Difference between revisions of "Underground Passage Level 1"

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{{Act 1 nav}}
 
{{Act 1 nav}}
 
Act 1 - Cave 3<br>
 
Act 1 - Cave 3<br>
 +
'''Transit'''<br>
 +
Town Portal leads to [[Rogue Encampment]]<br>
 +
Connects to:
 +
:[[Stony Field]]<br>
 +
:[[Dark Wood]]<br>
 +
:[[Underground Passage Level 2]]<br>
 +
<br>
 
'''Normal'''<br>
 
'''Normal'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Underground Passage Level 1#bighead3|bighead3]] || Misshapen || 5 || 10-21 || 56 || 3-4 || 25 || 19 || 0 || 0 || 0 || style="background:palegoldenrod" | 40 || 0 || 0
+
| [[Misshapen|Misshapen]]|| [[Underground Passage Level 1#bighead3|bighead3]] || 5 || 15 || 56 || style="background:lightgray" | 4 || || || style="background:palegoldenrod" | 4 || || || 25 || 19 || 0 || 0 || 0 || style="background:palegoldenrod" | 40 || 0 || 0
 
|-  
 
|-  
| [[Underground Passage Level 1#fallen2|fallen2]] || Carver || 5 || 4-9 || 42 || 2-4 || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Carver|Carver]]|| [[Underground Passage Level 1#fallen2|fallen2]] || 5 || 6 || 42 || style="background:lightgray" | 3 || || || || || || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Underground Passage Level 1#corruptrogue2|corruptrogue2]] || Vile Hunter || 5 || 10-17 || 54 || 2-5 || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Vile Hunter|Vile Hunter]]|| [[Underground Passage Level 1#corruptrogue2|corruptrogue2]] || 5 || 13 || 54 || style="background:lightgray" | 4 || || || || || || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Underground Passage Level 1#sk_archer1|sk_archer1]] || Skeleton Archer || 5 || 11-24 || 62 || 2-3 || 89 || 25 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[Skeleton Archer|Skeleton Archer]]|| [[Underground Passage Level 1#sk_archer1|sk_archer1]] || 5 || 17 || 62 || style="background:lightgray" | 3 || || || || || || 89 || 25 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|-  
 
|-  
| [[Underground Passage Level 1#fallenshaman1|fallenshaman1]] || Fallen Shaman || 2 || 5-9 || 32 || 1-3 || 12 || 10 || 0 || 0 || style="background:pink" | 25 || 0 || 0 || 0
+
| [[Fallen Shaman|Fallen Shaman]]|| [[Underground Passage Level 1#fallenshaman1|fallenshaman1]] || 2 || 7 || 32 || style="background:lightgray" | 2 || || style="background:pink" | 3 || || || || 12 || 10 || 0 || 0 || style="background:pink" | 25 || 0 || 0 || 0
 
|-  
 
|-  
| [[Underground Passage Level 1#fallenshaman1|fallen1]] || Fallen || 1 || 1-4 || 18 || 1-2 || 8 || 5 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Fallen|Fallen]]|| [[Underground Passage Level 1#fallenshaman1|fallen1]] || 1 || 2 || 18 || style="background:lightgray" | 2 || || || || || || 8 || 5 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Nightmare'''<br>
 
'''Nightmare'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Underground Passage Level 1#bighead3 (Nightmare)|bighead3]] || Misshapen || 37 || 363-670 || 3431 || 15-31 || 831 || 486 || 0 || 0 || 0 || style="background:palegoldenrod" | 70 || 0 || 0
+
| [[Misshapen|Misshapen]]|| [[Underground Passage Level 1#bighead3 (Nightmare)|bighead3]] || 37 || 516 || 3431 || style="background:lightgray" | 23 || || || style="background:palegoldenrod" | 49 || || || 831 || 486 || 0 || 0 || 0 || style="background:palegoldenrod" | 70 || 0 || 0
 
|-  
 
|-  
| [[Underground Passage Level 1#fallen2 (Nightmare)|fallen2]] || Carver || 37 || 139-307 || 1784 || 13-31 || 642-680 || 378 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Carver|Carver]]|| [[Underground Passage Level 1#fallen2 (Nightmare)|fallen2]] || 37 || 223 || 1784 || style="background:lightgray" | 23 || || || || style="background:skyblue" | 5 || || 680 || 378 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Underground Passage Level 1#corruptrogue2 (Nightmare)|corruptrogue2]] || Vile Hunter || 37 || 335-559 || 2607 || 17-34 || 982 || 513 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Vile Hunter|Vile Hunter]]|| [[Underground Passage Level 1#corruptrogue2 (Nightmare)|corruptrogue2]] || 37 || 447 || 2607 || style="background:lightgray" | 26 || || || || || || 982 || 513 || 0 || 0 || 0 || 0 || 0 || 0
 
|-  
 
|-  
| [[Underground Passage Level 1#sk_archer1 (Nightmare)|sk_archer1]] || Skeleton Archer || 37 || 391-559 || 2607 || 10-15 || 869 || 540 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 60
+
| [[Skeleton Archer|Skeleton Archer]]|| [[Underground Passage Level 1#sk_archer1 (Nightmare)|sk_archer1]] || 37 || 475 || 2607 || style="background:lightgray" | 13 || || || || || || 869 || 540 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 60
 
|-  
 
|-  
| [[Underground Passage Level 1#fallenshaman1 (Nightmare)|fallenshaman1]] || Fallen Shaman || 37 || 307-503 || 4117 || 13-27 || 793 || 405 || 0 || 0 || style="background:pink" | 50 || 0 || 0 || 0
+
| [[Fallen Shaman|Fallen Shaman]]|| [[Underground Passage Level 1#fallenshaman1 (Nightmare)|fallenshaman1]] || 37 || 405 || 4117 || style="background:lightgray" | 20 || || style="background:pink" | 33 || || || || 793 || 405 || 0 || 0 || style="background:pink" | 50 || 0 || 0 || 0
 
|-  
 
|-  
| [[D2_Underground Passage Level 1#fallenshaman1 (Nightmare)|fallen1]] || Fallen || 37 || 139-307 || 1784 || 13-31 || 642-680 || 378 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[Fallen|Fallen]]|| [[Underground Passage Level 1#fallenshaman1 (Nightmare)|fallen1]] || 37 || 223 || 1784 || style="background:lightgray" | 23 || || style="background:pink" | 8 || || || || 680 || 378 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
'''Hell'''<br>
 
