Difference between revisions of "Werewolf"

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m (Added image, other minor changes)
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|Nav=Shape
 
|Nav=Shape
 
|File=Shape Shifting
 
|File=Shape Shifting
|RS=
+
|RS=None
 
|SS=None
 
|SS=None
 
|Type=Personal buff
 
|Type=Personal buff
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==Details==
+
==Detail==
 
{{Stat}}
 
{{Stat}}
 
|-
 
|-
 
!align=left|[[Delay]] (Seconds)
 
!align=left|[[Delay]] (Seconds)
 
|1
 
|1
 +
|-
 +
!align=left|+% [[Maximum Life]]
 +
|25
 
|-
 
|-
 
!align=left|+% Maximum [[Stamina]]
 
!align=left|+% Maximum [[Stamina]]
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|-
 
|-
 
!align=left|+ [[Attack rate]]
 
!align=left|+ [[Attack rate]]
|min(10+[70*[(110*slvl)/(slvl+6)]/100],80)
+
|min(10 + [70 * [ (110*slvl) / (slvl+6) ] / 100] , 80)
 
|-
 
|-
 
!align=left|+[[% Attack Rating]]
 
!align=left|+[[% Attack Rating]]
|35+(15*slvl)
+
|35 + (15*slvl)
|-
 
!align=left|+% [[Maximum Life]]
 
|25
 
 
|-
 
|-
 
!align=left|Duration (Seconds)
 
!align=left|Duration (Seconds)
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 +
[[File:Werewolf.gif|center|frame|Werewolf]]
 +
 +
 +
*[[Lycanthropy]] increases duration and +% Maximum Life applied while a Werewolf.
 
*Once cast, restricted to using the following active skills:
 
*Once cast, restricted to using the following active skills:
 
**Normal Attack
 
**Normal Attack
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**Scrolls and Tomes of Identify and Town Portal
 
**Scrolls and Tomes of Identify and Town Portal
 
**Werewolf
 
**Werewolf
**Werebear
+
**[[Werebear]]
**Feral Rage
+
**[[Feral Rage]]
**Rabies
+
**[[Rabies]]
**Fire Claws
+
**[[Fire Claws]]
**Hunger
+
**[[Hunger]]
**Fury
+
**[[Fury (skill)|Fury]]
 
**[[Summoning]]
 
**[[Summoning]]
**Armageddon
+
**[[Armageddon (Diablo II)|Armageddon]]
 
*Passive skills can still be used, and other buffs, debuffs and skills activated before shifting will still apply until they expire. [[Pet]]s summoned before shifting will also remain afterwards.
 
*Passive skills can still be used, and other buffs, debuffs and skills activated before shifting will still apply until they expire. [[Pet]]s summoned before shifting will also remain afterwards.
*Lycanthropy increases duration and +% Maximum Life applied while a Werewolf.
+
*[[Missile]] weapons will be used as [[melee]] weapons; [[Fires Magic Arrows]] and [[Fires Explosive Arrows or Bolts]] do not apply.
*Missile weapons will be used as melee weapons; [[Fires Magic Arrows]] and [[Fires Explosive Arrows or Bolts]] do not apply.
 
 
*If lethal damage is applied, Werewolf will return to human form with one [[life]] remaining.
 
*If lethal damage is applied, Werewolf will return to human form with one [[life]] remaining.
 
*[[Weapon speed]] and weapon [[Increased Attack Speed]] are normally most significant factors in determining attack rate.
 
*[[Weapon speed]] and weapon [[Increased Attack Speed]] are normally most significant factors in determining attack rate.
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===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Werewolf (Druid Only) can spawn on ilvl <25 Druid pelts.
+
*+(1-3) Werewolf ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl <25 [[pelt (item type)|pelt]]s.
 
<br>
 
<br>
  
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*[[Barbarian (Diablo II)|Barbarian]] Werewolf has same [[block rate]] and [[hit recovery]] as Druid Werewolf, but attack rate is calculated differently.
+
*[[Barbarian (Diablo II)|Barbarian]] Werewolf has same [[block rate]] and [[hit recovery]] as [[Druid (Diablo II)|Druid]] Werewolf, but [[attack rate]] is calculated differently.
*{{Warn|=Barbarian Werewolf equipping [[two weapons|{{Warn|=two weapons}}]] while using Normal Attack will only attack with primary weapon, but attack animation is displayed for attacks with both weapons.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79409&view=findpost&p=876763]
+
*{{Warn|=Barbarian Werewolf equipping [[two weapons]] while using Attack will only attack with primary weapon, but attack animation is displayed for attacks with both weapons.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79409&view=findpost&p=876763]
 
<br>
 
<br>
  
==Level 1-60 stats==
+
==Levels 1-60==
 
{{Levels 1-10}}
 
{{Levels 1-10}}
 
|-
 
|-

Revision as of 10:57, 7 July 2012