Difference between revisions of "Holy Fire"

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*Radial fire damage is applied to hostile targets within radius once every two seconds. If a target is within the radius of multiple auras, then the radial fire damage of all of them is applied.
 
*Radial fire damage is applied to hostile targets within radius once every two seconds. If a target is within the radius of multiple auras, then the radial fire damage of all of them is applied.
*Weapon fire damage is only applied by the supplier.
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*Weapon fire damage is only applied by the supplier, and it is added to both the arrows and explosions of [[Exploding Arrow]] and [[Immolation Arrow]].
 
*+% [[Fire Skill Damage]] is applied to skill damage before it's added to weapon damage, then it's applied a second time to [[melee]] attacks.
 
*+% [[Fire Skill Damage]] is applied to skill damage before it's added to weapon damage, then it's applied a second time to [[melee]] attacks.
 
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===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Holy Fire ([[Paladin (Diablo II)|Paladin]] Only) can spawn on ilvl <37 [[scepter (item type)|scepter]]s.
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*+(1-3) Holy Fire ([[Paladin (Diablo II)|Paladin]] Only) can spawn on ilvl <37 [[scepter]]s.
  
  

Revision as of 17:49, 14 October 2012