Volvo Project

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Background

This group originally started out as an idea between TacoSupreme and Erikkson.

Me and Erikkson wanted to see how an all paladin group would work. We are going to try and put one together to play for a few hours each week. It can't really take off till we get access to all the auras and blessings but it sounds interesting. In a hard boss fight you could all go invulnerable as needed and have 5 lay on hands available if needed. Many Consecrations can be active to help AoE the non elites.

The plan involves having each Paladin specialize in one Aura and one Blessing so that five of each are active at any given time.

Auras
Concentration Aura
Devotion Aura
Retribution Aura
Sanctity Aura
Resistance Aura - Well we need a 5th aura

Blessings
Blessing of Light
Blessing of Sanctuary
Blessing of Wisdom
Blessing of Kings
Blessing of Might

The 4 below Blessings are situational and can be fired as needed.
Blessing of Sacrifice
Blessing of Protection
Blessing of Freedom
Blessing of Salvation

There are 5 talent builds with a focus on improving each blessing and aura if possible (and getting the ones that require a talent).

The Group

The 5 paladin roles are with the current people behind the toons

The Volvo Group
Role Player Aura Blessing Judgement Notes
Healer Elliwen Concentration Wisdom - -
Backup Healer SnowDog Retribution
30 dmg returned at level 56
Light
At level 40
Light -
Tank TacoSupreme Resistance Sanctuary/Salvation Light -
Backup Tank Erikkson Devotion
920 Armor added at level 60
Might Wisdom -
DPS Jini Retribution
30 dmg returned at level 56
Kings
At level 40
Justice -

Journal

A Journal of activites will be maintained.

Instance Planning

Upcoming Instances:

Dire Maul

Quests


Stratholme

Either Side - Quests

Live Side - Quests

Dead Side - Quests


Scholomance

Quests


Blackrock Spire

Lower Spire - Quests

Upper Spire - Quests


Epic Mount Questline

Equipment Ideas

Spare equipment FTGH
Put your FTGH stuff here.


Equipment Ideas for the future


Crafted

  • Thorium Shield Spike - We need the plans. Kevros has one of these on his shield now. If/when he gets a new shield he'll need another.
  • Truesilver Champion - 2H Sword, level 47 reqd, 108 - 162 Damage, Speed 3.00, 45.0 DPS, Chance On Hit: Protects the caster with a holy shield.


Jinian can now make various parts of the Imperial Plate sets. Please mark here which pieces you want so that I can start collecting materials

  • Belt (285 armor, 12 Str, 11 Sta) - Reqs level 47 - can make now -
  • Shoulders (380 armor, 12 Str, 11 Sta) - Reqs level 47 - can make now - Jinian has,
  • Bracers (225 armor, 9 Str, 8 Sta) - Reqs level 49 - can make now -
  • Boots (386 armor, 13 Str, 12 Sta) - Reqs level 54 - need 26 BS points - I think Skidder wants.
  • Helm (456 armor, 18 Str, 17 Sta) - Reqs level 54 - need 295 BS -
  • Chest (570 armor, 18 Str, 17 Sta) - Reqs level 55 - need 300 BS -
  • Leggings (507 armor, 18 Str, 18 Sta) - Reqs level 56 - need 300 BS -

The set gives these bonuses as more pieces are worn:
2: +100 Armor.
4: +28 Attack Power.
6: +18 Stamina.

World Drop



Blackrock Depths

Plate

Weapon/Shield/Ranged

  • Ribsplitter - Axe, 35.2DPS, 2.7 Speed, +10 Atk Power, one (+11) or two (+7) random enchants
  • Dreadforge Retaliator - 2H Axe
  • The Hammer of Grace - Mace, 71 - 132 Dmg, Speed 2.70, 37.6 DPS, Equip: Increases healing done by spells and effects by up to 28.
  • Rubidium Hammer Mace Main Hand Drop
  • Ironfoe Mace Main Hand Drop
  • Plans: Dark Iron Pulverizer Mace Two-Hand Drop
  • Impervious Giant Mace Two-Hand Drop
  • The Judge's Gavel Mace Two-Hand Drop
  • Flame Wrath - Polearm Two-Hand
  • Rock Golem Bulwark Shield
  • Arbiter's Blade - Sword
  • Lord General's Sword - Sword
  • Doomforged Straightedge - Sword One-Hand
  • Stone of the Earth - 2H Sword


Jewlery

  • Emperor's Seal of XXX - Finger, +10-11 for two stats or +16 to one plus +6 Arc and Frost Resistance
  • Cyclopean Band - Finger
  • Naglering - Finger
  • Verek's Collar - Neck
  • Imperial Jewel - Neck


Misc

  • Stoneshield Cloak - Back
  • The Emperor's New Cape - Back
  • Cape of the Fire Salamander - Back
  • Blisterbane Wrap - Back
  • Second Wind - Trinket, Increases healing by up to 20, Use: Restores 30 mana per second for 10 seconds.
  • Hand of Justice - Trinket
  • Force of Will - Trinket
  • Burst of Knowledge - Trinket, Increases damage and healing by up to 7, Use: Reduces mana cost of all spells by 100 for 10 seconds.
  • Plans: Dark Iron Sunderer