Difference between revisions of "Dragon Tail"

From Basin Wiki
Jump to navigation Jump to search
(Created page with '{{D2 MA |Type=Melee single target kick attack<br>Radial damage and Knockback |Tier=4 |Rlvl=18 |Req=None |Town=No |Mana=10 |ANM=Yes |WD=100% Non-physical |LB=Yes |r1= |r2={{D2 Req...')
 
m
Line 29: Line 29:
 
|s9=
 
|s9=
 
|s10=}}
 
|s10=}}
 
 
 
{{D2 Unique
 
{{D2 Unique
 
|=The experienced Assassin can deliver a kick so powerful it actually causes an explosion on impact, sending any nearby victims sprawling.}}
 
|=The experienced Assassin can deliver a kick so powerful it actually causes an explosion on impact, sending any nearby victims sprawling.}}
Line 58: Line 56:
 
*[[D2 % Skill Damage#Fire Skill Damage|+% Fire Skill Damage]] applies to radial fire attack damage.  
 
*[[D2 % Skill Damage#Fire Skill Damage|+% Fire Skill Damage]] applies to radial fire attack damage.  
 
*Does not apply the following:
 
*Does not apply the following:
**Weapon + Attack Rating
 
 
**Weapon % Enhanced Damage
 
**Weapon % Enhanced Damage
 
**+ Min/Maximum Damage
 
**+ Min/Maximum Damage
Line 64: Line 61:
 
**[[D2 Claw Mastery|Claw Mastery]]
 
**[[D2 Claw Mastery|Claw Mastery]]
 
**[[D2 Critical Strike|Critical Strike]] or [[D2 Deadly Strike|Deadly Strike]]
 
**[[D2 Critical Strike|Critical Strike]] or [[D2 Deadly Strike|Deadly Strike]]
 +
*{{Warn|=Applies weapon + Attack Rating of any kind, but this is not displayed by character screen.}}
 
*{{Warn|=Kick applies non-physical attack damage of weapon, items and skills, but this is not displayed by character screen.}}
 
*{{Warn|=Kick applies non-physical attack damage of weapon, items and skills, but this is not displayed by character screen.}}
 
*Can be used to release charges from the following skills:
 
*Can be used to release charges from the following skills:
Line 80: Line 78:
  
 
===[[D2 Skill bonus|Skill bonus]]===
 
===[[D2 Skill bonus|Skill bonus]]===
*+1-3 Dragon Tail can spawn on ilvl >18 Exceptional and Elite claws (Hand Scythe and higher).
+
*+1-3 Dragon Tail (Assassin Only) can spawn on ilvl >18 Exceptional and Elite claws (Hand Scythe and higher).
 
<br>
 
<br>
  

Revision as of 13:59, 7 March 2011

Template:D2 MA Template:D2 Unique


Details

Level 1-60 stats


Template:D2 Stat |- !align=left|+% Attack Rating |5+(15*slvl) |- !align=left|+% Radial Fire Attack Damage |40+(10*slvl) |- !align=left|Radius (Yards) |4 |}


  • Applies boot rather than weapon physical attack damage, but weapon rangeadder determines melee range and weapon speed determines attack rate. When equipping two claws, primary weapon is used.
  • Assassin's Kick Damage Calculator
  • Applies Knockback and radial fire attack damage to eligible targets within radius upon a successful attack.
  • Radial fire attack damage is a percentage of actual physical attack damage applied by kick, so attacking an Immune to Physical target will result in no radial fire damage.
  • +% Fire Skill Damage applies to radial fire attack damage.
  • Does not apply the following:
  • Applies weapon + Attack Rating of any kind, but this is not displayed by character screen.
  • Kick applies non-physical attack damage of weapon, items and skills, but this is not displayed by character screen.
  • Can be used to release charges from the following skills:
    • Tiger Strike
    • Fists of Fire
    • Cobra Strike
    • Claws of Thunder
    • Blades of Ice
    • Phoenix Strike
  • Since radial fire attack damage is dependent on actual physical attack damage to target, using Fists if Fire is not recommended since it converts physical attack damage to fire attack damage. Tiger Strike is the charge-up skill of choice.


Sources


Skill bonus

  • +1-3 Dragon Tail (Assassin Only) can spawn on ilvl >18 Exceptional and Elite claws (Hand Scythe and higher).


Level 1-60 stats

Details

Template:D2 Level 1-10 |- !align=left|+% Attack Rating |20||35||50||65||80||95||110||125||140||155 |- !align=left|+% Radial Fire Damage |50||60||70||80||90||100||110||120||130||140 |}


Template:D2 Level 11-20 |- !align=left|+% Attack Rating |170||185||200||215||230||245||260||275||290||305 |- !align=left|+% Radial Fire Damage |150||160||170||180||190||200||210||220||230||240 |}


Template:D2 Level 21-30 |- !align=left|+% Attack Rating |320||335||350||365||380||395||410||425||440||455 |- !align=left|+% Radial Fire Damage |250||260||270||280||290||300||310||320||330||340 |}


Template:D2 Level 31-40 |- !align=left|+% Attack Rating |470||485||500||515||530||545||560||575||590||605 |- !align=left|+% Radial Fire Damage |350||360||370||380||390||400||410||420||430||440 |}


Template:D2 Level 41-50 |- !align=left|+% Attack Rating |620||635||650||665||680||695||710||725||740||755 |- !align=left|+% Radial Fire Damage |450||460||470||480||490||500||510||520||530||540 |}


Template:D2 Level 51-60 |- !align=left|+% Attack Rating |770||785||800||815||830||845||860||875||890||905 |- !align=left|+% Radial Fire Damage |550||560||570||580||590||600||610||620||630||640 |}

References