 2 (H) Champ B
A1 36-72 (2588 AR)

A2 40-81 (2444 AR)
E1 A1 20% chance of 12 - 16 cold (200 frames or 8.00 seconds)

Level 72 (Unique)

HP 2342-5154
Defense 995
Experience 108965
TC: Act 2 (H) Unique C
FE damage 19-31 Physical, 19-31 Fire
A1 36-72 (2622 AR)

A2 40-81 (2476 AR)
E1 A1 20% chance of 12 - 16 cold (200 frames or 8.00 seconds)

Level 72 (Minion)

HP 1756-3865
Defense 995
Experience 21793
TC: Act 2 (H) H2H B
A1 36-72 (2622 AR)

A2 40-81 (2476 AR)
E1 A1 20% chance of 12 - 16 cold (200 frames or 8.00 seconds)


corruptrogue2 (Hell)

Common stats for Vile Hunter
Physical res 20 Magic res 20 Fire res 33 Lit res 33 Cold res 120 Poison res 20 ToBlock 18 Drain 100 Cold Effect -33 Damage Regen 2

Code:CR Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN

Level 69

HP 2605-4342
Defense 1301
Experience 27978
TC: Act 2 (H) H2H A
A1 44-88 (3640 AR)

Level 71 (Champion)

HP 5486-9144
Defense 1334
Experience 91680
TC: Act 2 (H) Champ B
A1 44-89 (3738 AR)

Level 72 (Unique)

HP 5624-9374
Defense 1350
Experience 159255
TC: Act 2 (H) Unique C
FE damage 35-58 Physical, 35-58 Fire
A1 44-89 (3788 AR)

Level 72 (Minion)

HP 4218-7030
Defense 1350
Experience 31851
TC: Act 2 (H) H2H B
A1 44-89 (3788 AR)


sk_archer1 (Hell)

Common stats for Skeleton Archer
Physical res 40 Fire res 33 Cold res 33 Poison res 100 ToBlock 15 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 8 skbowarrow1

SrcDamage 128 ToHit 1

Level 69

HP 3039-4342
Defense 1370
Experience 27978
TC: Act 2 (H) Miss A
A1 28-40 (3220 AR)

Level 71 (Champion)

HP 6400-9144
Defense 1405
Experience 91680
TC: Act 2 (H) Champ B
A1 28-40 (3307 AR)

Level 72 (Unique)

HP 6560-9374
Defense 1422
Experience 159255
TC: Act 2 (H) Unique C
FE damage 35-58 Physical, 35-58 Fire
A1 28-40 (3351 AR)

Level 72 (Minion)

HP 4920-7030
Defense 1422
Experience 31851
TC: Act 2 (H) Miss C
A1 28-40 (3351 AR)