'''Hell'''<br>
{| border="1"
+
{| border="1" cellpadding="2" cellspacing="0"
!Monster
+
! rowspan="2" | Name
!Name
+
! rowspan="2" | Internal Name
!Level
+
! rowspan="2" | Level
!HP
+
! rowspan="2" | HP
!Exp
+
! rowspan="2" | Exp
!Damage
+
! colspan="6" | Damage
!AR
+
! rowspan="2" | AR
!Def
+
! rowspan="2" | Def
!ResD
+
! colspan="6" | Resistances
!ResM
+
|-
!ResF
+
! D
!ResL
+
! M
!ResC
+
! F
!ResP
+
! L
 +
! C
 +
! P
 +
! D
 +
! M
 +
! F
 +
! L
 +
! C
 +
! P
 
|-  
 
|-  
| [[Underground Passage Level 1#bighead3 (Hell)|bighead3]] || Misshapen || 69 || 2822-5210 || 36813 || 40-80 || 3080 || 1233 || style="background:lightgray" | 25 || 0 || 0 || style="background:yellow" | 110 || 0 || 0
+
| [[Misshapen|Misshapen]]|| [[Underground Passage Level 1#bighead3 (Hell)|bighead3]] || 69 || 4016 || 36813 || style="background:lightgray" | 60 || || || style="background:palegoldenrod" | 144 || || || 3080 || 1233 || style="background:lightgray" | 25 || 0 || 0 || style="background:yellow" | 110 || 0 || 0
 
|-  
 
|-  
| [[Underground Passage Level 1#fallen2 (Hell)|fallen2]] || Carver || 69 || 1085-2388 || 19143 || 36-80 || 2380-2520 || 959 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 40 || 0
+
| [[Carver|Carver]]|| [[Underground Passage Level 1#fallen2 (Hell)|fallen2]] || 69 || 1736 || 19143 || style="background:lightgray" | 60 || || || || style="background:skyblue" | 14 || || 2520 || 959 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 40 || 0
 
|-  
 
|-  
| [[Underground Passage Level 1#corruptrogue2 (Hell)|corruptrogue2]] || Vile Hunter || 69 || 2605-4342 || 27978 || 44-88 || 3640 || 1301 || style="background:lightgray" | 20 || style="background:gold" | 20 || style="background:pink" | 33 || style="background:palegoldenrod" | 33 || style="background:royalblue" | 120 || style="background:palegreen" | 20
+
| [[Vile Hunter|Vile Hunter]]|| [[Underground Passage Level 1#corruptrogue2 (Hell)|corruptrogue2]] || 69 || 3473 || 27978 || style="background:lightgray" | 66 || || || || || || 3640 || 1301 || style="background:lightgray" | 20 || style="background:gold" | 20 || style="background:pink" | 33 || style="background:palegoldenrod" | 33 || style="background:royalblue" | 120 || style="background:palegreen" | 20
 
|-  
 
|-  
| [[Underground Passage Level 1#sk_archer1 (Hell)|sk_archer1]] || Skeleton Archer || 69 || 3039-4342 || 27978 || 28-40 || 3220 || 1370 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || 0 || style="background:skyblue" | 33 || style="background:lime" | 100
+
| [[Skeleton Archer|Skeleton Archer]]|| [[Underground Passage Level 1#sk_archer1 (Hell)|sk_archer1]] || 69 || 3690 || 27978 || style="background:lightgray" | 34 || || || || || || 3220 || 1370 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || 0 || style="background:skyblue" | 33 || style="background:lime" | 100
 
|-  
 
|-  
| [[Underground Passage Level 1#fallenshaman1 (Hell)|fallenshaman1]] || Fallen Shaman || 69 || 2388-3907 || 44176 || 36-72 || 2940 || 1027 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || 0 || 0
+
| [[Fallen Shaman|Fallen Shaman]]|| [[Underground Passage Level 1#fallenshaman1 (Hell)|fallenshaman1]] || 69 || 3147 || 44176 || style="background:lightgray" | 54 || || style="background:pink" | 73 || || || || 2940 || 1027 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || 0 || 0
 
|-  
 
|-  
| [[Underground Passage Level 1#fallenshaman1 (Hell)|fallen1]] || Fallen || 69 || 1085-2388 || 19143 || 36-80 || 2380-2520 || 959 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || style="background:skyblue" | 40 || 0
+
| [[Fallen|Fallen]]|| [[Underground Passage Level 1#fallenshaman1 (Hell)|fallen1]] || 69 || 1736 || 19143 || style="background:lightgray" | 60 || || style="background:pink" | 20 || || || || 2520 || 959 || style="background:lightgray" | 15 || 0 || style="background:red" | 100 || 0 || style="background:skyblue" | 40 || 0
 
|}  
 
|}  
 
<br>
 
<br>
 
==Normal==
 
==Normal==
 
===bighead3===
 
===bighead3===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Misshapen'''<br>  
+
| '''Common stats for [[Misshapen]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegoldenrod" | Lit res 40
+
| Resistances:
 +
| style="background:palegoldenrod" | Lightning 40
 +
|}
 +
{| cellpadding="5"
 +
| Defense 19
 
| ToBlock 5
 
| ToBlock 5
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BH|BH]] Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BH|BH]] Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: demon opendoors corpsesel isAtt revive large<br>
 
