Difference between revisions of "Werebear"

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m (Added note and reference about Assassin Werebear attack rate)
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**[[Summoning]]
 
**[[Summoning]]
 
**Armageddon
 
**Armageddon
*Passive skills can still be used (with the exception of [[Weapon Block]] for an Assassin) [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84998&view=findpost&p=940497], and other buffs, debuffs and skills activated before becoming a Werebear will still apply until they expire.
+
*Passive skills can still be used (with the exception of [[Weapon Block]] for an Assassin) [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84998&view=findpost&p=940497], and other buffs, debuffs and skills activated before shifting will still apply until they expire. [[Pet]]s summoned before shifting will also remain afterwards.
 
*Lycanthropy increases duration and +% Maximum Life applied while a Werebear.
 
*Lycanthropy increases duration and +% Maximum Life applied while a Werebear.
 
*[[Missile]] weapons will be used as [[melee]] weapons; [[Fires Magic Arrows]] and [[Fires Explosive Arrows or Bolts]] do not apply.
 
*[[Missile]] weapons will be used as [[melee]] weapons; [[Fires Magic Arrows]] and [[Fires Explosive Arrows or Bolts]] do not apply.

Revision as of 06:36, 20 August 2011

Template:Shape This skill empowers the Druid with the capacity to assume the form of a savage bear, granting him great strength and fortitude.


Details

Level 1-60 stats


Stat Value
Duration (Seconds) 40
+% Damage 47+(8*slvl)
+% Defense 19+(6*slvl)
+% Maximum Life 75
Delay (Seconds) 1


  • Once cast, restricted to using the following active skills:
    • Normal Attack
    • Unsummon
    • Scrolls and Tomes of Identify and Town Portal
    • Werewolf
    • Werebear
    • Maul
    • Fire Claws
    • Hunger
    • Shock Wave
    • Summoning
    • Armageddon
  • Passive skills can still be used (with the exception of Weapon Block for an Assassin) [1], and other buffs, debuffs and skills activated before shifting will still apply until they expire. Pets summoned before shifting will also remain afterwards.
  • Lycanthropy increases duration and +% Maximum Life applied while a Werebear.
  • Missile weapons will be used as melee weapons; Fires Magic Arrows and Fires Explosive Arrows or Bolts do not apply.
  • If lethal damage is applied, Werebear will return to human form with one remaining life.
  • Weapon speed and weapon Increased Attack Speed are normally most significant factors in determining attack rate.


Source


Skill bonus

  • +(1-3) Werebear (Druid Only) can spawn on ilvl <37 Druid pelts.


Oskill

Value Source Min Rlvl Ladder
+3 Beast axe/scepter/hammer 63 No



Level 1-60 stats

Details


Stat Level
1 2 3 4 5 6 7 8 9 10
+% Damage 55 63 71 79 87 95 103 111 119 127
+% Defense 25 31 37 43 49 55 61 67 73 79


Stat Level
11 12 13 14 15 16 17 18 19 20
+% Damage 135 143 151 159 167 175 183 191 199 207
+% Defense 85 91 97 103 109 115 121 127 133 139


Stat Level
21 22 23 24 25 26 27 28 29 30
+% Damage 215 223 231 239 247 255 263 271 279 287
+% Defense 145 151 157 163 169 175 181 187 193 199


Stat Level
31 32 33 34 35 36 37 38 39 40
+% Damage 295 303 311 319 327 335 343 351 359 367
+% Defense 205 211 217 223 229 235 241 247 253 259


Stat Level
41 42 43 44 45 46 47 48 49 50
+% Damage 375 383 391 399 407 415 423 431 439 447
+% Defense 265 271 277 283 289 295 301 307 313 319


Stat Level
51 52 53 54 55 56 57 58 59 60
+% Damage 455 463 471 479 487 495 503 511 519 527
+% Defense 325 331 337 343 349 355 361 367 373 379


Reference