Difference between revisions of "Template:Unit nav"
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Onderduiker (talk | contribs) m (Adjusted column widths, category tag) |
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{|cellpadding=3 cellspacing=0 style="background:darkgray; text-align:left; font-size:90%" | {|cellpadding=3 cellspacing=0 style="background:darkgray; text-align:left; font-size:90%" | ||
| − | |width= | + | |-valign=top |
| − | |width= | + | |width=66|[[Size]] |
| − | |width= | + | |width=66|[[Radius]] |
| − | |width= | + | |width=90|[[Light Radius]] |
| − | |width= | + | |width=90|[[Melee]] |
| − | |width= | + | |width=90|[[Range adder]] |
| − | |width= | + | |width=90|[[Missile]] |
| − | |width= | + | |width=90|[[Damage Rate]] |
| + | |width=90|[[Last Collide]] | ||
| + | |[[Next Delay]] | ||
|- | |- | ||
| − | |[[ | + | |[[Chill effectiveness|Chill]] |
| − | |[[ | + | |[[Drain effectiveness|Drain]] |
| − | |[[ | + | |[[Damage regeneration|Damage regen]] |
| − | | | + | |[[Prevent Monster Heal|Prevent Heal]] |
| − | |[[ | ||
| − | | | ||
|[[Altering AI]] | |[[Altering AI]] | ||
|[[Hit Blinds Target|Blinds Target]] | |[[Hit Blinds Target|Blinds Target]] | ||
| − | |[[Hit Causes Monster to Flee| | + | |[[Hit Causes Monster to Flee|Monster Flee]] |
| + | |[[Shrine]] | ||
|} | |} | ||
|} | |} | ||
| − | + | {{#switch: {{NAMESPACE}}|Template = |[[Category:Unit]]}} | |
| − | |||
| − | [[Category:Unit]] | ||
Revision as of 02:23, 13 February 2012
- Used to apply consistent format to navigation bar at head of Diablo II unit pages.