Flags: demon opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
MissA2 Level 1 [[Missile#bighead3|bighead3]]<br>
+
AI:[[Monster AI (D2)#Bighead|Bighead]] aip1-8: [80,40,0,60, , , , ] aidel:15<br><br>
 +
MissA2 Level 1 [[Missiles#bighead3|bighead3]]<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 1 [[Missile#bigheadexp|bigheadexp]]<br>
+
:ExplosionMissile: Level 1 [[Missiles#bigheadexp|bigheadexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 5'''<br>
+
'''Level 5 Misshapen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 10-21<br>
+
| HP 10-21
| Defense 19<br>
+
| Experience 56
| Experience 56<br>
+
| TC: [[ {{D2trans|path=Act 1 Cast B}} ]]
| TC: [[ D2_Act 1 Cast B | Act 1 Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 3-4 (25 AR) <br>
+
Mode A1 (25 AR) 3-4 <br>
E1 A2 3 - 4 ltng<br>
+
Mode A2 (0 AR) 3-4 ltng <br>
E2 A1 0% chance of 3 - 4 ltng<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 7 (Champion)'''<br>
+
'''Level 7 Misshapen (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 30-63<br>
+
| HP 30-63
| Defense 19<br>
+
| Experience 168
| Experience 168<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ B}} ]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 3-5 (40 AR) <br>
+
Mode A1 (40 AR) 3-5 <br>
E1 A2 3 - 5 ltng<br>
+
Mode A2 (0 AR) 3-5 ltng <br>
E2 A1 0% chance of 3 - 5 ltng<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 8 (Unique)'''<br>
+
'''Level 8 Misshapen (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 40-84<br>
+
| HP 40-84
| Defense 19<br>
+
| Experience 280
| Experience 280<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique B}} ]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 1-2 Physical, 1-2 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 4-6 (48 AR) <br>
+
Mode A1 (48 AR) 4-6 <br>
E1 A2 4 - 6 ltng<br>
+
Mode A2 (0 AR) 4-6 ltng <br>
E2 A1 0% chance of 4 - 6 ltng<br>
+
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Misshapen (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 30-63<br>
+
| HP 30-63
| Defense 19<br>
+
| Experience 280
| Experience 56<br>
+
| TC: [[ {{D2trans|path=Act 1 Cast B}} ]]
| TC: [[ D2_Act 1 Cast B | Act 1 Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 4-6 (48 AR) <br>
+
Mode A1 (48 AR) 4-6 <br>
E1 A2 4 - 6 ltng<br>
+
Mode A2 (0 AR) 4-6 ltng <br>
E2 A1 0% chance of 4 - 6 ltng<br>
+
|}
 
 
|}<br>
 
 
===fallen2===
 
===fallen2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Carver'''<br>  
+
| '''Common stats for [[Carver]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [45,15,60,25, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 5'''<br>
+
'''Level 5 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 4-9<br>
+
| HP 4-9
| Defense 25<br>
+
| Experience 42
| Experience 42<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-4 (31 AR) <br>
+
Mode A1 (31 AR) 2-4 <br>
A2 2-4 (31 AR) <br>
+
Mode A2 (31 AR) 2-4 <br>
E1 A1 0% chance of cold<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 7 (Champion)'''<br>
+
'''Level 7 Carver (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 12-27<br>
+
| HP 12-27
| Defense 25<br>
+
| Experience 126
| Experience 126<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ B}} ]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 2-5 (50 AR) <br>
+
Mode A1 (50 AR) 2-5 <br>
A2 2-5 (50 AR) <br>
+
Mode A2 (50 AR) 2-5 <br>
E1 A1 0% chance of cold<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 8 (Unique)'''<br>
+
'''Level 8 Carver (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 16-36<br>
+
| HP 16-36
| Defense 25<br>
+
| Experience 210
| Experience 210<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique B}} ]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 0-0 Physical, 0-0 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 3-6 (60 AR) <br>
+
Mode A1 (60 AR) 3-6 <br>
A2 3-6 (60 AR) <br>
+
Mode A2 (60 AR) 3-6 <br>
E1 A1 0% chance of cold<br>
+
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 12-27<br>
+
| HP 12-27
| Defense 25<br>
+
| Experience 210
| Experience 42<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 3-6 (60 AR) <br>
+
Mode A1 (60 AR) 3-6 <br>
A2 3-6 (60 AR) <br>
+
Mode A2 (60 AR) 3-6 <br>
E1 A1 0% chance of cold<br>
+
|}
 
 
|}<br>
 
 
===corruptrogue2===
 
===corruptrogue2===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
+
| '''Common stats for [[Vile Hunter]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 25
 
| ToBlock 18
 
| ToBlock 18
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#CorruptRogue|CorruptRogue]] aip1-8: [70,12,80,100,20, , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 5'''<br>
+
'''Level 5 Vile Hunter'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 10-17<br>
+
| HP 10-17
| Defense 25<br>
+
| Experience 54
| Experience 54<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-5 (31 AR) <br>
+
Mode A1 (31 AR) 2-5 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 7 (Champion)'''<br>
+
'''Level 7 Vile Hunter (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 30-51<br>
+
| HP 30-51
| Defense 25<br>
+
| Experience 162
| Experience 162<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ B}} ]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 2-6 (50 AR) <br>
+
Mode A1 (50 AR) 2-6 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 8 (Unique)'''<br>
+
'''Level 8 Vile Hunter (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 40-68<br>
+
| HP 40-68
| Defense 25<br>
+
| Experience 270
| Experience 270<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique B}} ]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 1-1 Physical, 1-1 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 3-7 (60 AR) <br>
+
Mode A1 (60 AR) 3-7 <br>
 +
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Vile Hunter (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 30-51<br>
+
| HP 30-51
| Defense 25<br>
+
| Experience 270
| Experience 54<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H B}} ]]
| TC: [[ D2_Act 1 H2H B | Act 1 H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 3-7 (60 AR) <br>
+
Mode A1 (60 AR) 3-7 <br>
 
+
|}
|}<br>
 
 
===sk_archer1===
 
===sk_archer1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
+
| '''Common stats for [[Skeleton Archer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 50
+
| Resistances:
 +
| style="background:palegreen" | Poison 50
 +
|}
 +
{| cellpadding="5"
 +
| Defense 25
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br>
MissA1 Level 1 [[Missile#skbowarrow1|skbowarrow1]]<br>
+
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [75,15,50,5,6, , , ] aidel:15<br><br>
 +
MissA1 Level 1 [[Missiles#skbowarrow1|skbowarrow1]]<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 5'''<br>
+
'''Level 5 Skeleton Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 11-24<br>
+
| HP 11-24
| Defense 25<br>
+
| Experience 62
| Experience 62<br>
+
| TC: [[ {{D2trans|path=Act 1 Miss B}} ]]
| TC: [[ D2_Act 1 Miss B | Act 1 Miss B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 2-3 (89 AR) <br>
+
Mode A1 (89 AR) 2-3 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 7 (Champion)'''<br>
+
'''Level 7 Skeleton Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 33-72<br>
+
| HP 33-72
| Defense 25<br>
+
| Experience 186
| Experience 186<br>
+
| TC: [[ {{D2trans|path=Act 1 Champ B}} ]]
| TC: [[ D2_Act 1 Champ B | Act 1 Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 3-4 (142 AR) <br>
+
Mode A1 (142 AR) 3-4 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 8 (Unique)'''<br>
+
'''Level 8 Skeleton Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 44-96<br>
+
| HP 44-96
| Defense 25<br>
+
| Experience 310
| Experience 310<br>
+
| TC: [[ {{D2trans|path=Act 1 Unique B}} ]]
| TC: [[ D2_Act 1 Unique B | Act 1 Unique B ]]<br>
 
