Difference between revisions of "Volvo Project"

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''Me and Erikkson wanted to see how an all paladin group would work. We are going to try and put one together to play for a few hours each week. It can't really take off till we get access to all the auras and blessings but it sounds interesting. In a hard boss fight you could all go invulnerable as needed and have 5 lay on hands available if needed. Many Consecrations can be active to help AoE the non elites.''
 
''Me and Erikkson wanted to see how an all paladin group would work. We are going to try and put one together to play for a few hours each week. It can't really take off till we get access to all the auras and blessings but it sounds interesting. In a hard boss fight you could all go invulnerable as needed and have 5 lay on hands available if needed. Many Consecrations can be active to help AoE the non elites.''
  
The plan involves having each Paladin specialize in one Aura and one Blessing so that five of each are active at any given time.   
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The plan involves having each [[Paladin]] specialize in one Aura and one Blessing so that five of each are active at any given time.   
  
 
[[Paladin Auras|Auras]]<br>
 
[[Paladin Auras|Auras]]<br>

Revision as of 17:17, 4 March 2005

This group originally started out as an idea between TacoSupreme and Erikkson.

Me and Erikkson wanted to see how an all paladin group would work. We are going to try and put one together to play for a few hours each week. It can't really take off till we get access to all the auras and blessings but it sounds interesting. In a hard boss fight you could all go invulnerable as needed and have 5 lay on hands available if needed. Many Consecrations can be active to help AoE the non elites.

The plan involves having each Paladin specialize in one Aura and one Blessing so that five of each are active at any given time.

Auras
Concentration Aura
Devotion Aura
Retribution Aura
Sanctity Aura
Resistance Aura - Well we need a 5th aura

Blessings
Blessing of Light
Blessing of Sanctuary
Blessing of Wisdom
Blessing of Kings
Blessing of Might

The 4 below Blessings are situational and can be fired as needed.
Blessing of Sacrifice
Blessing of Protection
Blessing of Freedom
Blessing of Salvation

There are 5 talent builds with a focus on improving each blessing and aura if possible (and getting the ones that require a talent).

The 5 paladin roles are with the current people behind the toons

The Volvo Group
Role Player Aura Blessing Notes
Healer Elliwen Concentration Wisdom -
Backup Healer Vittori Sanctity Light
At level 40
-
Tank TacoSupreme Devotion Sanctuary -
Backup Tank Erikkson Resistance Might -
DPS Jini Retribution Kings
At level 40
-

A Journal of activites will be maintained.


Spare equipment FTGH
Put your FTGH stuff here.


Equipment Ideas for next session

Crafted


Deadmines

SFK

Blackfathom Deeps

  • Tortoise Armor - Chest, 311 Armor - Could be good Tank armor - Erikk picked one up. Not much use compated to the SSB.
  • Algae Fists - Hands, 132 Armor, 10 Str, 4 Sta - Excellent Strength bonus - DPS would love to get one of these.
  • Strike of the Hydra - 2H Sword, 25.6 DPS, 3.3 speed, Corrosive acid that deals 7 Nature damage every 3 sec and lowers target's armor by 50 for 30 sec. - Again another DPS item.
  • Arctic Buckler - Shield, 642 Armor, 13 Block, +3 Stamina, +8 Spirit, +5 Frost Resistance - From quest, not quite as good as the SFK shield but certainly easier to get

Razorfen Kraul

  • Marbled Buckler - Shield, 775 Armor, 17 Block, +5 Strength, +5 Agility, +5 Stamina, +5 Spirit - From quest and even nicer than the BfD shield
  • Stonefist Girdle - Mail, 234 Armor, +6 Strength, +5 Stamina - From the same quest as the Marbled buckler
  • Pugilist Bracers - Wrist Mail, 95 Armor, +8 Strength, +3 Stamina - small upgrade probably


For reference: Verigan's Fist - 65 - 99 Damage, Speed 3.20, 25.6 DPS, +7 Stamina, +6 Intellect, +12 Spirit)