Difference between revisions of "Charges"

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{{Skill nav}}
 
{{Skill nav}}
 
{{Intro}}
 
{{Intro}}
*{{Mb|=Charges}} allow players to use skills a certain number of times, without costing any mana.
+
{{Mb|=Charges}} allow players to use skills a certain number of times, without costing any mana.
 
*Charges must be selected for use: they are added to the top row of skills when selecting them with the right mouse button (or left mouse button, if applicable).
 
*Charges must be selected for use: they are added to the top row of skills when selecting them with the right mouse button (or left mouse button, if applicable).
 
*Number of remaining charges is displayed in the skill description or in the bottom left corner of the skill icon.
 
*Number of remaining charges is displayed in the skill description or in the bottom left corner of the skill icon.
*Bought or gambled items with charges are fully charged, as are [[Rune Word|{{Ub|=Rune Words}}]], and the [[Hellfire Torch|{{Ub|=Hellfire Torch Large Charm}}]]; otherwise the number of charges left when spawned is a random figure from {1 + [max/8], 2 + [max/8] ... max}. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83506&view=findpost&p=918940] [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?p=67042#p67042]
+
*Bought or gambled items with charges are fully charged, as are [[Rune Word|{{Ub|=Rune Words}}]], and the [[Hellfire Torch|{{Ub|=Hellfire Torch Large Charm}}]]; otherwise the number of charges left when spawned is a random figure from {1 + [max/8], 2 + [max/8] ... max}. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120416-charged-items/] [http://d2mods.info/forum/viewtopic.php?p=67042#p67042]
*Items may be recharged by repairing them at one of the blacksmiths or using the [[Horadric Cube#Repair and recharge|{{Ub|=Horadric Cube}}]].
+
*Items may be recharged by repairing them at any blacksmith, or using the [[Horadric Cube#Repair and recharge|{{Ub|=Horadric Cube}}]].
 
*Skill level of charges cannot be increased: equipping multiple items with the same charges only increases the number of charges (although they will be listed as separate sources).
 
*Skill level of charges cannot be increased: equipping multiple items with the same charges only increases the number of charges (although they will be listed as separate sources).
 
*Charges receive passive bonuses including synergy bonuses, but they do not apply bonuses to other skills.
 
*Charges receive passive bonuses including synergy bonuses, but they do not apply bonuses to other skills.
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The tables below list all charges available on [[Set|{{Sb|=Set}}]] items, [[Unique (item)|{{Ub|=Unique}}]] items, and [[Rune Word|{{Ub|=Rune Words}}]].
 
The tables below list all charges available on [[Set|{{Sb|=Set}}]] items, [[Unique (item)|{{Ub|=Unique}}]] items, and [[Rune Word|{{Ub|=Rune Words}}]].
 
|}
 
|}
<br>
 
  
  
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!align=left|[[Andariel's Visage|{{U|=Andariel's Visage Demonhead}}]]
 
!align=left|[[Andariel's Visage|{{U|=Andariel's Visage Demonhead}}]]
 
|83
 
|83
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|}
 
|}
 
<br>
 
<br>
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{{Charges}}
 
{{Charges}}
 
|-valign=top
 
|-valign=top
|align=left rowspan=2|'''[[Raven (skill)|Raven]]''' <sup>1</sup>
+
|align=left rowspan=2|'''[[Raven]]''' <sup>1</sup>
 
|8
 
|8
 
|15
 
|15
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|No
 
|No
 
|-
 
|-
!align=left|[[Poison Creeper (skill)|Poison Creeper]]
+
!align=left|[[Poison Creeper]]
 
|21
 
|21
 
|15
 
|15
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|No
 
|No
 
|-
 
|-
!align=left|[[Firestorm (Diablo II)|Firestorm]]
+
!align=left|[[Firestorm]]
 
|12
 
|12
 
|60
 
|60
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|No
 
|No
 
|-valign=top
 
|-valign=top
!align=left rowspan=3|[[Oak Sage (skill)|Oak Sage]]
+
!align=left rowspan=3|[[Oak Sage]]
 
|2
 
|2
 
|15
 
|15
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!align=left|[[Nature's Peace|{{U|=Nature's Peace Ring}}]]
 
!align=left|[[Nature's Peace|{{U|=Nature's Peace Ring}}]]
 
|69
 
|69
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|-
 
|-
 
!align=left|[[Summon Spirit Wolf]]
 
!align=left|[[Summon Spirit Wolf]]
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|align=left|[[Infinity|{{Ub|=Infinity}}]] polearm
 
|align=left|[[Infinity|{{Ub|=Infinity}}]] polearm
 
|63
 
|63
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|-valign=top
 
|-valign=top
!align=left rowspan=3|[[Heart of Wolverine (skill)|Heart of Wolverine]]
+
!align=left rowspan=3|[[Heart of Wolverine]]
 
|3
 
|3
 
|12
 
|12
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|align=left|[[Oath|{{Ub|=Oath}}]] axe/sword/mace
 
|align=left|[[Oath|{{Ub|=Oath}}]] axe/sword/mace
 
|49
 
|49
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|-
 
|-
 
!align=left|[[Summon Dire Wolf]]
 