| FE damage 1-2 Physical, 1-2 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 3-5 (170 AR) <br>
+
Mode A1 (170 AR) 3-5 <br>
 +
FE damage 0-0 Physical, 0-0 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 8 (Minion)'''<br>
+
'''Level 8 Skeleton Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 33-72<br>
+
| HP 33-72
| Defense 25<br>
+
| Experience 310
| Experience 62<br>
+
| TC: [[ {{D2trans|path=Act 1 Miss B}} ]]
| TC: [[ D2_Act 1 Miss B | Act 1 Miss B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 3-5 (170 AR) <br>
+
Mode A1 (170 AR) 3-5 <br>
 
+
|}
|}<br>
 
 
===fallenshaman1===
 
===fallenshaman1===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fallen Shaman'''<br>  
+
| '''Common stats for [[Fallen Shaman]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 25
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 25
+
| Defense 10
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 1 [[Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [45,60,100,24,15, , , ] aidel:15<br><br>
Skill2 seq_shamanresurrect Level 1 [[ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 1 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 1 [[Missile#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 1 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 1 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 1 - 4<br>
+
::Fire:1-4<br>
::ExplosionMissile: Level 1 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 1 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 2'''<br>
+
'''Level 2 Fallen Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 5-9<br>
+
| HP 5-9
| Defense 10<br>
+
| Experience 32
| Experience 32<br>
+
| TC: [[ {{D2trans|path=Act 1 Cast A}} ]]
| TC: [[ D2_Act 1 Cast A | Act 1 Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-3 (12 AR) <br>
+
Mode A1 (12 AR) 1-3 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen1'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Fallen]]'''<br>  
:'''fallen1'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Fallen'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 5
 
| ToBlock 9
 
| ToBlock 9
 
| Drain 100
 
| Drain 100
 
| Cold Effect -50
 
| Cold Effect -50
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [30,10,50,20, , , , ] aidel:15<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 1'''<br>
+
'''Level 1 Fallen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1-4<br>
+
| HP 1-4
| Defense 5<br>
+
| Experience 18
| Experience 18<br>
+
| TC: [[ {{D2trans|path=Act 1 H2H A}} ]]
| TC: [[ D2_Act 1 H2H A | Act 1 H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 1-2 (8 AR) <br>
+
Mode A1 (8 AR) 1-2 <br>
A2 1-2 (8 AR) <br>
+
Mode A2 (8 AR) 1-2 <br>
E1 A1 0% chance of fire<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
==Nightmare==
 
==Nightmare==
 
===bighead3 (Nightmare)===
 
===bighead3 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Misshapen'''<br>  
+
| '''Common stats for [[Misshapen]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegoldenrod" | Lit res 70
+
| Resistances:
 +
| style="background:palegoldenrod" | Lightning 70
 +
|}
 +
{| cellpadding="5"
 +
| Defense 486
 
| ToBlock 5
 
| ToBlock 5
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BH|BH]] Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BH|BH]] Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: demon opendoors corpsesel isAtt revive large<br>
 
Flags: demon opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
MissA2 Level 4 [[Missile#bighead3|bighead3]]<br>
+
AI:[[Monster AI (D2)#Bighead|Bighead]] aip1-8: [50,50,40,70, , , , ] aidel:14<br><br>
 +
MissA2 Level 4 [[Missiles#bighead3|bighead3]]<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 4 [[Missile#bigheadexp|bigheadexp]]<br>
+
:ExplosionMissile: Level 4 [[Missiles#bigheadexp|bigheadexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 37'''<br>
+
'''Level 37 Misshapen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 363-670<br>
+
| HP 363-670
| Defense 486<br>
+
| Experience 3431
| Experience 3431<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Cast B}} ]]
| TC: [[ D2_Act 1 (N) Cast B | Act 1 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 15-31 (831 AR) <br>
+
Mode A1 (831 AR) 15-31, 15% chance of 43-55 ltng <br>
E1 A2 43 - 55 ltng<br>
+
Mode A2 (0 AR) 43-55 ltng <br>
E2 A1 15% chance of 43 - 55 ltng<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 39 (Champion)'''<br>
+
'''Level 39 Misshapen (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 907-1675<br>
+
| HP 907-1675
| Defense 486<br>
+
| Experience 10293
| Experience 10293<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 16-33 (871 AR) <br>
+
Mode A1 (871 AR) 16-33, 15% chance of 46-59 ltng <br>
E1 A2 46 - 59 ltng<br>
+
Mode A2 (0 AR) 46-59 ltng <br>
E2 A1 15% chance of 46 - 59 ltng<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 40 (Unique)'''<br>
+
'''Level 40 Misshapen (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1089-2010<br>
+
| HP 1089-2010
| Defense 486<br>
+
| Experience 17155
| Experience 17155<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique B}} ]]
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 35-58 Physical, 35-58 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 16-33 (891 AR) <br>
+
Mode A1 (891 AR) 16-33, 15% chance of 46-59 ltng <br>
E1 A2 46 - 59 ltng<br>
+
Mode A2 (0 AR) 46-59 ltng <br>
E2 A1 15% chance of 46 - 59 ltng<br>
+
FE damage 11-19 Physical, 11-19 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 40 (Minion)'''<br>
+
'''Level 40 Misshapen (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 635-1172<br>
+
| HP 635-1172
| Defense 486<br>
+
| Experience 17155
| Experience 3431<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Cast B}} ]]
| TC: [[ D2_Act 1 (N) Cast B | Act 1 (N) Cast B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 16-33 (891 AR) <br>
+
Mode A1 (891 AR) 16-33, 15% chance of 46-59 ltng <br>
E1 A2 46 - 59 ltng<br>
+
Mode A2 (0 AR) 46-59 ltng <br>
E2 A1 15% chance of 46 - 59 ltng<br>
+
|}
 
