Difference between revisions of "Damage regeneration"
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Naturelover (talk | contribs) (→Monster: The Clown is not frm the Pandemonium Event but the World event) |
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− | [ | + | [https://www.mannm.org/d2library/faqtoids/leben_eng.html#lifereg] |
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*Units only regenerate when >= 1 bit (1/256 point) is regenerated per frame, so some monsters in early Normal will not regenerate because their maximum life is not high enough for this to happen. | *Units only regenerate when >= 1 bit (1/256 point) is regenerated per frame, so some monsters in early Normal will not regenerate because their maximum life is not high enough for this to happen. | ||
− | *Units do not regenerate in frames in which they take as little as 1 bit (1/256 point) damage. Consequently skills applying damage every frame (like [[Immolation Arrow]] pyres and [[Fire Wall]]) can stop regeneration entirely, those applying damage every other frame (like [[Inferno]] and [[Arctic Blast]]) effectively half regeneration, and attacking or casting more frequently will reduce regeneration. [ | + | *Units do not regenerate in frames in which they take as little as 1 bit (1/256 point) damage. Consequently skills applying damage every frame (like [[Immolation Arrow]] pyres and [[Fire Wall]]) can stop regeneration entirely, those applying damage every other frame (like [[Inferno]] and [[Arctic Blast]]) effectively half regeneration, and attacking or casting more frequently will reduce regeneration. [https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/] |
*Units do not regenerate while [[Poison Damage]] or [[Open Wounds]] are being applied. | *Units do not regenerate while [[Poison Damage]] or [[Open Wounds]] are being applied. | ||
*Monsters do not regenerate after [[Prevent Monster Heal]] has been applied, with the exception of [[Pandemonium Event]] bosses. | *Monsters do not regenerate after [[Prevent Monster Heal]] has been applied, with the exception of [[Pandemonium Event]] bosses. | ||
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*[[Prison Door]] | *[[Prison Door]] | ||
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− | *[[Diablo ( | + | *[[Diablo (World Event)|{{Ub|=Diablo}}]] clone |
*[[Griswold|{{Ub|=Griswold}}]] | *[[Griswold|{{Ub|=Griswold}}]] | ||
*[[Abominable]] | *[[Abominable]] | ||
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*[[Zakarum Priest]] | *[[Zakarum Priest]] | ||
*[[Zakarum Zealot]] | *[[Zakarum Zealot]] | ||
− | *[[ | + | *[[Zombie]] |
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*[[Blunderbore]] <sup>7</sup> | *[[Blunderbore]] <sup>7</sup> | ||
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==Reference== | ==Reference== | ||
− | *[ | + | *[https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/ Schadensunterbrechung: Giftnova und anderer Schaden] (PlanetDiablo.eu) |
− | *Librarian, [ | + | *Librarian, [https://www.mannm.org/d2library/faqtoids/leben_eng.html#lifereg life regeneration of non-player units] (FAQtoids) |
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical) |