Difference between revisions of "Valkyrie"

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*Valkyrie uses [[Critical Strike]], [[Dodge]], [[Avoid]] and [[Evade]] corresponding to the caster's ''base'' level (blvl) of each of those skills.
 
*Valkyrie uses [[Critical Strike]], [[Dodge]], [[Avoid]] and [[Evade]] corresponding to the caster's ''base'' level (blvl) of each of those skills.
 
*{{Warn|=Skill description displays +25% Damage less than is actually applied for level >1 Valkyrie.}}
 
*{{Warn|=Skill description displays +25% Damage less than is actually applied for level >1 Valkyrie.}}
*+% Damage is from + [[Strength (Diablo II)|Strength]], so it is added to other sources of +% Damage like [[Might]]. Damage is calculated based on weapon damage in the same way as it is for player and [[mercenary]].
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*+% Damage is from + [[Strength (attribute)|Strength]], so it is added to other sources of +% Damage like [[Might]]. Damage is calculated based on weapon damage in the same way as it is for player and [[mercenary]].
 
*Critical hits double damage of all types and are '''not''' mutually exclusive of Critical Strike: the combined % chance of at least doubling physical damage is 5 + (95*CS/100) while the % chance of ''quadrupling'' physical damage is 5*CS/100, where CS denotes the % chance granted by caster's Critical Strike ''base'' level.
 
*Critical hits double damage of all types and are '''not''' mutually exclusive of Critical Strike: the combined % chance of at least doubling physical damage is 5 + (95*CS/100) while the % chance of ''quadrupling'' physical damage is 5*CS/100, where CS denotes the % chance granted by caster's Critical Strike ''base'' level.
 
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Revision as of 11:19, 6 October 2012