 
|}<br>
 
 
===fallen2 (Nightmare)===
 
===fallen2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Carver'''<br>  
+
| '''Common stats for [[Carver]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 378
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [50,18,70,30, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 37'''<br>
+
'''Level 37 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 139-307<br>
+
| HP 139-307
| Defense 378<br>
+
| Experience 1784
| Experience 1784<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H B}} ]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 13-27 (680 AR) <br>
+
Mode A1 (680 AR) 13-27, 10% chance of 4-6 cold (150 ticks (6 seconds)) <br>
A2 15-31 (642 AR) <br>
+
Mode A2 (642 AR) 15-31 <br>
E1 A1 10% chance of 4 - 6 cold (150 frames or 6 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 39 (Champion)'''<br>
+
'''Level 39 Carver (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 347-767<br>
+
| HP 347-767
| Defense 378<br>
+
| Experience 5352
| Experience 5352<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 14-29 (712 AR) <br>
+
Mode A1 (712 AR) 14-29, 10% chance of 4-6 cold (150 ticks (6 seconds)) <br>
A2 16-33 (673 AR) <br>
+
Mode A2 (673 AR) 16-33 <br>
E1 A1 10% chance of 4 - 6 cold (150 frames or 6 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 40 (Unique)'''<br>
+
'''Level 40 Carver (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 417-921<br>
+
| HP 417-921
| Defense 378<br>
+
| Experience 8920
| Experience 8920<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique B}} ]]
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 16-26 Physical, 16-26 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 14-29 (729 AR) <br>
+
Mode A1 (729 AR) 14-29, 10% chance of 4-6 cold (150 ticks (6 seconds)) <br>
A2 16-33 (688 AR) <br>
+
Mode A2 (688 AR) 16-33 <br>
E1 A1 10% chance of 4 - 6 cold (150 frames or 6 seconds)<br>
+
FE damage 5-8 Physical, 5-8 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 40 (Minion)'''<br>
+
'''Level 40 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 243-537<br>
+
| HP 243-537
| Defense 378<br>
+
| Experience 8920
| Experience 1784<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H B}} ]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 14-29 (729 AR) <br>
+
Mode A1 (729 AR) 14-29, 10% chance of 4-6 cold (150 ticks (6 seconds)) <br>
A2 16-33 (688 AR) <br>
+
Mode A2 (688 AR) 16-33 <br>
E1 A1 10% chance of 4 - 6 cold (150 frames or 6 seconds)<br>
+
|}
 
 
|}<br>
 
 
===corruptrogue2 (Nightmare)===
 
===corruptrogue2 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
+
| '''Common stats for [[Vile Hunter]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 513
 
| ToBlock 18
 
| ToBlock 18
 
| Drain 100
 
| Drain 100
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#CorruptRogue|CorruptRogue]] aip1-8: [80,9,85,100,50, , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 37'''<br>
+
'''Level 37 Vile Hunter'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 335-559<br>
+
| HP 335-559
| Defense 513<br>
+
| Experience 2607
| Experience 2607<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H B}} ]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 17-34 (982 AR) <br>
+
Mode A1 (982 AR) 17-34 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 39 (Champion)'''<br>
+
'''Level 39 Vile Hunter (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 837-1397<br>
+
| HP 837-1397
| Defense 513<br>
+
| Experience 7821
| Experience 7821<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 18-36 (1029 AR) <br>
+
Mode A1 (1029 AR) 18-36 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 40 (Unique)'''<br>
+
'''Level 40 Vile Hunter (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1005-1677<br>
+
| HP 1005-1677
| Defense 513<br>
+
| Experience 13035
| Experience 13035<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique B}} ]]
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 29-48 Physical, 29-48 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 18-36 (1053 AR) <br>
+
Mode A1 (1053 AR) 18-36 <br>
 +
FE damage 9-16 Physical, 9-16 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 40 (Minion)'''<br>
+
'''Level 40 Vile Hunter (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 586-978<br>
+
| HP 586-978
| Defense 513<br>
+
| Experience 13035
| Experience 2607<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H B}} ]]
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 18-36 (1053 AR) <br>
+
Mode A1 (1053 AR) 18-36 <br>
 
+
|}
|}<br>
 
 
===sk_archer1 (Nightmare)===
 
===sk_archer1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
+
| '''Common stats for [[Skeleton Archer]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:palegreen" | Poison 60
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:palegreen" | Poison res 60
+
| Defense 540
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br>
MissA1 Level 4 [[Missile#skbowarrow1|skbowarrow1]]<br>
+
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [80,14,50,5,6, , , ] aidel:14<br><br>
 +
MissA1 Level 4 [[Missiles#skbowarrow1|skbowarrow1]]<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 37'''<br>
+
'''Level 37 Skeleton Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 391-559<br>
+
| HP 391-559
| Defense 540<br>
+
| Experience 2607
| Experience 2607<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Miss B}} ]]
| TC: [[ D2_Act 1 (N) Miss B | Act 1 (N) Miss B ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 10-15 (869 AR) <br>
+
Mode A1 (869 AR) 10-15 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 39 (Champion)'''<br>
+
'''Level 39 Skeleton Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 977-1397<br>
+
| HP 977-1397
| Defense 540<br>
+
| Experience 7821
| Experience 7821<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Champ B}} ]]
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 11-16 (910 AR) <br>
+
Mode A1 (910 AR) 11-16 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 40 (Unique)'''<br>
+
'''Level 40 Skeleton Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 1173-1677<br>
+
| HP 1173-1677
| Defense 540<br>
+
| Experience 13035
| Experience 13035<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Unique B}} ]]
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 29-48 Physical, 29-48 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 11-16 (931 AR) <br>
+
Mode A1 (931 AR) 11-16 <br>
 +
FE damage 9-16 Physical, 9-16 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 40 (Minion)'''<br>
+
'''Level 40 Skeleton Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 684-978<br>
+
| HP 684-978
| Defense 540<br>
+
| Experience 13035
| Experience 2607<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Miss B}} ]]
| TC: [[ D2_Act 1 (N) Miss B | Act 1 (N) Miss B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 11-16 (931 AR) <br>
+
Mode A1 (931 AR) 11-16 <br>
 