!align=left|[[Summon Dire Wolf]]
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|No
 
|No
 
|-valign=top
 
|-valign=top
!align=left rowspan=2|[[Spirit of Barbs (skill)|Spirit of Barbs]]
+
!align=left rowspan=2|[[Spirit of Barbs]]
 
|7
 
|7
 
|11
 
|11
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|No
 
|No
 
|}
 
|}
<span style=font-size:90%><sup>1</sup> {{Warn|=[[Raven (pet)|Raven]] disappears almost immediately after being summoned unless the charges are used by a Druid with at least one point invested in the skill.}} [http://www.mannm.org/d2library/faqtoids/bugs_eng.html#pets]</span>
+
<span style=font-size:90%><sup>1</sup> {{Warn|=Raven disappears almost immediately after being summoned unless the charges are used by a Druid with at least one point invested in the skill.}} [http://www.mannm.org/d2library/faqtoids/bugs_eng.html#pets]</span>
 
<br>
 
<br>
 
<br>
 
<br>
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|No
 
|No
 
|-
 
|-
!align=left|[[Clay Golem (skill)|Clay Golem]]
+
!align=left|[[Clay Golem]]
 
|16
 
|16
 
|16
 
|16
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!align=left|[[Metalgrid|{{U|=Metalgrid Amulet}}]]
 
!align=left|[[Metalgrid|{{U|=Metalgrid Amulet}}]]
 
|81
 
|81
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|-
 
|-
 
|15
 
|15
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|align=left|[[Rift|{{Ub|=Rift}}]] polearm/scepter
 
|align=left|[[Rift|{{Ub|=Rift}}]] polearm/scepter
 
|53
 
|53
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|-
 
|-
 
!align=left|[[Life Tap]]
 
!align=left|[[Life Tap]]
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|No
 
|No
 
|-valign=top
 
|-valign=top
!align=left rowspan=2|[[Blood Golem (skill)|Blood Golem]]
+
!align=left rowspan=2|[[Blood Golem]]
 
|15
 
|15
 
|9
 
|9
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|align=left|[[Death (Rune Word)|{{Ub|=Death}}]] axe/sword
 
|align=left|[[Death (Rune Word)|{{Ub|=Death}}]] axe/sword
 
|55
 
|55
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|-
 
|-
 
!align=left|[[Attract]]
 
!align=left|[[Attract]]
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|No
 
|No
 
|-valign=top
 
|-valign=top
|align=left rowspan=2|'''[[Iron Golem (skill)|Iron Golem]]''' <sup>2</sup>
+
|align=left rowspan=2|'''[[Iron Golem]]''' <sup>2</sup>
 
|17
 
|17
 
|14
 
|14
 
|align=left|[[Oath|{{Ub|=Oath}}]] axe/sword/mace
 
|align=left|[[Oath|{{Ub|=Oath}}]] axe/sword/mace
 
|49
 
|49
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|-
 
|-
 
|22
 
|22
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!align=left|[[Metalgrid|{{U|=Metalgrid Amulet}}]]
 
!align=left|[[Metalgrid|{{U|=Metalgrid Amulet}}]]
 
|81
 
|81
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|-
 
|-
 
!align=left|[[Poison Nova]]
 
!align=left|[[Poison Nova]]
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|align=left|[[Harmony|{{Ub|=Harmony}}]] missile weapon
 
|align=left|[[Harmony|{{Ub|=Harmony}}]] missile weapon
 
|39
 
|39
!{{Warn|=Yes}}
+
|{{Warn|=Yes}}
 
|}
 
|}
 
<span style=font-size:90%><sup>2</sup> Iron Golem summoned using charges will not be summoned after exiting then entering a game. If a Necromancer uses charges to summon one while investing at least one point or equipping a wand with an individual skill bonus, it will be summoned upon entering the game at the native level, not the charge level.</span>
 
<span style=font-size:90%><sup>2</sup> Iron Golem summoned using charges will not be summoned after exiting then entering a game. If a Necromancer uses charges to summon one while investing at least one point or equipping a wand with an individual skill bonus, it will be summoned upon entering the game at the native level, not the charge level.</span>
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|No
 
|No
 
|-valign=top
 
|-valign=top
!align=left rowspan=2|[[Hydra (skill)|Hydra]]
+
!align=left rowspan=2|[[Hydra]]
 
|6
 
|6
 
|36
 
|36
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==Reference==
 
==Reference==
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83506 Charged Items] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120416-charged-items/ Charged Items] (D2 Technical)
*[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?p=67042 Skill charges in Magicsuffix param question.] (Phrozen Keep)
+
*[http://d2mods.info/forum/viewtopic.php?p=67042 Skill charges in Magicsuffix param question.] (Phrozen Keep)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/oskills_eng.html#palrev Paladin and Revives] (FAQtoids)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/oskills_eng.html#palrev Paladin and Revives] (FAQtoids)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/bugs_eng.html#pets Valkyrie and other Pets as Trigger] (FAQtoids)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/bugs_eng.html#pets Valkyrie and other Pets as Trigger] (FAQtoids)

Latest revision as of 18:17, 16 September 2021