Difference between revisions of "Werewolf"

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m (Added comment on transformation length and reference)
m (Updated links)
 
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*Transformation takes 16 frames (0.64 second) with the transformation itself taking place in the fourteenth frame. [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3-a-1221989/?postcount=5#post17669554]
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*Transformation takes 16 frames (0.64 second) with the transformation itself taking place in the fourteenth frame. [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3.1221989/#post-17669554]
 
*[[Lycanthropy]] increases duration and +% Maximum Life applied while a Werewolf.
 
*[[Lycanthropy]] increases duration and +% Maximum Life applied while a Werewolf.
 
*Once cast, restricted to using the following active skills:
 
*Once cast, restricted to using the following active skills:
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**[[Fury (skill)|Fury]]
 
**[[Fury (skill)|Fury]]
 
**[[Summoning]]
 
**[[Summoning]]
**[[Armageddon (Diablo II)|Armageddon]]
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**[[Armageddon]]
 
*Passive skills can still be used, and other buffs, debuffs and skills activated before shifting will still apply until they expire. [[Pet]]s summoned before shifting will also remain afterwards.
 
*Passive skills can still be used, and other buffs, debuffs and skills activated before shifting will still apply until they expire. [[Pet]]s summoned before shifting will also remain afterwards.
 
*[[Missile]] weapons will be used as [[melee]] weapons; [[Fires Magic Arrows]] and [[Fires Explosive Arrows or Bolts]] do not apply.
 
*[[Missile]] weapons will be used as [[melee]] weapons; [[Fires Magic Arrows]] and [[Fires Explosive Arrows or Bolts]] do not apply.
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===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Werewolf ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl <25 [[pelt (item type)|pelt]]s.
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*+(1-3) Werewolf ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl <25 [[pelt]]s.
 
<br>
 
<br>
  
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*[[Barbarian (Diablo II)|Barbarian]] Werewolf has same [[block rate]] and [[hit recovery]] as [[Druid (Diablo II)|Druid]] Werewolf, but [[attack rate]] is calculated differently.
 
*[[Barbarian (Diablo II)|Barbarian]] Werewolf has same [[block rate]] and [[hit recovery]] as [[Druid (Diablo II)|Druid]] Werewolf, but [[attack rate]] is calculated differently.
*{{Warn|=Barbarian Werewolf equipping [[two weapons]] while using Attack will only attack with primary weapon, but attack animation is displayed for attacks with both weapons.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79409&view=findpost&p=876763]
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*{{Warn|=Barbarian Werewolf equipping [[two weapons]] while using Attack will only attack with primary weapon, but attack animation is displayed for attacks with both weapons.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/116641-dual-wield-questions/&do=findComment&comment=1449040]
 
<br>
 
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==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/druid-shapeshifting.shtml Shape Shifting] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/druid-shapeshifting.shtml Shape Shifting] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79409 Dual-wield questions] (Barbarian Room)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/116641-dual-wield-questions/ Dual-wield questions] (D2 Barbarian)
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3-a-1221989/?postcount=5#post17669554 <nowiki>[FAQ]</nowiki> Bewegungs- und Animationsgeschwindigkeiten Teil 3: Sequenzanimationen] (inDiablo.de)
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*TitanSeal, [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3.1221989/#post-17669554 <nowiki>[FAQ]</nowiki> Bewegungs- und Animationsgeschwindigkeiten Teil 3: Sequenzanimationen] (PlanetDiablo.eu)

Latest revision as of 03:52, 24 September 2021