+
|}
|}<br>
 
 
===fallenshaman1 (Nightmare)===
 
===fallenshaman1 (Nightmare)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fallen Shaman'''<br>  
+
| '''Common stats for [[Fallen Shaman]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:pink" | Fire 50
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:pink" | Fire res 50
+
| Defense 405
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 75
 
| Drain 75
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 4 [[Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [50,65,90,24,15, , , ] aidel:14<br><br>
Skill2 seq_shamanresurrect Level 4 [[ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 4 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 4 [[Missile#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 4 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 4 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 31 - 34<br>
+
::Fire:31-34<br>
::ExplosionMissile: Level 4 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 4 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 37'''<br>
+
'''Level 37 Fallen Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 307-503<br>
+
| HP 307-503
| Defense 405<br>
+
| Experience 4117
| Experience 4117<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) Cast A}} ]]
| TC: [[ D2_Act 1 (N) Cast A | Act 1 (N) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 13-27 (793 AR) <br>
+
Mode A1 (793 AR) 13-27 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen1'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Fallen]]'''<br>  
:'''fallen1'''
 
:{| border="1"
 
| colspan="3" | '''Common stats for Fallen'''<br>  
 
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 +
| Defense 378
 
| ToBlock 9
 
| ToBlock 9
 
| Drain 85
 
| Drain 85
 
| Cold Effect -40
 
| Cold Effect -40
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [40,15,60,25, , , , ] aidel:14<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 37'''<br>
+
'''Level 37 Fallen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 139-307<br>
+
| HP 139-307
| Defense 378<br>
+
| Experience 1784
| Experience 1784<br>
+
| TC: [[ {{D2trans|path=Act 1 (N) H2H A}} ]]
| TC: [[ D2_Act 1 (N) H2H A | Act 1 (N) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 13-27 (680 AR) <br>
+
Mode A1 (680 AR) 13-27, 10% chance of 6-9 fire <br>
A2 15-31 (642 AR) <br>
+
Mode A2 (642 AR) 15-31 <br>
E1 A1 10% chance of 6 - 9 fire<br>
+
|}
 
+
|}
|}<br>
 
 
 
|}<br>
 
 
==Hell==
 
==Hell==
 
===bighead3 (Hell)===
 
===bighead3 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Misshapen'''<br>  
+
| '''Common stats for [[Misshapen]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 25
 +
| style="background:yellow" | Lightning 110
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 25
+
| Defense 1233
| style="background:yellow" | Lit res 110
 
 
| ToBlock 5
 
| ToBlock 5
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#BH|BH]] Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[Animdata#BH|BH]] Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 Threat:10 MeleeRng:0 sizex:3 sizey:3<br>
 
Flags: demon opendoors corpsesel isAtt revive large<br>
 
Flags: demon opendoors corpsesel isAtt revive large<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
MissA2 Level 8 [[Missile#bighead3|bighead3]]<br>
+
AI:[[Monster AI (D2)#Bighead|Bighead]] aip1-8: [50,50,50,80, , , , ] aidel:13<br><br>
 +
MissA2 Level 8 [[Missiles#bighead3|bighead3]]<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
 
:Velocity 14<br> Range 40<br> Size 1<br> SrcDamage 128<br>
:ExplosionMissile: Level 8 [[Missile#bigheadexp|bigheadexp]]<br>
+
:ExplosionMissile: Level 8 [[Missiles#bigheadexp|bigheadexp]]<br>
 
::Size 1<br>
 
::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Misshapen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2822-5210<br>
+
| HP 2822-5210
| Defense 1233<br>
+
| Experience 36813
| Experience 36813<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Cast A}} ]]
| TC: [[ D2_Act 2 (H) Cast A | Act 2 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 40-80 (3080 AR) <br>
+
Mode A1 (3080 AR) 40-80, 35% chance of 128-160 ltng <br>
E1 A2 128 - 160 ltng<br>
+
Mode A2 (0 AR) 128-160 ltng <br>
E2 A1 35% chance of 128 - 160 ltng<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 71 (Champion)'''<br>
+
'''Level 71 Misshapen (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 5644-10420<br>
+
| HP 5644-10420
| Defense 1233<br>
+
| Experience 110439
| Experience 110439<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ B}} ]]
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 40-81 (3163 AR) <br>
+
Mode A1 (3163 AR) 40-81, 35% chance of 129-162 ltng <br>
E1 A2 129 - 162 ltng<br>
+
Mode A2 (0 AR) 129-162 ltng <br>
E2 A1 35% chance of 129 - 162 ltng<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 72 (Unique)'''<br>
+
'''Level 72 Misshapen (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5644-10420<br>
+
| HP 5644-10420
| Defense 1233<br>
+
| Experience 184065
| Experience 184065<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique C}} ]]
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
 
| FE damage 39-64 Physical, 39-64 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 40-81 (3205 AR) <br>
+
Mode A1 (3205 AR) 40-81, 35% chance of 129-162 ltng <br>
E1 A2 129 - 162 ltng<br>
+
Mode A2 (0 AR) 129-162 ltng <br>
E2 A1 35% chance of 129 - 162 ltng<br>
+
FE damage 78-130 Physical, 78-130 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 72 (Minion)'''<br>
+
'''Level 72 Misshapen (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4233-7815<br>
+
| HP 4233-7815
| Defense 1233<br>
+
| Experience 184065
| Experience 36813<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Cast C}} ]]
| TC: [[ D2_Act 2 (H) Cast C | Act 2 (H) Cast C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 40-81 (3205 AR) <br>
+
Mode A1 (3205 AR) 40-81, 35% chance of 129-162 ltng <br>
E1 A2 129 - 162 ltng<br>
+
Mode A2 (0 AR) 129-162 ltng <br>
E2 A1 35% chance of 129 - 162 ltng<br>
+
|}
 
 
|}<br>
 
 
===fallen2 (Hell)===
 
===fallen2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Carver'''<br>  
+
| '''Common stats for [[Carver]]'''<br>  
 +
{| cellpadding="5"
 +
| Resistances:
 +
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 110
 +
| style="background:skyblue" | Cold 40
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 959
| style="background:red" | Fire res 110
 
