Difference between revisions of "Mercenary"

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(→‎Act 1 Rogue: exploding arrow as a bug; added ref)
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* Cast either [[Fire Arrow]] (and [[Exploding Arrow]] in D2R) or [[Cold Arrow]] (and [[Freezing Arrow]] in D2R).
 
* Cast either [[Fire Arrow]] (and [[Exploding Arrow]] in D2R) or [[Cold Arrow]] (and [[Freezing Arrow]] in D2R).
 
* Cast Inner Sight
 
* Cast Inner Sight
* The mods [[Fires Explosive Arrows or Bolts]] and [[Fires Magic Arrows]] are quirky. The Explosive arrows do not work. There is a graphical bug so that you see the explosion, but no damage is dealt and the Rogue does not get the Attack Rating bonus associated with the Exploding Arrow skill. Fires Magic Arrow does deliver magic damage, but the Rogue's still do not receive an AR bonus. Credit for the discovery goes to adeyke and brianc84. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/95795-ar-bonuses-on-ranged-attack-skills-dont-work/ Link].
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* The mods [[Fires Explosive Arrows or Bolts]] and [[Fires Magic Arrows]] are quirky. {{Warn|=The Explosive arrows do not work. There is a graphical bug so that you see the explosion, but no damage is dealt and the Rogue does not get the Attack Rating bonus associated with the Exploding Arrow skill.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/127630-d2r-merc-fires-explosive-arrow-or-bolts-testing/] Fires Magic Arrow does deliver magic damage, but the Rogue's still do not receive an AR bonus. Credit for the discovery goes to adeyke and brianc84. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/95795-ar-bonuses-on-ranged-attack-skills-dont-work/ Link].
 
* They can give you the [[Vigor]] aura via [[Harmony]], [[Thorns]] via [[Edge]] and [[Fanaticism]] via [[Faith]].<br/> In D2R they can also give you [[Fanaticism]] via [[Hustle]], [[Meditation]] via [[Insight]] and [[Concentration]] via [[Mist]].
 
* They can give you the [[Vigor]] aura via [[Harmony]], [[Thorns]] via [[Edge]] and [[Fanaticism]] via [[Faith]].<br/> In D2R they can also give you [[Fanaticism]] via [[Hustle]], [[Meditation]] via [[Insight]] and [[Concentration]] via [[Mist]].
  
 
===Equipment===
 
===Equipment===
They tend to stay out of harm's way reasonably well, so life leech isn't mandotory, but a little bit certainly helps. Increased Attack Speed can help (check speed calculator). These mercs are good at activating Chance to Cast mods without being in the thick of the battle. Blinding, fleeing, amplify damage, etc.
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They tend to stay out of harm's way reasonably well, so life leech isn't mandatory, but a little bit certainly helps. Increased Attack Speed can help (check speed calculator). These mercs are good at activating Chance to Cast mods without being in the thick of the battle. Blinding, fleeing, amplify damage, etc.
  
 
===Hit Recovery===
 
===Hit Recovery===

Revision as of 17:24, 13 January 2026