Difference between revisions of "1.04"

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==Game Hint/Spoiler==
 
==Game Hint/Spoiler==
*[[Quest item]]s will no longer be destroyed when transmuting quest items in the [[Horadric Cube|{{Ub|=Horadric Cube}}]] already containing another complete recipe.
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*[[Quest]] items will no longer be destroyed when transmuting quest items in the [[Horadric Cube|{{Ub|=Horadric Cube}}]] already containing another complete recipe.
 
*Fixed a bug that occasionally prevented [[the Golden Bird]] and [[Blade of the Old Religion|Gidbinn]] quests from giving their rewards.
 
*Fixed a bug that occasionally prevented [[the Golden Bird]] and [[Blade of the Old Religion|Gidbinn]] quests from giving their rewards.
*[[Deckard Cain|Cain]] no longer gives out extra [[Mephisto's Soulstone|{{Ub|=Mephisto Soulstones}}]].
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*[[Deckard Cain|Cain]] no longer gives out extra [[The Guardian#Reward|{{Ub|=Mephisto Soulstones}}]].
 
*Removed the pesky "thief" ability from [[Lord De Seis|{{Ub|=Lord De Seis}}]]. (That oughta' fix him!)
 
*Removed the pesky "thief" ability from [[Lord De Seis|{{Ub|=Lord De Seis}}]]. (That oughta' fix him!)
 
*Fixed a bug that erroneously gave credit for the Act 4 [[Hell's Forge|Soulstone]] quest to a party member who was not in Act 4.
 
*Fixed a bug that erroneously gave credit for the Act 4 [[Hell's Forge|Soulstone]] quest to a party member who was not in Act 4.
 
*The [[resistance]]s of certain [[Super Unique]] monsters have been reduced. Now, [[Andariel|{{Ub|=Andariel}}]] correctly takes extra damage from [[Fire Damage|fire]], while [[The Smith|{{Ub|=The Smith}}]] and [[Hephasto the Armorer|{{Ub|=Hephasto}}]] take extra damage from [[Poison Damage|poison]].
 
*The [[resistance]]s of certain [[Super Unique]] monsters have been reduced. Now, [[Andariel|{{Ub|=Andariel}}]] correctly takes extra damage from [[Fire Damage|fire]], while [[The Smith|{{Ub|=The Smith}}]] and [[Hephasto the Armorer|{{Ub|=Hephasto}}]] take extra damage from [[Poison Damage|poison]].

Revision as of 19:13, 26 August 2013

Template:Patch nav

  • Release date between 29 June 2000 and 19 April 2001


Major bugs

  • The Prismatic Amulet, Coral Ring, and other Horadric Cube recipe items no longer change into other items upon starting a new game.
  • Lances, Holy Water Sprinklers, Grim Helms, War Clubs, and Stilettos can now be dropped by monsters and chests.
  • Using the Paladin Charge skill as a monster dies cannot generate a "zero hit-point" monster.
  • Fixed an assertion when a high-level character kills a monster.
  • Barbarian's Whirlwind and Leap Attack and Paladin's Charge no longer keep all inventory items red and unusable after attack ends.
  • A "dead, but alive" bug has been fixed.
  • Equipping a Barbarian with a two-handed sword or with a shield while holding two two-handed swords will no longer cause disconnection from the Realm.
  • Fixed an assertion that could happen when unequipping one item while wearing another gemmed item that enhances a character stat.
  • Fixed a bug that prevented damage-enhancing magic properties from working properly on bows.
  • Closed a loophole that could allow a player to declare hostility on anyone regardless of where the declarer is.
  • Closed a loophole that could allow a player to run around too fast.
  • Closed a loophole that allowed a player to equip and use an item that was beyond the character's ability.
  • Improved compatibility with Delta CD-ROM drives.
  • When loading a saved character holding bad items, all the bad items are deleted, allowing the character to be played.


Minor bugs


Improvements

  • The Realms handle character data more quickly now.
  • Added a Battle.net gateway selection to the main menu.
  • Added a Change Password feature.
  • Battle.net messaging has been upgraded to use character names, not just account names. The new message addressing formats are: /msg CharacterName, /msg CharacterName@RealmName (where RealmName is USWest, USEast, Asia, or Europe), and /msg *accountname. The old addressing format was: /msg accountname.
  • Duriel's graphics are pre-loaded before entering his lair. This minimizes the chance of getting killed by him before loading is complete.
  • Added a CONTRAST video option to allow users who preferred the original Glide settings to the 1.03 version to change the setting back or somewhere in between.
  • Slightly increased the effectiveness of Corpse Explosion by making every point (not every other one) add to the radius of the damage.
  • Health and mana reductions are no longer smoothed. Now, if you take a big hit, you immediately see a big drop.
  • Grim Shield base blocking was changed from 0 to 10.
  • Added low quantity warning for Balanced Axe and Hurlbat.
  • Added chances for Blades and Stiletto to be generated as treasure.
  • An equipped belt can now be traded, if it is empty of all items.
  • If player 1 has a chat window open and player 2 clicks on player 1, nothing will happen now. This prevents trading requests from interrupting someone who is trying to chat.
  • Messages sent by a player in trade are only sent to the other person with whom the player is currently trading. Also, messages from players outside the trade are squelched and will not appear in the message log.
  • Color codes sent by other users in chat are filtered out, preventing malicious masquerading.
  • Chat colors have been adjusted to help players identify the source of the text. The new chat colors are Name = Gold, Whisper = Green, Alert = Red, Message = White, Emote = Gray, Enter/Exit = Gray, and Blizzard Representative = Blue.
  • Removed the chat cheats "scrollhack1" and "scrollhack2".
  • Added some new error messages to Battle.net and clarified a few others.
  • Changed the Battle.net chat history scroll bar to Windows-style "page up/down" instead of "scroll to this spot".
  • Changed the "i" and "l" (lower-case "L") in the Battle.net chat font to look different. The small "5" and "6" in the Character screen are now more distinguishable, too.
  • Maximum number of characters increased to 8 Battle.net characters/realm.


Game Hint/Spoiler