| style="background:royalblue" | Cold res 40
 
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [55,24,80,35, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Carver'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1085-2388<br>
+
| HP 1085-2388
| Defense 959<br>
+
| Experience 19143
| Experience 19143<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H A}} ]]
| TC: [[ D2_Act 2 (H) H2H A | Act 2 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 36-72 (2520 AR) <br>
+
Mode A1 (2520 AR) 36-72, 20% chance of 12-16 cold (200 ticks (8 seconds)) <br>
A2 40-80 (2380 AR) <br>
+
Mode A2 (2380 AR) 40-80 <br>
E1 A1 20% chance of 12 - 16 cold (200 frames or 8 seconds)<br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 71 (Champion)'''<br>
+
'''Level 71 Carver (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 2170-4776<br>
+
| HP 2170-4776
| Defense 959<br>
+
| Experience 57429
| Experience 57429<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ B}} ]]
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 36-72 (2588 AR) <br>
+
Mode A1 (2588 AR) 36-72, 20% chance of 12-16 cold (200 ticks (8 seconds)) <br>
A2 40-81 (2444 AR) <br>
+
Mode A2 (2444 AR) 40-81 <br>
E1 A1 20% chance of 12 - 16 cold (200 frames or 8 seconds)<br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 72 (Unique)'''<br>
+
'''Level 72 Carver (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 2170-4776<br>
+
| HP 2170-4776
| Defense 959<br>
+
| Experience 95715
| Experience 95715<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique C}} ]]
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
 
| FE damage 17-29 Physical, 17-29 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 36-72 (2622 AR) <br>
+
Mode A1 (2622 AR) 36-72, 20% chance of 12-16 cold (200 ticks (8 seconds)) <br>
A2 40-81 (2476 AR) <br>
+
Mode A2 (2476 AR) 40-81 <br>
E1 A1 20% chance of 12 - 16 cold (200 frames or 8 seconds)<br>
+
FE damage 35-59 Physical, 35-59 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 72 (Minion)'''<br>
+
'''Level 72 Carver (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 1627-3582<br>
+
| HP 1627-3582
| Defense 959<br>
+
| Experience 95715
| Experience 19143<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H B}} ]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 36-72 (2622 AR) <br>
+
Mode A1 (2622 AR) 36-72, 20% chance of 12-16 cold (200 ticks (8 seconds)) <br>
A2 40-81 (2476 AR) <br>
+
Mode A2 (2476 AR) 40-81 <br>
E1 A1 20% chance of 12 - 16 cold (200 frames or 8 seconds)<br>
+
|}
 
 
|}<br>
 
 
===corruptrogue2 (Hell)===
 
===corruptrogue2 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
+
| '''Common stats for [[Vile Hunter]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 20
+
| Resistances:
| style="background:gold" | Magic res 20
+
| style="background:lightgray" | Physical 20
| style="background:pink" | Fire res 33
+
| style="background:gold" | Magic 20
| style="background:palegoldenrod" | Lit res 33
+
| style="background:pink" | Fire 33
| style="background:blue" | Cold res 120
+
| style="background:palegoldenrod" | Lightning 33
| style="background:palegreen" | Poison res 20
+
| style="background:blue" | Cold 120
 +
| style="background:palegreen" | Poison 20
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1301
 
| ToBlock 18
 
| ToBlock 18
 
| Drain 100
 
| Drain 100
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
+
Capabilities: mWL mGH mA1 mBL mDD mKB mSQ mRN<br>
 +
AI:[[Monster AI (D2)#CorruptRogue|CorruptRogue]] aip1-8: [90,7,90,100,75, , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Vile Hunter'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2605-4342<br>
+
| HP 2605-4342
| Defense 1301<br>
+
| Experience 27978
| Experience 27978<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H A}} ]]
| TC: [[ D2_Act 2 (H) H2H A | Act 2 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 44-88 (3640 AR) <br>
+
Mode A1 (3640 AR) 44-88 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 71 (Champion)'''<br>
+
'''Level 71 Vile Hunter (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 5210-8684<br>
+
| HP 5210-8684
| Defense 1301<br>
+
| Experience 83934
| Experience 83934<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ B}} ]]
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 44-89 (3738 AR) <br>
+
Mode A1 (3738 AR) 44-89 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 72 (Unique)'''<br>
+
'''Level 72 Vile Hunter (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 5210-8684<br>
+
| HP 5210-8684
| Defense 1301<br>
+
| Experience 139890
| Experience 139890<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique C}} ]]
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
 
| FE damage 32-54 Physical, 32-54 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 44-89 (3788 AR) <br>
+
Mode A1 (3788 AR) 44-89 <br>
 +
FE damage 65-108 Physical, 65-108 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 72 (Minion)'''<br>
+
'''Level 72 Vile Hunter (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 3907-6513<br>
+
| HP 3907-6513
| Defense 1301<br>
+
| Experience 139890
| Experience 27978<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H B}} ]]
| TC: [[ D2_Act 2 (H) H2H B | Act 2 (H) H2H B ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 44-89 (3788 AR) <br>
+
Mode A1 (3788 AR) 44-89 <br>
 
+
|}
|}<br>
 
 
===sk_archer1 (Hell)===
 
===sk_archer1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
+
| '''Common stats for [[Skeleton Archer]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 40
+
| Resistances:
| style="background:pink" | Fire res 33
+
| style="background:lightgray" | Physical 40
| style="background:royalblue" | Cold res 33
+
| style="background:pink" | Fire 33
| style="background:lime" | Poison res 100
+
| style="background:skyblue" | Cold 33
 +
| style="background:lime" | Poison 100
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1370
 
| ToBlock 15
 
| ToBlock 15
 
| Drain 0
 
| Drain 0
 
| Cold Effect -25
 
| Cold Effect -25
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
 
Flags: lUndead opendoors corpsesel isAtt revive<br>
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mS1 mDD mKB mSQ<br>
MissA1 Level 8 [[Missile#skbowarrow1|skbowarrow1]]<br>
+
AI:[[Monster AI (D2)#SkeletonBow|SkeletonBow]] aip1-8: [85,13,50,5,6, , , ] aidel:13<br><br>
 +
MissA1 Level 8 [[Missiles#skbowarrow1|skbowarrow1]]<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
:Velocity 24<br> Range 40<br> Size 1<br> SrcDamage 128<br> ToHitCheck 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Skeleton Archer'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 3039-4342<br>
+
| HP 3039-4342
| Defense 1370<br>
+
| Experience 27978
| Experience 27978<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Miss A}} ]]
| TC: [[ D2_Act 2 (H) Miss A | Act 2 (H) Miss A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 28-40 (3220 AR) <br>
+
Mode A1 (3220 AR) 28-40 <br>
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
|  
 
|  
'''Level 71 (Champion)'''<br>
+
'''Level 71 Skeleton Archer (Champion)'''
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
| HP 6078-8684<br>
+
| HP 6078-8684
| Defense 1370<br>
+
| Experience 83934
| Experience 83934<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Champ B}} ]]
| TC: [[ D2_Act 2 (H) Champ B | Act 2 (H) Champ B ]]<br>
 
