Difference between revisions of "Dragon Tail"

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(Reformatted head of page)
m (Added Damage + to modifiers which are not applied)
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|Nav=MA
 
|Nav=MA
 
|File=Martial Arts
 
|File=Martial Arts
|RS=2
+
|RS=Dragon Talon, Dragon Claw
 
|SS=None
 
|SS=None
 
|Type=Melee single target kick attack<br>Radial damage and Knockback
 
|Type=Melee single target kick attack<br>Radial damage and Knockback
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==Details==
+
==Detail==
[[Dragon Tail#Level 1-60 stats|Level 1-60 stats]]
 
 
 
 
 
 
{{Stat}}
 
{{Stat}}
 
|-
 
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*Applies boot rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and weapon speed determines attack rate. When equipping [[Two weapons|two claws]], primary weapon is used.
+
*Applies [[boots (item type)|boot]] rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and weapon speed determines [[attack rate]]. When equipping [[Two weapons|two claws]], primary weapon is used.
 
*[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator]
 
*[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator]
 
*Applies [[Knockback]] and radial fire attack damage to eligible targets within radius upon a successful attack.
 
*Applies [[Knockback]] and radial fire attack damage to eligible targets within radius upon a successful attack.
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**Weapon % [[Enhanced Damage]]
 
**Weapon % [[Enhanced Damage]]
 
**+ [[Minimum Damage|Min]]/[[Maximum Damage]]
 
**+ [[Minimum Damage|Min]]/[[Maximum Damage]]
 +
**[[Damage +]]
 
**+% [[Damage to Demons]]/[[Damage to Undead|Undead]]
 
**+% [[Damage to Demons]]/[[Damage to Undead|Undead]]
**Claw Mastery
+
**[[Claw Mastery]]
**Critical Strike or Deadly Strike
+
**[[Critical Strike]] or [[Deadly Strike]]
*{{Warn|=Applies weapon + [[Attack Rating|{{Warn|=Attack Rating}}]] of any kind, but this is not displayed by character screen.}}
+
*{{Warn|=Applies weapon + [[Attack Rating]] of any kind, but this is not displayed by character screen.}}
 
*{{Warn|=Kick applies non-physical attack damage of weapon, items and skills, but this is not displayed by character screen.}}
 
*{{Warn|=Kick applies non-physical attack damage of weapon, items and skills, but this is not displayed by character screen.}}
 
*Can be used to release charges from the following skills:
 
*Can be used to release charges from the following skills:
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==Source==
 
==Source==
*Shadow Warrior and Shadow Master can also use Dragon Tail.
+
*[[Shadow Warrior (Diablo II}|]] and [[Shadow Master (skill)|Shadow Master]] can also use Dragon Tail.
 
<br>
 
<br>
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Dragon Tail (Assassin Only) can spawn on ilvl >18 Exceptional and Elite claws (Hand Scythe and higher).
+
*+(1-3) Dragon Tail (Assassin Only) can spawn on ilvl >18 Exceptional and Elite [[claw (item type)|claw]]s (Hand Scythe and higher).
 
<br>
 
<br>
  
==Level 1-60 stats==
+
==Level 1-60==
[[Dragon Tail#Details|Details]]
 
 
 
 
{{Levels 1-10}}
 
{{Levels 1-10}}
 
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Revision as of 14:42, 6 March 2012