Difference between revisions of "Whirlwind"

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m (Added note about levelling up while using skill bonus or oskill without points)
m (Updated links)
 
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|Nav=CSB
 
|Nav=CSB
 
|File=Combat Skills (Barbarian)
 
|File=Combat Skills (Barbarian)
|RS=5
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|RS=Leap Attack, Concentrate
 
|SS=None
 
|SS=None
 
|Type=Mobile melee multi-attack
 
|Type=Mobile melee multi-attack
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==Details==
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==Detail==
[[Whirlwind#Level 1-60 stats|Level 1-60 stats]]
 
 
 
 
 
 
{{Stat}}
 
{{Stat}}
 
|-
 
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|(8*slvl) - 58
 
|(8*slvl) - 58
 
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|}
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[[File:Whirlwind.gif|center|frame|Overlay while active.]]
  
  
 
*Best used by not selecting specific target(s) but targeting point beyond so that attacks are made as user moves there. Selecting a target within [[melee]] range will only result in single Attack (without Whirlwind's +% Attack Rating and +% Damage).  
 
*Best used by not selecting specific target(s) but targeting point beyond so that attacks are made as user moves there. Selecting a target within [[melee]] range will only result in single Attack (without Whirlwind's +% Attack Rating and +% Damage).  
*Cannot switch weapons or access inventory, potions or other skills while in whirlwind.
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*Cannot switch weapons or access inventory, [[potion]]s or other skills while in whirlwind.
 
*No [[Chance to Cast]] of any kind is applied when in whirlwind.
 
*No [[Chance to Cast]] of any kind is applied when in whirlwind.
*Whirlwind cannot be interrupted by [[Chance of Blocking|blocking]], [[Cast rate|casting]], [[hit recovery]], being [[Knockback|knocked back]] or [[Stun length|stunned]] once first attack has been executed.
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*Whirlwind cannot be interrupted by [[block]]ing, [[Cast rate|casting]], [[hit recovery]], being [[Knockback|knocked back]] or [[Stun length|stunned]] once first attack has been executed.
*When moving to target, periodically searches for target(s) within 3 1/3 yard [[radius]]. [http://www.lurkerlounge.com/forums/thread-11333-post-11494.html#pid11494] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84229&view=findpost&p=930494] However, even if target is within radius it can only be attacked if it is also within melee range. Consequently, area within radius in which a target can be attacked varies depending on [[range adder]] and target [[size]]:
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*When moving to target, periodically searches for target(s) within 3 1/3 yard [[radius]]. [https://www.lurkerlounge.com/forums/thread-11333-post-11494.html#pid11494] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121107-fools-whirlwind/&do=findComment&comment=1502667] However, even if target is within radius it can only be attacked if it is also within melee range.  
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[[File:Whirlwind radius.png|center|frame|Although [[Barbarian (Diablo II)|Barbarian]] has maximum range 7 using any other attack with range adder 4 [[polearm]] or [[spear]] on size 3 target, range 5 is all that's required to hit any target within Whirlwind's search radius (and range 4 can be quite sufficient).]]
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*Consequently, area within radius in which a target can be attacked varies depending on [[range adder]] and target [[size]]:
  
  
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*Two-handed swords use one-handed breakpoints regardless of number of hands used to equip.
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*Two-handed [[sword]]s use one-handed breakpoints regardless of number of hands used to equip.
 
*Weapon can only attack one target within radius and range at each check.
 
*Weapon can only attack one target within radius and range at each check.
*[[Velocity]] modifiers still apply to movement speed.
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*[[Movement speed]] modifiers still apply while in Whirlwind.
 
*If weapon is reduced to 0 [[durability]] or user is reduced to 0 life, weapon will not break and user won't die until whirlwind ends.
 
*If weapon is reduced to 0 [[durability]] or user is reduced to 0 life, weapon will not break and user won't die until whirlwind ends.
 
*{{Warn|=When no skill points have been invested in Whirlwind and it has been acquired from a [[skill bonus]] or [[oskill]], if user levels up while using Whirlwind they will be unable to move or attack but remain in whirlwind.}} Only way to escape is to save and exit game.
 
*{{Warn|=When no skill points have been invested in Whirlwind and it has been acquired from a [[skill bonus]] or [[oskill]], if user levels up while using Whirlwind they will be unable to move or attack but remain in whirlwind.}} Only way to escape is to save and exit game.
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==Source==
 
==Source==
<br>
 
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Whirlwind (Barbarian Only) cannot normally spawn on ilvl >36 [[primal helm (item type)|primal helm]]s.  
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*+(1-3) Whirlwind ([[Barbarian (Diablo II)|Barbarian]] Only) cannot normally spawn on ilvl >36 [[primal helm]]s.  
  
  
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|-
 
|-
 
| +1
 
| +1
|align=left|[[Chaos (Rune Word)|{{Ub|=Chaos}}]] claw
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|align=left|[[Chaos|{{Ub|=Chaos}}]] claw
 
|57|||No
 
|57|||No
 
|}
 
|}
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<br>
 
<br>
  
==Level 1-60 stats==
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==Levels 1-60==
[[Whirlwind#Details|Details]]
 
 
 
 
{{Levels 1-10}}
 
{{Levels 1-10}}
 
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==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/barbarian-combatskills.shtml Combat Skills] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/barbarian-combatskills.shtml Combat Skills] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84229 Fool's & Whirlwind] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121107-fools-whirlwind/ Fool's & Whirlwind] (D2 Technical)
*[http://www.lurkerlounge.com/forums/thread-11333.html Whirlwind Breakpoints] (Lurker Lounge)
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*[https://www.lurkerlounge.com/forums/thread-11333.html Whirlwind Breakpoints] (Lurker Lounge)

Latest revision as of 10:44, 23 September 2021