 
|}  
 
|}  
|- style="background:aquamarine"
+
'''Damages''': <br>
| A1 28-40 (3307 AR) <br>
+
Mode A1 (3307 AR) 28-40 <br>
 
|- style="background:gold"
 
|- style="background:gold"
 
|  
 
|  
'''Level 72 (Unique)'''<br>
+
'''Level 72 Skeleton Archer (Unique)'''
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
| HP 6078-8684<br>
+
| HP 6078-8684
| Defense 1370<br>
+
| Experience 139890
| Experience 139890<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Unique C}} ]]
| TC: [[ D2_Act 2 (H) Unique C | Act 2 (H) Unique C ]]<br>
 
| FE damage 32-54 Physical, 32-54 Fire<br>
 
 
|}  
 
|}  
|- style="background:gold"
+
'''Damages''': <br>
| A1 28-40 (3351 AR) <br>
+
Mode A1 (3351 AR) 28-40 <br>
 +
FE damage 65-108 Physical, 65-108 Fire<br>
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
|  
 
|  
'''Level 72 (Minion)'''<br>
+
'''Level 72 Skeleton Archer (Minion)'''
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
| HP 4558-6513<br>
+
| HP 4558-6513
| Defense 1370<br>
+
| Experience 139890
| Experience 27978<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Miss C}} ]]
| TC: [[ D2_Act 2 (H) Miss C | Act 2 (H) Miss C ]]<br>
 
 
|}  
 
|}  
|- style="background:lightgray"
+
'''Damages''': <br>
| A1 28-40 (3351 AR) <br>
+
Mode A1 (3351 AR) 28-40 <br>
 
+
|}
|}<br>
 
 
===fallenshaman1 (Hell)===
 
===fallenshaman1 (Hell)===
{| border="1"
+
{| cellpadding="5" border="1"
| colspan="3" | '''Common stats for Fallen Shaman'''<br>  
+
| '''Common stats for [[Fallen Shaman]]'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Resistances:
| style="background:red" | Fire res 100
+
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 100
 +
|}
 +
{| cellpadding="5"
 +
| Defense 1027
 
| ToBlock 4
 
| ToBlock 4
 
| Drain 66
 
| Drain 66
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FS|FS]] Velocity:4 Run:4 MinGrp:1 MaxGrp:1 PartyMin:2 PartyMax:6 Rarity:2 Threat:12 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
 
Flags: demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br>
Skill1 seq_shamanresurrect Level 8 [[Resurrect|Resurrect]] <br>
+
AI:[[Monster AI (D2)#FallenShaman|FallenShaman]] aip1-8: [55,70,80,26,15, , , ] aidel:13<br><br>
Skill2 seq_shamanresurrect Level 8 [[ShamanFire|ShamanFire]] <br>
+
Skill1 Mode seq_shamanresurrect Level 8 [[Resurrect|Resurrect]]<br>
:srvmissilea: Level 8 [[Missile#shafire1|shafire1]]<br>
+
Skill2 Mode seq_shamanresurrect Level 8 [[ShamanFire|ShamanFire]]<br>
 +
:srvmissilea: Level 8 [[Missiles#shafire1|shafire1]]<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
 
::Velocity 8<br> Range 40<br> Size 1<br>
::Fire: 71 - 74<br>
+
::Fire:71-74<br>
::ExplosionMissile: Level 8 [[Missile#shamanexp|shamanexp]]<br>
+
::ExplosionMissile: Level 8 [[Missiles#shamanexp|shamanexp]]<br>
 
:::Size 1<br>
 
:::Size 1<br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Fallen Shaman'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 2388-3907<br>
+
| HP 2388-3907
| Defense 1027<br>
+
| Experience 44176
| Experience 44176<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) Cast A}} ]]
| TC: [[ D2_Act 2 (H) Cast A | Act 2 (H) Cast A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 36-72 (2940 AR) <br>
+
Mode A1 (2940 AR) 36-72 <br>
 
+
<br>
|-
+
'''Minion1:''' '''fallen1'''
|
+
{| cellpadding="5" border="1"
'''Minion1''': <br>
+
| '''Common stats for [[Fallen]]'''<br>  
:'''fallen1'''
+
{| cellpadding="5"
:{| border="1"
+
| Resistances:
| colspan="3" | '''Common stats for Fallen'''<br>  
+
| style="background:lightgray" | Physical 15
 +
| style="background:red" | Fire 100
 +
| style="background:skyblue" | Cold 40
 +
|}
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:lightgray" | Physical res 15
+
| Defense 959
| style="background:red" | Fire res 100
 
| style="background:royalblue" | Cold res 40
 
 
| ToBlock 9
 
| ToBlock 9
 
| Drain 75
 
| Drain 75
 
| Cold Effect -33
 
| Cold Effect -33
 
| Damage Regen 2
 
| Damage Regen 2
 
 
|}
 
|}
Code:[[D2_Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[Animdata#FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:3 PartyMin:2 PartyMax:3 Rarity:2 Threat:10 MeleeRng:0 sizex:2 sizey:2<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
 
Flags: isMelee demon opendoors corpsesel isAtt revive small<br>
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
+
Capabilities: mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br>
 +
AI:[[Monster AI (D2)#Fallen|Fallen]] aip1-8: [50,20,70,30, , , , ] aidel:13<br><br>
 
|-
 
|-
 
|  
 
|  
'''Level 69'''<br>
+
'''Level 69 Fallen'''
 
{| cellpadding="8"
 
{| cellpadding="8"
| HP 1085-2388<br>
+
| HP 1085-2388
| Defense 959<br>
+
| Experience 19143
| Experience 19143<br>
+
| TC: [[ {{D2trans|path=Act 2 (H) H2H A}} ]]
| TC: [[ D2_Act 2 (H) H2H A | Act 2 (H) H2H A ]]<br>
 
 
|}  
 
|}  
|-
+
'''Damages''': <br>
| A1 36-72 (2520 AR) <br>
+
Mode A1 (2520 AR) 36-72, 20% chance of 16-24 fire <br>
A2 40-80 (2380 AR) <br>
+
Mode A2 (2380 AR) 40-80 <br>
E1 A1 20% chance of 16 - 24 fire<br>
+
|}
 
 
|}<br>
 
 
 
 
|}
 
|}

Revision as of 01:19, 17 August 2011