Difference between revisions of "Rune"
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− | The division between runes of low, medium and high rarity is convenient rather than exact: for example, [[The Countess|{{Ub|=The Countess}}]] has a much higher chance of dropping runes than similar [[Unique (monster)|Unique]] or [[Super Unique]] monsters (up to an [[Ist Rune|{{Cb|=Ist Rune}}]] in Hell), while the reward for destroying [[ | + | The division between runes of low, medium and high rarity is convenient rather than exact: for example, [[The Countess|{{Ub|=The Countess}}]] has a much higher chance of dropping runes than similar [[Unique (monster)|Unique]] or [[Super Unique]] monsters (up to an [[Ist Rune|{{Cb|=Ist Rune}}]] in Hell), while the reward for destroying [[The Guardian#Reward|{{Ub|=Mephisto's Soulstone}}]] on the [[Hell's Forge|Hellforge]] is a much higher chance of a medium or high rune (1/11 chance each of a [[Mal Rune|{{Cb|=Mal Rune}}]], {{Cb|=Ist Rune}} or [[Gul Rune|{{Cb|=Gul Rune}}]] in Hell). |
Revision as of 16:10, 27 August 2013
Runes are small stones inscribed with runic characters which can be placed in any socket of an item to add modifiers to that item in Expansion games. The modifier(s) added can vary depending on whether a rune is placed in a socket in a weapon, helm and body armor, or shield:
Reference
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